Previous Topics 9/28/2005 Jake Boone: Boffer LARP design okay? I've got a boffer LARP design about two-thirds finished, and I would love to get some input from the Forge community. Is it kosher to post a LARP design in… In Site Discussion Participants: Jake Boone, Ron Edwards, Andrew Morris, rrr.
9/28/2005 Jonas Karlsson: Help on convention scenario prep Hello all,
I'm prepping a town for a Swedish convention in the beginning of November, for a scenario I've called "The unfaithful in Paradise Rock". I want to spread some… In lumpley games Participants: Jonas Karlsson, Munkholt, lumpley, olleolleolle.
9/28/2005 Judaicdiablo: [DitV] Wounded: Alternate Trait Suggestion in a previous post Vincent clarified the Fallout rules to indicate that "death" really means out of the story since not all fallout is physical.
Our group is going to… In lumpley games Participants: Judaicdiablo, rafial, rrr, Ben Lehman, lumpley.
9/28/2005 Jediblack: Eloquence Fantasy Roleplaying Game Hi folks,
I wrote this little (one page) rpg. It's a parody, nothing more than a joke, but I think it's amusing. I tried to insert "table mechanics"… In Indie Game Design Participants: Jediblack, Mike Holmes.
9/28/2005 Tobaselly: [Fate Walkers] New Game Concept. Please abuse. :) I was thinking of a basic narrative competative game that i'm calling Fate Walkers right now. There is no storyteller/GM person in the game and the game mechanics are half… In Indie Game Design Participants: Tobaselly, Halzebier, Mike Holmes, Arturo G., Joshua BishopRoby, Troy_Costisick.
9/28/2005 cvandelinde: [Sorcerer] First game Hi all,
This is my first post, but I've been reading these forums for a couple of days now. I'm going to be running Sorcerer for my wife, using just… In Adept Press Participants: cvandelinde, Tim Alexander.
9/28/2005 Jonathan Walton: SIS: Beyond the Glossary (Help!) [b]Emergancy theory help needed![/b]
I'm in the middle of finishing the first draft of an article called [i]Negotiated Narratives: Roleplaying and the Aesthetics of the Middle Ground[/i], which is a… In RPG Theory Participants: Jonathan Walton, Valamir, talysman, Ron Edwards, Silmenume, Joshua BishopRoby, John Kim, Artanis, pekkok, contracycle, C. Edwards, Alan.
9/28/2005 Ron Edwards: [Guilt & Frustration[/url][/b] Ronnies feedback Hello,
Considering that Peter Nordstrand has already started a good thread about Guilt and Frustration in , I figured I'd support that practice and write its feedback up… In Indie Game Design Participants: Ron Edwards, Peter Nordstrand.
9/28/2005 Troy_Costisick: Troy's Standard Rant #2: Follow Up Heya,
I suppose I should call these non-rants, but in the end it’s not really important. This is a follow-up to the rant I wrote here: http://www.indie-rpgs.com/forum/index.php?topic=16809.0
Again, I make… In RPG Theory Participants: Troy_Costisick, Jeph, Joshua BishopRoby, Green, Valamir, WhiteRat, Blankshield, demiurgeastaroth, gsoylent, lumpley.
9/28/2005 Ron Edwards: [Want] Ronnies feedback Hello,
I'm writing up the games more or less in order of submission, but it might strike me to do otherwise along the way. For instance, sooner or later I… In Indie Game Design Participants: Ron Edwards, Ben Lehman.
9/28/2005 Ron Edwards: [Ratpack] Ronnies feedback Hello,
Finally! The first round of the Ronnies had to end during the most frantic two weeks of my year so far. I have tons of notes on every game,… In Indie Game Design Participants: Ron Edwards, Jared A. Sorensen, Bob Goat, tygertyger, Gregor Hutton, Miskatonic.
9/28/2005 daMoose_Neo: Reviewer wanted for Super Hero Card Game Hey-
Just got our latest & greatest game up on RPGNow, a PDF card game entitled "The Supers!", and we're looking for a reviewer.
Game consists of 36 cards among… In Connections Participants: daMoose_Neo.
9/28/2005 Nathan P.: [DitV] Half and half First Half:
...I'm not gonna lie, I think this is really funny.
Second Half:
I had an interesting conversation last week when my group was deciding which of… In lumpley games Participants: Nathan P., lumpley, Judaicdiablo, John Burdick, Vaxalon, IMAGinES, Particle_Man.
9/28/2005 pfischer: [PtA] The Last Shore - it's a wrap! The Last Shore, Episode 5: Dear Elvira.
We played the last episode of The Last Shore yesterday, and we were all eager to get a sense of closure to wrap… In Actual Play Participants: pfischer, pedyo, Munkholt, Rune, Jonas Karlsson.
9/28/2005 John Kirk: RPG Design Patterns Being an engineer by training and a software developer by trade, I have often thought that the tools of the software industry could apply to role-playing game design. In fact,… In RPG Theory Participants: John Kirk, contracycle, pfischer, J. Tuomas Harviainen, Jack Aidley, Tobias, Bankuei, Artanis, xenopulse, nikola, rrr, Blankshield, gsoylent, Adam Dray, Marco, Paul Czege, tj333, Bill_White, Kynn, resistor, Montola, Rob Carriere, 1of3, ffilz, Sydney Freedberg, matthijs, demiurgeastaroth, oreso, cj.23, RenjiKage, oliof, Kesher, Shimeran, M. J. Young, clehrich.
9/28/2005 Valamir: Universalis Examples I've decided to take the opportunity of the next print run of Uni to do some major revisions to the text. These revisions are looking to wind up much more… In Universalis Participants: Valamir, Stickman, Tobias, Jack Aidley, Tony Irwin, Christopher Weeks, Arturo G., demiurgeastaroth, matthijs, GreatWolf, daHob, Nev the Deranged.
9/28/2005 epweissengruber: Sorcerer at Phantasm -- adaptation of "In Utero" from Sex and Sorcery [size=14pt]Points of Interest[/size]
- [color=Red]Adapting[/color] the Scenario
- [color=Purple] Introducing[/color] Players to Sorcerer
- [color=Brown]Humanity Rolls[/color]
[size=14pt]Overview:[/size]
This was the most well-focused and intense scenario I ran at the con. … In Actual Play Participants: epweissengruber, Ron Edwards.
9/27/2005 Janus: Midnight / Heroquest conversion? Hi,
Would anyone still happen to have a copy of Scripty's Midnight setting to HQ system adaption? I can't seem to find it around the net.
Thanks in advance,
Janus In HeroQuest Participants: Janus, Mike Holmes, Uzzah.
9/27/2005 epweissengruber: Equat1on -- any buzz? While at Phantasm, I came across the game Equat1on.
It is a sci-fi game that claims to support both tabletop and LARP play. I saw it playtested and it resolved… In Indie Game Design Participants: epweissengruber, Justin D. Jacobson.
9/27/2005 JC: [The Mountain Witch] Newbie feedback Six of us played TMW for the first time last Sunday. There was some good and some bad.
But first, a little background. Although we are all experienced role-players, none… In Actual Play Participants: JC, Miskatonic, GreatWolf, Eero Tuovinen, timfire, Tim Alexander, Nev the Deranged.
<< more previous topics | | Subsequent Topics 9/29/2005 JSDiamond: All's quiet... second draft pdf Here is the second draft with the suggestions by Ron and Callan. I've yet to work out the modifier value tweaks.
http://www.orbit-rpg.com/alls_quiet2.pdf
In Indie Game Design Participants: JSDiamond, Selene Tan.
9/29/2005 Nev the Deranged: Question about Dogs other duties
Listed among the Dogs duties is carrying mail, news, and dissemination of new interpretation of scripture. Has anybody actually used these as part of a Dogs game?
Also, these somewhat… In lumpley games Participants: Nev the Deranged, Andrew Morris, lumpley, Ben Lehman, Wolfen, jrs, ironick, Vaxalon, olleolleolle, jasonm, nikola.
9/29/2005 Ron Edwards: [Rats in the Walls] Ronnies feedback Hello,
Time for some feedback for a winner! As games rolled in, Rats in the Walls was the first entry to make me sit up and say "Wins," without any… In Indie Game Design Participants: Ron Edwards, Wolfen, Sydney Freedberg.
9/29/2005 Blankshield: [PTA] The Belt - Pilot episode Two weeks past we played the pilot of The Belt, which was pitched here.
In the after-game banter, our show acquired a tagline:
"Hell is somewhere the Company can transfer… In Actual Play Participants: Blankshield, Mike Holmes, Rylock.
9/29/2005 kenw: Looking to start a publishing division.... I have toyed with the idea for many long months about starting a division of Rapid POD that helps small "up-coming" companies get the ball rolling.
If I do this… In Publishing Participants: kenw, Joshua BishopRoby, Ben Lehman, LordSmerf, timfire, Ron Edwards, Polaris.
9/29/2005 MarktheAnimator: Warehousing info Ok, so you have your new game ready to go...
Where do you ship it to??
Any advice on finding a warehouse or order fullfillment house??
Do you use import… In Publishing Participants: MarktheAnimator, Malcolm, guildofblades.
9/29/2005 Kynn: [WMHS] Mind Over Alma Mater To get myself back in the mindset of writing for Wandering Monsters High School, I spent a couple hours tonight writing up a quick six-page PDF file that adds psionics… In Indie Game Design Participants: Kynn.
9/29/2005 Matt: Spiel Essen Way back in the mists of time, Luke started a thread about Spiel Essen. I thought it looked a neat Con, so decided to go. Well, it's about two weeks… In Conventions Participants: Matt, 1of3, Frank T, Jestocost, abzu, JasperN., Eero Tuovinen, Artanis, Remko.
9/29/2005 Clinton R. Nixon: Workaround for Apple's Pages software to generate non-crap PDFs Apple's Pages software is getting used more and more to generate print-ready PDFs. It's a decent piece of software, but its PDF generation is for crap and can result in… In Publishing Participants: Clinton R. Nixon, pfischer, Nathan P..
9/29/2005 Valamir: Revised Chapter 1 The draft for the revised Chapter 1 can be found here
See if this addresses the concerns raised in the examples thread.
Ralph In Universalis Participants: Valamir, pedyo, Troy_Costisick, Mike Holmes, Arturo G., Jack Aidley, demiurgeastaroth, Tony Irwin, Robotech_Master.
9/29/2005 Jack Aidley: [Universalis] No shoot out at the Space Western Corall. This is only my second go at Universalis, you can find Dave's write up of our first attempt in First Steps and may also want to view Feng Shui… In Actual Play Participants: Jack Aidley, Mike Holmes, Miskatonic, Christopher Weeks.
9/29/2005 Troy_Costisick: Coding Help Heya,
I'm sorta embarrassed to ask this questions because I used to know. But could someone tell me how to change a long link like this: http://www.indie-rpgs.com/forum/index.php into a single… In Site Discussion Participants: Troy_Costisick, Jack Aidley.
9/29/2005 Doc Blue: With Great Power players in/near Columbus OH? Hi. I purchased WGP at Gen Con and am really excited about playing it. However, I got my play group hooked on Prime Time Adventures before Gen Con and they… In Incarnadine Press Participants: Doc Blue.
9/29/2005 Doc Blue: Capes Players in/near Columbus, OH? Hi. I purchased Capes at Origins and am really excited about playing it. However, I got my play group hooked on Prime Time Adventures before Origins and they are resistant… In Muse of Fire Games Participants: Doc Blue.
9/29/2005 king_yugi2003: Re: How to Host a Deserted Island [quote author=Don Lag link=topic=4291.msg42883#msg42883 date=1038166526]
Sounds interesting, however a few things make it (potentially) an unattractive game to me.
1) I found the Survivor show uninteresting.
2) By design the… In RPG Theory Participants: king_yugi2003, rrr, jrs, Ron Edwards.
9/30/2005 TonyLB: [Misery Bubblegum] What Truths matter? I've been trying to codify the thoughts discussed in Opinion and Truth. The problem I'm hitting is that "Truth" is such a wide category that it's almost impossible to get… In Indie Game Design Participants: TonyLB, 1of3, Joshua BishopRoby.
9/30/2005 xiombarg: Unsung Unleased! My Publishing Experiences So Far It might interest some of you to know that Unsung, a game I more or less have been developing here on the Forge since, like, forever (do a search on… In Publishing Participants: xiombarg, Dumirik, Mike Holmes, Jasper.
9/30/2005 LordCarter: Questions about OGL and the Official D20 License I am confused about the Open Gaming License from Wizards. I like the d20 System, and would like to use it the game I am developing. This is a commercial… In Publishing Participants: LordCarter, Veritas Games, Joshua BishopRoby, talysman, Adam, Justin D. Jacobson.
9/30/2005 Kynn: [Wandering Monsters High School] Three Answers, and Request for Advice WMHS is my 24-hour RPG I did earlier this year. I got some great feedback on it, including an "A" from the fellow who reviews the 24-hour games. But I'm… In Indie Game Design Participants: Kynn, Justin Marx, jasonm, c.
9/30/2005 Ron Edwards: [Cutthroat] Ronnies feedback As I read through Cutthroat and kept taking notes, I kept saying to myself, "Another problem here, another here, oh look, another here," and assuming the game was going into… In Indie Game Design Participants: Ron Edwards, Troy_Costisick, Gregor Hutton, lumpley, tygertyger.
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