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From Day One


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11/15/2005 Particle_Man: beautiful book!
I finally got Dogs in the Vinyard (Canada has this weird timewarp when it comes to accepting games from the USA, but I am getting used to that and will…
In lumpley games
Participants: Particle_Man, Vaxalon, IMAGinES, Iskander, Parsolamew, Transit, lumpley, nikola.


12/17/2005 Particle_Man: Getting "udner the hood" of Sins and acts of Pride.
I am looking at Dogs in the Vinyard, trying to figure out *why* certain sins and acts of pride are such (apart from "Because it says so"). Here is what…
In lumpley games
Participants: Particle_Man, lumpley, Vaxalon.


3/1/2006 Particle_Man: [Humor] Game Ninjae in the Vineyard
[I wonder if this counts as a metagame?] The players are each a Ninja sent to go from Gamer Group to Gamer Group, fixing whatever dysfunctions they find. Here is…
In lumpley games
Participants: Particle_Man.


4/25/2008 Particle_Man: "you have two messages"
Either I have two messages that I cannot access, or else the computer is lying to me and I actually have no messages.  Don't know which.
In Site Discussion
Participants: Particle_Man, Ron Edwards, lumpley, Eero Tuovinen.


4/28/2008 Particle_Man: Agon: Wound penalties questions
"The first three wound boxes have temporary penalties that apply only to your next roll" 1) Any roll at all?  Positioning, etc.? ******* "Temporary penalties stack up...Lasting Penaties don't stack…
In one.seven design
Participants: Particle_Man, John Harper.


4/28/2008 Particle_Man: Agon: Range band question
Are the range bands finite and bounded or do they in theory go on forever?  That is, if I am 7 range bands away from a skeleton (putting us at…
In one.seven design
Participants: Particle_Man, John Harper.


4/28/2008 Particle_Man: Agon: on wounds and new characters
1) If a simple contest is made harmful and a hero takes 3 wounds, I take it this means you mark off the "3" box on the wounds list, rather…
In one.seven design
Participants: Particle_Man, John Harper.


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