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10/20/2004 jphannil: Different storytelling rpg
Hi all forgers ! First a little background, I have been building my own rpg called Chaos & Order for some time now, and when thinking about playing styles I've…
In Indie Game Design
Participants: jphannil, Trevis Martin.


8/20/2004 jphannil: A truly generic rpg
Hi ! When developing Chaos & Order, I've stumbled onto meanings of generic rpgs. Usually generic rpgs means generic in a setting-wise, it can be played in different settings. What…
In RPG Theory
Participants: jphannil, newsalor, jdrakeh, ErrathofKosh.


3/17/2004 jphannil: Chaos & Order, the next step
Hi all Forgers ! I've modified and updated Chaos & Order and it can be now found in pdf-format from: http://www.cc.jyu.fi/~jphannil/chaos_order.pdf Playtesting is also in-progress with hyborian mini-campaign and it's…
In Indie Game Design
Participants: jphannil, Ville Takanen.


1/6/2004 jphannil: Chaos & Order, after the playtesting
Hi all (again), especially Mike :) ! I've toyed with the system a bit after initial playtesting. The new version is online at the same address: http://www.cc.jyu.fi/~jphannil/Chao.html The additions are:…
In Indie Game Design
Participants: jphannil.


1/2/2004 jphannil: Chaos & Order, first playtest
The first playtest session of Chaos & Order was a quick-possibility one-shot game with my brother and my cousin through IRC. The players are quite min/maxers and diablo freaks so…
In Actual Play
Participants: jphannil.


9/16/2003 jphannil: Just (another) game idea
Hello and greetings from someone just signed in the forge. I've been playing rpg's since the beginning of the 90's, not as much now as I used to. I've always…
In Indie Game Design
Participants: jphannil, taalyn, Mike Holmes, Dev, Walt Freitag, aghori, failrate, Andrew Martin.


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