Previous Topics 10/24/2005 Lisa Padol: Questions after looking at Quick Ref Nev very kindly sent me his Quick Ref. I emailed him a couple of questions, and he suggested I post them here, as he'd like to know the answers as… In Adept Press Participants: Lisa Padol, Ron Edwards.
10/24/2005 Ron Edwards: [3:16] Ronnies feedback Hello,
This one gets a full Ronny.
I'm taking a very different approach from Roger's Roger's analysis and review thread, although it's a fine discussion. My take is emphatically… In Indie Game Design Participants: Ron Edwards, Frank T, Ben Lehman, Gregor Hutton.
10/23/2005 OddballE: Website for GUILDS After months of trying to handle making my game and my full time job I have finally been able to get a website up and running. it is oddballe.com. The… In Indie Game Design Participants: OddballE, Bill Masek.
10/4/2005 ScottM: [GenCon Socal] Indie RPGs (split) Thursday is now the open gaming day, which makes it perfect for starting something without convention coordination.
I'm proposing a DitV game starting Thursday at… In Conventions Participants: ScottM, Ron Edwards.
10/23/2005 WhiteRat: [Design Patterns of RPGs] What's in a Diagram? Like many, I was impressed and intruiged by John Kirk's text Design Patterns of Successful Role-Playing Games. As a software engineer myself, I found the currency flow diagrams especially thought-provoking.… In RPG Theory Participants: WhiteRat, John Kirk, 1of3, talysman, Shreyas Sampat, RenjiKage, Roger.
10/23/2005 Ron Edwards: [Left Coast] Ronnies feedback Hello,
Well, as announced, this game has won a $25 Ronny for October. From my notes: Oh god, talk about the 70s!! I'm getting Synanon flashbacks.
The subject matter works… In Indie Game Design Participants: Ron Edwards, hix, talysman, Graham Walmsley.
10/23/2005 Karasu: Intent of Action? I ran my first playtest of Dogs last night with two of my five players, and it went swimmingly. It started out as a short introduction to the conflict resolution… In lumpley games Participants: Karasu, demiurgeastaroth, lumpley.
10/23/2005 Lisa Padol: Is a Good Town a Good Idea? I had an idea for a town pop into my head, and I'm wondering how viable it would be.
Okay, I know 99% of the towns the Dogs visit should… In lumpley games Participants: Lisa Padol, Everspinner, Vaxalon, two_fishes, TonyLB, Wolfen, Pol Jackson, lumpley, Falc, Neal, Joshua BishopRoby, Ben Lehman, nikola, Andrew Morris, Brian Newman, Paka, dunlaing, Danny_K, Tindalos.
10/23/2005 Cyrus Marriner: [Adrift] Going beyond "Parlor Narration" This is about my Ronnies entry, Adrift, which can be found at http://www.spacklecube.com/press/adrift.pdf.
In the results, my entry was one of the ones categorized as Parlor Narration. From the … In Indie Game Design Participants: Cyrus Marriner, Graham Walmsley, Ron Edwards, greyorm, Noon, Gregor Hutton.
10/23/2005 Melciber: [Visions of Gaslight] I Cast Magic Missle! While working on material for VoG I noticed that Thaumaturgy was beginning to move too close to center stage, and this simply would not do.
While the game is meant… In Indie Game Design Participants: Melciber, Shreyas Sampat, Jack Aidley.
10/22/2005 daMoose_Neo: [Imp Game] Traps & Mishaps, Adventurers, Monsters & more Still plodding along!
Traps & Mishaps, a companion to my earlier released Mischief & Mayhem, is taking pretty solid shape right now and I have enough pieces of the puzzle… In Indie Game Design Participants: daMoose_Neo.
10/22/2005 Pol Jackson: [DitV] Hobbestown - Questions, Some Answers Ran my first game ever of Dogs last week. It went really well! I ran my new Dogs through "Hobbestown" (which has changed dramatically since I last posted it).
I… In lumpley games Participants: Pol Jackson, Everspinner.
10/22/2005 Gregor Hutton: [Dragonmeet 2005] Saturday 3 December, London, UK Just a heads-up about Dragonmeet, which is on Saturday 3 December in Kensington Town Hall, London, UK.
It kicks off at 10am and I was wondering if any other Forge… In Conventions Participants: Gregor Hutton, Graham Walmsley, Lamorak33, Malcolm, Matt, Rob Alexander, Pelgrane, Mr Darran Sims, TheTris.
10/22/2005 Frank T: [Question] Mode / CA and related Since I'm trying to explain this to people on GroFaFo, I better make sure I have understood it myself. This is not about discussion, this is just about "have I… In GNS Model Discussion Participants: Frank T, Ron Edwards, Sean, ewilen, M. J. Young, Marco, cruciel, Vaxalon.
10/22/2005 shehee: Resolution Mechanic Questions Searches haven't helped me, so I'm posting. I'm a beginner, be kind.
I want a simple dice system for a resolution mechanic. I played with some friends the other day… In Indie Game Design Participants: shehee, TonyLB, demiurgeastaroth, Matthew Chan, Rob Carriere.
10/21/2005 Joshua BishopRoby: [DitV] "Relationships Determine What Conflicts Will Be About" Okay, so I've read the line "Traits determine how conflicts are resolved, but Relationships determine what conflicts will be about." I don't see how this works out mechanically, except if… In lumpley games Participants: Joshua BishopRoby, Vaxalon, TonyLB, Neal, Brand_Robins, IMAGinES, demiurgeastaroth, lumpley, James Holloway, Karasu, jrs.
10/21/2005 Vaxalon: "Mark as Read" should lead back to the next higher level in the hierarchy When you hit "Mark as read" on a general forum, it should open the list of general forums, and when you hit it on an indie publisher forum, it should… In Site Discussion Participants: Vaxalon, M. J. Young.
10/21/2005 JasonPalenske: Adventures in Wiki! As I was beginning to put together the Frontier Wikipedia I came upon the realization that it was becoming an extremely valuable editing tool. Normally as I do revisions it… In Publishing Participants: JasonPalenske, Mike Holmes, MatrixGamer, talysman, Nathan.
10/21/2005 jrs: Questions about conflicts in Dogs Vincent,
I have some questions that came up during our play last weekend about conflicts in Dogs. I think at least one of them has been mentioned here, but I… In lumpley games Participants: jrs, Vaxalon, lumpley.
10/21/2005 Kai_lord: New Review up at Pyramid There's a new review up at Pyramid. It's a fairly good summation of the rules. For those that don't have a subscription:
Capes is very obviously a personal labor of… In Muse of Fire Games Participants: Kai_lord.
<< more previous topics | | Subsequent Topics 10/24/2005 Sara Adyms: Webpage Novice available. I like designing things and I enjoy setting things up.
I'd be more than happy to create a simple to moderate webpage for anyone who needs it, although I do… In Connections Participants: Sara Adyms.
10/24/2005 Parsolamew: [PtA} Ohio: 4431 My group has just started getting past the toe-dipping stage of indie gaming, having played a moderate bit of DitV, trading off GM duties and such. I've been itching to… In Actual Play Participants: Parsolamew, James Holloway, Matt Wilson, lumpley, John Harper, pxib, thazdor, Alan, nikola.
10/24/2005 e1ven: [Usus] System Design Good Morning,
I'm working on a system that I can use for two or more settings, both a Western-style game, as well as a Gritty city, Sin-City style.
In working… In Indie Game Design Participants: e1ven.
10/24/2005 Ben Lehman: [This is my Blog] Technical assistance Hi --
I'm in serious need of some technical assistance for <a href="http://benlehman.blogspot.com/">This is my Blog</a> and I was hoping someone could lend a hand.
Here's the situation:
I'm shortly… In Connections Participants: Ben Lehman, Tim Alexander, Adam Dray, Selene Tan.
10/24/2005 Arturo G.: [Hierarchy] Splitting the SIS for a large group of players
Hi there!
I want to express a couple of thought about Hierarchy. One of the October Ronnies entries.
The game is designed for a large group of people (8-15 players).… In Indie Game Design Participants: Arturo G., Troy_Costisick, Ben Lehman, Blankshield, Ron Edwards.
10/24/2005 Ron Edwards: [Sphear] Ronnies feedback Hello,
I'll say it again. Jared was robbed, or very nearly robbed, of a Ronny. Even if the game wasn't as good as it is, there's his blatant and accurate… In Indie Game Design Participants: Ron Edwards, Jared A. Sorensen.
10/24/2005 ffilz: [D20 Arcana Evolved] Great game starting to wrap up I've talked about this game before in:
How do I improve my reward cycle{/url]
The reward/hero point discussion{/url]
Engaging learning disabled players
I've also… In Actual Play Participants: ffilz, ScottM, MetalBard, Ron Edwards, Bankuei, Sean, John Harper.
10/24/2005 Arturo G.: [MLwM] Humiliation: Another way to increase a minion's self-loathing.
In my first session of MLwM I was acting as The Master, an old-family lord in Galicia, the north-west region of Spain, a land of forgotted low-mountain-valleys, rain and myst.… In Actual Play Participants: Arturo G., TonyLB, Mike Holmes, Vaxalon.
10/24/2005 Bob Goat: CoS PDF Just an FYI. I just updated the PDF adding the bookmarks that should have been there in the first place. If you already bought the thing you can go back… In Bob Goat Press Participants: Bob Goat, Brand_Robins, Tomo, Keith Senkowski.
10/24/2005 Jonathan Hastings: [PTA] Moon Town--pitch and pilot So, basically, the substance of what I have to say about PTA is: "Wow. It works."
A little more detail.
The Players:
Me, Nick, and Bryan--see this Actual Play report… In Actual Play Participants: Jonathan Hastings, John Harper.
10/24/2005 Anders Gabrielsson: Actual Play I got my first chance to play today so I thought I'd jot down some notes while the session is still reasonably fresh in my mind.
I opted to explain… In Muse of Fire Games Participants: Anders Gabrielsson, Sydney Freedberg, Vaxalon, TonyLB.
10/25/2005 Andrew Morris: Designer looking for designers....yeah, that's right So, I don't know if anyone else has heard about this, but at DexCon 9 (July 2006), Dexposure is running an "Iron GM " contest. Basically, the deal is:
1)… In Connections Participants: Andrew Morris, TonyLB, Graham Walmsley, Michael S. Miller.
10/25/2005 nikola: Shock: playtest 0.1.0 thread Download <a href=http://glyphpress.com/playtest/Shock0.1.0.pdf>Shock: version 0.1.0</a> and play it!
Please post A.P. threads in Actual Play, but post questions about the system, typo reports, and other peripheral elements here!
As each… In glyphpress Participants: nikola, James_Nostack, Tim Alexander.
10/25/2005 Silmenume: "Situation Creation" mechanics - and Sim Hey Everyone!
The other day in my AP thread Vincent (Lumpley) made the following assertion in response to my claim –
Situation creation Mechanics… In RPG Theory Participants: Silmenume, Bankuei, Joshua BishopRoby, talysman, contracycle, Shreyas Sampat, lumpley, John Kim, cruciel, ewilen, Mike Holmes, Noon, timfire, Marco, M. J. Young, LordSmerf, Valamir, Supplanter.
10/25/2005 nikola: [Shock:] Request for feedback Shock: Social Science Fiction has just gotten to its coming out party at the tender age of 0.1.0.
You can download it here</a>. I should very much like feedback on… In Indie Game Design Participants: nikola, TonyLB, CSBone, Graham Walmsley, Paka, Everspinner, Jonathan Hastings, Spooky Fanboy, Negilent, Tim Alexander.
10/25/2005 Demonspahn: [Zombie] Request for Feedback Zombie
You are a zombie. You travel around and eat people. That’s the basic setup of the game. What follows are some thoughts and ideas on how I hope to… In First Thoughts Participants: Demonspahn, Graham Walmsley, J Tolson.
10/25/2005 Dumirik: [The Inquisition] Not fruitful, just wierd. This thread is directly related to the discussion currently going on at Lumpley's pad here: http://www.lumpley.com/comment.php?entry=119
Also, for newcomers, you will want to check out the previous thread related to… In Indie Game Design Participants: Dumirik, knicknevin, Joshua BishopRoby, Noon.
10/25/2005 Shreyas Sampat: Mere Sapnon ki Rani: Conflict System Queries I talked about this game some time ago on my blog. I'm trying to work out the way that its conflict procedure works.
The system proceeds like this: (I like… In Indie Game Design Participants: Shreyas Sampat, Tim Alexander, jasonm, Bill Masek.
10/25/2005 KingOfFarPoint: Do players have absolute say over belongings on their sheet. To what extent was I breaking the rules by doing the following:
Two Dogs were arguing with an npc about whether she was allowed to commit suicide and whether they… In lumpley games Participants: KingOfFarPoint, Vaxalon, Neal, Andrew Morris, lumpley, nikola.
10/25/2005 Neal: Relationships with Belongings? Has anyone here discussed a character's relationships to his or her belongings? I mean relationships as in Relationships. I'm not advocating, mind you; just asking. I don't see in the… In lumpley games Participants: Neal, lumpley, Vaxalon, Wolfen, nikola.
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