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From Day One


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11/29/2005 CSBone: How would you publish and market a "Rules Lite" system
As I have been working on my Space Ranger RPG, I realized that I actually had two different design goals. One was to create a solid, low handling, character driven…
In Publishing
Participants: CSBone, Paul Czege, talysman, chadu, timfire, cpeterso, Ben Lehman, nikola.


12/13/2005 CSBone: (Space Ranger) Differentiating Equipment
All right, I need some brains. As I have been working on Space Ranger I have come to realize that my whole concept of how you build and design the…
In Indie Game Design
Participants: CSBone, AmbroseCollector, Sydney Freedberg, MikeSands, Troy_Costisick, Joshua BishopRoby, dindenver.


1/19/2006 CSBone: How do you reduce Sim prep
I was following the thread on Lost that Spark, a Lost Gm seeks advice. And realized that I feel very strongly that people keep asking the wrong questions…
In Actual Play
Participants: CSBone, Supplanter, Ron Edwards, John Kim, Nathan P., Joshua BishopRoby, Tommi Brander, Noon, Silmenume.


1/28/2006 CSBone: How do you reduce Sim/Gam prep?
I originally started this thread in Actual Play “HERE” but after 35 posts it had evolved so far from where I had started and good questions from everybody made me…
In Indie Game Design
Participants: CSBone, dindenver, Noon, Ron Edwards, Joshua BishopRoby, Tommi Brander, Silmenume.


1/30/2006 CSBone: [Space Ranger] Two Systems, Examples in Play (LOOONG!!!)
I’m trying to wrap my brain around a ton of ideas and techniques for reducing GM prep time that I got from the thread HERE and HERE. Seems to me…
In Actual Play
Participants: CSBone, Precious Villain.


5/28/2007 CSBone: Power 19: One Roll Narrative Role Playing System (Long)
Lordy, lordy I've been gone a long time! Based on the comments of people on this forum I realise that what I was working for Space Ranger was just not…
In First Thoughts
Participants: CSBone, northerain, anders_larsen.


6/12/2007 CSBone: One Roll "High" School
This started as Power 19: One Roll Narrative Role Playing System (Long). This is the first of three concepts. My goal is to get the One Roll system ready…
In First Thoughts
Participants: CSBone.


11/19/2008 CSBone: <W6-Space Ranger> Need help with mechanics.
First a disclaimer. I was trying to create a pseudonym for my writing and was posting as Christopher Steven Bone when I was here last. Turned out to be too…
In First Thoughts
Participants: CSBone, dindenver, Gregor Hutton.


4/12/2011 CSBone: [Nanolite6] From Ronnie to reality… in 5 years… or so…
This weekend I got a table at UBCon 22: Eternal Struggle 2011 and sold 40 (HOLY SHIT!!?!?!?!) copies of my game engine Nonolite6. With the 10 copies I comp-ed to…
In Publishing
Participants: CSBone, JackTheOwner, Gregor Hutton, Ghostlight Games.


4/14/2011 CSBone: [Nanolite6] Space Rangers sometimes fail but the game didn't
I want to show how the game plays by writing up the best demo session from UBCon22. This was a bit unusual because the person I was demoing for wanted…
In Actual Play
Participants: CSBone, Ghostlight Games.


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