The Forge Reference Project: Browse Threads

 

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From Day One


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11/11/2005 PrzeSzkoda: [King Rat] Setting decision and further design ideas
My September Ronnies entry, King Rat (check out the link in my signature), was pending several game making-or-braking decisions. I have already stated in the Ronnies feedback thread that the…
In Indie Game Design
Participants: PrzeSzkoda, Malcolm.


11/11/2005 Caldis: Rules-lite role play and the outsider
This is an actual play experience from over 15 years ago but it was one of the best games I've ever been in so the events really stuck with me…
In Actual Play
Participants: Caldis, Joshua BishopRoby, Kesher, Mike Holmes.


11/11/2005 Neal: The Care and Feeding of Demons
I have an open question for this forum, but first, here's my situation... My first two sessions of DitV featured active cults, so I've established a precedent in my game:…
In lumpley games
Participants: Neal.


11/11/2005 TonyLB: Preparation as fuel for Story
So I've been thinking about the connection between GM-preparation (whether classic "what's gonna happen" or more (to my mind) useful preparation schemes like Sorceror or DitV) and its function in…
In RPG Theory
Participants: TonyLB, Joshua BishopRoby, Paka, Noon, WhiteRat, Marco, Alan.


11/11/2005 Technocrat13: [DitV] The First Sign of True Valley
Note:  If yer headed to MACE this weekend you'll might want to skip this thread 'till Monday. Hiya all.  Coming acha with yet another town to paruse.  The First Sign…
In lumpley games
Participants: Technocrat13, Neal, oliof.


11/11/2005 Halzebier: [On the Ecology of the Mud Dragon] First Impressions
Hello Ben, I've just read your first draft of "On the Ecology of the Mud Dragon". Seeing as there are no threads yet, I'll open one. Title & Introduction: I…
In Indie Game Design
Participants: Halzebier, talysman, Ben Lehman.


11/11/2005 DarkForcePrime: Basic V, taking that D100 and making use of it. Video game to PNP Emulator
It's been a while since I have been on here. Last time I was pimping The Basic System v2 I think. This year at I-Con people actual knew who I…
In Indie Game Design
Participants: DarkForcePrime.


11/11/2005 cpeterso: Donjon Second Edition?
As a new fan of Donjon, I'm wondering if there are any plans for a "Donjon Second Edition"? Three years since its release, perhaps Donjon could use a "refresh" to…
In CRN Games
Participants: cpeterso, Christopher Weeks, Clinton R. Nixon, xjermx, Miskatonic, rafial, Thomas D, Sonja.


11/10/2005 George Moralidis: Reasoning behind dialogue cost
Hello there. I am trying to modify Uni to suit my needs. Just a quick question: what is the reasoning behind spending coins to use dialogue? Have ppl noticed any…
In Universalis
Participants: George Moralidis, Andrew Morris, Mike Holmes, Valamir, CPXB, Tony Irwin.


11/10/2005 Roger: Of Utopias and Dystopias
Of Utopias and Dystopias Settings, in role-playing games as well as in fiction, can be very broadly described as resting somewhere on a spectrum which has utopias on one end…
In RPG Theory
Participants: Roger, MatrixGamer, Joshua BishopRoby, Joel, M. J. Young, Neal, Ben Lehman, DrVital, contracycle, JDMcDonnell, Mike Holmes, Arpie.


11/10/2005 Neal: Help with Town: Red Horse Pass
Last time I did this, I got great results, so I'm going to try again.  Below, I've posted at town I'll be running in about two weeks.  I wanted a…
In lumpley games
Participants: Neal, ScottM, Danny_K, oliof.


11/10/2005 Linus Larsson: Artist for hire, soul for sale
Hello, My name is Linus, and quite frankly, I am for sale. Yes, indeed. You can find my portfolio here http://www.riotamot.com I can handle both realism and stylism (something I…
In Connections
Participants: Linus Larsson, Technocrat13.


11/10/2005 Noon: Where investment seeds
Snakes and ladders is an amazing game. I recommend all Forgites play it again sometime soon if you haven't recently. Preferably with someone young and excitable! What amazes me is…
In RPG Theory
Participants: Noon, contracycle, MatrixGamer, Joshua BishopRoby, komradebob, Mark Woodhouse, Graham Walmsley, TonyLB, Ice Cream Emperor, talysman, Kesher, timfire, M. J. Young.


11/10/2005 tonyd: [Magicians of England] Help me refine my challenge mechanic
Hi All, I'm new to the Indie Game Design forum. Please don't go easy on me. Magicians of England is a gamemasterless storytelling RPG set in a Victorian England where…
In Indie Game Design
Participants: tonyd, Halzebier, Jasper, Technocrat13.


11/10/2005 KingstonC: [Witch] My first 24 hour game.
I have just written my first 24 hour game, entitled "Witch", about care givers (aunts, nannies, starship artificial intelligence) who try to murder the people under their care. Think of…
In Indie Game Design
Participants: KingstonC.


11/9/2005 Orcishnature: PDF
Hello Is there anywhere I can purchase a pdf of Polaris, I am in the UK and am unsure of stockists, a pdf source would be excellent.
In These Are Our Games
Participants: Orcishnature, Ben Lehman, demiurgeastaroth.


11/9/2005 Paka: TSoY, one book on the table for the first game
It seems like cashing out Secrets and Keys to gain new ones and spending XP on the spot for what is happening in game is a big part of successful…
In CRN Games
Participants: Paka, Vaxalon, Clinton R. Nixon, argology, Twobirds.


11/9/2005 Joshua BishopRoby: Setting > Situation > Scene?
Point of slight clarification. I'm trying to figure out how broad 'Situation' is supposed to be.  I've been considering it as the immediate elements of the setting, thrown into juxtaposition,…
In RPG Theory
Participants: Joshua BishopRoby, Noon, lumpley, MatrixGamer, Troy_Costisick, ewilen, John Kim, pekkok, Graham Walmsley, Adam Dray, contracycle, Mike Holmes.


11/9/2005 Neal: Helpful Demons?
I had a situation come up while running my town of Olive Grove, and I'd like some opinions on my decision. The Dogs were in conflict with a girl possessed…
In lumpley games
Participants: Neal, Danny_K, Joshua BishopRoby, Vaxalon, Tindalos, lumpley.


11/9/2005 MatrixGamer: Horror and players that balk
A while back I ran a Cthulhu like horror game in which the players were on a river boat which ran aground on a small island. There were two players.…
In GNS Model Discussion
Participants: MatrixGamer, Joshua BishopRoby, Eric J-D, komradebob, timfire, M. J. Young.


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Subsequent Topics

11/12/2005 Neal: Dude, don't bogart my dice.
Maybe this should go into the Actual Play forum, but I'll introduce it here and see if anyone has anything to say... In my last session of DitV (only the…
In lumpley games
Participants: Neal, Joshua BishopRoby, Paka, Vaxalon.


11/12/2005 1of3: [Conquer the Horizon] The land of Black and White
Hi. Last weekend I tried Conquer the Horizon with two friends. The game was pretty interesting. The facts about the old world were: - Colours - Theocratic dictatorship - Not…
In Actual Play
Participants: 1of3, Joshua BishopRoby.


11/12/2005 Lisa Padol: Calibrating NPCs
I need a bit of advice on NPCs -- not so much examples of individual NPCs, though those will be appreciated, as the principles to bear in mind while creating…
In Adept Press
Participants: Lisa Padol, Eero Tuovinen, Ron Edwards, James_Nostack.


11/12/2005 Lisa Padol: Odd Sorcerer Twink
While working on character generation, Josh noted that it's usually better to croc stats for faster advancement, e.g., going for a 1-2-7 or 1-3-6 spread, rather than a 3-3-4. This…
In Adept Press
Participants: Lisa Padol, Paka, Ron Edwards, mneme.


11/12/2005 shadowcourt: Is TSOY's first edition still available, as well?
This is one of those pain-in-the-ass questions, I know, but as keen as I am at getting my hands on the Revised Edition of The Shadow of Yesterday, I've been…
In CRN Games
Participants: shadowcourt, Bob Goat, Clinton R. Nixon, Andy Kitkowski.


11/13/2005 Tony Irwin: Scanning line art
This relates to this thread: http://www.indie-rpgs.com/forum/index.php?topic=15427.0 Thanks to everyone who replied to that one. I have nearly 100 images for Shoujo Story, all black and white line art. I had…
In Publishing
Participants: Tony Irwin, timfire, abzu, Eero Tuovinen, Rossum, talysman, nikola, madelf, Jake Richmond, Emily Care, Ron Edwards.


11/13/2005 Doc Kelley: New to Dogs
I'm new to the system and had a couple of ideas I wanted to toss at the forum. Would demons fight other demons for dominance of a town or would…
In lumpley games
Participants: Doc Kelley, Victor Gijsbers, Neal.


11/13/2005 preludetotheend: Whats the best software on a small budget?
I am looking to publish my role play game legends and lore (working title) and would like to know what software I should have. I am thinking the adobe products…
In Publishing
Participants: preludetotheend, timfire, Trevis Martin, Joshua BishopRoby, MatrixGamer, Victor Gijsbers, TheLe, madelf, JoeJohaneman, nikola, Kevin_Brennan, Clay, JarrodHenry, jerry, Clinton R. Nixon, Roland.of.Gilead, talysman, Adam, abzu.


11/14/2005 Paul Czege: edits have been made to the Acts of Evil playtest rules
Edits have been made to the Acts of Evil playtest rules: With the goal of resolving the adversity (lack of uncertainty to dice rolls) issue reported by the Utrecht group,…
In Acts of Evil Playtest Board
Participants: Paul Czege, Eero Tuovinen.


11/14/2005 Koomaluola: RavIon Ultima Online RPG Shard (introductions to play)
We are running little UO shard and need more players. RavIon is heavily customized shard, and we have daily puzzles, quests and events. Our goal is to make RavIon enjoyable…
In Indie Game Design
Participants: Koomaluola.


11/14/2005 Paka: [Primetime Adventures] Overtime Reunion
Looks like Ben is going to be at Dreamation this year. I propose an Overtime reunion. We could do this one of two ways, I reckon (possible third): 1) We…
In Conventions
Participants: Paka, Ben Lehman, RobNJ, Andrew Morris, Lisa Padol, TonyLB.


11/14/2005 oliof: inter party conflicts in DitV
Hello, this is the first of a couple of threads that are the result of playing DitV at a convention this weekend. The convention itself is the annual meeting of…
In lumpley games
Participants: oliof, Eero Tuovinen, Vaxalon, Christopher Weeks, nikola, lumpley, Neal.


11/14/2005 rumble: [Dead of Night] Feedback request
[I]Admin: Feel free to delete this (or move it to a more appropriate location) if you feel it doesn't conform to the guidelines of this forum, and my apologies in…
In Connections
Participants: rumble.


11/14/2005 oliof: Conflict Narration and Fallout Disparity
I have had it happened twice to me now: A conflict is resolved, fallout dice are rolled and a completely unexpected result comes up - normally something that is too…
In lumpley games
Participants: oliof, Vaxalon, Frank T, lumpley, Tindalos, Christopher Weeks.


11/14/2005 oliof: How do I avoid slicing the conflict to a fun-defying bore?
Sorry for the flurry of posts folks, but I had a very compelling game running that caused some qustions of course. One of the things I genuinely mishandled in my…
In lumpley games
Participants: oliof, Vaxalon, Eero Tuovinen, nikola, Neal.


11/14/2005 screen_monkey: [Heroquest] Serenityquest
Hi - I thought I'd share with you my recent session of Serenityquest, wherein I tried a much more Narrativist approach than I've done before, and it worked really well.…
In Actual Play
Participants: screen_monkey, Mike Holmes, Ron Edwards, droog.


11/14/2005 Tobias: He's a lonely Amish farmboy plagued by the memory of his family's brutal murder.
... She's a supernatural red-headed research scientist who dreams of becoming Elvis. They fight crime! Just got that today, linking from Callan's snake and ladders thread. (http://home.epix.net/~mhryvnak/theyfightcrime.html) DitV meets Capes?
In lumpley games
Participants: Tobias, Vaxalon.


11/14/2005 daMoose_Neo: [Final Twilight] Reviewers wanted, PDF copies provided!
Looking for feedback and reviews! Just uploaded a PDF preview edition of our customizable card game Final Twilight to RPGNow and we're looking to get a little feedback on it!…
In Connections
Participants: daMoose_Neo.


11/14/2005 jasonm: [Shab-al-Hiri Roach] Convention Play
I ran The Shab-al-Hiri Roach three times at MACE, our local gaming con in High Point, NC.  I'll save the mechanical feedback for another post in the design forum, but…
In Actual Play
Participants: jasonm, Clinton R. Nixon, Technocrat13, Adam Dray, Ron Edwards, segedy, urbanpagan.


11/14/2005 jasonm: [Shab-al-Hiri Roach] Endgame and other issues
Hey all, Three games in two days later, I'm very tired but have a ton of Roach data to assimilate.  Many of the players were enthusiastic Forge geek types who…
In Indie Game Design
Participants: jasonm, Technocrat13, Clinton R. Nixon, Ron Edwards, Adam Dray, Eero Tuovinen, Andy Kitkowski, Jonathan Hastings.


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