Previous Topics No previous topics. | | Subsequent Topics 11/17/2005 shadowcourt: Many characters in Bringing Down the Pain Lord knows this is an old subject, but after reading through some of the threads, I haven't found an answer which entirely clarifies it for me, so I thought I'd… In CRN Games Participants: shadowcourt, Clinton R. Nixon.
7/21/2006 shadowcourt: BDTP: Parallel vs Perpendicular With the caveat that I've been a 1st edition TSOY player for my experiences with the game, I wanted to ask around about 2nd edition's "Parallel vs. Perpendicular" facet to… In CRN Games Participants: shadowcourt, Clinton R. Nixon, Gaerik, Mike Lucas.
10/7/2006 shadowcourt: Secret of Shattering (and related Secrets)-- What about harm? Okay, so here's something which has come up in my group. The Secret of Shattering is a good example of what we're concerned about, so I'll use it as an… In CRN Games Participants: shadowcourt.
7/4/2007 shadowcourt: [TSOY] Goblin Adaptability has never quite sat right with me This was inspired by a comment I made on another threat about how abilities never really require Secrets to perform as written-- the assumption being that you don't have to… In CRN Games Participants: shadowcourt, Eero Tuovinen, Ludanto.
1/3/2008 shadowcourt: [TSOY] Near's Frozen South Hey, all,
I've been kicking around ideas for my next game of TSOY. Having played in both Maldor and Ammeni, and not wanting to quite dive into the steaming jungles… In CRN Games Participants: shadowcourt, Eero Tuovinen, dindenver, oliof, Troels, Rich F.
1/7/2008 shadowcourt: [TSOY] Vulfen species design I've decided to post this seperately from the "Near's Frozen South" thread, even though the ideas are fairly interrelated. Nonetheless, a species splat just popping up in the middle of… In CRN Games Participants: shadowcourt, Eero Tuovinen, sabbatregent, dindenver, Troels, oliof.
1/23/2008 shadowcourt: [TSOY] Dwarven species design So, I'm at it again. Loving, as I do, all things Near, I wanted to take a crack at the dwarves and Goren setting which are talked about in the… In CRN Games Participants: shadowcourt, Clinton R. Nixon, Troels, Eero Tuovinen, oliof, Adrian F., Rich F.
1/29/2008 shadowcourt: [TSOY] new Maldorite Cultural crunch As promised in another thread, here's a bevy of Maldor Cultural stuff.
We use Cultural Abilities in a slightly different manner than either 1st edition or 2nd edition TSOY does.… In CRN Games Participants: shadowcourt.
2/4/2008 shadowcourt: [TSOY] Near's Frozen South 2: Goren (and its new magical system) Hey, everyone,
Wanted to pick people's brains and solicit comments about a nation and magic system I'm tinkering with. This is all part of my greater project to develop the… In CRN Games Participants: shadowcourt, Clinton R. Nixon, Eero Tuovinen, apoptosis, oliof, Troels, Adrian F..
3/3/2008 shadowcourt: [TSOY] Giant species design So, this is part 3 of the whole "populating the cold southern reaches of Near" series. Hopefully, it'll provoke similar interest to the vulfen and dwarf threads which have been… In CRN Games Participants: shadowcourt, Troels, Eero Tuovinen, Rich F, oliof.
4/8/2008 shadowcourt: CRN Games Forum now Inactive? I noticed someone posted something about this on the CRN Games forum itself, but I figured it might not get to the appropriate individuals' notice if it was only there.… In Site Discussion Participants: shadowcourt, Eliarhiman6, Ron Edwards, oliof, Eero Tuovinen, greyorm, Adrian F..
11/5/2008 shadowcourt: [TSOY] Near's Arid North, Part 1: Sohakaimet So, as promised, here's some of the brainstorming I've been doing about what lies beyond the map we know for Near, up to the north. All of this is predicated… In Arkenstone Publishing Participants: shadowcourt, oliof, Eero Tuovinen, dindenver.
3/16/2009 shadowcourt: [TSOY] Near's Pirate Isles: Pere-di-Fey I confess that I have a fondness for designing new nations in Near to meet the needs of my campaigns, and one that’s been a staple for a number of… In Arkenstone Publishing Participants: shadowcourt, oliof, Eero Tuovinen, Paul T.
3/25/2009 shadowcourt: [TSOY] Adding moiety politics to Khale For some reason, Khale has always felt a little unfinished for me. Some might argue that I'm into overly-elaborate cultural development for nations on Near, but I've always wanted to… In Arkenstone Publishing Participants: shadowcourt, oliof, Eero Tuovinen, chance.thirteen.
12/10/2009 shadowcourt: looking for good collaborative map/world-build rules This is sort of a newb question, but it's an area I've barely delved into in recent years, so I'm starting from scratch without too much guidance. So, caveats aside...… In Actual Play Participants: shadowcourt, chronoplasm, Jaakko Koivula, Ron Edwards.
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