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From Day One


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11/14/2005 Koomaluola: RavIon Ultima Online RPG Shard (introductions to play)
We are running little UO shard and need more players. RavIon is heavily customized shard, and we have daily puzzles, quests and events. Our goal is to make RavIon enjoyable…
In Indie Game Design
Participants: Koomaluola.


11/14/2005 Paul Czege: edits have been made to the Acts of Evil playtest rules
Edits have been made to the Acts of Evil playtest rules: With the goal of resolving the adversity (lack of uncertainty to dice rolls) issue reported by the Utrecht group,…
In Acts of Evil Playtest Board
Participants: Paul Czege, Eero Tuovinen.


11/13/2005 preludetotheend: Whats the best software on a small budget?
I am looking to publish my role play game legends and lore (working title) and would like to know what software I should have. I am thinking the adobe products…
In Publishing
Participants: preludetotheend, timfire, Trevis Martin, Joshua BishopRoby, MatrixGamer, Victor Gijsbers, TheLe, madelf, JoeJohaneman, nikola, Kevin_Brennan, Clay, JarrodHenry, jerry, Clinton R. Nixon, Roland.of.Gilead, talysman, Adam, abzu.


11/13/2005 Doc Kelley: New to Dogs
I'm new to the system and had a couple of ideas I wanted to toss at the forum. Would demons fight other demons for dominance of a town or would…
In lumpley games
Participants: Doc Kelley, Victor Gijsbers, Neal.


11/13/2005 Tony Irwin: Scanning line art
This relates to this thread: http://www.indie-rpgs.com/forum/index.php?topic=15427.0 Thanks to everyone who replied to that one. I have nearly 100 images for Shoujo Story, all black and white line art. I had…
In Publishing
Participants: Tony Irwin, timfire, abzu, Eero Tuovinen, Rossum, talysman, nikola, madelf, Jake Richmond, Emily Care, Ron Edwards.


11/12/2005 shadowcourt: Is TSOY's first edition still available, as well?
This is one of those pain-in-the-ass questions, I know, but as keen as I am at getting my hands on the Revised Edition of The Shadow of Yesterday, I've been…
In CRN Games
Participants: shadowcourt, Bob Goat, Clinton R. Nixon, Andy Kitkowski.


11/12/2005 Lisa Padol: Odd Sorcerer Twink
While working on character generation, Josh noted that it's usually better to croc stats for faster advancement, e.g., going for a 1-2-7 or 1-3-6 spread, rather than a 3-3-4. This…
In Adept Press
Participants: Lisa Padol, Paka, Ron Edwards, mneme.


11/12/2005 Lisa Padol: Calibrating NPCs
I need a bit of advice on NPCs -- not so much examples of individual NPCs, though those will be appreciated, as the principles to bear in mind while creating…
In Adept Press
Participants: Lisa Padol, Eero Tuovinen, Ron Edwards, James_Nostack.


11/12/2005 1of3: [Conquer the Horizon] The land of Black and White
Hi. Last weekend I tried Conquer the Horizon with two friends. The game was pretty interesting. The facts about the old world were: - Colours - Theocratic dictatorship - Not…
In Actual Play
Participants: 1of3, Joshua BishopRoby.


11/12/2005 Neal: Dude, don't bogart my dice.
Maybe this should go into the Actual Play forum, but I'll introduce it here and see if anyone has anything to say... In my last session of DitV (only the…
In lumpley games
Participants: Neal, Joshua BishopRoby, Paka, Vaxalon.


11/12/2005 JSDiamond: The Other --playtest version 1.0 ready
The Other is ready for a first playtest.  It's inspired by movies like V, The Thing, and Invasion of the Body Snatchers --to name but a few.  Anything with a…
In Indie Game Design
Participants: JSDiamond.


11/11/2005 PrzeSzkoda: [King Rat] Setting decision and further design ideas
My September Ronnies entry, King Rat (check out the link in my signature), was pending several game making-or-braking decisions. I have already stated in the Ronnies feedback thread that the…
In Indie Game Design
Participants: PrzeSzkoda, Malcolm.


11/11/2005 Caldis: Rules-lite role play and the outsider
This is an actual play experience from over 15 years ago but it was one of the best games I've ever been in so the events really stuck with me…
In Actual Play
Participants: Caldis, Joshua BishopRoby, Kesher, Mike Holmes.


11/11/2005 Neal: The Care and Feeding of Demons
I have an open question for this forum, but first, here's my situation... My first two sessions of DitV featured active cults, so I've established a precedent in my game:…
In lumpley games
Participants: Neal.


11/11/2005 TonyLB: Preparation as fuel for Story
So I've been thinking about the connection between GM-preparation (whether classic "what's gonna happen" or more (to my mind) useful preparation schemes like Sorceror or DitV) and its function in…
In RPG Theory
Participants: TonyLB, Joshua BishopRoby, Paka, Noon, WhiteRat, Marco, Alan.


11/11/2005 Technocrat13: [DitV] The First Sign of True Valley
Note:  If yer headed to MACE this weekend you'll might want to skip this thread 'till Monday. Hiya all.  Coming acha with yet another town to paruse.  The First Sign…
In lumpley games
Participants: Technocrat13, Neal, oliof.


11/11/2005 Halzebier: [On the Ecology of the Mud Dragon] First Impressions
Hello Ben, I've just read your first draft of "On the Ecology of the Mud Dragon". Seeing as there are no threads yet, I'll open one. Title & Introduction: I…
In Indie Game Design
Participants: Halzebier, talysman, Ben Lehman.


11/11/2005 DarkForcePrime: Basic V, taking that D100 and making use of it. Video game to PNP Emulator
It's been a while since I have been on here. Last time I was pimping The Basic System v2 I think. This year at I-Con people actual knew who I…
In Indie Game Design
Participants: DarkForcePrime.


11/11/2005 cpeterso: Donjon Second Edition?
As a new fan of Donjon, I'm wondering if there are any plans for a "Donjon Second Edition"? Three years since its release, perhaps Donjon could use a "refresh" to…
In CRN Games
Participants: cpeterso, Christopher Weeks, Clinton R. Nixon, xjermx, Miskatonic, rafial, Thomas D, Sonja.


11/10/2005 George Moralidis: Reasoning behind dialogue cost
Hello there. I am trying to modify Uni to suit my needs. Just a quick question: what is the reasoning behind spending coins to use dialogue? Have ppl noticed any…
In Universalis
Participants: George Moralidis, Andrew Morris, Mike Holmes, Valamir, CPXB, Tony Irwin.


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Subsequent Topics

11/14/2005 oliof: inter party conflicts in DitV
Hello, this is the first of a couple of threads that are the result of playing DitV at a convention this weekend. The convention itself is the annual meeting of…
In lumpley games
Participants: oliof, Eero Tuovinen, Vaxalon, Christopher Weeks, nikola, lumpley, Neal.


11/14/2005 rumble: [Dead of Night] Feedback request
[I]Admin: Feel free to delete this (or move it to a more appropriate location) if you feel it doesn't conform to the guidelines of this forum, and my apologies in…
In Connections
Participants: rumble.


11/14/2005 oliof: Conflict Narration and Fallout Disparity
I have had it happened twice to me now: A conflict is resolved, fallout dice are rolled and a completely unexpected result comes up - normally something that is too…
In lumpley games
Participants: oliof, Vaxalon, Frank T, lumpley, Tindalos, Christopher Weeks.


11/14/2005 oliof: How do I avoid slicing the conflict to a fun-defying bore?
Sorry for the flurry of posts folks, but I had a very compelling game running that caused some qustions of course. One of the things I genuinely mishandled in my…
In lumpley games
Participants: oliof, Vaxalon, Eero Tuovinen, nikola, Neal.


11/14/2005 screen_monkey: [Heroquest] Serenityquest
Hi - I thought I'd share with you my recent session of Serenityquest, wherein I tried a much more Narrativist approach than I've done before, and it worked really well.…
In Actual Play
Participants: screen_monkey, Mike Holmes, Ron Edwards, droog.


11/14/2005 Tobias: He's a lonely Amish farmboy plagued by the memory of his family's brutal murder.
... She's a supernatural red-headed research scientist who dreams of becoming Elvis. They fight crime! Just got that today, linking from Callan's snake and ladders thread. (http://home.epix.net/~mhryvnak/theyfightcrime.html) DitV meets Capes?
In lumpley games
Participants: Tobias, Vaxalon.


11/14/2005 daMoose_Neo: [Final Twilight] Reviewers wanted, PDF copies provided!
Looking for feedback and reviews! Just uploaded a PDF preview edition of our customizable card game Final Twilight to RPGNow and we're looking to get a little feedback on it!…
In Connections
Participants: daMoose_Neo.


11/14/2005 jasonm: [Shab-al-Hiri Roach] Convention Play
I ran The Shab-al-Hiri Roach three times at MACE, our local gaming con in High Point, NC.  I'll save the mechanical feedback for another post in the design forum, but…
In Actual Play
Participants: jasonm, Clinton R. Nixon, Technocrat13, Adam Dray, Ron Edwards, segedy, urbanpagan.


11/14/2005 jasonm: [Shab-al-Hiri Roach] Endgame and other issues
Hey all, Three games in two days later, I'm very tired but have a ton of Roach data to assimilate.  Many of the players were enthusiastic Forge geek types who…
In Indie Game Design
Participants: jasonm, Technocrat13, Clinton R. Nixon, Ron Edwards, Adam Dray, Eero Tuovinen, Andy Kitkowski, Jonathan Hastings.


11/14/2005 jasonm: Streamlining combat
I finally got to play in one of those much-praised one hour Luke demos.  Thanks, dude!  It was fun and very informative.  I learned a lot from watching you -…
In Burning Wheel
Participants: jasonm, abzu, Halzebier, Thor Olavsrud, mobuttu.


11/14/2005 pells: Looking for artists... and a translator
I've been working on a personal RPG project for almost two years and I'm looking for artists for some illustration. For information about this project, see those threads : About…
In Connections
Participants: pells, gaspare, Jake Richmond, Pierre Buty, racingspoons.


11/14/2005 Eric Minton: [Polaris] Lines
So, we played our first game of Polaris last night.  It went great!  We went whole hog on providing ambiance: candles, incense, music, and a bottle of white wine (followed…
In These Are Our Games
Participants: Eric Minton, Kesher, Ben Lehman.


11/14/2005 GreatWolf: [Dynasties] Looking for source material for multi-generational RPG design
Hi, everyone!  Recently I was waxing eloquent about the aborted Pendragon campaign that I was in with my wife and Ralph Mazza (Ralph doing GM duties).  One of the aspects…
In Indie Game Design
Participants: GreatWolf, talysman, Shreyas Sampat, Blake Hutchins, TonyPace.


11/14/2005 JSDiamond: The Other --beta version playtesters needed
See my thread on the design forum for info on the game itself. I'll have actual hardcopies for playtesters willing to actually play my game the Other  The booklets will…
In Connections
Participants: JSDiamond.


11/14/2005 Lamorak33: Sorcerer - first session
Hi Here is a post of how our first session went. I have two players for this game, James and Josh - both good guys well up for the game.…
In Adept Press
Participants: Lamorak33, Ron Edwards, Ben Lehman, Eero Tuovinen, Paka, Tim Alexander, Imperator, Trevis Martin.


11/15/2005 bluegargantua: [DitV] Welcome to Bounty
Hey,   I'd wrapped up my Amber/Nobilis game and offered to do a Dogs one-shot for people.  I was interested in trying it out again, they seemed game to try…
In Actual Play
Participants: bluegargantua, TonyLB, oliof, Victor Gijsbers, Neal.


11/15/2005 Particle_Man: beautiful book!
I finally got Dogs in the Vinyard (Canada has this weird timewarp when it comes to accepting games from the USA, but I am getting used to that and will…
In lumpley games
Participants: Particle_Man, Vaxalon, IMAGinES, Iskander, Parsolamew, Transit, lumpley, nikola.


11/15/2005 Sara Adyms: Amazing Artist - and Italian translations.
An example of his work can be found here. www.fallenedge.net/images/Albumcover.bmp E-mail me if you wish his contact information.
In Connections
Participants: Sara Adyms.


11/15/2005 talysman: The Secret of Sim
On another forum, someone asked point-blank "what is Simulationism?" because he didn't quite understand it from the essays. This is understandable; although many of us have an idea of what…
In GNS Model Discussion
Participants: talysman, nikola, lumpley, MatrixGamer, Nathan P., Joshua BishopRoby, cruciel, komradebob, timfire, John Kim, Mark Woodhouse, ctrail, Silmenume, Joel, Caldis, contracycle, M. J. Young, Mike Holmes, ewilen, Ron Edwards.


11/15/2005 CPXB: Master-slave dialectics, or a reasonable fascimile
There was a discussion of My Life With Master in Actual Play and someone said that the game is Nietzschian, saying that the master was a superman and when it…
In Half Meme Press
Participants: CPXB, Victor Gijsbers, Mike Holmes, droog, Sean.


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