Previous Topics 10/13/2005 Nogusielkt: Super-Powers shift focus of techniques/challenges? It becomes fairly clear that, when you introduce super powers into a system, that actual play becomes different. In a mundane game, challenges that are introduced might include solid walls,… In RPG Theory Participants: Nogusielkt, Sydney Freedberg, Joshua BishopRoby, Jason Petrasko, M. J. Young, Michael S. Miller, Mike Holmes, Ron Edwards.
9/16/2005 Nogusielkt: Player Goals as part of creation? I've been working on setting player goals as a part of character creation. At some point during creation, most likely one of the first things you do, is roll for… In RPG Theory Participants: Nogusielkt, Joshua BishopRoby, Kynn, Nathan P., TonyLB.
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