Previous Topics 11/13/2005 preludetotheend: Whats the best software on a small budget? I am looking to publish my role play game legends and lore (working title) and would like to know what software I should have. I am thinking the adobe products… In Publishing Participants: preludetotheend, timfire, Trevis Martin, Joshua BishopRoby, MatrixGamer, Victor Gijsbers, TheLe, madelf, JoeJohaneman, nikola, Kevin_Brennan, Clay, JarrodHenry, jerry, Clinton R. Nixon, Roland.of.Gilead, talysman, Adam, abzu.
10/29/2005 preludetotheend: Depending on Donations? Alright recently I have landed myself a good, job that can more than pay the bills and gives me a decent amount of free time so I have been thinking… In Publishing Participants: preludetotheend, Mike Holmes.
10/26/2005 preludetotheend: Running my own con. Good day all,
Some time late next year I am hoping to run a convention funded by my company Ink Blot Publishing in Albany New York or some place close… In Conventions Participants: preludetotheend, LloydBrown.
9/10/2005 preludetotheend: Novel/supplement. I was wondering if any one has heard of some one writing a novel to support a game setting and then in the back of the novel adding source material… In Publishing Participants: preludetotheend, jdagna, Bob Goat, Polaris, daMoose_Neo, Andrew Morris, LloydBrown, Joshua BishopRoby, Paka, Clay, Bardsandsages, pells.
8/29/2005 preludetotheend: Just getting a second opinion. Ok Ink Blot Publishing aside from wanting to publish our own material is looking to publish other peoples material for them. Now what we are thinking is IBP will set… In Publishing Participants: preludetotheend, timfire, Ron Edwards.
8/20/2005 preludetotheend: About a ccg printing press? alright folks a apologies I know that this is for rpgs but I have been having some problem finding a printing press that will make cards for a non-collectable card… In Connections Participants: preludetotheend, Jasper, daMoose_Neo, mangaocid.
8/5/2005 preludetotheend: No name but I finaly got a good mechanic! Ok first off stats: Each stat starts at 3 by lowering one you may raise another. Stats never change they represent the leaps and bounds your character must make through… In Indie Game Design Participants: preludetotheend, Jasper, Andrew Morris.
7/14/2005 preludetotheend: How a "virus" might work. Hi all I was just remembering this weird virus that I got which when I opened it sent itself to a bunch of my friends. Now the one that I… In Publishing Participants: preludetotheend, Bankuei, Walt Freitag, Gaerik, daMoose_Neo, jdagna, Malcolm.
7/10/2005 preludetotheend: I know what I want I just can't seem to get it. First I will explain my mechanic and then my problem that I am having.
For task resolution you must roll 5 d6+a number equal to the relative Turning Points value.… In Indie Game Design Participants: preludetotheend, GregStolze.
6/30/2005 preludetotheend: A list of good printing presses OK folks I would rather not have to learn the hard way that one publishers better than another. So I created this little thread in hopes that nice people like… In Publishing Participants: preludetotheend, Polaris.
6/23/2005 preludetotheend: How to do a layout (for afreind) OK this is just a quick little post that my friend asked me to post up for him while he is on vacation. He needs to know of any tutorials,… In Connections Participants: preludetotheend, Jasper, MatrixGamer.
6/22/2005 preludetotheend: Seperation anxiety. Well, folks I figure this would be the forum to go to, you see I want to get rid of stats in my game. I am running off a more… In RPG Theory Participants: preludetotheend, TonyLB, Troy_Costisick, contracycle, Noon.
6/18/2005 preludetotheend: Ink Blot Incorporated, looking for partners. All right first the people I am looking for.
Someone to handle the business end of the...business will make 35% of net profit.
Primary web site creator/manager will get 25%… In Connections Participants: preludetotheend, TonyLB, guildofblades, LloydBrown.
6/11/2005 preludetotheend: Aegri Somnia play test Alright well I have managed to carve out some time to finaly post about the playtesting going on.
The First session used the very basic first version of beta rule… In Actual Play Participants: preludetotheend, Jasper.
6/6/2005 preludetotheend: I have the updated version of the rules posted here Character Creation:
Species: The first thing you do when creating a character you must know what species he will be part of. At this point if your game master has… In Indie Game Design Participants: preludetotheend, Jasper.
6/5/2005 preludetotheend: Posting the rules all over, sorry for the long post. Ok I changed things around quite a bit so I will re-post each part.
Character Creation:
Species: The first thing you do when creating a character you must know what… In Indie Game Design Participants: preludetotheend.
5/23/2005 preludetotheend: items and vehicles Stats:
Each character has 6 main stats each starts at 8 and you may lower one in order to raise another at a one for one rate. The stats are… In Indie Game Design Participants: preludetotheend.
5/23/2005 preludetotheend: My game [Aegri Somnia] only d6's used This should have been a reply I hit new topic by mistake sorry. In Indie Game Design Participants: preludetotheend.
5/22/2005 preludetotheend: My game [Aegri Somnia] Ok I will begin posting on my system, this post will explain some points about it, the next will be how to make a character, following that will be how… In Indie Game Design Participants: preludetotheend, Ron Edwards, c, yesala.
<< more previous topics | | Subsequent Topics 12/17/2005 preludetotheend: Creating a fan base. Good day,
I have been trying to decide on different approaches to my getting a setting heavy game into the public and have pretty much decided that creating a fan… In Publishing Participants: preludetotheend, abzu, TonyLB, Ben Lehman, Certified, Ron Edwards, nikola, MatrixGamer, Sydney Freedberg.
2/5/2006 preludetotheend: Fulfilling orders. I was wondering how various people fulfill customer orders from there websites. Things like lulu, and cafe press are pretty obvious they handle it for you.
Regards, Seth In Publishing Participants: preludetotheend, Eero Tuovinen, Joshua BishopRoby, Ron Edwards, guildofblades, Michael S. Miller, Troy_Costisick, Bryan Hansel.
2/19/2006 preludetotheend: Wardrobe (working title) Wardrobe is a relatively universal role play game that focuses on overcoming your short comings by covering them up with what you continue to learn. It also provides shortcoming mechanics… In Indie Game Design Participants: preludetotheend, TonyLB, Troy_Costisick.
3/12/2006 preludetotheend: Average Con? Hello all I am preparing a busines plan and was wondering what are peoples average sales at conventions.
Regards, Seth In Publishing Participants: preludetotheend.
3/20/2006 preludetotheend: Coptic Binding and size Hello all Ihave been playing around with the idea of self binding my books using the coptic sewing method as it produces some very wonderful results. If you have not… In Publishing Participants: preludetotheend, MatrixGamer, Joshua BishopRoby, Czar Fnord.
3/27/2006 preludetotheend: Reflections (idea stage) I have been working with the idea close in nature to sliders the tv series in which people could travel from one alternate earth to another but with a couple… In First Thoughts Participants: preludetotheend, Thunder_God, MatrixGamer, TonyLB.
4/4/2006 preludetotheend: Almost an Endeavor (Reflections) The below is the link to the original idea I had its not much important to this thread as I will give an overview of what my current idea is… In First Thoughts Participants: preludetotheend, MatrixGamer.
4/23/2006 preludetotheend: Identifiers, what are yours, whats their impact? So I was just wonder how you think people identify to your product by just skimming through it. Whats your strategy, and how much of an impact do you think… In Publishing Participants: preludetotheend, abzu, Ron Edwards.
6/1/2006 preludetotheend: Alternatives to selling your material. Good day all I have been slowly finishing up work on my game and setting Reflections, and have been thinking of how I want to publish my game.… In Publishing Participants: preludetotheend, Eero Tuovinen, Ron Edwards, Thunder_God.
6/16/2006 preludetotheend: Need a little help with descriptions. Hello ladies and gentlemen I have been working on the finer details of my setting working up the 7 major planes of existence but now that a growing demand for… In Connections Participants: preludetotheend.
6/18/2006 preludetotheend: Indie Exposure Explosion. Hello all,
You may or may not have seen a few of my posts regarding Aegri Somnia Press lately so before I get into the details of the Indie Exposure… In Connections Participants: preludetotheend, Thunder_God.
7/6/2006 preludetotheend: Low blow for Aegri Somnia Press Recently I had agreed to work with an individual on a project I don't wish to disclose the details exactly I will pick up work on it some other time… In Publishing Participants: preludetotheend, Ron Edwards, Justin D. Jacobson.
8/3/2006 preludetotheend: Asian Publishers A while back I remember a thread popping up about a person looking to print in asia but not sure if the cost was worth it. I have recently been… In Publishing Participants: preludetotheend, Clinton R. Nixon.
1/10/2007 preludetotheend: CafePress.com vs. LuLu pros and cons So I have decided to do a little comparison of <a href="http://www.cafepress.com/?pid=3720558">Cafe Press</a> and <a href="http://www.LuLu.com">LuLu</a> to point out some pros and cons I have been pondering and get some… In Publishing Participants: preludetotheend, iago, Clinton R. Nixon, JoystickJunkies, xenopulse.
4/27/2007 preludetotheend: Diversifying? So my question is in a nutshell have any developers out there taken the steps to get their game on any platforms other than rpg? I mean obviously this would… In Publishing Participants: preludetotheend, Eero Tuovinen, Jake Richmond, JustinB, pells, David Artman, JSDiamond.
5/20/2007 preludetotheend: Kewl books worth it? Aside from a lulu pod version I was thinking of creating a line of hand made books with a couple things in mind.
1. The "cheap ass effect" in which… In Publishing Participants: preludetotheend, GregStolze, Ron Edwards, C.W.Richeson, MatrixGamer, Dosoga, timfire, woodelf.
6/17/2007 preludetotheend: Hard Wired (Gears and Cogs (GaC)) first thoughts please longish :( Thanks for giving things read over I will try and be as brief on setting as possible and get to the meat and potatoes of what the forums… In First Thoughts Participants: preludetotheend, SkuToV, VoidDragon.
6/28/2007 preludetotheend: Colored page paper? I was just curious is any one had used the sturdier paper used in printing colored pages at all, and if so how did it go for you?
If you… In Publishing Participants: preludetotheend, MatrixGamer, David Artman, komradebob.
6/29/2007 preludetotheend: Quick question on a missing file I was just doing a switch over of all my files to the new computer and seemed to have missed The world the flesh the devil (much sadness). I have… In Connections Participants: preludetotheend, Ron Edwards, Paul Czege.
7/3/2007 preludetotheend: Patrons So I was thinking the other day about the idea of why demons are compelled to steal away souls through shady contracts? I decided upon the demon actually stealing away… In Adept Press Participants: preludetotheend, Ron Edwards.
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