The Forge Reference Project: Browse Threads

 

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From Day One


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11/28/2005 Hereward The Wake: The use of Runes in a RPG
I've been working on the idea of using runes as a way for a game to be guided. Runes can be used in a similar way to tarot so should…
In Indie Game Design
Participants: Hereward The Wake, talysman, J Tolson, nikola, Hermes3, Darcy Burgess.


11/28/2005 Adam Dray: [The Burning Wheel] The Gift -- at MACE 2005
There's an interview with Luke Crane over at Treasure Tables Read it. It's excellent. Quotes within are from the article. I played in one of the games Luke discusses in…
In Actual Play
Participants: Adam Dray, abzu, Mike Holmes, Iskander, haiiro, Thor Olavsrud, Bret Gillan, Paka, Brand_Robins, JamesDJIII, segedy, Jonathan Walton.


11/28/2005 Ron Edwards: [It Was a Mutual Decision] Girlfriend + Rat
Hello, Quoting from memory, probably slightly garbled, from Frank Miller's The Dark Knight Returns ... Bob: Batman, he nasty. Rob: Rob hope Bob don't say balls nasty. Bob: Balls nasty.…
In Adept Press
Participants: Ron Edwards, jburneko, IMAGinES, Roger, Aman the Rejected, Matt Snyder.


11/28/2005 Ron Edwards: [Space Rat] Femme Babes rock, I want one
Threads to check out first: Ronnies feedback Rewards for femme babes Oh my goodness, what a great game. I'll start with the biggest textual stumbling block…
In Actual Play
Participants: Ron Edwards.


11/28/2005 Roger: Plucky Underdogs and Complicit Illusionism
[quote author=Arpie link=topic=17572.msg187530#msg187530 date=1133118839] I'd rather see a world where the plucky underdogs make a change for the better. [/quote] I've heard this before.  This sentiment that "I like games…
In RPG Theory
Participants: Roger, TonyLB, Ron Edwards.


11/28/2005 Ron Edwards: [Contenders] Brief experimental play
Threads to check out first: Ronnies feedback First playtests (and muchos beer) We played Contenders too! Bear in mind, we didn't really get into it in the sense…
In Actual Play
Participants: Ron Edwards, Roger, jrs, Dantai.


11/28/2005 Matt Wilson: Galactic: still working
About ONE MILLION years ago, I started working on this space adventure game. Holy crap, it's taking me forever, it seems like. Mostly it's in the waiting for someone PLEASE…
In Dog Eared Designs
Participants: Matt Wilson, pfischer, Sydney Freedberg, demiurgeastaroth, philaros, JarrodHenry, John Harper.


11/28/2005 heironymous: [Stake] near-final version and GM-less
I've posted a more complete version of Stake at the usual spot: http://www.malcontentgames.com/stake.pdf General comments welcome, bur I'm particularly interested in discussion of the "GM less" rules. The only other…
In Indie Game Design
Participants: heironymous, Jasper, TonyLB.


11/28/2005 Profit: A-Team RPG
I have a burning wish for some A-Team (the Tv-series) roleplaying, but need a solid (or at least, as solid as you would want them for a one-shot goof session) …
In Indie Game Design
Participants: Profit, Eero Tuovinen, Jared A. Sorensen, Noon, natman, cpeterso, mutex, Joshua BishopRoby, contracycle, xenopulse, jerry.


11/28/2005 Allan: [Shock 0.1.0] Brain jacks and naval plugs
The Players Allan - Serious sci-fi nut, hard-core gamer and designer, and recent narativist convert Brian - Gaming again after a 10-year break.  Used to play CoC.  New to indie…
In Actual Play
Participants: Allan, nikola, joepub.


11/28/2005 cpeterso: Sweet20?
I know supporting Sweet20 (i.e. D&D), instead of his other games, is probably a low-priority on Clinton's todo list, as he recently wrote: "This’ll probably surprise people, but I wouldn’t…
In CRN Games
Participants: cpeterso.


11/28/2005 dindenver: Psionics in a fantasy setting?
Hi!   Do you feel that Psionics are appropriate for a sword and sorcery fantasy setting?   Are psionics too sci fi? Do they have a bad rep because of…
In RPG Theory
Participants: dindenver, Troy_Costisick, Eero Tuovinen, Durgil, HMT, Mike Holmes, Andrew Morris, Noon, Justin Marx, Ethesis, M. J. Young.


11/28/2005 dindenver: Greetings!
Hi!   I am new to these forums. I have been gaming since about 1980. I have desinged a couple of homebrew systems. But now I am getting serious about…
In Site Discussion
Participants: dindenver, Eero Tuovinen, Arturo G., Victor Gijsbers, Ron Edwards, Venerable Player.


11/28/2005 lampros: [Exalted: Abyssals] "Interactive Storytelling" and really cool descriptions
Hey all, I'm currently running a game of White Wolf's Exalted: the Abyssals. Exalted is a (rigorously non-D&D) fantasy world which puts a heavy focus on setting. Characters are some…
In Actual Play
Participants: lampros, Matt, Danny_K, nikola, Blake Hutchins.


11/27/2005 DainXB: [DitV] My first town -- Copperhead Creek -- comments requested
Greetings! This is my first official post on the Forge, so for the record, my name is Dain.  I have been lurking here for about a year and a half,…
In lumpley games
Participants: DainXB, Vaxalon, Paka, jasonm, oliof.


11/27/2005 lampros: On Pricing
This started as a reply to Ben's thread "Making Money, Making a Living" (http://www.indie-rpgs.com/forum/index.php?topic=17668.0). After I typed the reply I saw that the thread was on hold, but I thought…
In Publishing
Participants: lampros, Victor Gijsbers, Joshua BishopRoby, Gregor Hutton, guildofblades.


11/27/2005 lampros: An Observation from a Bookseller
Hey, I'm reading through the "infamous five in order" and am currently on the "Mainstream: A revision"(http://www.indie-rpgs.com/forum/index.php?t=4223) I'm currently working for Barnes & Nobles and thought I'd offer a few…
In Publishing
Participants: lampros, Ron Edwards, Joshua BishopRoby, LloydBrown, Bankuei, daMoose_Neo, MatrixGamer, nikola.


11/27/2005 diadochi: What is a Fantasy Heartbreaker?
Hi, I'm new to the forge and wonder if someone could explain what a Fantasy Heartbreaker is? I've tried to find out for myself, but am confused. I'm not sure…
In RPG Theory
Participants: diadochi, Trevis Martin, Ron Edwards, timfire, Rob Alexander, Paka, Jasper, John Kim, Halzebier.


11/27/2005 Jaik: [Capes] "Like the Tick?"
Our tale begins four weeks ago, as four friends gather together... First, a description of the group: Me-Late 20's, married, no kids yet.  I've been gaming about 12 years, mostly…
In Actual Play
Participants: Jaik, Yokiboy, Sydney Freedberg, TonyLB.


11/27/2005 Meguey: GenCon 05 picture plea!
Ok, I know this is waaaay late, and slant-wise from topic, but I beg indulgence. I'm putting together the scrapbook for the baby Baker due any day now. I took…
In Conventions
Participants: Meguey.


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Subsequent Topics

11/28/2005 MatrixGamer: Buffy the Vampaire Slayer/ Engle Matrix Game hybrid
My brother was over for Thanksgiving and as we frequently do I ran a game for him and my wife. A couple of years ago we did a BtVS one…
In Actual Play
Participants: MatrixGamer.


11/28/2005 Bret Gillan: [Polaris] The Fall of the Knights
My friends and I exchanged Christmas presents last week (yeah, we're not very patient) and my friend Jere got me Polaris. I'd heard about it, and I thought the gameplay…
In Actual Play
Participants: Bret Gillan, jasonm, Ben Lehman, Hermes3.


11/28/2005 Sean: [Class/Level Fantasy Game] Spell Deck Mechanics
Hi there - At http://1.myfreebulletinboard.com/calithena-forum-12.html&sid=325f0a890ce28415737f2f10a0411369 I've been trying to get a game out of my system. I was looking for feedback in particular on the following mechanic. The idea is…
In Indie Game Design
Participants: Sean, mutex, Kesher.


11/29/2005 Lisa Padol: [Sorcerer] Our first session: Part One: Player Characters and Demons
The actual write up will follow in the next post on this thread. Character: Andreas von Ouranenburg Player: Dave Demast Appearance: Normal, Average, Perfectly Non-descript Telltale: Small animals flee or…
In Actual Play
Participants: Lisa Padol, James_Nostack, Eero Tuovinen.


11/29/2005 Paul Czege: post-Utrecht reformulation
To recap, the Utrecht playtest focused my design attention as follows: On a need to make Teachers more effective as antagonists in the early game. On a need to increase…
In Acts of Evil Playtest Board
Participants: Paul Czege, Victor Gijsbers, Remko, Eero Tuovinen.


11/29/2005 Elliott Belser: Plot-building system for less GM-centric game
Just an idea I had. A player has two plot-building resources: character Beliefs and a number of "Plot Points."  A Belief is a one sentence declaration of what your character…
In RPG Theory
Participants: Elliott Belser, TonyLB, Arpie.


11/29/2005 talysman: [Last Breath] first playtest: altering play flow
Yesterday was a quick playtest of Last Breath, my October Ronnies submission. Quite a bit went on during my Thanksgiving vacation and the playtest kept getting postponed; we finally managed…
In Actual Play
Participants: talysman.


11/29/2005 Samarkand: Player-defined consequences
  I've been reading a bit about the issue of character death--how "one bad roll" can kill a character  either because the PC is too weak at a given ability…
In RPG Theory
Participants: Samarkand, TonyLB, Elliott Belser, Ben Lehman, Arpie, Michael S. Miller, TheTris, Joshua BishopRoby, Noon.


11/29/2005 mudron: Yet another artist looking for work. (Woo!)
I'm a Harvey Award-nominated artist in dire need of  work - my previous work experience includes illustrations for roleplaying manuals, storyboards, concept artwork and various illustration duties for all kinds…
In Connections
Participants: mudron, Ben Lehman, Jonathan Walton, daMoose_Neo, Matt Wilson, Sydney Freedberg, sayter, sean2099, gpetersz, Sandman.


11/29/2005 TheTris: Character design from the eyes of a 5 year old
Reviewing most (all?) of the systems I know, character design is approached from what seems like the view of an child looking at the character in question.  My example: daddy…
In RPG Theory
Participants: TheTris, Matt, Ben Lehman, Victor Gijsbers, Joshua BishopRoby, Andrew Morris, lumpley, charles ferguson, WhiteRat, M. J. Young.


11/29/2005 Emily Care: And what can Santa bring you, little girl?
Hola! The awesome folks at OgreCave have put out the first of their annual x-mas list of games for gifts, and <a href="http://www.blackgreengames.com">BtI</a> made the cut along with PtA revised…
In Black and Green Games
Participants: Emily Care, Bret Gillan.


11/29/2005 CSBone: How would you publish and market a "Rules Lite" system
As I have been working on my Space Ranger RPG, I realized that I actually had two different design goals. One was to create a solid, low handling, character driven…
In Publishing
Participants: CSBone, Paul Czege, talysman, chadu, timfire, cpeterso, Ben Lehman, nikola.


11/29/2005 guildofblades: Reply about Margin from the multi source thread
Hi Lloyd, >>First, how many Best Retailers do you have?  That's a fairly significant buy-in for most stores.  Your regular discount is 55%, not 60%, and the retailer pays shipping--probably…
In Publishing
Participants: guildofblades, LloydBrown.


11/29/2005 ptevis: [Polaris] City of Ice and Starlight, Session 5
(Protagonists: Sirius, leader of the Knights; Matar, minstrel turned Knight; Lesath, hot-headed Knight haunted by his father's demon murderer; and Grumian, freakishly large Knight seeking just to be left alone.)…
In Actual Play
Participants: ptevis, Bret Gillan, Ben Lehman.


11/29/2005 seanpatfan: Challenges and Solutions, Take Two
Hello again, everyone. I do hope that the holiday was a pleasant one for everyone. As promised, I am now posting the larger document that I referenced numerous times in…
In Publishing
Participants: seanpatfan, Bankuei, timfire, abzu, Bob Goat, LloydBrown, Ben Lehman, Valamir, madelf, MatrixGamer, Troy_Costisick, komradebob, Ron Edwards, daMoose_Neo, Eero Tuovinen.


11/29/2005 GreatWolf: [Polaris] More Peoria Polaris, including a discussion of immersion (sorry)
My Polaris group has actually managed to squeeze in a couple more sessions of play since I last wrote here So, naturally, I’m being nagged to write it up for…
In Actual Play
Participants: GreatWolf, ptevis, Bret Gillan, Ben Lehman, Mike Holmes.


11/29/2005 Halzebier: Task vs. Conflict Resolution – Saying it for my group
Hello! We've had a big (though perfectly ameniable) discussion in our DSA group the other night (DSA's a German FRPG). Our fantasy heroes tried to cross a ledge to get…
In RPG Theory
Participants: Halzebier, TonyLB, Andrew Morris, lumpley, Technocrat13, Malcolm, Eero Tuovinen, Sean, Noon, Ron Edwards, xenopulse.


11/29/2005 TonyLB: Flash Example of Play
Wow ... I'm tired.  This has taken several hours out of every week for the past few months.  But it was worth it.  I do believe I've created a useful…
In Muse of Fire Games
Participants: TonyLB, dunlaing, Yokiboy, wolfgray, Bret Gillan, Doug Ruff, bcook1971, Hans, Hisho.


11/30/2005 Ethesis: Misc comments.
[quote]BTW, [b]What is your game about?[/b] Killing monsters and taking their stuff. [b]What do the characters do?[/b] specialize their abilities (classes), work in groups, improve on a linear scale to…
In RPG Theory
Participants: Ethesis.


11/30/2005 Rustin: Look at my shoehorn. Ain't it pretty?
Ok, get your cringe face ready.  It's been a few months since I bought DitV and I have only managed to play it once.  None of my regular group seemed…
In lumpley games
Participants: Rustin, TonyLB, Vaxalon, jasonm, Danny_K, fmac, Neal.


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