Previous Topics 2/13/2006 Malcolm: [Cold City] Thoughts on a revised trust mechanic These three threads:
Introduction and character creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0
Character creation (revised) & consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0
Mechanical basics: http://www.indie-rpgs.com/forum/index.php?topic=17696.0
talked about the devlopment of Cold City. Now that I'm much further on… In Indie Game Design Participants: Malcolm, Matt, CommonDialog.
2/13/2006 sirogit: [tMW]Toshi from 7 Samurai teams up with The Tall Man. So I ran my first session of The Mountain Witch. The players were my brother Chris, Eric and Eeyore!. I really wanted to have 3 other prospective players, but one… In Actual Play Participants: sirogit, JC.
2/13/2006 pedyo: (Mountain Witch) Incompetent samurai So, I finally got to play The Mountain Witch. Overall, it was a positive experience, but there where a few bumps in the road and the ronin almost didn’t make… In Actual Play Participants: pedyo, Sydney Freedberg.
2/13/2006 Crackerjacker: "As Seen As Tv": The Television Drama RPG The idea behind this is, even more so than the maniacal impulse to create a game where you could play your typical daytime television soap opera, is to remove the… In Indie Game Design Participants: Crackerjacker, Technocrat13, Arturo G., Trevis Martin, Adam Biltcliffe.
2/12/2006 Bryan Hansel: [Secret Waitress] Power 19 and Setting Power 19
1.) What is your game about?**
It’s about the struggle of deep cover agents or law enforcement who have to do acts that are against their sense of… In Indie Game Design Participants: Bryan Hansel, Troy_Costisick.
2/12/2006 btrc: Looking for "realistic" indie game Posted this once before elsewhere on the Forge, but got no bites, so I'm trying again here. My current project is a design book (weapons, vehicles, etc.) and I have… In Connections Participants: btrc, CSBone, M. J. Young.
2/12/2006 Peter Nordstrand: [Sorcerer]Day of Dupes Previous threads regarding this game can be found here and here. Also, check out our wiki, to see complete player character and demon writeups as well as the current version… In Actual Play Participants: Peter Nordstrand, Ron Edwards, Jonas Karlsson, Lisa Padol, bcook1971.
2/12/2006 Matt-M-McElroy: Promotions/News Hey folks,
Flames Rising is a website dedicated to the fans of horror and dark fantasy entertainment. While Flames Rising started out in gaming, we've grown into a site for… In Connections Participants: Matt-M-McElroy, Jake Richmond.
2/12/2006 CLawrence: [Darkest Night, Brightest Steel] Primary Character Motivations & Actions, a List Hello all,
First post at the forge—fingers crossed. ;)
I’m working on a campaign setting with the following basic elements:
∙ Takes place in Dark Age Germania, Scandinavia & Germanic… In Indie Game Design Participants: CLawrence, Graham Walmsley, Joshua BishopRoby, dindenver, Sempiternity, CommonDialog.
2/12/2006 Technocrat13: [Capes] A little frustrating and a little enlightening. Tonight Remi, Jason M, Lisa, and I got together for our first Capes session. Lisa and I had the pleasure of a single demonstration of the game from Tony LB… In Actual Play Participants: Technocrat13, Bankuei, urbanpagan, jasonm, Noon, TonyLB, Gaerik, Sydney Freedberg.
2/12/2006 Matt-M-McElroy: Doom vs Doom So, we had a scene where two character's Doom Descriptors conflicted on the chosen outcome(s) of the particular action involved. I think we handled it well (it helps having the… In Bob Goat Press Participants: Matt-M-McElroy, Keith Senkowski.
2/11/2006 Ron Edwards: Brain damage About the brain damage. This is coming in a series of posts. Comment freely as I go, but bear in mind that it is a series.
Everyone who's interested, please… In Adept Press Participants: Ron Edwards, Brand_Robins, Piers Brown, mneme, joshua neff, Jonathan Walton, Levi Kornelsen, Keith Senkowski, ffilz, demiurgeastaroth, Seth L. Blumberg, bcook1971, Halzebier, JonasB, ricmadeira, Gregor Hutton, Artanis, Caldis, Clinton R. Nixon, jburneko, Wormwood, Lisa Padol, Troy_Costisick, John Kim, Marco, Matt Snyder, Web_Weaver, LandonSuffered, Walt Freitag, Supplanter, Calithena, Bankuei, Valamir, Ian Charvill, Roger, talysman, lumpley, Rustin, jeffd, xenopulse, Peter Nordstrand, jagardner, Eric J-D, Alan, Julian, John Wick, Sydney Freedberg, iago, MatrixGamer, Arturo G., droog, greyorm, ethan_greer, contracycle, Doug Ruff.
2/11/2006 Dan R. Stevenson: Sci-Fi Colony Design
I am working on rules for colony design for a science fiction game I am working on. I have set up prices on prefabricated buildings so the players know the… In Indie Game Design Participants: Dan R. Stevenson, timopod, Sempiternity, tygertyger, dindenver, Czar Fnord, TroyLovesRPG.
2/11/2006 jasonm: Crossing Over: Reaching Non-Gamers One of the questions I raised in this thread asked about using review copies to reach groups that may be interested in your game, but are not "mainstream" gamers. I'd… In Publishing Participants: jasonm, Ron Edwards, mythusmage.
2/11/2006 nyhteg: Back of the Character Sheet At last I've found someone to try out a real, live Sorcerer session with. Hurrah.
Going through character/setting/demon generation last night and we came to the lovely crosshairs on the… In Adept Press Participants: nyhteg, Ron Edwards.
2/11/2006 Michael S. Miller: [Universalis] A Very Grimms Evening Last week Kat and I went to Brennan Taylor’s place. We kicked around some ideas, Kat suggested Universalis, Brennan said “I’ll play, but I haven’t had the best experiences with… In Actual Play Participants: Michael S. Miller, Andrew Morris, Kat Miller, inthisstyle.
2/11/2006 droog: Dogs in the Salon As suggested by GM Claire Bickell, I am writing up our experiences today with Dogs in the Vineyard.
Claire took the initiative by posting on various forae about her idea… In Actual Play Participants: droog, beingfrank.
2/11/2006 abzu: Playtesters Wanted for Luke's Current Super Secret Project Want to help change the face of roleplaying games? Want to be in the burning inner circle? Want to see what the hell I've been doing for the past 6… In Connections Participants: abzu, Andy Kitkowski, Eero Tuovinen, Kevin Allen Jr, Keith Senkowski, mtiru, Iskander, argology, Paka.
2/10/2006 Zamiel: Characters of Aspect I've been considering a fairly off-hand question regarding Capes lately.
Essentially, it can be summed thus: Don't heroes with alter-egos really qualify as two characters? Peter Parker and Spider-Man really… In Muse of Fire Games Participants: Zamiel, TonyLB, kirby1024.
2/10/2006 cpeterso: Polaris + The Pool = Poolaris!
"Poolaris" is a game born from just a word, a pun on the the names "Polaris" and "The Pool". But then I started thinking this combination might actually work! The… In Indie Game Design Participants: cpeterso, Artanis.
<< more previous topics | | Subsequent Topics 2/13/2006 Joshua BishopRoby: [HoS] The Disappeared -- Knitting Plots Together Last night we played a game from Heads of State: Nine Short Games About Tyrants. Our selection last night was "The Disappeared," in which the three of us played characters… In Playtesting Participants: Joshua BishopRoby, redivider.
2/14/2006 Jason Petrasko: [Battlestar Galactica RPG] A promising firat playtest Here is the reference document/rules for this playtest -> BSG RPG
Situation:
I've been working up a framework that does what I feel an RPG should do, no more and… In Actual Play Participants: Jason Petrasko, nikola.
2/14/2006 Paul Strack: Game-mechanic questions First off, let me congratulate Michael on a brilliant game. I have been surveying a lot of indie GM-less or GM-light alternative RPGs lately, and so far I like WGP… In Incarnadine Press Participants: Paul Strack, Thor Olavsrud, Michael S. Miller, Kat Miller, Zamiel.
2/14/2006 stefoid: [Bronze] setting / cultures Hi, ive decided to post the setting and cultures here so that people can get some idea of where Im coming from with two other threads about Bronze RPG.
also… In Indie Game Design Participants: stefoid, nikola, dindenver, Paka, Warren, Adam Dray, Eero Tuovinen, joepub.
2/14/2006 robotsunshine: [Neverwake] Point-based resolution system So, I'm working on a little thing called Neverwake - specifically, the mechanics, right about now. The idea is that the PCs play characters who experienced a great and horrible… In Indie Game Design Participants: robotsunshine, CommonDialog, Troy_Costisick, Malcolm.
2/14/2006 Jasper: [Me and the Rat] Good cheese with a few holes A few weeks ago I played my Ronnie submission Me and the Rat with a few friends. The game had changed only a little from contest submission, with some points… In Playtesting Participants: Jasper.
2/14/2006 Brand_Robins: Recommended: Secret Things Having just finished watching the French movie <a href="http://www.imdb.com/title/tt0287963/">Secret Things</a> I highly recommend it to Sorcerer players. While the "magic" is all symbolic and the mythic elements are not always… In Adept Press Participants: Brand_Robins, Ron Edwards.
2/14/2006 dindenver: [LoL] New Player and New GM equals bad mojo Hi!
OK, My Thursday Playtest group is IRL and we get a new player this week. They come from a CRPG background and have never played a Tabletop RPG… In Actual Play Participants: dindenver, Eero Tuovinen, TonyLB, Sydney Freedberg, Adam Dray, Paka, Joshua BishopRoby, Valamir, nsruf, Noon, c.
2/14/2006 Malcolm: [Cold City] 'Transformations' - playtest These three threads:
Introduction and character creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0
Character creation (revised) & consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0
Mechanical basics: http://www.indie-rpgs.com/forum/index.php?topic=17696.0
give further information on the development of Cold City and what the game… In Playtesting Participants: Malcolm, jasonm.
2/14/2006 Lisa Padol: Demon-Human Crossbreeds I'm likely to just wing this, should it come up, but I'm curious to know what others might do and if there's an actual rule I'm missing.
In our Sorcerer… In Adept Press Participants: Lisa Padol, Ron Edwards, Julian, preludetotheend.
2/14/2006 kingschizo: Looking for Staff for new Game Workshop Okay I will try not to be to vauge on what I am looking for. The first thing you should know is that I have set up a Role-Playing Game… In Connections Participants: kingschizo, Eero Tuovinen, Arpie, M. J. Young, daMoose_Neo, CommonDialog.
2/14/2006 jrs: Art buttons This is for any artists out there who want some additional exposure for their artwork. I recently discovered Prickie. Basically artists can sell their artwork as buttons, get 25% commission… In Connections Participants: jrs.
2/14/2006 dwilsonh: [Listen to the Ether] Power 19 Hey everyone, this is my Very First post to the forge, though i have been lurking and studying for quite some time. I have this idea for a game mildly… In Indie Game Design Participants: dwilsonh, Bill_White, Troy_Costisick, Czar Fnord.
2/14/2006 Dom: Apocalypses Keith,
Came across a book that may be of interest – "Apocalypses" by Eugen Weber ISBN 0091801346 – at the local remaindered shop. Talks about all sorts of different apocalyptic… In Bob Goat Press Participants: Dom, Keith Senkowski.
2/15/2006 Eric J-D: Why Some Folks Dislike Fight! ...and by "some folks" I of course mean me. <wink>
Over on the Harn Forum I have been engaged in an ongoing discussion about Burning Wheel's "Fight!" mechanics and the… In Burning Wheel Participants: Eric J-D, Arturo G., abzu, Wolfen, Bankuei, Lamorak33, Valamir, rafial, Lisa Padol, jchokey, Durgil, Storn.
2/15/2006 Paul Strack: GM Assessment in Conflict Scenes More questions as I try to puzzle through the game.
On p. 74 it says that a GM gets once opportunity to assess and increase/decrease suffering per "round" of panels.… In Incarnadine Press Participants: Paul Strack, Michael S. Miller.
2/15/2006 dyjoots: [Manaka] Playtesting my game Actual Play: Manaka
I've been working on a game called Manaka for the past several weeks, and I've gotten the rules basically together, so my wife Susie and I play-tested… In Playtesting Participants: dyjoots, Troy_Costisick.
2/15/2006 Selene Tan: [Mountain Witch] Out-of-character conspiracies For two Saturdays in a row, I've played The Mountain Witch with some friends. I did not GM. The people involved:
Will, GM. Has read Polaris and wants to… In Actual Play Participants: Selene Tan, Eero Tuovinen, Will.Skyfall.
2/15/2006 Vaxalon: Initiation It just struck me that Nine Worlds seems to be missing something... Initiation....
I mean, people arent' BORN Archons, right? It seems to me that since PC's don't start play… In Chimera Creative Participants: Vaxalon, Eero Tuovinen, Matt Snyder, Valamir.
2/15/2006 joshua neff: Actual Play: [The Grave of Heaven] Me & the Kid I've been wanting to introduce my daughter, Morgan, who will be 9 years old in a week and a half, to playing RPGs for the past few years, but I've… In Actual Play Participants: joshua neff, Bryan Hansel, Technocrat13, Paka, Anders, komradebob.
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