Previous Topics 2/24/2006 ffilz: [DitV] A few questions Looking back over my one play session, I have some questions:
First, in that session, we had a conflict on the way to town. The conflict was cool and all… In lumpley games Participants: ffilz, Vaxalon, Joe Zeutenhorst, Eero Tuovinen, lumpley.
2/24/2006 ffilz: [DitV] I'm gonna run Dogs tommorow - need suggestion for a short town I'm going to run Dogs tommorow for a couple of my players. I'm hoping to be able to get through chargen, initiation, and run a small town. Any suggestions (the… In lumpley games Participants: ffilz, jasonm, cdr, Andrew Morris, Supplanter, fmac.
2/17/2006 ffilz: [DitV] Portland Independent RPG play Joe has named our group the Portland Independent RPG players...
We got to our first town last night. I forgot to bring my notes to work with me, so I'll… In Actual Play Participants: ffilz, ScottM, Barlennan.
2/16/2006 ffilz: [Troll Slayer] Player and GM power divide First a confession inspired by the brain damage thread - when I GM games like D&D and Cold Iron, I almost always include an NPC in the party that is… In Indie Game Design Participants: ffilz, c, joepub, Dantai, Troy_Costisick, TonyLB, Noon, dindenver.
2/10/2006 ffilz: [Troll Slayer] Characters and attributes First off, why attributes?
Troll Slayer will have a combination of attributes and skills. I like this combination because of the differentiation in characters it provides. Attributes as relatively fixed… In Indie Game Design Participants: ffilz.
2/7/2006 ffilz: [Troll Slayer] The role of spell caster characters Troll Slayer is about killing things in tactical miniatures style combats. Magic is part of the concept. I'm trying to settle on just what the role of spell casting characters… In Indie Game Design Participants: ffilz, dindenver, TonyLB, Joshua BishopRoby, Ramidel, Troy_Costisick, Dantai, joepub, Jack Aidley.
2/5/2006 ffilz: [DiTV] First Session - chargen and initiation A local group has gotten together to play Dogs (yay Find Play!). Joe is GMing, Paul, Jeremy,myself, and one other fellow whose name I've already forgotten are playing.
We chatted… In Actual Play Participants: ffilz, Joe Zeutenhorst.
2/3/2006 ffilz: [Cold Iron] Recent Play My recent Cold Iron play has me really thinking about the system, and really thinking about Troll Slayer (working name for my own game).
Out last session was interesting in… In Actual Play Participants: ffilz.
2/2/2006 ffilz: [Troll Slayer] Power 19 exercise Troll Slayer is the working name for a game I'm working on inspired by Cold Iron and other games I've played. Currently, I am using my blog Welcome to Franks… In Indie Game Design Participants: ffilz.
1/27/2006 ffilz: [Cold Iron] Applying lessons learned My Cold Iron campaign has been steaming along pretty well. I've really been enjoying not having to prep for hours before the game, though I have sometimes not done prep… In Actual Play Participants: ffilz, Ron Edwards.
12/21/2005 ffilz: [Cold Iron] Applying "know what you're rolling for before you pick up the dice" We had another session of Cold Iron last night, and I got to apply some new rules I've been hashing out. Cold Iron has a perception attribute, Alertness, which has… In Actual Play Participants: ffilz, Bankuei.
11/30/2005 ffilz: [Cold Iron] New Campaign Back here I was talking about starting a new campaign. We ended up settling on Cold Iron after some hashing around between Cold Iron and RuneQuest. The players weren't really… In Actual Play Participants: ffilz.
11/30/2005 ffilz: [D20 Arcana Evolved] Campaign wrapup I don't think I ever posted here on this... I was reminded by Meg and Emiliy's blog.
As I mentioned way back here, we decided to wrap up the Arcana… In Actual Play Participants: ffilz.
11/1/2005 ffilz: My experiences with running Rune Quest Ok, I was about to post on this subject when Rob Alexander referenced this thread.
I am again at a crossroads of trying to decide whether to run Rune Quest… In Actual Play Participants: ffilz, CPXB, Christopher Weeks.
10/24/2005 ffilz: [D20 Arcana Evolved] Great game starting to wrap up I've talked about this game before in:
How do I improve my reward cycle{/url]
The reward/hero point discussion{/url]
Engaging learning disabled players
I've also… In Actual Play Participants: ffilz, ScottM, MetalBard, Ron Edwards, Bankuei, Sean, John Harper.
8/31/2005 ffilz: [D20 Arcana Evolved] The reward/hero point discussion We had another session last night. After a somewhat long social time (partly because I was cooking dinner for myself - note to self - I really need to work… In Actual Play Participants: ffilz, Gaerik, Sean, Eric J., cruciel, Pol Jackson.
8/29/2005 ffilz: Engaging learning disabled players In this thread (and in past threads), I have mentioned that I have two learning disabled players, one of whom is very hard to engage in the game. She is… In Actual Play Participants: ffilz, Christopher Weeks, jasonm, Ron Edwards, mutex.
8/26/2005 ffilz: [D20 Arcana Evolved] How do I improve my reward cycle I have been running a new D20 campaign since April and things are going pretty well.
The players:
D&A: the young couple from my previous campaign
S: a new player… In Actual Play Participants: ffilz, Christopher Weeks, StalkingBlue, Eero Tuovinen, Gaerik, iago, Sean, Bankuei, Chris Geisel, Jasper Polane, Mike Holmes, jaw6, James_Nostack.
4/6/2005 ffilz: [Sweet20] (and [TSOY] also I guess) question on keys I've been reading Sweet20:Experience and TSOY. Many of the keys mention things per adventure. What is the definition of adventure? Looking at the Wiki, I see per session (and maybe… In CRN Games Participants: ffilz, Chris Geisel, Yokiboy, Clinton R. Nixon.
3/25/2005 ffilz: Trailblazing or not? Prompted by the GMless D20 thread, I've been doing a lot of thinking.
M.J.'s suggestion of Trailblazing for my GMing style seems to have some validity, but I'm not sure.… In Actual Play Participants: ffilz, Andrew Norris, Ron Edwards.
<< more previous topics | | Subsequent Topics 3/6/2006 ffilz: Does anyone have the scripting sheet download available? I've read all about the loss of the old download area. It looks like the scripting sheet hasn't made it back up yet. Might there be some way for me… In Burning Wheel Participants: ffilz, rafial, Wolfen, Thor Olavsrud.
3/27/2006 ffilz: [Burning Wheel] stuck with new campaign 4 weeks ago, I decided that things weren't looking good for my Cold Iron campaign, and suggested to the players we try something else. I pitched several games including Dogs… In Actual Play Participants: ffilz, Ron Edwards, Keith Senkowski, Thor Olavsrud, mtiru, Jasper the Mimbo, cmnash, drozdal.
8/16/2006 ffilz: [DitV] Character generation and a positive sign We wrapped up a frustrating RuneQuest session early last night (I'll be posting in Actual Play about that later when I have more time to compose a post). Since next… In lumpley games Participants: ffilz, oliof, Eliarhiman6.
8/16/2006 ffilz: [RuneQuest] A tortuous session Last night we had a RuneQuest session that was very painful. I’m curious if my read on things makes sense.
Some background first:
The players and their characters:
The young… In Actual Play Participants: ffilz, Lamorak33, r_donato, Glendower, Mike Holmes.
8/22/2006 ffilz: [DitV] Buttercup Overlook 1st session Last night, we polished off chargen (the young couple needed gear, and the husband's character needed to clarify his Dogs relationship), did initiation conflicts, and got started on Buttercup Overlook.… In lumpley games Participants: ffilz, oliof.
8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session See Buttercup Overlook here and the first session writeup here.
We had a second session, and at this point I'm at a loss. I think there are issues with the… In lumpley games Participants: ffilz.
10/11/2006 ffilz: [LEGO] Almost Roleplay? This past weekend I had an interesting experience that I'd like to explore a bit.
Since 1999, I have been collecting and building with LEGO, and almost immediately got into… In Actual Play Participants: ffilz, DAudy, David Artman, Hans.
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