The Forge Reference Project: Browse Threads

 

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2/28/2006 Zamiel: Interactive History: Conflicts That Change the Rules
I have some thoughts and exploration I've written about using Capes to model Interactive History from Aria on my LJ over at http://zamiel.livejournal.com/1001753.html ... It is, as ever, really good…
In Muse of Fire Games
Participants: Zamiel, TonyLB, ubergeek2012, drnuncheon.


2/28/2006 Eric Bennett: [Mythos] Critique my Sanity system
Hello there once again, Forge folks. Drafting of Mythos proceeds apace, and can be followed at the site included in my signature. I wanted to bring up here for some…
In Indie Game Design
Participants: Eric Bennett, Tommi Brander.


2/28/2006 MikeSands: [Badass Space Marines] Damage allocation and defense
There's one thing I've been wondering about that would be a major change to the game as it stands. This is mainly aimed at people who have read the playtest…
In Indie Game Design
Participants: MikeSands, hix.


2/28/2006 dindenver: [LoL] Too sensitive or not sensitive enough?
Hi!   So, something happened last Friday and I'm not sure what to do...   Tom loves punk music and lives the punk lifestyle as much as he is able.…
In Actual Play
Participants: dindenver, joepub, Noon, Sydney Freedberg.


2/28/2006 Naarsael: PTA with switching Producer
Me and my roommate just bought PTA and i've spend most of the night reading it !!!!!! WOW!!!!! good job !!!! it might be the end of all the problem…
In Dog Eared Designs
Participants: Naarsael, Matt Wilson, Sindyr.


2/28/2006 James_Nostack: Octavia Butler dead at 58
Dang.  I only read a few of her books, but she was good.  I figured I'd post it here because she showed up in the bibliography thread. Head injury after…
In glyphpress
Participants: James_Nostack, nikola, Nev the Deranged, lopes-gabriel.


2/28/2006 Maurice T: [Carry] - Obsidian Fist Playtest
As this is a first post for me, a quick introduction. I run a website known as The Windsor Gaming Resource that has news and information on all types of…
In Playtesting
Participants: Maurice T, Nathan P..


2/28/2006 Richard Douek: Writer looking to contribute fiction
Hello Game Designers! My name is Rich. I write fiction in the fantasy/science fiction genre. I'm currently working on a novel, but I am still interested in writing short fiction.…
In Connections
Participants: Richard Douek, Wolfen, abzu, DarkAsmodeous.


2/27/2006 wburdick: tri-stat to Universalis and back
I experimented with transferring my tri-stat campaign to Universalis and it worked out swell.  The Universalis game took place in the future of the tri-stat campaign (campaign was modern and…
In Universalis
Participants: wburdick, Mike Holmes.


2/27/2006 ijonchrist: Humanity Gain questions...
Hey all, I've recently started a Sorcerer game with a couple of friends who are new to the system.  My questions today, brought to my mind by one of my…
In Adept Press
Participants: ijonchrist, angelfromanotherpin, Trevis Martin, Ron Edwards.


2/27/2006 joepub: [Maw of Hell/Hard Drop] Cycling In Characters
So, I've been working on a game that was previously called Maw of Hell. I changed the title to its final game title: Hard Drop. Just wanted to clarify that…
In First Thoughts
Participants: joepub, dindenver.


2/27/2006 Hans: "Gritty, Dangerous" pseudo-Comics Code
Hello all: After my experience at Pandemonium, and looking at Tony's marvelous suggestion for a comics code for mysteries on a separate thread, I wanted to put the following comics…
In Muse of Fire Games
Participants: Hans, Miskatonic, Tuxboy, TonyLB, Sindyr, Gaerik.


2/27/2006 Andrew Morris: [The Mountain Witch] Not bad, but could get better
I've only played The Mountain Witch once, with Tim Kleinert, at one of the Double Exposure conventions a while back. Still, I thought I could run it without much difficulty.…
In Actual Play
Participants: Andrew Morris, pedyo, Krista E, gains.


2/27/2006 Doyce: "How Would I..." question
'lo all. Long time, no play.  Looking to fix that up in the near future, and one of the ways I'm doing that is with a Red Harvest-inspired Clicking Sands…
In Adept Press
Participants: Doyce, Paka, Julian, jburneko, Hisho, Valamir, Ron Edwards.


2/27/2006 Nathan P.: [Carry] Sweet Decline
One of our group was out of town for our usual game night, so I ran Carry for the two remaining. The game was awesome and instructive. First, a quick…
In Playtesting
Participants: Nathan P..


2/27/2006 chris_moore: [Nine Worlds] rules for collaboration?
My friend Michael and I played Nine Worlds at Gamicon with Matt Snyder last Saturday.  I had a great time playing the game! The story we made together was tight…
In Actual Play
Participants: chris_moore, Valamir.


2/27/2006 Bryan Hansel: [Breaking The Ice] Garbage Man dates the Spoiled Rich Chic
I had a chance to play Breaking the Ice with my girlfriend.  She's only played one other RPG before and that was with me.  She wasn't very comfortable with playing,…
In Actual Play
Participants: Bryan Hansel, Graham Walmsley, Emily Care.


2/27/2006 Troy_Costisick: Maps of London
Heya, Does anyone know where I could find a map of London in the mid 1800's online?  Especially one that's copyright free? :) Peace, -Troy
In Connections
Participants: Troy_Costisick, Iskander, contracycle, Joshua BishopRoby, jasonm, Thor, micah.


2/27/2006 droog: [DitV] Red Creek Falls
I wrote up our initial chargen/accomplishments session in this thread here: http://www.indie-rpgs.com/forum/index.php?board=14.40 . This week--our first town. For various reasons I've studiously avoided looking at any sample towns apart from…
In Actual Play
Participants: droog, agony, beingfrank.


2/27/2006 ViperCommander: 2 Systems For Your Consideration
Hey all.  First time posting on the boards. The subject basically says it all.  I'm looking at 2 different system ideas for a modern day roleplaying game.  What setting that…
In First Thoughts
Participants: ViperCommander, Ben Lehman, anders_larsen, Tommi Brander.


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Subsequent Topics

2/28/2006 David Hallett: [D+D-like system] Analysing play styles
I've been playing in an adaptation of the Night Below campaign, with GM-written system that is probably best described as simulating Heroic Fantasy. The mechanics are quite different from D+D,…
In Actual Play
Participants: David Hallett, contracycle, John Burdick, Kesher, Tommi Brander, Anna B, Noon, Caldis, Mark Woodhouse.


2/28/2006 Clinton R. Nixon: [Steel Shadows] The Power 19
[b]Intro[/b] So, hey, I'm posting about a game I'm designing on the Forge. I was talking with a friend recently, who pointed out I hadn't posted in Indie Game Design…
In First Thoughts
Participants: Clinton R. Nixon, Andrew Morris, Technocrat13, Bryan Hansel, Ben Lehman, jasonm, Troy_Costisick, dindenver, xenopulse, John Harper, Blake T. Deakin, Jack Aidley, Sydney Freedberg, rafial, Matt, CLawrence, CommonDialog, gains.


2/28/2006 dindenver: [LoL] New Version available!
Hi!   I simplified the combat system some and added a new step to character generation: Friends/Enemies.   Anyone care to take a look at it, tell me what you…
In Indie Game Design
Participants: dindenver.


3/1/2006 ijonchrist: For a friend...
Hello again gang, My friend posed this question and asked me to put it on this board for anyone to reply to: Is it possible to have a special damage…
In Adept Press
Participants: ijonchrist, angelfromanotherpin, Ron Edwards, The_Tim.


3/1/2006 Judaicdiablo: How to highlight what DitV is really about
Hello All,     I was speaking with John Harper and Philaros last night about a number of topics.  One of them was about whether DitV was basically Narrativist or…
In lumpley games
Participants: Judaicdiablo, Brand_Robins, lumpley, agony, Frank T, Sydney Freedberg, John Harper.


3/1/2006 Ben Lehman: [Anima Hunters] P19 + Fighting
1.) What is your game about?** Anima Hunters is mostly single-token tactical RPG where you hunt down and kill exotic monsters with magical kung-fu. 1a.) Wait, do the monsters have…
In First Thoughts
Participants: Ben Lehman, nikola, dindenver, Filip Luszczyk, Sempiternity, xenopulse, Selene Tan.


3/1/2006 Particle_Man: [Humor] Game Ninjae in the Vineyard
[I wonder if this counts as a metagame?] The players are each a Ninja sent to go from Gamer Group to Gamer Group, fixing whatever dysfunctions they find. Here is…
In lumpley games
Participants: Particle_Man.


3/1/2006 Calithena: [Azureflame] Conflict Resolution & Imaginary Content
So I gamed all weekend with my friend Del. There are a bunch of thoughts percolating but I want to focus on a particular scene: not the pivotal scene of…
In Playtesting
Participants: Calithena, Noon, heraclitusagain.


3/1/2006 TroyLovesRPG: [Equilibrium] The War Between Order And Chaos
Hello, Here's a game I made up on the spur of the moment when the group couldn't decide what to play. That was 11 years ago and its been on…
In First Thoughts
Participants: TroyLovesRPG, DarkAsmodeous, anders_larsen, dylank777.


3/1/2006 rumble: Can you write a $60 review of the Dead of Night RPG?
February's over, and no one has claimed the first $40 in review payouts. For the month of March, I'm adding another $20 to the payout pool. You could earn up…
In Connections
Participants: rumble.


3/1/2006 pells: [Avalanche] - Should prewritten scenarios be about the PCs ?
I've already presented my theory and my desing here (see my signature for more information), but there seems to be some recurrent questions about my project, so I'd like to…
In First Thoughts
Participants: pells, Artanis, Sempiternity, Czar Fnord, Nogusielkt, Selene Tan, contracycle.


3/1/2006 Emily Care: love triumphant
So, February was a special charity fundraising month at Black & Green Games. People totally stepped up, for the chocolate, the game & for the women it would benefit. This…
In Black and Green Games
Participants: Emily Care, Ben Lehman, Bryan Hansel.


3/1/2006 Brendan: [DitV] King's Ward
Second town in our Dogs-by-AIM game; the first (insanely long) one is written up in (DitV) Whitevein, via AIM.  Quick summary:  Steward is whoring out his unwilling wife to pay…
In Actual Play
Participants: Brendan, Meguey.


3/1/2006 sourflower: Player Card Usage
What exactly can a player (hero) do when a card is played. Can the player narrarate how others are reacting to the circumstances or is that totally up to the…
In Incarnadine Press
Participants: sourflower, Michael S. Miller.


3/1/2006 inthisstyle: [Mortal Coil] What's in a Name?
One of the comments I got on the last Friday game was that the term for a character's base stats in Mortal Coil, capability, is difficult to use. It doesn't…
In Galileo Games
Participants: inthisstyle, Matt-M-McElroy, Valamir.


3/1/2006 14thWarrior: [Ghosthunters] Is my Premise viable?
Ghosthunters is my labor of love (or perhaps frustration :D ); I've been working on it for over a decade.  I've always wanted to do a game in homage to…
In First Thoughts
Participants: 14thWarrior, TonyLB, The_Tim.


3/1/2006 R de R: To think I knew him when...
Wow, I just came across Capes and the Forge after getting a word-of-mouth recommendation from someone at a MMORPG legal conference in Feb for something new that would "blow my…
In Muse of Fire Games
Participants: R de R, Zamiel, Andrew Morris, TonyLB.


3/1/2006 ErrathofKosh: Obstacles In the Actual Play Forum
It has been quite some time since I've visited the Forge, due to life events.  Suffice it to say, the wheel has swung around and I've started roleplaying and looking…
In Site Discussion
Participants: ErrathofKosh, Ron Edwards.


3/1/2006 Judaicdiablo: [Burning Sands] Incorporating the Propagana War Effectively
From the Burning Sands rules: “The Propaganda war is meant to supplement the situations played out in the game, not be the main focus.” One of the most engaging, but…
In Burning Wheel
Participants: Judaicdiablo, abzu, drozdal, Iskander.


3/2/2006 catmorbid: [Cybergod] ...Of Cybernetic "Theotechnological" Evolution
First, I'd like to say how educating it has been to stroll around glancing at the posts in this forum. It is a fine thing to see with my own…
In First Thoughts
Participants: catmorbid, joepub, Ramidel, Czar Fnord, TroyLovesRPG, dylank777, davidberg, contracycle, Oscar Evans, Everspinner, Dumirik, Ron Edwards.


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