Previous Topics 3/1/2006 Judaicdiablo: [Burning Sands] Incorporating the Propagana War Effectively From the Burning Sands rules:
“The Propaganda war is meant to supplement the situations played out in the game, not be the main focus.”
One of the most engaging, but… In Burning Wheel Participants: Judaicdiablo, abzu, drozdal, Iskander.
3/1/2006 ErrathofKosh: Obstacles In the Actual Play Forum It has been quite some time since I've visited the Forge, due to life events. Suffice it to say, the wheel has swung around and I've started roleplaying and looking… In Site Discussion Participants: ErrathofKosh, Ron Edwards.
3/1/2006 R de R: To think I knew him when... Wow, I just came across Capes and the Forge after getting a word-of-mouth recommendation from someone at a MMORPG legal conference in Feb for something new that would "blow my… In Muse of Fire Games Participants: R de R, Zamiel, Andrew Morris, TonyLB.
3/1/2006 14thWarrior: [Ghosthunters] Is my Premise viable? Ghosthunters is my labor of love (or perhaps frustration :D ); I've been working on it for over a decade. I've always wanted to do a game in homage to… In First Thoughts Participants: 14thWarrior, TonyLB, The_Tim.
3/1/2006 inthisstyle: [Mortal Coil] What's in a Name? One of the comments I got on the last Friday game was that the term for a character's base stats in Mortal Coil, capability, is difficult to use. It doesn't… In Galileo Games Participants: inthisstyle, Matt-M-McElroy, Valamir.
3/1/2006 sourflower: Player Card Usage What exactly can a player (hero) do when a card is played. Can the player narrarate how others are reacting to the circumstances or is that totally up to the… In Incarnadine Press Participants: sourflower, Michael S. Miller.
3/1/2006 Brendan: [DitV] King's Ward Second town in our Dogs-by-AIM game; the first (insanely long) one is written up in (DitV) Whitevein, via AIM. Quick summary: Steward is whoring out his unwilling wife to pay… In Actual Play Participants: Brendan, Meguey.
3/1/2006 Emily Care: love triumphant So, February was a special charity fundraising month at Black & Green Games. People totally stepped up, for the chocolate, the game & for the women it would benefit. This… In Black and Green Games Participants: Emily Care, Ben Lehman, Bryan Hansel.
3/1/2006 pells: [Avalanche] - Should prewritten scenarios be about the PCs ? I've already presented my theory and my desing here (see my signature for more information), but there seems to be some recurrent questions about my project, so I'd like to… In First Thoughts Participants: pells, Artanis, Sempiternity, Czar Fnord, Nogusielkt, Selene Tan, contracycle.
3/1/2006 rumble: Can you write a $60 review of the Dead of Night RPG? February's over, and no one has claimed the first $40 in review payouts.
For the month of March, I'm adding another $20 to the payout pool.
You could earn up… In Connections Participants: rumble.
3/1/2006 TroyLovesRPG: [Equilibrium] The War Between Order And Chaos Hello,
Here's a game I made up on the spur of the moment when the group couldn't decide what to play. That was 11 years ago and its been on… In First Thoughts Participants: TroyLovesRPG, DarkAsmodeous, anders_larsen, dylank777.
3/1/2006 Calithena: [Azureflame] Conflict Resolution & Imaginary Content So I gamed all weekend with my friend Del. There are a bunch of thoughts percolating but I want to focus on a particular scene: not the pivotal scene of… In Playtesting Participants: Calithena, Noon, heraclitusagain.
3/1/2006 Particle_Man: [Humor] Game Ninjae in the Vineyard [I wonder if this counts as a metagame?]
The players are each a Ninja sent to go from Gamer Group to Gamer Group, fixing whatever dysfunctions they find.
Here is… In lumpley games Participants: Particle_Man.
3/1/2006 Ben Lehman: [Anima Hunters] P19 + Fighting 1.) What is your game about?**
Anima Hunters is mostly single-token tactical RPG where you hunt down and kill exotic monsters with magical kung-fu.
1a.) Wait, do the monsters have… In First Thoughts Participants: Ben Lehman, nikola, dindenver, Filip Luszczyk, Sempiternity, xenopulse, Selene Tan.
3/1/2006 Judaicdiablo: How to highlight what DitV is really about Hello All,
I was speaking with John Harper and Philaros last night about a number of topics. One of them was about whether DitV was basically Narrativist or… In lumpley games Participants: Judaicdiablo, Brand_Robins, lumpley, agony, Frank T, Sydney Freedberg, John Harper.
3/1/2006 ijonchrist: For a friend... Hello again gang,
My friend posed this question and asked me to put it on this board for anyone to reply to:
Is it possible to have a special damage… In Adept Press Participants: ijonchrist, angelfromanotherpin, Ron Edwards, The_Tim.
2/28/2006 dindenver: [LoL] New Version available! Hi!
I simplified the combat system some and added a new step to character generation: Friends/Enemies.
Anyone care to take a look at it, tell me what you… In Indie Game Design Participants: dindenver.
2/28/2006 Clinton R. Nixon: [Steel Shadows] The Power 19 [b]Intro[/b]
So, hey, I'm posting about a game I'm designing on the Forge. I was talking with a friend recently, who pointed out I hadn't posted in Indie Game Design… In First Thoughts Participants: Clinton R. Nixon, Andrew Morris, Technocrat13, Bryan Hansel, Ben Lehman, jasonm, Troy_Costisick, dindenver, xenopulse, John Harper, Blake T. Deakin, Jack Aidley, Sydney Freedberg, rafial, Matt, CLawrence, CommonDialog, gains.
2/28/2006 David Hallett: [D+D-like system] Analysing play styles I've been playing in an adaptation of the Night Below campaign, with GM-written system that is probably best described as simulating Heroic Fantasy. The mechanics are quite different from D+D,… In Actual Play Participants: David Hallett, contracycle, John Burdick, Kesher, Tommi Brander, Anna B, Noon, Caldis, Mark Woodhouse.
2/28/2006 David Hallett: Where should people refine their understanding of the Big Model? If I have a question about my understanding of the Big Model, what should I do?
My guess is: come up with an example of Actual Play that illustrates my… In Site Discussion Participants: David Hallett, Ron Edwards, c.
<< more previous topics | | Subsequent Topics 3/2/2006 talesien: Artwork question Hey everyone. I am starting to do some research on artwork for Conquest! and I have a few ideas, but am not sure the best way to go. This game… In Publishing Participants: talesien, Julian, c, pells, Jack Aidley, daMoose_Neo, MatrixGamer, devilbunny, Czar Fnord, Bryan Hansel, Justin D. Jacobson, Joshua BishopRoby, Emmett, Lynn, btrc.
3/2/2006 Crackerjacker: HEIST: a simple little game in progress HEIST
What you need:
Three or more players. One player is the Ringleader. The rest of the players are the Crew.
The Hire: (IC RP) The Ringleader presents the heist… In First Thoughts Participants: Crackerjacker, Graham Walmsley.
3/2/2006 Lisa Padol: Duelling Imperatives Let me see if I can explain the confusion I have had with elements of Sorcerer. I've tried to explain before, in AP write ups and at Dreamation, but I… In Adept Press Participants: Lisa Padol, Eric J-D, Trevis Martin, joshua neff, Ron Edwards, Julian, The_Tim, Peter Nordstrand, Eero Tuovinen, Valamir.
3/2/2006 kirby1024: Playing the same character against themselves... I'm prepping to start facilitating a game of Capes, with at least one superhero concept all ready to go. That concept is a Cloning superhero, ie she makes dupicates of… In Muse of Fire Games Participants: kirby1024, Zamiel, TonyLB.
3/2/2006 Dregg: [Legends of Yesteryear] Opinions? In taking a break from the design of the new Pulp Era RPG, I have played around with some design ideas for a game based on the characters legend more… In First Thoughts Participants: Dregg.
3/2/2006 cmnash: [Sorcerer] Our first try Hi there. I have just got Sorcerer and am eager to try it out.
On Tuesday night, I presented it to our gaming group as part of a discussion about… In Adept Press Participants: cmnash, Ron Edwards, Eric J-D, bdcurd.
3/2/2006 Jason13: Ok I 've read my Sorcerer books and joined The Forge what comes next? Hi Everyone,
Please bear with me as this is my first post.
I have been roleplaying since the tender age of 11 in 1979, but I have only recently in… In Adept Press Participants: Jason13, Ron Edwards, Glendower, Miskatonic, Paka.
3/2/2006 Glendower: [D&D 3.5 Homebrew Setting] One shining moment 10 minutes of fun in a 3 hour game session, huh? I read about that in one of the articles, and I thought about it during a D&D game currently… In Actual Play Participants: Glendower, ffilz, Valamir, Noon, ironick, Rob Carriere, Jason13, Kintara, Jasper the Mimbo.
3/2/2006 Adam Biltcliffe: character drama versus passing judgement So I walked in on an interesting conversation between two of my Dogs players a while back in which one of them was saying that she'd rather maneuver to get… In lumpley games Participants: Adam Biltcliffe, Valamir, Vaxalon, jburneko, IMAGinES.
3/2/2006 ErrathofKosh: [Star Wars] Did the Plot Run Off? It's been quite some time, but the other night I started roleplaying again.
The evening began as a social gathering with two friends I've played with before and a friend… In Actual Play Participants: ErrathofKosh, Glendower, dindenver, droog, Miskatonic, Noon, TonyLB, Rob Carriere, contracycle, simon_hibbs.
3/2/2006 JSDiamond: All's quiet... version 3 I've smoothed the system down, doing the following:
::Using 3d4
::Condensing the modifiers to a range of +0 to +3
::Condensing the environments down to a range of 4 (down… In First Thoughts Participants: JSDiamond, TonyLB.
3/2/2006 Emily Care: BtI at IPR As of today, you can get Breaking the Ice from the good folks at Indie Press Revolution. They have a great selection of some of the best indie rpg titles… In Black and Green Games Participants: Emily Care, coffeestain, TonyLB, Victor Gijsbers, Nathan P., inthisstyle.
3/2/2006 Joshua BishopRoby: [Web of Shadows] Version 0.2 -- Address Resolution The second draft of Web of Shadows is available here. It is far more elaborated and expanded from its last incarnation.
Anyone feeling adventurous enough to playtest? This is very… In First Thoughts Participants: Joshua BishopRoby.
3/2/2006 chris_moore: [Nine Worlds] Want some story to go with that? I have a question about spending Urge points on other characters...do you just say, like the examples in the book, how you're spending those points, or does there have to… In Chimera Creative Participants: chris_moore, Vaxalon, Matt Snyder.
3/2/2006 JMendes: [Project Senate] Extended playtest report (and I do mean extended) Hello, all, :)
So, I have a mother of a playtest AP report to post for Project Senate. (Refer to the central design thread, if needed.)
Last Tuesday was mardi-gras… In Playtesting Participants: JMendes, Jonas Karlsson, Ramidel.
3/2/2006 JMendes: [Project Senate] Need help with providing color Hi, all, :)
I'm torn.
It has come to my attention that Project Senate has the potential to lack color.
So, I have two options: either provide for extensive play… In First Thoughts Participants: JMendes, TonyLB, Filip Luszczyk.
3/2/2006 JMendes: [Project Senate] Need help on going GMless Ahey, all, :)
In a recent playtest, one of the players suggested I turn Project Senate into a GMless design.
I'd like to ask you if you have any pointers… In First Thoughts Participants: JMendes, Troy_Costisick, Jason13, jasonm, TonyLB.
3/2/2006 TonyLB: [Misery Bubblegum] Some traditions are FUN! Hey! A Misery Bubblegum playtest where we actually got to finish a story-line and get through the evening with the rules pretty much working-as-roleplaying (if not working to the extent… In Playtesting Participants: TonyLB, Noon.
3/2/2006 Mason: [PTA] Deep Horizons-First Game Heya, I'm a relatively new poster around here and I have a story to tell about my first game of PTA ever. Due to time constraints it'll probably go quick… In Actual Play Participants: Mason, Paka, JMendes, Matt Wilson.
3/3/2006 HOT: [DitV]Where's the town with "Brother Jeffs and his Harem?" Over a year ago I got to play (up to now) my only game of Dogs (look here:http://www.indie-rpgs.com/forum/index.php?topic=14479.0 for the result). Before this years HolmCon, Matthijs had ordered some games… In lumpley games Participants: HOT, lumpley.
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