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From Day One


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3/3/2006 Jonas Karlsson: [OCHH] Third playtest – Noir with switching moral values
This Monday I ran the third playtest of my September Ronnies award winning (yay!) noir game One Can Have Her. I've talked about it once or twice before in Indie…
In Playtesting
Participants: Jonas Karlsson, JMendes, Valamir.


3/3/2006 Eric Bennett: [Mythos] A crossroads in design
Howdy there folks! Development of Mythos, my game of horror, character exploration, and shared creation of a horror setting. I know horror possibly isn't the best descriptor, since what the…
In First Thoughts
Participants: Eric Bennett, anders_larsen, Troy_Costisick.


3/3/2006 ocasta: Baycon UK
I'll be attending Baycon - a small convention held near Exeter in Devon (UK) - in April. Are any other readers of the Forge going to be there. I'd quite…
In Conventions
Participants: ocasta.


3/3/2006 Wormwood: [Revolutions] Questions, with 19
I'm hoping to get a playtest draft of this done before the Iron Game Chef competition, so I'm looking for some suggestions. Questions I'm looking for help to answer: A)…
In Endeavor
Participants: Wormwood, Troy_Costisick, contracycle.


3/3/2006 DanielT: [DitV] Another way of making up conflicts| what do you think?
Ok, first, I think I should introduce me a bit (not so much, don' worry) M'name is Daniel, im innocent 17 years and from the land of beer and brezels,…
In lumpley games
Participants: DanielT, Vaxalon.


3/3/2006 Filip Luszczyk: [Anima Hunters] Playtest
OK, I tested Anima Hunters a bit. As I see it, the system is: -cool and elegant. -fairly tactical (it could be more so, but I expect all the Kung…
In Playtesting
Participants: Filip Luszczyk, Ben Lehman, TonyLB.


3/3/2006 Roger: Ronnies Still Ongoing?
Is another round of Ronnies planned to start any time soon?  Just wondering. Cheers, Roger
In Endeavor
Participants: Roger, Joshua BishopRoby, Ron Edwards, Andy Kitkowski.


3/3/2006 TonyLB: [Misery Bubblegum] Stakes, but FAST
I established this Stakes-resolution system for Misery Bubblegum.  Then I Playtested it and found that the other bits of the system (which work in smaller, more manageable increments that build…
In Playtesting
Participants: TonyLB, Ben Lehman, TheCzech, Joshua BishopRoby, Warren.


3/3/2006 lumpley: Dogs at IPR
I've signed up with IPR! This is happy and exciting. lumpley games at IPR -Vincent
In lumpley games
Participants: lumpley, coffeestain, TonyLB, inthisstyle.


3/3/2006 Zamiel: Setting Conversion: Exalted (and Character Depiction Versus Description)
Continuing my series of blog posts which go into deep discussion of some of the Capes design issues I've sussed out and how they're applicable to different genres and settings,…
In Muse of Fire Games
Participants: Zamiel.


3/3/2006 HOT: [DitV]Where's the town with "Brother Jeffs and his Harem?"
Over a year ago I got to play (up to now) my only game of Dogs (look here:http://www.indie-rpgs.com/forum/index.php?topic=14479.0 for the result). Before this years HolmCon, Matthijs had ordered some games…
In lumpley games
Participants: HOT, lumpley.


3/2/2006 Mason: [PTA] Deep Horizons-First Game
Heya, I'm a relatively new poster around here and I have a story to tell about my first game of PTA ever.  Due to time constraints it'll probably go quick…
In Actual Play
Participants: Mason, Paka, JMendes, Matt Wilson.


3/2/2006 TonyLB: [Misery Bubblegum] Some traditions are FUN!
Hey!  A Misery Bubblegum playtest where we actually got to finish a story-line and get through the evening with the rules pretty much working-as-roleplaying (if not working to the extent…
In Playtesting
Participants: TonyLB, Noon.


3/2/2006 JMendes: [Project Senate] Need help on going GMless
Ahey, all, :) In a recent playtest, one of the players suggested I turn Project Senate into a GMless design. I'd like to ask you if you have any pointers…
In First Thoughts
Participants: JMendes, Troy_Costisick, Jason13, jasonm, TonyLB.


3/2/2006 JMendes: [Project Senate] Need help with providing color
Hi, all, :) I'm torn. It has come to my attention that Project Senate has the potential to lack color. So, I have two options: either provide for extensive play…
In First Thoughts
Participants: JMendes, TonyLB, Filip Luszczyk.


3/2/2006 JMendes: [Project Senate] Extended playtest report (and I do mean extended)
Hello, all, :) So, I have a mother of a playtest AP report to post for Project Senate. (Refer to the central design thread, if needed.) Last Tuesday was mardi-gras…
In Playtesting
Participants: JMendes, Jonas Karlsson, Ramidel.


3/2/2006 chris_moore: [Nine Worlds] Want some story to go with that?
I have a question about spending Urge points on other characters...do you just say, like the examples in the book, how you're spending those points, or does there have to…
In Chimera Creative
Participants: chris_moore, Vaxalon, Matt Snyder.


3/2/2006 Joshua BishopRoby: [Web of Shadows] Version 0.2 -- Address Resolution
The second draft of Web of Shadows is available here.  It is far more elaborated and expanded from its last incarnation. Anyone feeling adventurous enough to playtest?  This is very…
In First Thoughts
Participants: Joshua BishopRoby.


3/2/2006 Emily Care: BtI at IPR
As of today, you can get Breaking the Ice from the good folks at Indie Press Revolution.  They have a great selection of some of the best indie rpg titles…
In Black and Green Games
Participants: Emily Care, coffeestain, TonyLB, Victor Gijsbers, Nathan P., inthisstyle.


3/2/2006 JSDiamond: All's quiet... version 3
I've smoothed the system down, doing the following: ::Using 3d4 ::Condensing the modifiers to a range of  +0 to +3 ::Condensing the environments down to a range of 4 (down…
In First Thoughts
Participants: JSDiamond, TonyLB.


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Subsequent Topics

3/4/2006 Malcolm: [Conpulsion, Edinburgh] - Indie Games Track
Well, the Indie Games Track for the Conpulsion convention taking place in Edinburgh at the end of March is now fully organised, with 10 1 hour indie games running throughout…
In Conventions
Participants: Malcolm, Gregor Hutton, Matt, Dantai, Shevaun.


3/4/2006 Noon: [Rifts PBP] Risk stated quick smart
Just a quick post, to follow up this AP account: http://www.indie-rpgs.com/forum/index.php?topic=18758.0 I implemented Bill's (dunlaing) recommendation about formating. His design-fu is strong, as you'll see from the results below. Though…
In Actual Play
Participants: Noon, Rob Carriere.


3/4/2006 iain: Looking for Playtesters for a Gangster game
Hi guys I am looking for a group of playtesters to get in about 4-5 sessions of a game called 'Mob Justice' that I am developing for CGS. I had…
In Connections
Participants: iain.


3/5/2006 TonyLB: A Setting straight from TV
I just realized what show would work really well, recreated in Capes. Lost.
In Muse of Fire Games
Participants: TonyLB, Zamiel.


3/5/2006 DarkAsmodeous: [Lost to the Mists] Need input on quirks
Hello, my rpg Lost to the Mists is nearing the playtesting phase for the system, but we are a little hung up on quirks. LttM uses a dice pool/target number…
In First Thoughts
Participants: DarkAsmodeous, anders_larsen, TroyLovesRPG, TheineLD50, catmorbid, Czar Fnord.


3/5/2006 ytreza2: when ?
do someone know when moon design will publish 'imperial lunar handbook 2" and when do they will tell us the publications for 2006 ? thanks
In HeroQuest
Participants: ytreza2, Peter Nordstrand.


3/5/2006 KeithBVaughn: PDFs-Advice Needed
To the Group, It looks like I'm going to be selling some PDF's of my game at a local con next month. The problem is that I'm in new territory…
In Publishing
Participants: KeithBVaughn, TonyLB, Joshua BishopRoby, Docbrown, Andrew Morris, Nathan P., btrc.


3/5/2006 Emily Care: [shooting the moon] for the love of Captain Jack
Hello, Got to playtest Shooting the Moon this weekend.  It is the sequel to Breaking the Ice, and has been at a bit of a standstill for development since I've…
In Playtesting
Participants: Emily Care, Noon, jasonm, MatrixGamer, bluegargantua.


3/5/2006 Axiom: Looking for a smart way to mash a bunch of systems.
In my free time I like to dabble with building computer RPGs. and I am getting to the point where I want to build my own system instead of using…
In First Thoughts
Participants: Axiom, catmorbid, Ben Lehman.


3/5/2006 Arturo G.: [Polaris] Conflict flowchart for new players
Hi, folks! I have drawn a flowchart of the conflict key phrases, with colors, to help new people to understand how the conflict works. Perhaps someone may find it also…
In These Are Our Games
Participants: Arturo G., Selene Tan, Ben Lehman, Jeffrey Straszheim, Adam Biltcliffe, humis.


3/6/2006 heironymous: [1984 Prime] The Russians are Coming!
I recently ran a two-part session of Mischa Krilov’s 1984 Prime. An earlier edition of this game won the 2005 Game Chef competition, and the version we played was the…
In Playtesting
Participants: heironymous, Rossum, Scripty, shehee.


3/6/2006 heironymous: [Seven Leagues] Reviewers wanted
I'm hoping to have some honest, thorough reviews of Seven Leagues: http://malcontent.sourdust.com/7L/ I would like to send a complimentary copy of the game to anyone committed to posting a review…
In Connections
Participants: heironymous.


3/6/2006 ffilz: Does anyone have the scripting sheet download available?
I've read all about the loss of the old download area. It looks like the scripting sheet hasn't made it back up yet. Might there be some way for me…
In Burning Wheel
Participants: ffilz, rafial, Wolfen, Thor Olavsrud.


3/6/2006 Vaxalon: Banthas in the Vineyard, preparing for play
Our game group will be switching from vanilla Dogs to Banthas in the Vineyard in a few weeks, and I'd like to see what people have done, out there, to…
In lumpley games
Participants: Vaxalon, Danny_K, DanielT, dunlaing, Brendan, CCW, Transit, TheHappyAnarchist, nikola, Miskatonic.


3/6/2006 Sindyr: Thoughts and reactions, plus could use some help and advice
Some thoughts re: Capes Let me introduce myself: I am a GM of 25+ years, I own several hundred rpg books filling many shelves, I have designed (but never published)…
In Muse of Fire Games
Participants: Sindyr, Vaxalon, jburneko, Gaerik, Andrew Morris, Zamiel, TonyLB, Valamir, Hans.


3/6/2006 Sindyr: What comics codes and house rules do you always use?
Do any of you have any standard house rules or comic codes that you use in the majority of the Capes games you play or run?  Ones that you would…
In Muse of Fire Games
Participants: Sindyr, TonyLB, drnuncheon, Tuxboy, Hans.


3/6/2006 stefoid: confused about the scene process
Hi.  I whipped out the PTA book while my HeroQuest group was waiting for a late player to turn up so we could start.  I explained a bit about it…
In Dog Eared Designs
Participants: stefoid, Matt Wilson, Valamir.


3/7/2006 yogshog: Rules Questions From Another Source
Before I start, I have to say "very very good game." I haven't been this excited to run a new game since I first bought Nobilis. Okay, so these questions…
In Incarnadine Press
Participants: yogshog, Michael S. Miller, sourflower, enderbean.


3/7/2006 jasonm: [Drowning and Falling] The Power 19
OK, here's the Power 19 for Drowning and Falling, a ridiculous game I'm working on.  At this point it is in solid shape and just needs some playtesting and tweaking. …
In First Thoughts
Participants: jasonm, Troy_Costisick, anders_larsen.


3/7/2006 jasonm: [Drowning and Falling] Falling from Grace
Me, Remi, and Clinton playtested Drowning and Falling last night and it went very well.  D&F is a charity project I'm working on, and I'm super excited about it.  Power…
In Playtesting
Participants: jasonm, Andy Kitkowski, Emily Care, TonyLB.


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