The Forge Reference Project: Browse Threads

 

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From Day One


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4/15/2006 sean2099: [Divinity] How do you list things that are similar in nature?
Hi everyone, I am working on my game, which I am sure most of here are probably working on one of their own;)  I am currently working on powers...I have…
In First Thoughts
Participants: sean2099, TroyLovesRPG, dindenver.


4/15/2006 joepub: (Perfect -wt) Do you have the proper certifications to wear that waistcoat, sir?
I'm designing Perfect (working title), a game about oppression and dystopia set in the high society of Victorian England. For the first thoughts, check out: http://www.indie-rpgs.com/forum/index.php?topic=19466.0 This conversation is splitting…
In First Thoughts
Participants: joepub, Chad, TroyLovesRPG, dindenver.


4/15/2006 donbaloo: [TSoY] Second Attempt
Okay, same group as in my last AP post here, my wife Melani and a good friend, Paul.  We’re still trying to get the hang of conflict resolution and narrative…
In Actual Play
Participants: donbaloo, Gaerik, Noon, Artanis, demiurgeastaroth, rafial, John Harper, anders_larsen, Frank T, Thor Olavsrud, pedyo, epweissengruber.


4/14/2006 John Harper: [Nine Worlds] Forge Midwest
I finally got the chance to play Nine Worlds at Forge Midwest. Matt Snyder ran the session, with Paul Tevis, Paul Czege, Danielle, and myself as players. It was lots…
In Actual Play
Participants: John Harper, Matt Wilson.


4/14/2006 Matt-M-McElroy: No Brand Con (Wisconsin)
Hey folks, I'll be making my first appearance at an anime convention next weekend. No Brand Con in Eau Claire WI does have some gaming going on so we're in…
In Conventions
Participants: Matt-M-McElroy.


4/14/2006 Sindyr: Capes session #2 this Sunday!
We have an upcoming (Sunday) Capes session #2 with 4 of the 5 people (I think) who were in the first one. This is how I may introduce the session.…
In Muse of Fire Games
Participants: Sindyr, Matthew Glover, drnuncheon, TonyLB, Sydney Freedberg.


4/14/2006 Dev: [Sorceror Remix] Damned Harvard! New Rules at the Old School
Henri and I got together to try out the alternate Sorceror mechanics I'd been playing with. We've both gamed together a lot, and I played in a previous Sorceror camapign…
In Playtesting
Participants: Dev, Ron Edwards.


4/14/2006 Dev: [Sorceror Remix] Trying a single-die mechanic
I came up with an alternate mechanic for Sorceror the other day and posted about it at StoryGames; that evening I playtested it with a friend Henri, to great effect!…
In First Thoughts
Participants: Dev, Ron Edwards.


4/14/2006 Nathan P.: [Carry] Last Call for Playtesters!
Hiya, As of very soon, the "public" playtesting of Carry will be over, and I'll be communicating solely with those who have already played and given me feedback. This means…
In Connections
Participants: Nathan P..


4/14/2006 Tommi Brander: Sim flags
So, my game is about shaping worlds. I hope it has clear ways of communicating player interest. The easier one is a trait. Every player selects one trait. The player's…
In First Thoughts
Participants: Tommi Brander, Thunder_God, c, talysman, Ron Edwards, Dav.


4/14/2006 JeePee: What kind of dice...
Hello I Have a little question about Donjon. What kind of dice are used in this game? d20's ???
In CRN Games
Participants: JeePee, Zamiel, Michael S. Miller.


4/14/2006 Rain West: greetings
Hello People! *waves* Anyway...I'm from a dead RolePlaying community, and am in desperate need of a new, living one. I am an experianced game designer, in need of members to…
In First Thoughts
Participants: Rain West, Kesher, Ron Edwards.


4/14/2006 sean2099: [Divinity] What tools do you need in the 'toolkit?'
Hello everyone, I am working on an RPG where the players are Gods and Goddesses.  I am envisioning as a "design-focused" game.   One where the players have several possible settings…
In First Thoughts
Participants: sean2099, Graham Walmsley, Blankshield, Thunder_God, Tommi Brander, chris_moore, joepub.


4/13/2006 Thunder_God: [Slime Octopi and Coral] Design Direction; Is it Still an RPG?
So I've been thinking, all sorts of games are pushing the envelope, and keep pushing it. Some games seem like party games, some games resemble more of a way to…
In First Thoughts
Participants: Thunder_God, Filip Luszczyk, Wade Lahoda, TroyLovesRPG.


4/13/2006 demiurgeastaroth: [Stranger Things] Playtest
Me and two other players (Jim & Helen, husband & wife team) got together to play Stranger Things a few weeks ago, and the other thread on this game provoked…
In Playtesting
Participants: demiurgeastaroth, John Harper.


4/13/2006 donbaloo: Mandatory or required Secrets
Are these secrets free or does the player pay advances for them like any others?
In CRN Games
Participants: donbaloo, Clinton R. Nixon.


4/13/2006 lesbianvampyre: Name for Company
I'm trying to think of a name for my comic book and role-playing game publishing company and I could use some help. Which sounds better Parallel Universe Press, Parallel Universe…
In Publishing
Participants: lesbianvampyre, Ron Edwards, cpeterso, Sydney Freedberg, guildofblades, Thunder_God, Czar Fnord, Dav, LloydBrown, Jake Richmond, Tully305, Zahtevnik.


4/13/2006 Sindyr: Authentic TV season possible? How?
I have just read through the PDF, and have just received my hardcopy.  I need to read it at least another 3 to 5 times. That being said, one of…
In Dog Eared Designs
Participants: Sindyr, jburneko, John Harper, joshua neff, Matt Wilson, spikexander.


4/13/2006 matthijs: "We're only doing what the Faith says!"
This pattern is occurring in several of my Dogs games. I'm running a loose campaign, with a pool of 7 players; when I want to run a game, I send…
In lumpley games
Participants: matthijs, Vaxalon, TonyLB, Glendower, Julian, Wolfen, greyorm, Liminaut, Ben Lehman, lumpley, ivan23, Adam Dray.


4/13/2006 Clinton R. Nixon: ConCarolinas indie game track
I've secured an indie game track at ConCarolinas, a largeish sci-fi/gaming convention in Charlotte, NC on June 2 - 4. We've got some good games that are going to be…
In Conventions
Participants: Clinton R. Nixon, seawolf69.


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Subsequent Topics

4/15/2006 greyorm: [The Mountain Witch] At Forge Midwest
I should note right off that the game was not as fun for me as I had hoped it would be. I don't mean to say the game itself wasn't…
In Actual Play
Participants: greyorm, Jason L Blair, timfire.


4/15/2006 Melinglor: [PTA] Nightshade Alley-session 1.5
Nightshade Alley Session 1.5 Concept in brief: Trolls and Faeries and Bogies and Things that go Bump, are all real in a sort-of modern, sort-of Victorian, sort-of-London. Everyone knows they’re…
In Actual Play
Participants: Melinglor, Ron Edwards, Matt Wilson.


4/15/2006 Del: Rogue - Big market void for sci-fi?
Marketability question. Thick hardcover of a generic sci-fi rpg. Everything from planets new to space travel, "cyberpunk" developed planets, and galactic empires. Provided settings within the game line. Worth working…
In Publishing
Participants: Del, Blankshield, Biggles, Justin D. Jacobson, Joshua BishopRoby, b_bankhead, Emmett, nikola, Ron Edwards, Clay, btrc.


4/15/2006 Thunder_God: [Cranium Rats] Dice Economy, Refreshment and Sweet in the Middle
This is a sister-thread to this thread about Token Economy. The game is present from my signature, you can just click this link if you don't have the patience! I…
In First Thoughts
Participants: Thunder_God, Filip Luszczyk.


4/15/2006 Paka: Binding Rolls
Do the players know the outcome of the initial binding rolls? How exactly can binding rolls be re-rolled during play?  I've never done that and wonder how it works. 
In Adept Press
Participants: Paka, Ron Edwards, Peter Nordstrand.


4/15/2006 Noon: [System Sez Drill] Signals too weak
Bit dissapointed with the drills design and also surprised at how much I didn't follow the rules properly (there's probably a drill in that as well). I gave it a…
In Playtesting
Participants: Noon.


4/15/2006 Artanis: 30 minutes live on radio with audience input!
For those who understand french, you can listen to the 2h show here (Real Audio streaming). Basically what happened was this: as one of the organizers of Orc'Idée, a Swiss…
In Actual Play
Participants: Artanis, John Harper, Noon, xenopulse.


4/16/2006 J Tolson: [Twilight] Multiple Characters and Presentation
Hello everyone, Over the last week or so I have been trying to hammer out character sheets for my game and in doing so some potential problems have become more…
In First Thoughts
Participants: J Tolson, Filip Luszczyk, c, anders_larsen.


4/16/2006 MarktheAnimator: Publishing in Thailand
Hello, I've been away for quite a long time, but I just wanted to say hello again to everyone. My game, Fantasy Imperium is nearly ready for press. I just…
In Publishing
Participants: MarktheAnimator, Thunder_God, Bryan Hansel, MatrixGamer, Justin D. Jacobson, Joshua BishopRoby, guildofblades, Ron Edwards, jeremycoatney.


4/16/2006 epweissengruber: [Serpentine] IndieRPG Toronto Playtests a New Game
I have chosen to post here because I am not sure of the extent to which the designer of the game is actually prepared to lay out the game yet.…
In Playtesting
Participants: epweissengruber.


4/16/2006 REkz: Card vs Dice mechanic
Matt & PTA'ers, I just got my copy.  Hoorah!  Finished reading it in 3 days. Great book, seems like a great game.  I'm psyched to run it. I would've liked…
In Dog Eared Designs
Participants: REkz, BlackSheep, jasonm.


4/16/2006 Willow: On Editors Looking for Work?
I've been considering doing editing semi-professionally.  I found some useful threads here on the nature and general importance of editors, but nothing about how to get in touch with publishers. …
In Connections
Participants: Willow, Blankshield, Thunder_God.


4/16/2006 Nathan Herrold: Hey Mike...I'm not sure if you remember me, I'm not sure if that matters...
Hey,     My names Nathan, you and your wife played with me in Scott L's superhero game, yes, it was a while back.  I was the Gorillian...and I've played…
In Incarnadine Press
Participants: Nathan Herrold, Michael S. Miller.


4/16/2006 Nathan Herrold: On reading alot of these posts, it seems really complicated...
um Mike, Nate again.  Maybe this isn't the game for me.  The "war" and "uno" seeming influenced mechanic seems just as distracting from story as rolling dice, and with as…
In Incarnadine Press
Participants: Nathan Herrold, Kat Miller, Thor Olavsrud.


4/16/2006 mratomek: [Monster Rues] Farnswtoth is a dead man
Experimented with the custom scenario aspect of Monster Rules. It worked out greaat At first we were going to play a fantasy-based game of Monster, but decided to stick with…
In Playtesting
Participants: mratomek.


4/16/2006 Chad: [Henbane] play test
OK we had our first full group play-test of Henbane last night, and I can honestly say, it was a lot of fun.  It was disturbing and hilarious all at…
In Playtesting
Participants: Chad, Ron Edwards, Dantai.


4/16/2006 Frank T: Less Points of Contact for me, thanks
Once again, I owe a big Thank You to Ralph Mazza who, this time quite unintentionally, triggered an important realization for me. He did so by asking the seemingly harmless…
In Actual Play
Participants: Frank T, Clinton R. Nixon, Ron Edwards, rafial, coffeestain, Melinglor, Noon, Silmenume, donbaloo, Paka.


4/16/2006 Sindyr: More questions coming from actual play...
1) In what order are conflicts resolved?  Say there are 4 conflicts on the table, and at the end of the page, 3 can be resolved.  How do you determine…
In Muse of Fire Games
Participants: Sindyr, TonyLB, Hans.


4/16/2006 Clinton R. Nixon: [AG&G] The Wyrm and the Witch
We played Vincent's newest game, Art, Grace, and Guts at our monthly local roleplayers' meetup today, and it was plenty fun. The game, if you haven't seen it, is predicated…
In Playtesting
Participants: Clinton R. Nixon, jasonm, lumpley, Marhault.


4/17/2006 Jeremiah Lahnum: [DitV] East Absalom
This is my first attempt at creating a town.  I've just read the book and will be attempting to run this town at a gaming convention next week.  I'd appreciate…
In lumpley games
Participants: Jeremiah Lahnum, Rughat, Lagnath.


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