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From Day One


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4/30/2002 Mike Holmes: Mike's Standard Rant #3: Combat Systems
I post this here because I wanted to link to it from another discussion: http://indie-rpgs.com/forum/viewtopic.php?p=19344#19344 I didn't want to derail that thread. Besides, I feel like bomb throwing today, and…
In RPG Theory
Participants: Mike Holmes, J B Bell, joshua neff, Ron Edwards, GreatWolf, xiombarg, Fabrice G., Bankuei, joe_llama, Le Joueur, Bailey.


4/30/2002 joshua neff: epic sorcery (long & rambling)
I was in Borders the other day, & I found myself, as I often do, flipping through the Doctor Who novels. Doctor Who is one of my all-time favorite shows,…
In Adept Press
Participants: joshua neff, Uncle Dark, Paul Czege, Bailywolf, Clay, sdemory.


4/29/2002 Rattlehead: TROS Software?
Hi! Let me start by saying that I only recently purchased The Riddle of Steel. My initial impression is that this is a Great Game! Great job Mr. Norwood! I've…
In The Riddle of Steel
Participants: Rattlehead, Jake Norwood, Wolfen, Syphon, Brian Leybourne, Mokkurkalfe, Lyrax, Brand_Robins, contracycle.


4/29/2002 jburneko: Inspectres - Starting Interview Question
Hello, I have some questions about the purpose of the starting interview. Now, from what I can tell the starting interview is NOT the same thing as the initial approach…
In Memento-Mori Theatricks
Participants: jburneko, mahoux, joshua neff, Ron Edwards, Jared A. Sorensen.


4/29/2002 Nathan: Initiative - No This Time It's A GAME!
Hi again, I am about to leave town, so I better post this. Initiative: A Game Controlled By Those Who Are the Most Speedy Game concept: a multi-genre system…
In Indie Game Design
Participants: Nathan.


4/29/2002 Nathan: You Are A Maggot-Infested Sewer Goat! (Initiative?)
Hoping beyond hopes that my topic thread is not force-changed by Clinton R. Nixon (aka ForumGod), I have a colorful strange idea for initiative in EAK. Right now, you see,…
In Indie Game Design
Participants: Nathan, Ron Edwards, Laurel, Walt Freitag, Paul Czege, Matt Gwinn, contracycle, Bob McNamee.


4/29/2002 Laurel: Validating Conflicts
This is a branch off "Not Functionally Equivalent..." based on Paul's last post. I'm beginning to really see and appreciate where Paul is coming from, regarding deprotagonization. I'm going to…
In RPG Theory
Participants: Laurel, Ron Edwards, Le Joueur, Wolfen, Paul Czege, Bankuei, contracycle, Walt Freitag.


4/29/2002 xiombarg: Profiling Day Job
Okay, inspired by the "profiling" thread, I'm kinda curious about something. What are people's day jobs around here? And how does that relate to your gaming? As much as we…
In Actual Play
Participants: xiombarg, Zak Arntson, joshua neff, Matt Snyder, Ron Edwards, Buddha Nature, Valamir, jburneko, Clay, unodiablo, Gordon C. Landis, Laurel, Blake Hutchins, Russell Hoyle, Wolfen, wyrdlyng, Tim Denee, Balbinus, AndyGuest, Mytholder, rafael, contracycle, Matt Gwinn, Bob McNamee, Mike Holmes, Jason L Blair, Emily_Dresner, Paul Czege, Joe Murphy (Broin), J B Bell, Fabrice G., Bailey, Walt Freitag, gentrification.


4/29/2002 Jake Norwood: Supplement: Bestiary Plus
We're just starting up with a Bestiary and Seneschal's rescource book. We want to include NPCs, Beasts, and even some sample floorplans, etc. Instead of going for "quantity" ala D&D…
In The Riddle of Steel
Participants: Jake Norwood, Valamir, Wolfen, Ron Edwards, Rattlehead, Thalaxis, Nick Pagnucco, Brian Leybourne, contracycle.


4/29/2002 Ian Cooper: British vs. West Coast play of Runequest
Hi Ron, I am curious to uncover more behind your assertion in a couple of posts that British Runequest play became 'a wargame' and differed from West Coast play which…
In HeroQuest
Participants: Ian Cooper, Ron Edwards, Ace, simon_hibbs.


4/29/2002 Fabrice G.: Broken link in the Articles section (?)
Hi Clinton, the link to your article: "Publishing Your Web-Based Indie Game for Under $100 " seems to be broken (404 error). Fabrice.
In Site Discussion
Participants: Fabrice G., Wolfen.


4/29/2002 Michael S. Miller: They called me mad at the university!
Did you ever have an idea that was meant for someone else's brain? Y'know, the Muse got too tired to complete the delivery to the right person, and just dropped…
In Indie Game Design
Participants: Michael S. Miller, rafael, Ferry Bazelmans, Ron Edwards, Matt, Mike Holmes.


4/29/2002 Ferry Bazelmans: Unknown Armies character creation session
A few weeks ago I stumbled upon a few people (let's just name them, it's easier that way - Robin, Robert and Roy) who were looking to start a new…
In Actual Play
Participants: Ferry Bazelmans, Ron Edwards, Mike Holmes.


4/28/2002 Le Joueur: Should I Make This as an Announcement?
I've put up a number of new things down in the Scattershot forum that I would like help 'working through.' All are invited to participate in the development of our…
In Indie Game Design
Participants: Le Joueur, Ron Edwards.


4/28/2002 Le Joueur: Emergent Techniques: Sine Qua Non
Once upon a time, I might have tried to parse these techniques on something like a weekly basis, but due to the 'rough cut' nature of what I am now…
In Scattershot
Participants: Le Joueur, Joe Murphy (Broin), Mike Holmes.


4/28/2002 Bailywolf: Managing Need as GM
As a GM, how do you handle a demon's Need during play? Ron has already well covered the off-screen-on-screen issue ("But I'm sure I would have fed Burdox his live…
In Adept Press
Participants: Bailywolf, joshua neff, Ron Edwards, Jared A. Sorensen.


4/28/2002 Wolfen: Question about site lag
I had, for pretty much the entirety of the 27th, a problem accessing the Forge website. From early morning (after gaming but before bed) on until late night, I kept…
In Site Discussion
Participants: Wolfen, Walt Freitag, Russell Hoyle, Clinton R. Nixon.


4/28/2002 Le Joueur: Down with Just a Few SMACS
[i]Originally, I wanted to really impress everyone with a mini-shot of Scattershot, but heck, I just can't bring myself to finish this. So, in keeping with the new 'rough cut'…
In Scattershot
Participants: Le Joueur.


4/28/2002 Le Joueur: Scattershot Undergoes a 'Transition' of Its Own.
This comes as something of a sad announcement for me. I've decided to scrap the 'for print' design specification for Scattershot. Being a 'serious' or 'professional' game designer has been…
In Scattershot
Participants: Le Joueur, Joe Murphy (Broin), Gordon C. Landis, Ron Edwards.


4/27/2002 Ron Edwards: Stores and sales - what helps and what doesn't
Hi there, A couple of unpleasant anecdotes have surfaced in this thread in the Sorcerer forum. I am seeing a very marked dichotomy across stores in terms of Sorcerer, one…
In Publishing
Participants: Ron Edwards, J B Bell, Matt Gwinn, Le Joueur, Clay, JSDiamond.


<< more previous topics

 

Subsequent Topics

4/30/2002 xiombarg: From the Vaults: SOPLARP
Okay, here's a really old design of mine: http://www.io.com/~xiombarg/SOPLARP.html The idea here was to create a LARP system that was simple enough to fit on one page, yet capable of…
In Indie Game Design
Participants: xiombarg, Mike Holmes, Nathan, Walt Freitag, Buddha Nature.


4/30/2002 Zak Arntson: Indie Gaming Monday - InSpectres
Well, I had Clinton and my two brothers over for Monday Night Indie Gaming. We started with Munchkin (slow starting game, but wound up pretty awesome by the end. I…
In Actual Play
Participants: Zak Arntson, Ron Edwards, joshua neff, Paul Czege, Jared A. Sorensen, Joe Murphy (Broin), Walt Freitag, Mike Holmes.


4/30/2002 The_Fey: Spells, spells and more spells
Hi guys. I'm Dave, the crazy guy writing Sorcery and the Fey. I'd love to hear any suggestions that you guys have for spells, and if you want to post…
In The Riddle of Steel
Participants: The_Fey, Ron Edwards, Wolfen.


4/30/2002 jburneko: What Do You Think of the 'Living' Campaign Idea?
In another thread Joshua Neff wrote this: It seems to me that the best RPGs will do this--give you the tools (the "instruments", if you will--heh heh) to make…
In RPG Theory
Participants: jburneko, joshua neff, J B Bell, Buddha Nature, Mike Holmes, Ron Edwards, Gordon C. Landis, Jack Spencer Jr, Reimer Behrends.


4/30/2002 Bailywolf: Overt Sorcery
Most implementations of Sorcerer share the common element of secrecy. Whether by hook or by crook, sorcery, demons, and sorcerers do their thing in secret. Even the nature of the…
In Adept Press
Participants: Bailywolf, Joe Murphy (Broin).


4/30/2002 Matt Snyder: Electronic publishing redux
After many late hours, I finally finished laying out Cartoon Action Hour and it's now available as a PDF download{/url] for $10. The PDF is thick by most standards…
In Publishing
Participants: Matt Snyder, Nathan, Ron Edwards, Mytholder, Cynthia Celeste Miller, Michael Hopcroft.


5/1/2002 Matt Steflik: Beer and Pretzels RPG (literally)
Hey there - Still messing about with Cola Wars, but a comment at the tail end of the CW thread regarding an "RPG drinking game" got me thinking. This is…
In Indie Game Design
Participants: Matt Steflik.


5/1/2002 Ron Edwards: Badges and badge costs
Well, they upped the price of a booth badge on us, from $45 to $60 (a very significant raise, the fuckers). So, my suggestion is that we keep the cost…
In GenCon Planning and Organization
Participants: Ron Edwards, Clinton R. Nixon, Jason L Blair.


5/1/2002 Ron Edwards: Further customized and diverse combat rules - Just Say No
Hi folks, The "Playing The Riddle of Steel (a little)" thread has split topics a few times, so I'll start a new thread from one of them. Speaking as both…
In The Riddle of Steel
Participants: Ron Edwards, Ace, Bankuei, Wolfen, Rattlehead, Nick Pagnucco.


5/1/2002 sdemory: ANNOUNCEMENT: Arise and walk
Not exactly sure where this should go, so I'll rest assured that Mr. Nixon will eliminate it before it's too much of a hassle. Thanks to the efforts of the…
In Publishing
Participants: sdemory, Ron Edwards, greyorm.


5/1/2002 sdemory: Tip of the dust-caked top hat to Jared
I'm putting this up a few places, just to make sure that the word gets out. I'm an imprint title, baby! Thanks to the efforts of the lovely and talented…
In Memento-Mori Theatricks
Participants: sdemory.


5/1/2002 Jaif: Cohesive Groups w/spiritual attributes
Probably nothing new, but... I'm sure we've all either done it or seen it: the GM gives the Player's Guide to the group and says "make you characters", then he…
In The Riddle of Steel
Participants: Jaif, Ron Edwards, Bankuei, Wolfen.


5/1/2002 Jaif: The psychology of combat
My pet peave for a long time is that no game, anywhere, deals with the psychology of combat. For example, during WWII a study was done on soldiers in combat:…
In The Riddle of Steel
Participants: Jaif, Ron Edwards, Jake Norwood, Bankuei, Le Joueur, Wolfen, Valamir, Ace, Brian Leybourne, Mokkurkalfe, contracycle, Shadow, Lyrax, Atomic Requiem.


5/1/2002 joe_llama: Do you believe everything they tell you?
Greetings Forgefolk, In the spirit of Mike's rant, I've decided to start a new thread concerning similar issues. So my question is: What other assumptions, presumptions, prejudices, and self-applied brainwashing…
In RPG Theory
Participants: joe_llama, Ron Edwards, Jared A. Sorensen, Walt Freitag, Bankuei, Balbinus, Mike Holmes, Gordon C. Landis, Paganini, Jack Spencer Jr, Ace, Joe Murphy (Broin), Valamir, joshua neff, Knight.


5/1/2002 joshua neff: demon cops!
As a reference for "The True History of the Planets", I bought Demon Cops. I wanted to see Ron's "anime Sorcerer", as a comparison & inspiration for my own "Sorcery…
In Adept Press
Participants: joshua neff, Jared A. Sorensen, Ron Edwards, Bailywolf, Valamir.


5/1/2002 xiombarg: Profiling: Real Life
Okay, more and more people on the "Profiling: Day Jobs" thread are saying their job has little effect on their gaming. Since "what you do" seems real important to a…
In Actual Play
Participants: xiombarg, Ron Edwards, Mike Holmes, Jared A. Sorensen, Gordon C. Landis, Blake Hutchins.


5/1/2002 Ayrizale: Motivational Events and GMs Leading the Story
Hello, I've been thinking about some things recently and I wanted to get some other opinions and points of view about something. I have been considering the Gamemaster's job of…
In Actual Play
Participants: Ayrizale, Paul Czege, jburneko, Mike Holmes, Daredevil, Le Joueur, Fabrice G..


5/1/2002 Le Joueur: Emergent Techniques: Genre Expectations
Okay, next Emergent Technique time! This time let's visit the Genre Expectations concepts. Previously I briefly covered the idea, here and referred to it, here, but I haven't really gone…
In Scattershot
Participants: Le Joueur, Walt Freitag, Paul Czege.


5/1/2002 Ace: The future of Riddle of Steel. What do you all want
Right now it looks like Jake has enough on his hand to keep him busy for the next year or so. However if TROS catches on (and it has a…
In The Riddle of Steel
Participants: Ace, Jake Norwood, Nick Pagnucco, Bankuei, Rattlehead, Wolfen, Jaif.


5/1/2002 Matt Gwinn: Getting Down to "Business"
Well, as Gencon approaches and I prepare to send Kayfabe to press I thought I should clear up a few things before I end up screwing myself. At what point…
In Publishing
Participants: Matt Gwinn, Jared A. Sorensen, Gordon C. Landis, Clay, Seth L. Blumberg.


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