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From Day One


Previous Topics

6/29/2006 Miedvied: [TSoY] Fanboy Mouth-foam Coolness
I can't really post up an elaborate actual play, because so much of it has totally blurred. I'll try to add high points later, if I can. Anyway, we (I…
In CRN Games
Participants: Miedvied.


6/29/2006 Naarsael: Gears and portals (need more ideas)
I've been working for sometime now on a gearpunk High Fantasy setting for Risus the anything rpg and i seem to be stuck ... I need a new view point…
In First Thoughts
Participants: Naarsael, ghashsnaga.


6/29/2006 Caesar_X: [Noir] Accumulated Guilt and The Downfall
"Shared guilt is often the only common bond amongst noir characters" (from this essay on the elements of noir): http://www.crimeculture.com/Contents/Film%20Noir.html I read the above quote again today and remembered a…
In First Thoughts
Participants: Caesar_X, Zathreyel, oreso.


6/28/2006 thwaak: Narrativist CharGen with Gamist Mechanics Behind it?
Hello All, It was inevitable that visiting here looking for indie games would inspire me to try creating my own. I started brainstorming ideas and came up with one I…
In First Thoughts
Participants: thwaak, northerain, Certified, ODDin, zmobie, Blankshield, Artanis, Paul Czege, Jixxala, wheloc, Incendiary.


6/28/2006 hix: Are Trollbabe's revised rules online anywhere?
Hey Ron, I've seen various threads over the last year where you explain the change to how magic, fighting and social are calculated. Are there any other rule changes a…
In Adept Press
Participants: hix, Ron Edwards.


6/28/2006 Zach Walton: [Sudden Light] "Yes, but..."
Today, more reflections from my improv. class and some game mechanics for Sudden Light inspired by them.  As a side note, I'm quite amazed at the extent to which running…
In First Thoughts
Participants: Zach Walton, iain.


6/28/2006 ODDin: Certain Ideas for a Simulationist's Heaven
For some time now I've been brooding over an RPG system (called Ur, which is an acronym for Ultimate RPG - rather pretentious, I know, but Ur is just too…
In First Thoughts
Participants: ODDin, Roger, Threlicus, Rothe, Adam Dray, greyorm.


6/28/2006 xjermx: [TSOY] using magic systems together
Okay, I promise I'll stop opening threads.  Thanks for everybody's patience in answering my many and assorted questions. My inquisitive player dreams of his Zu magician as being able to…
In CRN Games
Participants: xjermx, shadowcourt, zmook, Eero Tuovinen, Clinton R. Nixon.


6/28/2006 xjermx: [TSOY] Using abilities together
Using abilities together (specifically, outside of BDtP) A player of mine and I began debating the finer points of using two abilities together during a complex conflict resolution, and I…
In CRN Games
Participants: xjermx, r_donato.


6/28/2006 iain: [What a Shambles!] Points mean Prizes
Hello again folks, 'What a Shambles!' comes on apace and is almost ready for playtesting, anyone interested?. However I am stuck on one element of the game. I want the…
In First Thoughts
Participants: iain, Adam Dray, Zach.


6/28/2006 xjermx: [TSOY] weapons and armor, applied to magic
A player posed the following question to me: "Would it be posible to have a weapon/aparatus that assists in magic? Perhaps a sort of amplifier? I was thinking of a…
In CRN Games
Participants: xjermx, shadowcourt, zmook.


6/28/2006 TonyLB: Tactic: Building Momentum
So I was walking along and I realized a tactic I should be using ... like ... all the time.  You'd think I'd have figured this all out by now,…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, TheCzech.


6/28/2006 contracycle: Women lead rush to mobile gaming
[quote][b]Women lead rush to mobile gaming[/b] The casual nature of mobile games appeals to women.  Women players are responsible for two-thirds of the sales of mobile phone games, a US…
In Publishing
Participants: contracycle.


6/28/2006 Dev: [Agora] Examing an problematic playtest
Over on SG, Caledonian described an unsuccesful play of Agora, and I thought it would be worth re-examining some of the suggestions in that thread, and offer my thoughts. *…
In Playtesting
Participants: Dev, Joshua BishopRoby.


6/28/2006 Darcy Burgess: [DitV] -- Rebuilding towns & breaking Metaphysical rules
So, a couple of nice people showed me the light about why my first Dogs town, Prudence Gulch really didn't grab us. They did it by suggesting specific ways of…
In lumpley games
Participants: Darcy Burgess, Vaxalon, lumpley, Call Me Curly.


6/28/2006 TS: Grey Ranks
He, can you tell me author game about Grey Ranks (Jason Morningstar) is Pole? I think about translate it for polish but maybe author wrote original in Polish?
In Bully Pulpit Games
Participants: TS, jasonm.


6/27/2006 jasonm: Horizontal format books
I know printers don't care which edge they bind on, making horizontal layout books possible - but are they a good idea? I'm specifically thinking about a digest-sized book perfect…
In Publishing
Participants: jasonm, jrs, Czar Fnord, pells, MatrixGamer, Eero Tuovinen, amicitia, Editor Drew, nikola.


6/27/2006 Gasten: Donjon-game on IRC?
Hi! I've read the rules now quiet some time and now I think I know 'em, so I want to try 'em out. The only problem is that I don't…
In Connections
Participants: Gasten.


6/27/2006 jasonm: The Roach at Origins
Hey all, if you happen to be going to Origins, see if you can horn in on one of the Shab-al-Hiri Roach sessions being run by Technocrat13 and UrbanPagan, the…
In Bully Pulpit Games
Participants: jasonm.


6/27/2006 IMAGinES: [TSoY] Timing of Pool Dice
Hi, folks. With any luck, I'll be running my first Shadow of Yesterday game for a couple of friends in a couple of weeks, so I've been poring over the…
In CRN Games
Participants: IMAGinES, Clinton R. Nixon, Threlicus, r_donato, zmook.


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Subsequent Topics

6/29/2006 Ron Edwards: [D&D 3.0/3.5] At long last, a dungeon
Here are the previous threads' links: The kid two houses down Skill combat and blood drinking Spells and swords: fight! Undead, real…
In Actual Play
Participants: Ron Edwards, kalyptein, Ben Lehman, r_donato, Melinglor, Precious Villain, James_Nostack, rafial, Roger, greyorm, Paul T, Mark Woodhouse, zmook.


6/29/2006 Incendiary: D6 system, fair / fun for players? Also, background.
Firstly: hi everyone. I am a lapsed RPGer (MERP, WFRP, Paranoia) who has been guided here when I presented some RPGing friends of mine with some random material I was…
In First Thoughts
Participants: Incendiary, jasonm, joepub, cydmab, daMoose_Neo, Alex Johnson, billvolk, apeiron.


6/29/2006 dunlaing: Tactic: Use for low level Inspirations
I used to think Inspirations below 3 were utterly useless. Then I had way too much debt, a conflict I was likely to win that I wanted a lot of…
In Muse of Fire Games
Participants: dunlaing, Vaxalon, Threlicus, Hans, Sindyr, TheCzech, TonyLB.


6/29/2006 c: Box Sets
I tried doing some searching for previous threads and didn't find anything that answered my questions, so.... What do we know about box sets? In my experience there are typically…
In Publishing
Participants: c, abzu, jasonm.


6/29/2006 TonyLB: Feedback: New info card
A year ago, for DexCon, I got myself together sufficietly to put together a tri-fold pamphlet of information for people about Capes.  Printed a hundred on my home laser printer,…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, Gaerik, Hans, TheCzech, Thunder_God, dunlaing, Sydney Freedberg, Andrew Morris, Sindyr.


6/30/2006 Naarsael: I Need writing and inspirational insight!!! Also need Art!!!
((Ok now i'm cross posting this here cause maybe i'm going to have more response...)) I've been working for sometime now on a Gearpunk High Fantasy setting for Risus the…
In Connections
Participants: Naarsael, scipio, racingspoons.


6/30/2006 abjourne: Basic mechanics complete, play tested, needs feed back?
Hey all, I used to play D&D, but hated the simple mechanics, so I figeted with the rules. Then I read an article by Gygax that said,"If your unhappy with…
In Connections
Participants: abjourne, Jasper.


6/30/2006 Emily Care: [Shooting the Moon] playtesters wanted
Hey there, The sequel game to Breaking the Ice is coming together.  Breaking the Ice was the first in a trio of games about love, romance and crazy stuff like…
In Connections
Participants: Emily Care.


6/30/2006 Revolution: My new (very rough) game idea
So, I'm working on an RPG. I hope that much should be obvious. Basically, I want to have something with a fantastical feeling that seems realistic. I'll admit that I'm…
In First Thoughts
Participants: Revolution, Incendiary, ODDin, daMoose_Neo, Caldis, Noon, Ron Edwards, Call Me Curly.


6/30/2006 Angaros: Bandwidth limit exceeded on bw.org
How long will the downtime last? Can we help out in some way? I need my fix! /Jocke.
In Burning Wheel
Participants: Angaros, Anders, Thor Olavsrud.


6/30/2006 droog: [HQ] Dark Ages - The storm gathers
Tonight we played the third session of our Dark Ages HQ game, and I realised that I'm just starting to get a good handle on what I'm actually doing. There…
In Actual Play
Participants: droog, sebastianz, beingfrank.


6/30/2006 Editor Drew: Intellecutal rights to product, ancillaries, future editions
One of the other posters in a closed thread mentioned that he had been approached by a publishing company and offered a percentage of the revenue generated from the sales…
In Publishing
Participants: Editor Drew, lumpley, Joshua BishopRoby.


6/30/2006 jasonm: [Grey Ranks] Situation Generators
Grey Ranks will include some AG&G-style situation generators, and I've put my first pass up for folks to look at and comment on.  The idea is that at the beginning…
In Bully Pulpit Games
Participants: jasonm.


7/1/2006 Gaerik: [TSOY] The very first session
Last night, I got together with 3 friends and played The Shadow of Yesterday for the first time.  Overall things went very well and there were a few questions that…
In Actual Play
Participants: Gaerik, TonyLB, Doyce, zmook.


7/1/2006 Gaerik: Actual Play Post
I put an Actual Play post up on the Forge General Forums.  I didn't want to recreate the whole thing here but I did want to direct some attention to…
In CRN Games
Participants: Gaerik.


7/1/2006 zmook: [TSoY] Ability Check Stakes and Harm outside of Combat
There was a thread on this a while ago, but some questions never got resolved. http://www.indie-rpgs.com/forum/index.php?topic=18188.0 (1) The rules say that BDTP is "the only way to permanently injure or…
In CRN Games
Participants: zmook, Eero Tuovinen, Doyce, Miedvied, Tancred, Gaerik, Clinton R. Nixon, RedPissLegion.


7/2/2006 sean2099: [Divinity] Testing a mechanic
Hi all, I am asking about this particular mechanic because it is the first one being testing in the PBP I am running.  To make a long post a bit…
In First Thoughts
Participants: sean2099, btrc, matthijs.


7/2/2006 jasonm: Vineyard Cinema: The Proposition
Holy crap, I saw The Proposition last night and I must urge all y'all to do likewise.  It's set in late Victorian Australia, 1880-1890, and focuses on a three-way conflict…
In lumpley games
Participants: jasonm.


7/2/2006 Gugliandalf: [DitV] Rules about ceremony
After four session of GMing dogs, I realized a mistake: ceremonial dice. I used to have players roll them during sees or raises, just like bringing a trait or a…
In lumpley games
Participants: Gugliandalf, greyorm, lumpley, Eliarhiman6, Gaerik.


7/2/2006 Warren: Timing of Relationship dice
Answering the question posted on an old thread, as it's considered poor form to post to old threads: a) You can see it…
In lumpley games
Participants: Warren, lumpley, Gugliandalf.


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