Previous Topics 6/26/2006 zmook: [TSoY] Bruised and Bloodied The rules say:
You'll see that one to three harm is bruised. This means on your very next ability check, you'll have a penalty die. These add up - if… In CRN Games Participants: zmook, Clinton R. Nixon.
6/25/2006 zmook: [TSoY] Proposed rules for sorcery [quote]In the midst of the table an alembic was working. The lamp's flame -- deep blue, this one -- kept a-boil in the large crystal cucurbit a dark, viscid fluid… In CRN Games Participants: zmook, Doyce, Eero Tuovinen.
6/24/2006 zmook: [TSoY] Secret of Imbuement The Secret of Imbuement says:
Turn an item into a weapon or armor, using the rules found in the Resolution chapter. You can add one weapon or armor rating to… In CRN Games Participants: zmook, Eero Tuovinen, JMendes, Clinton R. Nixon, shadowcourt, Miedvied.
6/15/2006 zmook: [AG&G] Cooking for Leviticus Well, we just tried our second session of the game that was called AG&G (currently officially nameless). First session is here: http://www.indie-rpgs.com/forum/index.php?topic=20027.0
A's character John Cooper was at the top… In Playtesting Participants: zmook, lumpley, cpeterso, Valamir, Dean Chung, Roger.
6/7/2006 zmook: [AG&G] Treasure-hunter vs Bureaucrat vs Head I posted a playtest of AG&G to Actual Play, but didn't get any comment. Should I have posted it here, instead?
http://www.indie-rpgs.com/forum/index.php?topic=20027.0#msg209585 In lumpley games Participants: zmook, lumpley.
6/5/2006 zmook: [AG&G] Novices at narrativism So it's been more than a year since I've actually managed to play in a role-playing game. The problem hasn't been lack of interest so much as lack of time… In Playtesting Participants: zmook, Mike Holmes, charles ferguson, lumpley.
2/17/2004 zmook: The Role-Playing Bonus Dice that Ate Manhattan; and more So, I am gearing up to run my actual first session of Sorcerer tonight (we did character creation last week, mostly).
Of course, I have questions.
First, reading about the… In Adept Press Participants: zmook, Ron Edwards, Valamir, Mike Holmes.
1/28/2004 zmook: player authority So, Sorcerer is reputed to be a game that gives players unaccustomed power to create the story of the game. And yet, there is remarkably little in the rules on… In Adept Press Participants: zmook, Ron Edwards, jburneko, Christopher Kubasik, Valamir, joshua neff, Silmenume.
1/28/2004 zmook: Miami Vice onesheet I have the following as a draft of a one-sheet for the game I'm trying to put together. I'd welcome any feedback. The setting is in a lot of ways… In Adept Press Participants: zmook, Ron Edwards.
1/20/2004 zmook: Humanity checks Okay, so Humanity checks seemed straightforward enough when I first read them, but then I started thinking about how to administer them. The rules say: GMs can also decree Humanity… In Adept Press Participants: zmook, Ron Edwards, hardcoremoose, Fabrice G., Mike Holmes, Bankuei, Michael S. Miller, Valamir, Gordon C. Landis, djarb, joshua neff.
1/11/2004 zmook: A Boost question [quote="Ron Edwards"]All of the above leads most people in my games to request Boosts [i]before[/i] the "everyone goes for their guns" moment, so as to enjoy the benefit of the… In Adept Press Participants: zmook, Ron Edwards.
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