Previous Topics 7/12/2006 Matt Wilson: Galactic! Hey, school's out for a while, and I finally took care of that giant printing job, so maybe I have a little time to spend online for the next couple… In Dog Eared Designs Participants: Matt Wilson, Michael McAleese, Thunder_God, hix, Doyce, Glendower, John Harper, Hans, Sydney Freedberg, Joe Dizzy, Phil Bordelon, Adam Wells, Mychal, Pyromancer, Snarls-at-Fleas, Claudia Cangini, monsterfurby, xenopulse.
7/12/2006 Solamasa: Commanding demons and the like I have questions pursuant to an upcoming Sorcerer game; these then aren't questions from actual play, but I can reasonably expect to have to address them, and I'm not sure… In Adept Press Participants: Solamasa, Ron Edwards.
7/12/2006 Krystalex: Enneagrams as character personality models While browsing for other ideas, I came across the idea of Enneagrams on Wikipedia. I've thought this might make an interesting basis for helping people flesh out character creation.
I… In First Thoughts Participants: Krystalex, Matt Wilson.
7/12/2006 Dumirik: [KIN] No water, just blood Right, so I know its taken me ages, but I finally sat down and wrote down the bones of the game. The previous thread for the game can be found… In First Thoughts Participants: Dumirik, Matt Wilson, Roger, Joshua BishopRoby.
7/12/2006 oreso: [Witch!] How to implement? a la "Ginger Snaps" and "The Craft", the players are powerful outcasts who conflict with one another.
Why do they fight each other? a Dark Fate a la Mountain Witch.… In First Thoughts Participants: oreso, Ron Edwards, Roger, Sydney Freedberg, Mcrow, Thunder_God, c.
7/12/2006 Vaxalon: Heroquest house rules rule! Okay, so in my tuesday night IRC Heroquest game, I'm using two house rules:
Goals -- http://www.indie-rpgs.com/forum/index.php?topic=20179
Dogs-like Advancement -- http://www.indie-rpgs.com/forum/index.php?topic=19969.0
Based on just a single session of play, I… In Actual Play Participants: Vaxalon, Melinglor, sebastianz.
7/12/2006 Quixotica: Dice Systems (Game Mechanics) I have played a few different dice-systems and I found the D10 System of White Wolf and the D100 system with Call of Cthulu the easiest systems to play, and… In Actual Play Participants: Quixotica, zmook, Glendower, Valamir, Ron Edwards.
7/12/2006 Naarsael: Writer and Translator (french) looking for Opportunity Hi first of all, My name is Vincent Quigley. I've been studying creative writing and screenplay writing for some time now. I am looking for interesting projects that can fuel… In Connections Participants: Naarsael.
7/12/2006 Lisa Padol: PTA at GenCon? I'm probably not making GenCon, but a friend has offered to do my shopping via proxy. Will PTA be available there? I want to buy a copy for Lee Gold.… In Dog Eared Designs Participants: Lisa Padol, Matt Wilson.
7/12/2006 Lisa Padol: [Sorcerer] Our Eleventh and Final Session I've posted the write up of our campaign's final Sorcerer session here: http://community.livejournal.com/labcats/16245.html#cutid1
I'll post the post-mortem to my 'blog when I've finished writing it.
-Lisa Padol In Actual Play Participants: Lisa Padol, jburneko, Andrew Norris.
7/12/2006 sean2099: Creating too many rules vs using GM Fiat as a magic wand (split) This question came up to me from another thread I created. http://www.indie-rpgs.com/forum/index.php?topic=20273.0
I am trying to come up with guidelines for different powers that a deity could have. Of course,… In First Thoughts Participants: sean2099, TonyLB, Jinx, billvolk, joepub.
7/12/2006 Eliahad: [Ar'hea] The Power 19 Hi all!
My real name is Dave, of which you've had a plethora of lately, so if you'd like to call me Eli (pronounced 'Elly') I don't mind in the… In First Thoughts Participants: Eliahad, billvolk.
7/11/2006 thwaak: RPG Design as a mental exercise? Heya Gang,
I was conversing with friends about indie RPGs, and the topic of the 24hr RPG, and Game Chef came up. While we agreed that it was all very… In First Thoughts Participants: thwaak, Gaerik, matthijs.
7/11/2006 Isbo: [Shab al-Hiri Roach] First time This weekend I finally managed to get my regular group (3.5 D&D gamers) to try out an Indie game--The Shab al-Hiri Roach. It was actually one of the last sessions… In Actual Play Participants: Isbo.
7/11/2006 Thunder_God: [CSI Games] The New Wiki is Up! The new Wiki for CSI Games is up: http://competitiverpgs.pbwiki.com/
There are some guidelines for participating on the Wiki on the front page. The wiki isn't mine more than it is… In Connections Participants: Thunder_God.
7/11/2006 Hans: [TSOY] Oran and Zu syllables I thought I had posted these questions before, but now I can't find them. Either I am losing my mind, or Mr. Nixon really HATES me asking these questions and… In CRN Games Participants: Hans, Clinton R. Nixon, Gaerik, Mark Woodhouse, Sydney Freedberg, Eero Tuovinen, shadowcourt, Frank T, oliof.
7/11/2006 andrew_kenrick: The merits of fulfillment houses I'm toying with the idea of signing up to Indie Press Revolution, but am wondering if it's worth it? I mean, we already do business with Key20, so would we… In Publishing Participants: andrew_kenrick, Ron Edwards, Joshua BishopRoby, timfire, Justin D. Jacobson, Thor Olavsrud, Nathan P..
7/11/2006 andrew_kenrick: [Six Bullets for Vengeance] the mechanics for vengeance I've been working through the basic mechanics for Six Bullets and wanted some input. More about the initial concept and the framework for play can be found in this thread.… In First Thoughts Participants: andrew_kenrick, Ron Edwards, Zathreyel, PhilV.
7/11/2006 Phil Q: Diceless combat Hi everybody!
As many do here, it seems, I will start my topic with an apology too: Forgive me if I misuse terms that are fluent here or if I… In First Thoughts Participants: Phil Q, Ron Edwards, matthijs, Valamir, PhilV, stefoid, Christophe Kelm, btrc, slavemind, Nathan P., Steven Stewart.
7/10/2006 Quixotica: My little world of role play. I hope this is the right place to share this. I am happy to find a group of people who have a like-minded goal of building, creating, playing and just… In Actual Play Participants: Quixotica, Gaerik, ScottM, Ron Edwards.
<< more previous topics | | Subsequent Topics 7/12/2006 Hans: Lost memory, a tactic that might be of some use... Hi all:
Had another session of Dust Devils on Monday night, and the game continues to fascinate. I had a bit of brainstorm during the session though, that seemed, frankly,… In Chimera Creative Participants: Hans, Matt Snyder.
7/12/2006 Sonja: [Donjon] in Toronto! We are going to play Donjon! Join us if you are in Toronto.
http://roleplayers.meetup.com/261/events/5020606/ In CRN Games Participants: Sonja, epweissengruber.
7/12/2006 sean2099: [Divinity] experience tied to point bid. Sorry for bombing this forum here,
I just came up with a quick idea. In my own personal experience, I have not seen this idea but perhaps some of you… In First Thoughts Participants: sean2099, matthijs, stefoid.
7/12/2006 Randulf: Dice mechanics question I'm sure this has been answered before, but I couldn't find it so please bear with me.
In the event of a tie, do you discard all instances of the… In Adept Press Participants: Randulf, Gaerik, Valamir, Ron Edwards.
7/12/2006 Artanis: [Polaris] Key phrases design Hello Ben!
I'm really fascinated by the Key Phrases and how they allow for powerful negotiation between the players. Would you agree to share with us your thoughts about how… In These Are Our Games Participants: Artanis, cpeterso, Ben Lehman.
7/12/2006 matthijs: [Bacchanal] Winning? Losing? Finishing? I played Bacchanal tonight. Just me and a friend. We enjoyed it; it supported one of my favorite modes of play, which is putting your weird stuff out on the… In Half Meme Press Participants: matthijs, Paul Czege, HOT.
7/12/2006 Frank T: [Report] GroFaFo Challenge (Germany does it, too) Some months ago we started talking about doing an RPG design contest at GroFaFo. There already is one 24-h-contest at FERA, but that one suffered from several problems. Too focused… In Endeavor Participants: Frank T, Caesar_X, contracycle, JasperN., Ron Edwards, oliof, jasonm.
7/13/2006 J. Blasdel: Searching for Submission Takers This is my first post, and I'm not sure as to exactly where it should have gone. I'm searching for a website that will accept a submission for the White… In First Thoughts Participants: J. Blasdel, Ron Edwards.
7/13/2006 AsuraDemon: Spirit-Touched: The Iron World and game mechanics So I'm creating a new RPG, and so far have just over 170 pages written for it. The gist of it is that the characters are beings that are basically… In First Thoughts Participants: AsuraDemon, Eliahad, Filip Luszczyk, greyorm, Quixotica, Noon.
7/13/2006 Call Me Curly: Death of a Salesman/ Prudence Gulch Willie Loman cheated on his wife 20 years ago.
One consequence of-which was that his son Biff Loman couldn't go to college.
Now Willie's getting senile and thinks the old… In lumpley games Participants: Call Me Curly, Darcy Burgess.
7/13/2006 thwaak: [Animated Heroes] First Pass Hello Gang,
As you might remember from this thread ( http://www.indie-rpgs.com/forum/index.php?topic=20252.0 ), I had worked on a background chargen system to determine the number of points players have to develop… In First Thoughts Participants: thwaak, Ken, dindenver, billvolk, sean2099, stefoid.
7/13/2006 Tomas HVM: [Autumn of Life] Easy-to-play RPG As some of you may have discerned there has been a competition of gamedesign in Norway running the two last years. One of the most exciting participants in this competition… In Actual Play Participants: Tomas HVM, Paul Czege.
7/13/2006 Doyce: [TSoY] I just ran Freebooters It's been over a year since I've done any serious gaming, due to a lot of things, but mostly my new daughter. I come back and the world is all… In Actual Play Participants: Doyce, joewolz, Mike Lucas.
7/13/2006 REkz: [PTA] - The Cuckoo's Nest Gamers,
We just played a great game tonight of Prime Time Adventures. I thought it went great and was quite entertaining. I approached it exactly as discussed in the book… In Actual Play Participants: REkz, Matt Wilson.
7/13/2006 MJGraham: Insurrection Hello,
I'm a fledgling game designer in the early to middle stages of creating an independent roleplaying game. The game's working title is Insurrection and it is based around characters… In First Thoughts Participants: MJGraham, contracycle, Ron Edwards.
7/13/2006 Ron Edwards: Regarding copyright and intellectual property If you have questions about these topics, please take them to the Publishing forum. This forum is about role-playing design ideas.
However, before posting, also please take some time to… In First Thoughts Participants: Ron Edwards.
7/13/2006 Harshax: New to HeroQuest ~ need advice I was very down on HeroWars when it was released. It was, in my opinion, a convoluted implementation of an otherwise simple concept. HeroQuest changed my opinion dramatically. There are… In HeroQuest Participants: Harshax, soviet, Mike Holmes, Latreya Sena, Melinglor, Bankuei, sebastianz.
7/13/2006 MJGraham: Actions resolved through single or mutliple dice. Do you prefer systems which require rolling mutiple dice to resolve actions or ones that use a single dice roll, e.g would you rather play a game that required rolling… In Actual Play Participants: MJGraham, Tommi Brander, Ron Edwards.
7/13/2006 abzu: Forge Booth Menu OK, it's time. Who's doing the menu of companies, products, prices and URLs?
Fun, fun!
-L In Conventions Participants: abzu, Iskander, jrs, Clinton R. Nixon, Jared A. Sorensen, Troy_Costisick, inthisstyle, Justin D. Jacobson.
7/13/2006 Randulf: Some questions Q1: Suppose I want an object demon that can spy on the folks in it's immediate vicinity and somehow convery the information to the master, who isn't there. I know… In Adept Press Participants: Randulf, Ron Edwards, Lisa Padol.
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