Previous Topics 7/13/2006 J. Blasdel: Searching for Submission Takers This is my first post, and I'm not sure as to exactly where it should have gone. I'm searching for a website that will accept a submission for the White… In First Thoughts Participants: J. Blasdel, Ron Edwards.
7/12/2006 Frank T: [Report] GroFaFo Challenge (Germany does it, too) Some months ago we started talking about doing an RPG design contest at GroFaFo. There already is one 24-h-contest at FERA, but that one suffered from several problems. Too focused… In Endeavor Participants: Frank T, Caesar_X, contracycle, JasperN., Ron Edwards, oliof, jasonm.
7/12/2006 matthijs: [Bacchanal] Winning? Losing? Finishing? I played Bacchanal tonight. Just me and a friend. We enjoyed it; it supported one of my favorite modes of play, which is putting your weird stuff out on the… In Half Meme Press Participants: matthijs, Paul Czege, HOT.
7/12/2006 Artanis: [Polaris] Key phrases design Hello Ben!
I'm really fascinated by the Key Phrases and how they allow for powerful negotiation between the players. Would you agree to share with us your thoughts about how… In These Are Our Games Participants: Artanis, cpeterso, Ben Lehman.
7/12/2006 Randulf: Dice mechanics question I'm sure this has been answered before, but I couldn't find it so please bear with me.
In the event of a tie, do you discard all instances of the… In Adept Press Participants: Randulf, Gaerik, Valamir, Ron Edwards.
7/12/2006 sean2099: [Divinity] experience tied to point bid. Sorry for bombing this forum here,
I just came up with a quick idea. In my own personal experience, I have not seen this idea but perhaps some of you… In First Thoughts Participants: sean2099, matthijs, stefoid.
7/12/2006 Sonja: [Donjon] in Toronto! We are going to play Donjon! Join us if you are in Toronto.
http://roleplayers.meetup.com/261/events/5020606/ In CRN Games Participants: Sonja, epweissengruber.
7/12/2006 Hans: Lost memory, a tactic that might be of some use... Hi all:
Had another session of Dust Devils on Monday night, and the game continues to fascinate. I had a bit of brainstorm during the session though, that seemed, frankly,… In Chimera Creative Participants: Hans, Matt Snyder.
7/12/2006 Krystalex: [Promethean Sun] Power 19 Well, I've managed to get some stuff written down for my new game, and the Power 19 template was a big help. To save space here, I'll just paste to… In First Thoughts Participants: Krystalex, matthijs.
7/12/2006 Matt Wilson: Galactic! Hey, school's out for a while, and I finally took care of that giant printing job, so maybe I have a little time to spend online for the next couple… In Dog Eared Designs Participants: Matt Wilson, Michael McAleese, Thunder_God, hix, Doyce, Glendower, John Harper, Hans, Sydney Freedberg, Joe Dizzy, Phil Bordelon, Adam Wells, Mychal, Pyromancer, Snarls-at-Fleas, Claudia Cangini, monsterfurby, xenopulse.
7/12/2006 Solamasa: Commanding demons and the like I have questions pursuant to an upcoming Sorcerer game; these then aren't questions from actual play, but I can reasonably expect to have to address them, and I'm not sure… In Adept Press Participants: Solamasa, Ron Edwards.
7/12/2006 Krystalex: Enneagrams as character personality models While browsing for other ideas, I came across the idea of Enneagrams on Wikipedia. I've thought this might make an interesting basis for helping people flesh out character creation.
I… In First Thoughts Participants: Krystalex, Matt Wilson.
7/12/2006 Dumirik: [KIN] No water, just blood Right, so I know its taken me ages, but I finally sat down and wrote down the bones of the game. The previous thread for the game can be found… In First Thoughts Participants: Dumirik, Matt Wilson, Roger, Joshua BishopRoby.
7/12/2006 oreso: [Witch!] How to implement? a la "Ginger Snaps" and "The Craft", the players are powerful outcasts who conflict with one another.
Why do they fight each other? a Dark Fate a la Mountain Witch.… In First Thoughts Participants: oreso, Ron Edwards, Roger, Sydney Freedberg, Mcrow, Thunder_God, c.
7/12/2006 Vaxalon: Heroquest house rules rule! Okay, so in my tuesday night IRC Heroquest game, I'm using two house rules:
Goals -- http://www.indie-rpgs.com/forum/index.php?topic=20179
Dogs-like Advancement -- http://www.indie-rpgs.com/forum/index.php?topic=19969.0
Based on just a single session of play, I… In Actual Play Participants: Vaxalon, Melinglor, sebastianz.
7/12/2006 Quixotica: Dice Systems (Game Mechanics) I have played a few different dice-systems and I found the D10 System of White Wolf and the D100 system with Call of Cthulu the easiest systems to play, and… In Actual Play Participants: Quixotica, zmook, Glendower, Valamir, Ron Edwards.
7/12/2006 Naarsael: Writer and Translator (french) looking for Opportunity Hi first of all, My name is Vincent Quigley. I've been studying creative writing and screenplay writing for some time now. I am looking for interesting projects that can fuel… In Connections Participants: Naarsael.
7/12/2006 Lisa Padol: PTA at GenCon? I'm probably not making GenCon, but a friend has offered to do my shopping via proxy. Will PTA be available there? I want to buy a copy for Lee Gold.… In Dog Eared Designs Participants: Lisa Padol, Matt Wilson.
7/12/2006 Lisa Padol: [Sorcerer] Our Eleventh and Final Session I've posted the write up of our campaign's final Sorcerer session here: http://community.livejournal.com/labcats/16245.html#cutid1
I'll post the post-mortem to my 'blog when I've finished writing it.
-Lisa Padol In Actual Play Participants: Lisa Padol, jburneko, Andrew Norris.
7/12/2006 sean2099: Creating too many rules vs using GM Fiat as a magic wand (split) This question came up to me from another thread I created. http://www.indie-rpgs.com/forum/index.php?topic=20273.0
I am trying to come up with guidelines for different powers that a deity could have. Of course,… In First Thoughts Participants: sean2099, TonyLB, Jinx, billvolk, joepub.
<< more previous topics | | Subsequent Topics 7/13/2006 Call Me Curly: Death of a Salesman/ Prudence Gulch Willie Loman cheated on his wife 20 years ago.
One consequence of-which was that his son Biff Loman couldn't go to college.
Now Willie's getting senile and thinks the old… In lumpley games Participants: Call Me Curly, Darcy Burgess.
7/13/2006 thwaak: [Animated Heroes] First Pass Hello Gang,
As you might remember from this thread ( http://www.indie-rpgs.com/forum/index.php?topic=20252.0 ), I had worked on a background chargen system to determine the number of points players have to develop… In First Thoughts Participants: thwaak, Ken, dindenver, billvolk, sean2099, stefoid.
7/13/2006 Tomas HVM: [Autumn of Life] Easy-to-play RPG As some of you may have discerned there has been a competition of gamedesign in Norway running the two last years. One of the most exciting participants in this competition… In Actual Play Participants: Tomas HVM, Paul Czege.
7/13/2006 Doyce: [TSoY] I just ran Freebooters It's been over a year since I've done any serious gaming, due to a lot of things, but mostly my new daughter. I come back and the world is all… In Actual Play Participants: Doyce, joewolz, Mike Lucas.
7/13/2006 REkz: [PTA] - The Cuckoo's Nest Gamers,
We just played a great game tonight of Prime Time Adventures. I thought it went great and was quite entertaining. I approached it exactly as discussed in the book… In Actual Play Participants: REkz, Matt Wilson.
7/13/2006 MJGraham: Insurrection Hello,
I'm a fledgling game designer in the early to middle stages of creating an independent roleplaying game. The game's working title is Insurrection and it is based around characters… In First Thoughts Participants: MJGraham, contracycle, Ron Edwards.
7/13/2006 Ron Edwards: Regarding copyright and intellectual property If you have questions about these topics, please take them to the Publishing forum. This forum is about role-playing design ideas.
However, before posting, also please take some time to… In First Thoughts Participants: Ron Edwards.
7/13/2006 Harshax: New to HeroQuest ~ need advice I was very down on HeroWars when it was released. It was, in my opinion, a convoluted implementation of an otherwise simple concept. HeroQuest changed my opinion dramatically. There are… In HeroQuest Participants: Harshax, soviet, Mike Holmes, Latreya Sena, Melinglor, Bankuei, sebastianz.
7/13/2006 MJGraham: Actions resolved through single or mutliple dice. Do you prefer systems which require rolling mutiple dice to resolve actions or ones that use a single dice roll, e.g would you rather play a game that required rolling… In Actual Play Participants: MJGraham, Tommi Brander, Ron Edwards.
7/13/2006 abzu: Forge Booth Menu OK, it's time. Who's doing the menu of companies, products, prices and URLs?
Fun, fun!
-L In Conventions Participants: abzu, Iskander, jrs, Clinton R. Nixon, Jared A. Sorensen, Troy_Costisick, inthisstyle, Justin D. Jacobson.
7/13/2006 Randulf: Some questions Q1: Suppose I want an object demon that can spy on the folks in it's immediate vicinity and somehow convery the information to the master, who isn't there. I know… In Adept Press Participants: Randulf, Ron Edwards, Lisa Padol.
7/13/2006 LemmingLord: Carrying Over Resources Over the Course of Game Sessions One more quick question for Tony; are story tokens, debt and inspirations carried over from one session to the next? I hear you talking about having 15-20 story tokens at… In Muse of Fire Games Participants: LemmingLord, TheCzech, Gaerik, Vaxalon, Matthew Glover, TonyLB, Sindyr.
7/13/2006 Sindyr: A bodiless, persona less character? Just a though that occured to me.
Does anything in Capes forbid me from creating a "character" which is nothing more that a list of attributes?
For example, what if… In Muse of Fire Games Participants: Sindyr, TheCzech, LemmingLord, Ben Lehman, Vaxalon, Hans, Gaerik, Matthew Glover, nicolasfueyo, Sydney Freedberg, TonyLB, Threlicus, Bret Gillan, Tuxboy, joshua neff.
7/13/2006 jrs: Copyright resources Earlier Ron mentioned his interest in a post that consolidates links to copyright resources, see Regarding copyright and intellectual property. I've taken it upon myself to compile such a post… In Publishing Participants: jrs, Gaerik, Ben Lehman, axonrg, Tzu-Theory, Dosoga, Ron Edwards, Selene Tan.
7/13/2006 museleading: links pls In poking around, I came across this thread (http://www.indie-rpgs.com/forum/index.php?t=9908) in which part of the converstation is about "old illusionism habits".
Could someone explain this, or provide a few links so… In First Thoughts Participants: museleading, Ron Edwards.
7/13/2006 Zach: [Layout] Character creation in the front of the book Good day,
Experience has taught me that it is poor idea to use a term in a book and then define it several chapters later. However after reading Truth and… In Publishing Participants: Zach, jerry, joepub, Czar Fnord, Mcrow, Certified, Ron Edwards, Joshua BishopRoby.
7/13/2006 Sindyr: Capes game at JiffyCon, July 29th? Does anyone know about this, or who is running it, or how it will be run?
http://fairgame-rpgs.com/jiffycon.html In Muse of Fire Games Participants: Sindyr, Hans.
7/14/2006 mystic_philosopher: High Low rules? Hi
I just played a pilot episode with my family. It was fun. We came across the rule pg 65 that when deciding stakes between a tie "victory goes to… In Dog Eared Designs Participants: mystic_philosopher, Matt Wilson.
7/14/2006 Call Me Curly: [Drill] Pool Variant Drills
1. Commence a game of James V. West's The Pool with friends, but without a GM. Don't figure-out how you will accommodate GM-less play beforehand. Just start playing and every… In Endeavor Participants: Call Me Curly, Roger.
7/14/2006 klaveshy: Re: Vineyard of Blood So, I'm new to this whole thing, but I had some ideas about this conversion. Tell me what you think.
What if you had a Vinyard of Blood game that… In lumpley games Participants: klaveshy, lumpley.
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