Previous Topics 5/1/2002 Ace: The future of Riddle of Steel. What do you all want Right now it looks like Jake has enough on his hand to keep him busy for the next year or so.
However if TROS catches on (and it has a… In The Riddle of Steel Participants: Ace, Jake Norwood, Nick Pagnucco, Bankuei, Rattlehead, Wolfen, Jaif.
5/1/2002 Le Joueur: Emergent Techniques: Genre Expectations Okay, next Emergent Technique time! This time let's visit the Genre Expectations concepts.
Previously I briefly covered the idea, here and referred to it, here, but I haven't really gone… In Scattershot Participants: Le Joueur, Walt Freitag, Paul Czege.
5/1/2002 Ayrizale: Motivational Events and GMs Leading the Story Hello,
I've been thinking about some things recently and I wanted to get some other opinions and points of view about something. I have been considering the Gamemaster's job of… In Actual Play Participants: Ayrizale, Paul Czege, jburneko, Mike Holmes, Daredevil, Le Joueur, Fabrice G..
5/1/2002 xiombarg: Profiling: Real Life Okay, more and more people on the "Profiling: Day Jobs" thread are saying their job has little effect on their gaming. Since "what you do" seems real important to a… In Actual Play Participants: xiombarg, Ron Edwards, Mike Holmes, Jared A. Sorensen, Gordon C. Landis, Blake Hutchins.
5/1/2002 joshua neff: demon cops! As a reference for "The True History of the Planets", I bought Demon Cops. I wanted to see Ron's "anime Sorcerer", as a comparison & inspiration for my own "Sorcery… In Adept Press Participants: joshua neff, Jared A. Sorensen, Ron Edwards, Bailywolf, Valamir.
5/1/2002 joe_llama: Do you believe everything they tell you? Greetings Forgefolk,
In the spirit of Mike's rant, I've decided to start a new thread concerning similar issues. So my question is:
What other assumptions, presumptions, prejudices, and self-applied brainwashing… In RPG Theory Participants: joe_llama, Ron Edwards, Jared A. Sorensen, Walt Freitag, Bankuei, Balbinus, Mike Holmes, Gordon C. Landis, Paganini, Jack Spencer Jr, Ace, Joe Murphy (Broin), Valamir, joshua neff, Knight.
5/1/2002 Jaif: The psychology of combat My pet peave for a long time is that no game, anywhere, deals with the psychology of combat. For example, during WWII a study was done on soldiers in combat:… In The Riddle of Steel Participants: Jaif, Ron Edwards, Jake Norwood, Bankuei, Le Joueur, Wolfen, Valamir, Ace, Brian Leybourne, Mokkurkalfe, contracycle, Shadow, Lyrax, Atomic Requiem.
5/1/2002 Jaif: Cohesive Groups w/spiritual attributes Probably nothing new, but...
I'm sure we've all either done it or seen it: the GM gives the Player's Guide to the group and says "make you characters", then he… In The Riddle of Steel Participants: Jaif, Ron Edwards, Bankuei, Wolfen.
5/1/2002 sdemory: Tip of the dust-caked top hat to Jared I'm putting this up a few places, just to make sure that the word gets out. I'm an imprint title, baby!
Thanks to the efforts of the lovely and talented… In Memento-Mori Theatricks Participants: sdemory.
5/1/2002 sdemory: ANNOUNCEMENT: Arise and walk Not exactly sure where this should go, so I'll rest assured that Mr. Nixon will eliminate it before it's too much of a hassle.
Thanks to the efforts of the… In Publishing Participants: sdemory, Ron Edwards, greyorm.
5/1/2002 Ron Edwards: Further customized and diverse combat rules - Just Say No Hi folks,
The "Playing The Riddle of Steel (a little)" thread has split topics a few times, so I'll start a new thread from one of them.
Speaking as both… In The Riddle of Steel Participants: Ron Edwards, Ace, Bankuei, Wolfen, Rattlehead, Nick Pagnucco.
5/1/2002 Ron Edwards: Badges and badge costs Well, they upped the price of a booth badge on us, from $45 to $60 (a very significant raise, the fuckers).
So, my suggestion is that we keep the cost… In GenCon Planning and Organization Participants: Ron Edwards, Clinton R. Nixon, Jason L Blair.
5/1/2002 Matt Steflik: Beer and Pretzels RPG (literally) Hey there -
Still messing about with Cola Wars, but a comment at the tail end of the CW thread regarding an "RPG drinking game" got me thinking. This is… In Indie Game Design Participants: Matt Steflik.
4/30/2002 Matt Snyder: Electronic publishing redux After many late hours, I finally finished laying out Cartoon Action Hour and it's now available as a PDF download{/url] for $10. The PDF is thick by most standards… In Publishing Participants: Matt Snyder, Nathan, Ron Edwards, Mytholder, Cynthia Celeste Miller, Michael Hopcroft.
4/30/2002 Bailywolf: Overt Sorcery Most implementations of Sorcerer share the common element of secrecy. Whether by hook or by crook, sorcery, demons, and sorcerers do their thing in secret. Even the nature of the… In Adept Press Participants: Bailywolf, Joe Murphy (Broin).
4/30/2002 jburneko: What Do You Think of the 'Living' Campaign Idea? In another thread Joshua Neff wrote this:
It seems to me that the best RPGs will do this--give you the tools (the "instruments", if you will--heh heh) to make… In RPG Theory Participants: jburneko, joshua neff, J B Bell, Buddha Nature, Mike Holmes, Ron Edwards, Gordon C. Landis, Jack Spencer Jr, Reimer Behrends.
4/30/2002 The_Fey: Spells, spells and more spells Hi guys. I'm Dave, the crazy guy writing Sorcery and the Fey. I'd love to hear any suggestions that you guys have for spells, and if you want to post… In The Riddle of Steel Participants: The_Fey, Ron Edwards, Wolfen.
4/30/2002 Zak Arntson: Indie Gaming Monday - InSpectres Well, I had Clinton and my two brothers over for Monday Night Indie Gaming. We started with Munchkin (slow starting game, but wound up pretty awesome by the end. I… In Actual Play Participants: Zak Arntson, Ron Edwards, joshua neff, Paul Czege, Jared A. Sorensen, Joe Murphy (Broin), Walt Freitag, Mike Holmes.
4/30/2002 xiombarg: From the Vaults: SOPLARP Okay, here's a really old design of mine:
http://www.io.com/~xiombarg/SOPLARP.html
The idea here was to create a LARP system that was simple enough to fit on one page, yet capable of… In Indie Game Design Participants: xiombarg, Mike Holmes, Nathan, Walt Freitag, Buddha Nature.
4/30/2002 GreatWolf: Character generation questions One part of the Alyria rules have concerned me for a while, and that is the area of character generation. I have two concerns that I am trying to balance:… In Dark Omen Games Participants: GreatWolf, Ron Edwards, Jürgen Mayer.
<< more previous topics | | Subsequent Topics 5/2/2002 Petter Sandelin: Currency Just when I thought I had everything in palce I stumbled upon this..(how do I get "Ron Edwards" into the quote headline?)
”The combat section in HB Sorc is much… In Adept Press Participants: Petter Sandelin, Fabrice G., Ron Edwards.
5/2/2002 Rasmus: My fantasy RPG Hi there
My name is Rasmus and I have been working tirelessly for the last... 11 years on a role-playing game, game-motor and world which is now nearing competion.
All… In Indie Game Design Participants: Rasmus, Ferry Bazelmans, Ron Edwards, Paganini, Jack Spencer Jr, Bankuei.
5/2/2002 joe_llama: Theory Nostalgia: Role Playing Mastery Hi everyone,
I have recently received from a friend a copy of Gary Gygax's 1987 "masterpiece" - Role Playing Mastery. While it would be very easy to laugh at all… In RPG Theory Participants: joe_llama, xiombarg, Clay.
5/2/2002 Ferry Bazelmans: Unknown Armies solo session 1: Mich Garcia After character creation for my new Unknown Armies group (more on that in this thread), I made an appointment with each of my players for a solo session. Last night… In Actual Play Participants: Ferry Bazelmans.
5/2/2002 Valamir: Traits + Skills Split off from the "Do you believe" thread and the Dreamspire thread is a topic near and dear to my heart.
Traits and Skills.
I think most of us are… In RPG Theory Participants: Valamir, Ron Edwards, Mike Holmes, Le Joueur, Paganini, Bankuei, Bailey.
5/2/2002 Mike Holmes: Mike's Standard Rant #4: Stat/Skill systems This one's title may be misleading. I am not against Stat/Skill systems per se. I am against their general mishandling, and this rant takes a look at a common problem… In RPG Theory Participants: Mike Holmes, Ron Edwards, Valamir, Paganini, xiombarg, Seth L. Blumberg, Le Joueur.
5/3/2002 Andrew Martin: Character difficulties -> Player dice chance modifers In the spirit of the rants by Mike:
Just why are character difficulties modeled as player dice chance modifiers? For example, the character's pistol range is long, so the player's… In RPG Theory Participants: Andrew Martin, Mike Holmes, Rich Forest, lumpley.
5/3/2002 Bankuei: The Riddle of Steel one shot So I finally got a chance to try out ROS. I ran up some pregen stats, but left the spiritual attributes open for the players to define. I had pretty… In Actual Play Participants: Bankuei, Jaif, Clinton R. Nixon, Jake Norwood, Valamir, Wolfen, Lyrax.
5/3/2002 Ace: Played the Riddle of Steel combat yesterday(long) I had a very intersting experience as Senechal of the Riddle of Steel Senechal yesterday.
With a bit a luck I managed to get three of the players in the… In The Riddle of Steel Participants: Ace, Ron Edwards, Bankuei, Jaif, Nick Pagnucco, Lyrax, Jake Norwood.
5/3/2002 Wolfen: Dueling I just finished a duel between my character Tiberius, and Rattlehead's character Julianos. I lost due to a bad gamble.. The combatants and battle is posted below. After that are… In The Riddle of Steel Participants: Wolfen, Rattlehead, Jaif, Jake Norwood, Lyrax, Ron Edwards, Nick Pagnucco, Shadow.
5/3/2002 AndyGuest: Boundaries of narrativism ? Probably not the right topic but I'll fire away anyway.
A game is narrativist (or at least narrativist supporting) if it's focus is on the story right ? A lot… In GNS Model Discussion Participants: AndyGuest, Valamir, Ron Edwards, Balbinus.
5/1/2002 Bailywolf: Descriptors (split from Demon Cops) Ron,
Whoh. ::sound of brakes screeching:: I was given to understand (and in fact have told my players) that Descriptors were to be made-up to better suit character concept... I… In Adept Press Participants: Bailywolf, Ron Edwards, Valamir, Mike Holmes, Gordon C. Landis, Petter Sandelin, Uncle Dark.
5/3/2002 lumpley: A Third Metagame Goal Hey.
My Ars Magica crew's been talking a fair bit about Gamism, Narrativism and Simulationism, and I think we're doing something else.
Narrativism is about building a story. You set… In Actual Play Participants: lumpley, Ron Edwards, Valamir, Mike Holmes, Paul Czege, Emily Care, Gordon C. Landis.
5/3/2002 gizem: Little Fears in Turkey I've heard from a Turkish RPG forum that someone ran a game of Little Fears in the biggest annual Turkish RPG convention 2 weeks ago or so. More people seem… In Key 20 Publishing Participants: gizem, Ron Edwards.
5/3/2002 Laurel: Looking at the new Mall http://mall.rpg.net/faq/merchantfaq.phtml
Folks with previous experience selling downloads? How do the new RPGNet Mall Merchant terms compare to other services you've used, including hosting everything yourself and going through Paypal?
The… In Publishing Participants: Laurel, Jared A. Sorensen, Ron Edwards, Cynthia Celeste Miller, Valamir, Matt Gwinn, Jack Spencer Jr, Emily_Dresner, Matt, Tim Gray, GMSkarka.
5/4/2002 Jared A. Sorensen: Kapow! Zam! Flonk! Points of Articulation: the action figure RPG
http://www.memento-mori.com/games/poa.pdf In Memento-Mori Theatricks Participants: Jared A. Sorensen, jburneko.
5/4/2002 James V. West: Sneak Peep at Trollbabe Art I just added a couple of drawings from Ron's Trollbabe to my website. Feel free to take a look when you get the itch...
www.randomordercreations.com/tbart1.html
Thanks and have a better… In Indie Game Design Participants: James V. West, Jared A. Sorensen, Ben Morgan, Joe Murphy (Broin), Ron Edwards.
5/4/2002 James V. West: The countdown begins now. Well, this has been a productive year thus far, but not necessarily in the rpg category. My goal was to complete The Questing Beast by the end of May for… In Random Order Creations Participants: James V. West, Ron Edwards.
5/4/2002 Buddha Nature: Cutting down a group... So this isn't so much of an Actual Play question as a Soon-to-be Actual Play question:
My group of gaming buddies is about eight strong. We usually game with 5-6.… In Actual Play Participants: Buddha Nature, Daredevil, Fabrice G., Blake Hutchins, Ron Edwards, Paganini.
5/4/2002 sdemory: Problems with PDFs Hey, all,
Having recently put my game out for public purchase (www.memento-mori.com/lmm ), I'm having some difficulties with PDF delivery.
My PDF's about 3.4 megs, which is too large for… In Publishing Participants: sdemory, Ferry Bazelmans, Chris Passeno, Matt Gwinn, Jared A. Sorensen, J B Bell, Clinton R. Nixon, Clay, Tim Gray.
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