| Previous Topics 5/1/2002 Ace: The future of Riddle of Steel. What do you all wantRight now it looks like Jake has enough on his hand to keep him busy for the next year or so. 
 However if TROS catches on (and it has a…
 In The Riddle of Steel
 Participants: Ace, Jake Norwood, Nick Pagnucco, Bankuei, Rattlehead, Wolfen, Jaif.
 
 5/1/2002 Le Joueur: Emergent Techniques: Genre ExpectationsOkay, next Emergent Technique time!  This time let's visit the Genre Expectations concepts.
Previously I briefly covered the idea, here and referred to it, here, but I haven't really gone…
 In Scattershot
 Participants: Le Joueur, Walt Freitag, Paul Czege.
 
 5/1/2002 Ayrizale: Motivational Events and GMs Leading the StoryHello,
     I've been thinking about some things recently and I wanted to get some other opinions and points of view about something.  I have been considering the Gamemaster's job of…
 In Actual Play
 Participants: Ayrizale, Paul Czege, jburneko, Mike Holmes, Daredevil, Le Joueur, Fabrice G..
 
 5/1/2002 xiombarg: Profiling: Real LifeOkay, more and more people on the "Profiling: Day Jobs" thread are saying their job has little effect on their gaming. Since "what you do" seems real important to a…
 In Actual Play
 Participants: xiombarg, Ron Edwards, Mike Holmes, Jared A. Sorensen, Gordon C. Landis, Blake Hutchins.
 
 5/1/2002 joshua neff: demon cops!As a reference for "The True History of the Planets", I bought Demon Cops. I wanted to see Ron's "anime Sorcerer", as a comparison & inspiration for my own "Sorcery…
 In Adept Press
 Participants: joshua neff, Jared A. Sorensen, Ron Edwards, Bailywolf, Valamir.
 
 5/1/2002 joe_llama: Do you believe everything they tell you?Greetings Forgefolk,
In the spirit of Mike's rant, I've decided to start a new thread concerning similar issues. So my question is:
What other assumptions, presumptions, prejudices, and self-applied brainwashing…
 In RPG Theory
 Participants: joe_llama, Ron Edwards, Jared A. Sorensen, Walt Freitag, Bankuei, Balbinus, Mike Holmes, Gordon C. Landis, Paganini, Jack Spencer Jr, Ace, Joe Murphy (Broin), Valamir, joshua neff, Knight.
 
 5/1/2002 Jaif: The psychology of combatMy pet peave for a long time is that no game, anywhere, deals with the psychology of combat.  For example, during WWII a study was done on soldiers in combat:…
 In The Riddle of Steel
 Participants: Jaif, Ron Edwards, Jake Norwood, Bankuei, Le Joueur, Wolfen, Valamir, Ace, Brian Leybourne, Mokkurkalfe, contracycle, Shadow, Lyrax, Atomic Requiem.
 
 5/1/2002 Jaif: Cohesive Groups w/spiritual attributesProbably nothing new, but...
I'm sure we've all either done it or seen it: the GM gives the Player's Guide to the group and says "make you characters", then he…
 In The Riddle of Steel
 Participants: Jaif, Ron Edwards, Bankuei, Wolfen.
 
 5/1/2002 sdemory: Tip of the dust-caked top hat to JaredI'm putting this up a few places, just to make sure that the word gets out. I'm an imprint title, baby! 
    Thanks to the efforts of the lovely and talented…
 In Memento-Mori Theatricks
 Participants: sdemory.
 
 5/1/2002 sdemory: ANNOUNCEMENT: Arise and walkNot exactly sure where this should go, so I'll rest assured that Mr. Nixon will eliminate it before it's too much of a hassle. 
    Thanks to the efforts of the…
 In Publishing
 Participants: sdemory, Ron Edwards, greyorm.
 
 5/1/2002 Ron Edwards: Further customized and diverse combat rules - Just Say NoHi folks,
The "Playing The Riddle of Steel (a little)" thread has split topics a few times, so I'll start a new thread from one of them.
Speaking as both…
 In The Riddle of Steel
 Participants: Ron Edwards, Ace, Bankuei, Wolfen, Rattlehead, Nick Pagnucco.
 
 5/1/2002 Ron Edwards: Badges and badge costsWell, they upped the price of a booth badge on us, from $45 to $60 (a very significant raise, the fuckers).
So, my suggestion is that we keep the cost…
 In GenCon Planning and Organization
 Participants: Ron Edwards, Clinton R. Nixon, Jason L Blair.
 
 5/1/2002 Matt Steflik: Beer and Pretzels RPG (literally)Hey there - 
Still messing about with Cola Wars, but a comment at the tail end of the CW thread regarding an "RPG drinking game" got me thinking.  This is…
 In Indie Game Design
 Participants: Matt Steflik.
 
 4/30/2002 Matt Snyder: Electronic publishing reduxAfter many late hours, I finally finished laying out Cartoon Action Hour  and it's now available as a PDF download{/url] for $10. The PDF is thick by most standards…
 In Publishing
 Participants: Matt Snyder, Nathan, Ron Edwards, Mytholder, Cynthia Celeste Miller, Michael Hopcroft.
 
 4/30/2002 Bailywolf: Overt SorceryMost implementations of Sorcerer share the common element of secrecy.  Whether by hook or by crook, sorcery, demons, and sorcerers do their thing in secret.  Even the nature of the…
 In Adept Press
 Participants: Bailywolf, Joe Murphy (Broin).
 
 4/30/2002 jburneko: What Do You Think of the 'Living' Campaign Idea?In another thread Joshua Neff wrote this:
It seems to me that the best RPGs will do this--give you the tools (the "instruments", if you will--heh heh) to make…
 In RPG Theory
 Participants: jburneko, joshua neff, J B Bell, Buddha Nature, Mike Holmes, Ron Edwards, Gordon C. Landis, Jack Spencer Jr, Reimer Behrends.
 
 4/30/2002 The_Fey: Spells, spells and more spellsHi guys.  I'm Dave, the crazy guy writing Sorcery and the Fey.  I'd love to hear any suggestions that you guys have for spells, and if you want to post…
 In The Riddle of Steel
 Participants: The_Fey, Ron Edwards, Wolfen.
 
 4/30/2002 Zak Arntson: Indie Gaming Monday - InSpectresWell, I had Clinton and my two brothers over for Monday Night Indie Gaming. We started with Munchkin (slow starting game, but wound up pretty awesome by the end. I…
 In Actual Play
 Participants: Zak Arntson, Ron Edwards, joshua neff, Paul Czege, Jared A. Sorensen, Joe Murphy (Broin), Walt Freitag, Mike Holmes.
 
 4/30/2002 xiombarg: From the Vaults: SOPLARPOkay, here's a really old design of mine:
http://www.io.com/~xiombarg/SOPLARP.html 
The idea here was to create a LARP system that was simple enough to fit on one page, yet capable of…
 In Indie Game Design
 Participants: xiombarg, Mike Holmes, Nathan, Walt Freitag, Buddha Nature.
 
 4/30/2002 GreatWolf: Character generation questionsOne part of the Alyria rules have concerned me for a while, and that is the area of character generation.  I have two concerns that I am trying to balance:…
 In Dark Omen Games
 Participants: GreatWolf, Ron Edwards, Jürgen Mayer.
 
 << more previous topics |  | Subsequent Topics 5/2/2002 Petter Sandelin: CurrencyJust when I thought I had everything in palce I stumbled upon this..(how do I get "Ron Edwards" into the quote headline?)
”The combat section in HB Sorc is much…
 In Adept Press
 Participants: Petter Sandelin, Fabrice G., Ron Edwards.
 
 5/2/2002 Rasmus: My fantasy RPGHi there
My name is Rasmus and I have been working tirelessly for the last... 11 years on a role-playing game, game-motor and world which is now nearing competion.
All…
 In Indie Game Design
 Participants: Rasmus, Ferry Bazelmans, Ron Edwards, Paganini, Jack Spencer Jr, Bankuei.
 
 5/2/2002 joe_llama: Theory Nostalgia: Role Playing MasteryHi everyone,
I have recently received from a friend a copy of Gary Gygax's 1987 "masterpiece" - Role Playing Mastery. While it would be very easy to laugh at all…
 In RPG Theory
 Participants: joe_llama, xiombarg, Clay.
 
 5/2/2002 Ferry Bazelmans: Unknown Armies solo session 1: Mich GarciaAfter character creation for my new Unknown Armies group (more on that in this thread), I made an appointment  with each of my players for a solo session. Last night…
 In Actual Play
 Participants: Ferry Bazelmans.
 
 5/2/2002 Valamir: Traits + SkillsSplit off from the "Do you believe" thread and the Dreamspire thread is a topic near and dear to my heart.
Traits and Skills.
I think most of us are…
 In RPG Theory
 Participants: Valamir, Ron Edwards, Mike Holmes, Le Joueur, Paganini, Bankuei, Bailey.
 
 5/2/2002 Mike Holmes: Mike's Standard Rant #4: Stat/Skill systemsThis one's title may be misleading. I am not against Stat/Skill systems per se. I am against their general mishandling, and this rant takes a look at a common problem…
 In RPG Theory
 Participants: Mike Holmes, Ron Edwards, Valamir, Paganini, xiombarg, Seth L. Blumberg, Le Joueur.
 
 5/3/2002 Andrew Martin: Character difficulties -> Player dice chance modifersIn the spirit of the rants by Mike:
Just why are character difficulties modeled as player dice chance modifiers? For example, the character's pistol range is long, so the player's…
 In RPG Theory
 Participants: Andrew Martin, Mike Holmes, Rich Forest, lumpley.
 
 5/3/2002 Bankuei: The Riddle of Steel one shotSo I finally got a chance to try out ROS.  I ran up some pregen stats, but left the spiritual attributes open for the players to define.  I had pretty…
 In Actual Play
 Participants: Bankuei, Jaif, Clinton R. Nixon, Jake Norwood, Valamir, Wolfen, Lyrax.
 
 5/3/2002 Ace: Played the Riddle of Steel combat yesterday(long)I had a very intersting experience as Senechal of the Riddle of Steel Senechal yesterday. 
With a bit a luck I managed to get three of the players in the…
 In The Riddle of Steel
 Participants: Ace, Ron Edwards, Bankuei, Jaif, Nick Pagnucco, Lyrax, Jake Norwood.
 
 5/3/2002 Wolfen: DuelingI just finished a duel between my character Tiberius, and Rattlehead's character Julianos. I lost due to a bad gamble.. The combatants and battle is posted below. After that are…
 In The Riddle of Steel
 Participants: Wolfen, Rattlehead, Jaif, Jake Norwood, Lyrax, Ron Edwards, Nick Pagnucco, Shadow.
 
 5/3/2002 AndyGuest: Boundaries of narrativism ?Probably not the right topic but I'll fire away anyway.
A game is narrativist (or at least narrativist supporting) if it's focus is on the story right ? A lot…
 In GNS Model Discussion
 Participants: AndyGuest, Valamir, Ron Edwards, Balbinus.
 
 5/1/2002 Bailywolf: Descriptors (split from Demon Cops)Ron,
Whoh.  ::sound of brakes screeching:: I was given to understand (and in fact have told my players) that Descriptors were to be made-up to better suit character concept... I…
 In Adept Press
 Participants: Bailywolf, Ron Edwards, Valamir, Mike Holmes, Gordon C. Landis, Petter Sandelin, Uncle Dark.
 
 5/3/2002 lumpley: A Third Metagame GoalHey.
My Ars Magica crew's been talking a fair bit about Gamism, Narrativism and Simulationism, and I think we're doing something else.
Narrativism is about building a story.  You set…
 In Actual Play
 Participants: lumpley, Ron Edwards, Valamir, Mike Holmes, Paul Czege, Emily Care, Gordon C. Landis.
 
 5/3/2002 gizem: Little Fears in TurkeyI've heard from a Turkish RPG forum that someone ran a game of Little Fears in the biggest annual Turkish RPG convention 2 weeks ago or so. More people seem…
 In Key 20 Publishing
 Participants: gizem, Ron Edwards.
 
 5/3/2002 Laurel: Looking at the new Mallhttp://mall.rpg.net/faq/merchantfaq.phtml
Folks with previous experience selling downloads?  How do the new RPGNet Mall Merchant terms compare to other services you've used, including hosting everything yourself and going through Paypal?
The…
 In Publishing
 Participants: Laurel, Jared A. Sorensen, Ron Edwards, Cynthia Celeste Miller, Valamir, Matt Gwinn, Jack Spencer Jr, Emily_Dresner, Matt, Tim Gray, GMSkarka.
 
 5/4/2002 Jared A. Sorensen: Kapow! Zam! Flonk!Points of Articulation: the action figure RPG
http://www.memento-mori.com/games/poa.pdf
 In Memento-Mori Theatricks
 Participants: Jared A. Sorensen, jburneko.
 
 5/4/2002 James V. West: Sneak Peep at Trollbabe ArtI just added a couple of drawings from Ron's Trollbabe to my website. Feel free to take a look when you get the itch...
www.randomordercreations.com/tbart1.html
Thanks and have a better…
 In Indie Game Design
 Participants: James V. West, Jared A. Sorensen, Ben Morgan, Joe Murphy (Broin), Ron Edwards.
 
 5/4/2002 James V. West: The countdown begins now.Well, this has been a productive year thus far, but not necessarily in the rpg category. My goal was to complete The Questing Beast by the end of May for…
 In Random Order Creations
 Participants: James V. West, Ron Edwards.
 
 5/4/2002 Buddha Nature: Cutting down a group...So this isn't so much of an Actual Play question as a Soon-to-be Actual Play question:
My group of gaming buddies is about eight strong.  We usually game with 5-6.…
 In Actual Play
 Participants: Buddha Nature, Daredevil, Fabrice G., Blake Hutchins, Ron Edwards, Paganini.
 
 5/4/2002 sdemory: Problems with PDFsHey, all, 
    Having recently put my game out for public purchase (www.memento-mori.com/lmm ), I'm having some difficulties with PDF delivery.  
    My PDF's about 3.4 megs, which is too large for…
 In Publishing
 Participants: sdemory, Ferry Bazelmans, Chris Passeno, Matt Gwinn, Jared A. Sorensen, J B Bell, Clinton R. Nixon, Clay, Tim Gray.
 
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