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From Day One


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7/20/2006 TonyLB: [Capes][DexCon] I don't save the people ... the people save me
The final Capes session of DexCon.  And I actually had past events from a charged and coherent previous session.  That meant that I could start the new folks in media…
In Actual Play
Participants: TonyLB, Gaerik, Bret Gillan, Nathan P., phredd, dpetroski.


7/20/2006 jasonm: [Roach] Review at rpg.net
[url=http://www.rpg.net/reviews/archive/12/12312.phtml]A nice review[/url] of The Shab-al-Hiri Roach has been posted over at rpg.net, FYI.
In Bully Pulpit Games
Participants: jasonm.


7/20/2006 TonyLB: [Capes][DexCon] Star-Spangled Barbed-Wire Punch
Okay!  The second Capes session at DexCon! I was stuck with a bit of a poser.  My original thinking, when I scheduled the three events, was that I would take…
In Actual Play
Participants: TonyLB, Gaerik, Bret Gillan, Hans, drnuncheon, Sydney Freedberg, AATLEMIDRM, Valamir, Andrew Morris.


7/20/2006 Silmenume: [Middle Earth - home brew] 1st day in July 4th '06 week of play.
So it has come to pass that the (nearly) annual July 4th gaming retreat came together this year and it was a smokin’ blast!  About 2 months ago the decision…
In Actual Play
Participants: Silmenume, Calithena.


7/19/2006 Dom: Tips on running Blood Opera
I've chickened out of running my Stormquest HeroQuest Conversion at Continuum on the weekend of 28th (I really don't fancy running HeroQuest for the first time at a con full…
In Bob Goat Press
Participants: Dom, Iskander, Keith Senkowski.


7/19/2006 Justin Berman: Onion Skinnable Rules System
Hi everyone. I have been reading heavily on the RPG Theory and GNS Theory forums. A friend and I were speaking today about the universal system he was trying to…
In First Thoughts
Participants: Justin Berman, Madheretic, matthijs, Call Me Curly, contracycle, apeiron, Czar Fnord.


7/19/2006 Rob Donoghue: Mortal Coil Player's Screen
So, MC was a big hit at Dexcon, but I didn't really dig the "Hide the chips with your arm" part of things.  It just seemed clumsy, so there was…
In Galileo Games
Participants: Rob Donoghue, Paka, Nathan P., inthisstyle.


7/19/2006 Melinglor: [OTE] A Paper Trail to Nowhere
As mentioned in this thread: http://www.indie-rpgs.com/forum/index.php?topic=20465.0 I hit a snag in my Over the Edge game when one player, Travis, didn't show, and it caused another player, Joe, to basically…
In Actual Play
Participants: Melinglor, Paul T, Noon, Web_Weaver, Mike Holmes, dunlaing.


7/19/2006 jasonm: The Drowning and Falling Report
I wanted to share the specifics of our most recent game, Drowning and Falling, which will hit IPR in about a week.  The genesis of the game was an off-hand…
In Publishing
Participants: jasonm.


7/19/2006 apeiron: RfC on a Mechanic - Inspired by Sorcerer and Verge
[i]If this is the wrong thread area for this, let me know where it belongs, please.[/i] i recently picked up Sorcerer at my local store and i'm enjoying the read…
In First Thoughts
Participants: apeiron, Justin Berman.


7/19/2006 thwaak: What qualifies as Creator Owned?
Just a quick question about definitions. I'm currently writing a setting book for Savage Worlds by PEG. Under the agreement, I'm paid a lump sum, and retain all rights to…
In Publishing
Participants: thwaak, Joshua BishopRoby, Blankshield.


7/19/2006 xjermx: TSOY before breakfast
So we're about 4 sessions in on our regular weekend TSOY game.  I posted about the beginnings of it over <a href=http://www.indie-rpgs.com/forum/index.php?topic=20170.0>here</a>, and more <a href=http://noahvale.livejournal.com/17439.html>here</a>. I'll cut right to…
In Actual Play
Participants: xjermx, Clinton R. Nixon.


7/19/2006 Andrew Morris: Simple layout skills needed for Unistat
I have a nice, two-column, two-page Word document for Unistat. I'd like to have a nice, two-page layout for it. Ideally, the layout should serve to improve readability. At a…
In Connections
Participants: Andrew Morris.


7/19/2006 Eero Tuovinen: Shipping games from Gencon to Finland
It's that time of the year again: I'd like to buy a big bunch of indie games at retail prices and mail them here to Finland, to be sold by…
In Connections
Participants: Eero Tuovinen.


7/19/2006 Iskander: [DexCon][Donjon] A Donjon Too Far?
I ran a couple of Donjon pickups at DexCon, hot on the heels of The Dread Castle Playdor, because that game was such fun. I'm hoping to resume the Playdor…
In Actual Play
Participants: Iskander, Clinton R. Nixon, Michael S. Miller, mtiru, Nathan P., eruditus, Hans.


7/19/2006 Alex-01: Similarities of two characters (“brothers”) on two different worlds
[b]The situation:[/b] - There are two characters. They live on two different worlds (maybe with two different tech-levels). These two characters are “brothers” and “connected” together. The two brothers can…
In First Thoughts
Participants: Alex-01, lumpley, matthijs, Joshua BishopRoby.


7/19/2006 Bret Gillan: [Burning Wheel] The Face-off
I ran my first Burning Wheel session, and it basically leapt right off the character sheets. I did no prep whatsoever, and it was one of the best first sessions…
In Actual Play
Participants: Bret Gillan, coffeestain, Iskander, Jeremiah Lahnum, abzu.


7/19/2006 Montola: Experiment on pervasive role-playing
Hi, There's a (shameless plug) very interesting project coming soon in Sweden, an experiment in technologically enchanced (enchanted?) larping in cityspace. Prosopopeia Bardo 2 will run for weeks, straight, as…
In Connections
Participants: Montola, Kicker, Eero Tuovinen.


7/19/2006 Pangaea: Mechanic Suggestion!
If I may ask a question of you all of what system you would prefer out of the two. Mechanic #1 2d10 Open Ended System: Re-rolls on any 10.…
In First Thoughts
Participants: Pangaea, Arturo G., Matt Wilson, apeiron, dindenver.


7/19/2006 Melinglor: [OTE] Cats Successfully Herded.
[i]WARNING: This is a long'un. I tried to break it up as best I could for easy reading.[/i] So I played Friday night with almost the whole group. Some good,…
In Actual Play
Participants: Melinglor.


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Subsequent Topics

7/20/2006 Sindyr: Coercive/Push versus Enticing/Pull Capes Play
I have been thinking about this a bit, what with the drifting going on in a sister thread, and as always, I do better when I think out loud.  But…
In Muse of Fire Games
Participants: Sindyr, TonyLB, Bret Gillan, Threlicus, drnuncheon, ubergeek2012, Andrew Morris, Tuxboy, xeperi, Gaerik, Sydney Freedberg.


7/20/2006 Alaric the Mad: Artist for Hire
  Hello, my nameis Andrew Cryer and i'm in search of work in RPGs.  Here are some samples of my black and white stuff- http://www.epilogue.net/cgi/database/art/view.pl?id=91603 http://elfwood.lysator.liu.se/art/a/n/andrewc/   Thanks- if any…
In Connections
Participants: Alaric the Mad.


7/20/2006 apeiron: Sorcerer Question and Idea
Reading Sorcerer gave me an idea i'd like to explore further and eventually share.  If i wrote up a variant on Sorcerer, what would be required to publish it?  i'm…
In Adept Press
Participants: apeiron, Gaerik, Ron Edwards, droog.


7/20/2006 Sindyr: Conflicts are about what you *can't* do, not what you *can*.
In many ways Conflicts are not about what you CAN accomplish, but about what you CAN'T. Consider:  You can narrate almost anything without constraint in the processes of a Capes…
In Muse of Fire Games
Participants: Sindyr, Vaxalon, Bret Gillan, Gaerik, TonyLB, Hans, Tuxboy, Glendower, LemmingLord.


7/20/2006 gains: Short-term Memory as resolution system
I'm experimenting with using a test of short-term memory as a mechanic to determine simple success or failure. In execution, the GM will read a list of numbers, letters or…
In First Thoughts
Participants: gains, thwaak, matthijs, TonyLB, Noon, contracycle, c, Czar Fnord, Andrew Morris, Kevin Allen Jr.


7/20/2006 Threlicus: Threatening vs. Enticing and its meaning for Capes
Sindyr's post in this thread got me to thinking. I'm a math geek (well, physics, but close enough) so I'm going to lay out something that's quasi-mathematical here. First, for…
In Muse of Fire Games
Participants: Threlicus, Sindyr, Vaxalon, TonyLB, Hans, Tuxboy.


7/20/2006 Hegar: Running game sans rule book
Ok, so I don't have the Sorcerer book, I can't afford it at the moment, but it just seems to cool to not run. So I've looked at the apprentice…
In Adept Press
Participants: Hegar, ubergeek2012.


7/20/2006 Bill_White: [Ganakagok] The Messenger Feast
In Ganakagok, players belong to an Inuit-like culture that lives on a dark ice-world to which is about to come the dawn.  I ran a great game over the weekend…
In First Thoughts
Participants: Bill_White, ubergeek2012, jasonm, thwaak, Shawn De Arment.


7/20/2006 Jeremiah Lahnum: Cedar Hollow
Hey all, this is my second attempt at town creation.  I posted a town a while ago that was majorly flawed, and unworkable.  I got some good feedback on it,…
In lumpley games
Participants: Jeremiah Lahnum, Bret Gillan.


7/20/2006 Kat Miller: [With Great Power...] Old Cons, New Tricks
I’ve been running a lot of convention play WGP this summer and I’ve been noticing something powerful happening.  I have a scenario that I usually run with.  Its called “League…
In Actual Play
Participants: Kat Miller, Michael S. Miller, Iskander, Marhault.


7/20/2006 Clinton R. Nixon: Preorders for The Princes' Kingdom
The Princes' Kingdom is off to press, and man, it looks good! Between that and a big reprint of The Shadow of Yesterday, whew, what a week! You want to…
In CRN Games
Participants: Clinton R. Nixon, greyorm, Zabieru, coffeestain, joshua neff, oliof.


7/20/2006 racingspoons: artist using light-hearted, playful images for paid/unpaid opportunities
i am an as yet unpublished artist, save a few logos and a workplace newsletter.  having received one of the least marketable of degrees (fine art with emphasis in drawing)…
In Connections
Participants: racingspoons, Ben Lehman.


7/21/2006 Gugliandalf: Multi-reversing the blow
A quite hairy case in a multiple conflict Situation: four PCs (A, B, C and D) against a group of NPCs (G). A raises, G sees G raises, A sees…
In lumpley games
Participants: Gugliandalf, coffeestain.


7/21/2006 inthisstyle: [Mortal Coil][Origins] A Pound of Flesh
A bit belated, but I thought I should post an Actual Play report of the Origins Mortal Coil game I ran this year. It was an after-hours pickup game, mostly…
In Actual Play
Participants: inthisstyle, ubergeek2012.


7/21/2006 inthisstyle: [Mortal Coil] From Concept to Product
Crossposted from my blog. The story of Mortal Coil begins quite some time ago, back before I had published The Legend of Yore. In those days, we were playing a…
In Publishing
Participants: inthisstyle, jasonm, joewolz.


7/21/2006 Iskander: Bookshelf Link
Could we get a (more obvious?) link to the bookshelf, please? My pre-caffeinated self this morning had to Google it, 'cos I couldn't find it on the forums page.
In Site Discussion
Participants: Iskander.


7/21/2006 Valamir: UNIVERSALIS REVISED NOW AVAILABLE !
The long wait is over at last.  The books came in from the printer last week and are now available for purchase. I'm pleased to announce that in addition to…
In Universalis
Participants: Valamir, hix, Nathan P., Aaron Smith, Tony Irwin, pigames, Zamiel, Nev the Deranged, oliof, Zatt, Valvorik.


7/21/2006 Nathan P.: [Mortal Coil][DexCon]I Promised I Wouldn't Title This Thread That One Thing...
Let me preface this post by saying that Mortal Coil is my new favorite game. So, I played in the Old Gods playtest at Dreamation, and had a good time.…
In Actual Play
Participants: Nathan P., thwaak, Iskander, inthisstyle, Shawn De Arment.


7/21/2006 MJGraham: [Insurrection]GM rewards.
I'm toying with the idea of having GM control of a scene purchased through a bidding system in which any player can become the GM if they are willing and…
In First Thoughts
Participants: MJGraham, apeiron, Sydney Freedberg, Smithy.


7/21/2006 Andy Kitkowski: Why not move the inactive forums to Inactive?
Not a huge deal, but I was wondering why the RPG Theory, GNS, and Indie Game Design are still in General Forums even though they're Inactive?  Why not move them…
In Site Discussion
Participants: Andy Kitkowski, Ron Edwards.


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