Previous Topics 8/2/2006 jasonm: [The Roach] Gameplay Questions Emily Care Boss had some questions arise during her Roach game at Jiffy-Con. THey are good questions, so I thought I'd share them here with y'all. Here's what I told… In Bully Pulpit Games Participants: jasonm, Emily Care, Doyce.
8/2/2006 BWA: Freelance Editing (available) I'm a full-time professional editor, and I do some freelance work now and then. I'd love to work on someone's game (or website, or what have you) instead the dull… In Connections Participants: BWA.
8/2/2006 Noutaja: More About length of game Hi everyone!
Usually our Polaris sessions arent very long. Every session lasts something between 4 or 6 hours, I dont know yet that how many sessions we need to play… In These Are Our Games Participants: Noutaja, Ben Lehman, martino, Steven Stewart, Blankshield, Arturo G..
8/2/2006 sourflower: Dice instead of cards I purchased the game several months ago but being a traditional gamer I am having trouble getting players to try to give a game using cards a chance (and am… In Incarnadine Press Participants: sourflower, Michael S. Miller.
8/2/2006 thwaak: [Praise & Shipping] Matt Rocks! Just wanted to say that I ordered PTA on July 26, and got it August 1. That's excellent turn around time (considering that I ordered some stuff from IPR on… In Dog Eared Designs Participants: thwaak, Matt Wilson, 1000buffalo, ejkong, Dave Versace, dragavan.
8/2/2006 abzu: Forge Booth Sticker Scheme Hello, hello,
So, based on our bad experiences at the Forge boothg in the past few years with repitching the same customers over and over again, I devised a simple… In Conventions Participants: abzu, TonyLB, Ron Edwards, Justin D. Jacobson.
8/2/2006 Sonja: [Dust Devils] Concrete Angels Is the PDF for Concrete Angels still circulating? Apparently it's to play Dust Devils in modern world of crime. Is there just one PDF or multiple?
Sonja In Chimera Creative Participants: Sonja, Matt Snyder, Hans.
8/2/2006 droog: [HQ] Dark Ages - The fog of war On Friday night we played the fourth session of our HeroQuest Dark Ages game. Reports on previous sessions can be found here and here.
For a number of reasons to… In Actual Play Participants: droog, TonyLB, beingfrank.
8/2/2006 Adam Kleizer: [Mafia Story] How much complexity is still ok? Hey all!
I've got this game, which started as the Game Chef entry "The Dynasty", then became "La famiglia" after converting it to a mafia setting. Now I just use… In First Thoughts Participants: Adam Kleizer, matthijs.
8/2/2006 Zach: [Intergalactic Cooking Challenge] It's chefs... in spaaaaaaaace! Last evening, I ran Intergalactic Cooking Challenge for three friends, all college-aged guys who’re fond of traditional role-playing. It was intended as a one-shot to introduce them to the universe… In Actual Play Participants: Zach.
8/2/2006 Gordon C. Landis: [SNAP] Publication history, publication future The design history of SNAP (a generic “system” to build & run Narish games) I can trace back to this May 2001 post, but the publication history . .… In Publishing Participants: Gordon C. Landis, MatrixGamer, Adam SBG.
8/2/2006 oliof: [TSoY] Rat Moon Rising (single session run! -possibly spoiler content) Hi,
this weekend, Frank T ran Rat Moon Rising for us. In short: The game rocked! Players were Martin, Ron (our Ron, not Ron Edwards), and me. Martin and I… In Actual Play Participants: oliof, Frank T, JasperN..
8/2/2006 Paul T: Princes & Prophecies
Hello,
I have been reading discussions on the Forge for about eight months now, and getting more and more of a solid grasp of how the theory relates to game… In Actual Play Participants: Paul T, TonyLB, Andrew Norris.
8/2/2006 Lxndr: Fastlane Advertisement If you liked Fastlane and want to promote it, and you're publishing a book or other item wherein games might be advertised, there is now an official full-page advertisement available,… In Connections Participants: Lxndr.
8/2/2006 Brian Leybourne: Fate - Mechanics initial thoughts Hi all,
I'm back after a REALLY long absence. In fact, I don't think I've been on in a year (good to see you all at last years GenCon, by… In First Thoughts Participants: Brian Leybourne, Darcy Burgess, Hermes3, btrc, trechriron, dsmvites.
8/2/2006 Rustin: [Afraid] A Monster and Questions I ran my Witchfinder version of Dogs. The players enjoyed themselves, though they didn't show much interest in passing judgment, rooting out sin etc...
Afraid, I think, will… In lumpley games Participants: Rustin, Marhault.
8/2/2006 Steven Stewart: Offering to Host a Polaris Game over Ventrilo (Voice over Intenet Software) Hello fellow Polaris fans. I am really excited about this game, and looking forward to playing. Due to some real life constraints and location, I think that playing Voice Over… In These Are Our Games Participants: Steven Stewart, Ben Lehman.
8/1/2006 SilentScope: [Insurgency: The RPG] Published! What next? A bit about the game first.
http://insurgency.bravehost.com/
Insurgency: The Game is a Roleplaying Game created by Silent. Players take on the role of Insurgent Commanders, leading a growing insurgency, uniting… In Publishing Participants: SilentScope, daMoose_Neo, abzu.
8/1/2006 mtiru: [Princes' Kingdom] Not Giving to a Monkey [b]The Princes’ Kingdom[/b]
I recently ran the Princes’ Kingdom for two new gamers and a veteran, all adults.
For people who might look at Clinton’s game as just “Dogs variant”… In Actual Play Participants: mtiru, Jonathan Hastings, Clinton R. Nixon.
8/1/2006 knicknevin: How Do I Stop the Train and Stay Friends with the Driver? To start with, some background: I belong to an RPG club that runs in 2 month blocks, where the members divide up and play different games for those 2 months.… In Actual Play Participants: knicknevin, TonyLB, Blankshield, xjermx, r_donato, Ron Edwards, Noon.
<< more previous topics | | Subsequent Topics 8/2/2006 Levi Kornelsen: Kingdom question. I've got a LOT of nieces, nephews, and cousins. Many are of around the target age for this game.
My extended family is very, very Christian, and *will* read anything… In CRN Games Participants: Levi Kornelsen, Clinton R. Nixon.
8/3/2006 baron samedi: [DitV Alternate Settings] City sin progression in Judaic Kabbalah? Hi fellow Dogs,
I'm trying to figure out a way to reflect the City sin progression in other settings than the Deseret world of "vanilla" DITV...
Specifically, I was trying… In lumpley games Participants: baron samedi, xeperi.
8/3/2006 Melinglor: [OtE] Rewards I'm considering overhauling Over the Edge's mechanical reward system with my group, with the main goal of vitalizing play, getting people jazzed about cool stuff happening, and rewarding them tangibly… In Actual Play Participants: Melinglor, r_donato, Ron Edwards.
8/3/2006 sourflower: Gencon Will there be any games of WGP at Gencon next week? I would love to sit in on one. I think it would be much easier to grasp the concepts… In Incarnadine Press Participants: sourflower, Michael S. Miller.
8/3/2006 Falkayn: [Dust Devils] How to narrate outside of conflict? OK, from reading Matt's replies to various threads on this board I've got a fair idea as to how to handle conflicts, but I'm a little stuck wondering how we… In Chimera Creative Participants: Falkayn, Hans, Matt Snyder, Eero Tuovinen.
8/3/2006 Blankshield: [Gencon] Where do I go, what do I do? Ok, this is straight up questions to the primary sponsers, so please don't post unless you happen to be one of them with answers.
I'm getting off a plane Wednesday… In Conventions Participants: Blankshield, timfire, Ron Edwards, Michael S. Miller, Keith Senkowski, inthisstyle, Justin D. Jacobson, btrc, drozdal, jasonm, abzu.
8/3/2006 Noon: 'Must...learn...crane technique!' Design idea. Had an idea for a gamist bent design. Basically the GM/some player describes an opponents move toward you. You then go on to describe your move. The GM/other player then… In First Thoughts Participants: Noon, oreso, Arturo G., Filip Luszczyk, Eliarhiman6.
8/3/2006 Frank T: [Spiel Essen] Booth monkeys in charge of the games This is the second booth monkey thread for the booth at Spiel Essen in October. This time, it’s not about “I’d like to be there and I possibly could demo… In Conventions Participants: Frank T, Eero Tuovinen, Markku Tuovinen.
8/3/2006 Berlin-Raoul: Translation of German Indi Games to English Hello,
this is my first Articel and you will see, english is not my first Language. ;-)
I`am a Member of the German-Berlin Club "Nexus / Projekt Odyssee" and met… In Site Discussion Participants: Berlin-Raoul, Ron Edwards, JasperN., oliof, Frank T, Paul Czege, xenopulse, Artanis.
8/3/2006 epweissengruber: Collaborative Setting and NPC Creation for A Heroquest Conspiracy Game Hi,
I tried to set up a campaign based in the Lunar Empire but it fizzled. I came up with some very elaborate setting-creation plans under the inspiration of Vincent… In HeroQuest Participants: epweissengruber, Mike Holmes.
8/3/2006 Matthew Glover: [TSOY] Broken, cannot act, so forced out of BDTP? This happened in our game last night. I just want to make sure I handled it in a manner consistent with the rules as written.
Bobby and Jake's characters, having… In CRN Games Participants: Matthew Glover, Eero Tuovinen.
8/3/2006 preludetotheend: Asian Publishers A while back I remember a thread popping up about a person looking to print in asia but not sure if the cost was worth it. I have recently been… In Publishing Participants: preludetotheend, Clinton R. Nixon.
8/3/2006 thwaak: Bring It On! Heya,
Last night I was talking up PTA to my gaming group after our session ended, so we didn't have a lot of time to discuss it, and interest in… In Dog Eared Designs Participants: thwaak, Matt Wilson, joshua neff.
8/3/2006 semioticity: The Mountain Witch, from a First Poster First off, some background: I've been gaming for about 20 years, GMing for much of that, but I'm new to the Forge and this is my first post here. I… In Actual Play Participants: semioticity, Eero Tuovinen, timfire.
7/31/2006 master dwarf: PM Spam I just got spammed via the private message feature of the forums. User: Don Johnson. Anybody else encounter this? Could somebody look into this and squash it? In Site Discussion Participants: master dwarf, Kicker, Claudia Cangini, Johanna, signoftheserpent, ricmadeira, Gasten, J-MK, Hawk, drozdal, Clinton R. Nixon, thwaak, Silmenume, Lord Shield, David Johansen, greyorm, Thunder_God, droog, Ron Edwards, Jonny Nexus, Bardsandsages, Eva Deinum, epweissengruber, Bankuei.
8/3/2006 thwaak: Going from Mainstream to Independent? Heya,
There are plenty of games that started off as independent ventures and made the jump to mainstream publishing/success, but what of the reverse?
Have any games started as being… In Publishing Participants: thwaak, Joshua BishopRoby, MatrixGamer, Gaerik, abzu, Kesher, Ron Edwards, Matt Snyder.
8/3/2006 Paul Czege: what the non-occultists need Playtesting has shown that non-occultist NPCs (Nobodies and Victims) don't emerge to capture our interest as protagonists in the narrative of play. As this was a primary design goal for… In Acts of Evil Playtest Board Participants: Paul Czege, c.
8/3/2006 Gaerik: [TSoY] Mobsters and Double Agents Greetings,
I recently ran an introductory session of TSoY for my group and received positive feedback on it. Thus, I decided to start a longer running campaign style game and… In Actual Play Participants: Gaerik, Ron Edwards, oliof.
8/3/2006 komradebob: Other ways of rpg publishing? Has anyone explored the idea of "publishing" a game as a magazine article/submission?
I think Ryan ( Guildofblades) mentioned the idea in another thread a while back, although I don't… In Publishing Participants: komradebob, preludetotheend, Joshua BishopRoby, guildofblades, David Artman, Bardsandsages.
8/3/2006 Jonathan Hastings: Trouble with a Conviction Strife Aspect (The players in the WGP... game I am GMing should avoid this thread).
So, James is playing the Hypernaut, a Green Lantern, cosmic cop type character (although with more trippy/new… In Incarnadine Press Participants: Jonathan Hastings, Michael S. Miller.
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