Previous Topics 8/11/2006 ElliottBelser MKII: {HENSHIN!} I need a resolution mechanic... I'd like to make a game about teenaged magical girls juggling relationships and a normal life against thier duty to fight the monsters menacing their school and town. Mostly Sailor… In First Thoughts Participants: ElliottBelser MKII, Kesher, Kintara.
8/10/2006 andrew_kenrick: [Six Bullets for Vengeance] Second Playtest - this time with 100% more apes! We played the second playtest game of Six Bullets last night. This time round we had the right number of players (7), and with a mix of veterans and newbies,… In Playtesting Participants: andrew_kenrick.
8/10/2006 stack0v3rflow: [System] System check OK, so the setting is the William Marshal meets “Fast and the Furious”, kind of a knight-punk; think “A Knight’s Tale” with good music and a larger part for Alan… In First Thoughts Participants: stack0v3rflow, Joshua BishopRoby.
8/10/2006 Jacob: [DitV] Reoccurring NPCs / Towns in Dogs I’m getting ready to start running my first DitV campaign, and one of my players has mentioned that she would really like to emphasize on in-game relationships. She pointed out… In lumpley games Participants: Jacob, Vaxalon, Eliarhiman6, baron samedi, oliof, Bret Gillan, Claudia Cangini, lumpley, cdr.
8/10/2006 MJGraham: [Insurrection] Idea for using Karma to resolve conflicts I wanted to run this idea for using a karma based system for resolving conflicts and I was hoping for some criticism
At the beginning of a scene the GM… In First Thoughts Participants: MJGraham, matthijs.
8/10/2006 Jonas Karlsson: [Sorcerer] Prep, Swedish 19th century folklore Next weekend I'm playing Sorcerer with three friends, and now I'm preparing for the character creation session. I have suggested three different settings in an email, and the players were… In Adept Press Participants: Jonas Karlsson.
8/10/2006 Taltos: [DitV - Firefly] Whirling with the Dervish The background: Some friends and I are inspired by the DitV mechanics, but one of our players is horribly turned off by the setting. He is a big Firefly fan.… In lumpley games Participants: Taltos, JMendes.
8/10/2006 BeUrgaust: Calvinballing for viable combat? Okay lets set a scene... lets do a wuxia kungfuish game with a strong narritive bent. However, the rules for combat are as follows:
The participant of combat that initiates… In First Thoughts Participants: BeUrgaust, Noon, matthijs, Filip Luszczyk, Thomas D, tj333.
8/10/2006 Chirikh: RP Log Thread. I'd posted these on the old forum, and the online game has some new folks who need the old backstory again. So it's past time to be doing them up… In Galileo Games Participants: Chirikh.
8/9/2006 SilentScope: Tycoon: First Draft [quote="Tycoon"]In this game set in the far future, the entire galaxy is run by tycoons, business magnates and moguls that have managed to gain themselves political power by using economic… In First Thoughts Participants: SilentScope.
8/9/2006 Taltos: Alternate 'disadvantage' approach? We are ramping up for our Firefly based DitV setting and in going through the first conflicts I had a thought on a way to handle disadvantaged situations that I… In lumpley games Participants: Taltos, Wolfen, demiurgeastaroth, Eliarhiman6.
8/9/2006 andrew_kenrick: [MLWM] My Life with Herr Doktor So last night I ran my first game of My Life with Master, and all in all I think it went pretty well. I botched a couple of rules, including… In Actual Play Participants: andrew_kenrick.
8/9/2006 jonthegm: [MLwM] First Time - Our Life with Lord Billingsworth To begin our (about 5 hour) session, we set out to create The Master.
After a good half hour of creative prodding on my part and a mix of serious… In Actual Play Participants: jonthegm.
8/9/2006 JMendes: [TSoY] (June Retreat) Five Keys in need of Feedback Ahey, :)
A'ight, then, here's a bunch of Keys that came up during this play session, which stemmed from this initial situation.
I'm gonna post these on the wiki, eventually,… In CRN Games Participants: JMendes, Twobirds.
8/9/2006 Randulf: Stealth messages? Hi, up at the top of the screen it says "Hey, Randulf, you have 2 messages, 0 are new. " but when I click the word messages I am taken… In Site Discussion Participants: Randulf.
8/9/2006 Randulf: Jousting combat example Here's a sample joust to be sure I understand the ins and outs of combat, especially as it relates to Baldwin, the character I posted here. Please kibitz.
For all… In Adept Press Participants: Randulf, Mister Six, Calithena.
8/9/2006 xenopulse: [Beast Hunters] Artist(s) Needed I am in need of at least one artist to illustrate my upcoming game, Beast Hunters. The game is about an ancient group of tribal warriors who hunt down magical… In Connections Participants: xenopulse.
8/9/2006 andrew_kenrick: [MLWM] meeting no criteria for an epilogue I ran my first game of MLWM last night, and it mostly went well (I'll post a report here later). We did find a slight hitch though ... When testing… In Half Meme Press Participants: andrew_kenrick, Jonas Karlsson.
8/9/2006 JMendes: [TSoY] (June Retreat) Meaning, story arcs, GMing techniques, stakes neg. (long) Ahey, all, :)
Man, this report is loooong overdue. Anyway, the following is an account of the TSoY story arc I played during my June Retreat. It focuses on techniques,… In Actual Play Participants: JMendes, Clay, Joshua BishopRoby.
8/8/2006 BeUrgaust: The Chopper RPG Challenge. [move]In the world of motorcycles there are bikes and then there are choppers.[/move]
[b]From the Wikipedia Entry on Choppers:[/b]
[quote]Chopper refers to a particular type of motorcycle that was radically… In Endeavor Participants: BeUrgaust, Frank T, Dumirik.
<< more previous topics | | Subsequent Topics 8/11/2006 Bret Gillan: [The Roach] Gameplay Observations So I got to play Shab Al-Hiri Roach last night and it was a blast. We were only able to play for two hours so we only made it through… In Bully Pulpit Games Participants: Bret Gillan, oliof, segedy, jasonm.
8/11/2006 Jeremiah Lahnum: [The Roach] Actual Play, Koalas, Incest and Gunfire Last night I got play Shab-al-Hiri roach with a bunch of my friends. Bret already posted a little bit about what he felt about the session, but I wanted to… In Bully Pulpit Games Participants: Jeremiah Lahnum, jasonm, Bret Gillan, segedy, Lxndr.
8/12/2006 Byron: [Codex] Using Story Tokens I would like some direction on the subject of using story tokens. I can envision how I want them to work but I would like to see some examples and… In First Thoughts Participants: Byron, Troy_Costisick, TroyLovesRPG.
8/12/2006 rulvestad: I think I get it now I posted this DitV AP (http://www.indie-rpgs.com/forum/index.php?topic=20642.0) a while back and since then I’ve been following and participating in a couple other threads. I’ve also reread the some of the original… In Actual Play Participants: rulvestad, Noon.
8/12/2006 HOT: [System Does Matter] - Thank you Ron! (OK English isn't my first language so I'll apologize in in advance for any errors and I hope that they don't detract from anything I have to say.) this post… In Adept Press Participants: HOT, Ron Edwards.
8/12/2006 Yaksha: [The Window] Sizzle SIZZLE
When I first read The Window I instantly became excited at the very liberating form of role playing it was proposing. I soon however got bogged down with the… In First Thoughts Participants: Yaksha, Troy_Costisick.
8/12/2006 Ravious: "New" PbP Idea - Almost GM-ful First, a PbP is a play-by-post - a forum-run RPG, similar to a PBeM (play-by e-mail) but, in my opinion, with significant advantages.
The idea came to me from a… In First Thoughts Participants: Ravious, Ron Edwards.
8/12/2006 Marhault: [Afterworld] Resolution outline I outlined more or less how I want conflicts to work in Afterworld. Previous thread is here. You may want to read that one first.
When a conflict arises, follow… In First Thoughts Participants: Marhault, Jasper.
8/13/2006 Ramidel: Spam threat once again First Thoughts Forum has just been attacked by a spammer (http://www.indie-rpgs.com/forum/index.php?topic=20841.0 among other threads). As if we haven't attracted enough spam already this month.
Now that we've apparently hit the… In Site Discussion Participants: Ramidel, Thomas D, Wolfen, signoftheserpent, r_donato.
8/13/2006 Tancred: Missing Suspense in the Dog's Bidding System Hi,
I'm looking for advice on a problem that's come up when I recently played Dogs in the Vineyard. When a conflict's arisen and the dice have been rolled we… In lumpley games Participants: Tancred, Gugliandalf, JMendes, Eliarhiman6, lumpley, Vaxalon, ffilz, zornwil.
8/13/2006 epweissengruber: HQ and the Mountain Witch setup. I love the mechanics of this ronin-meets-Resevoir Dogs game:
http://www.timfire.com/MountainWitch/MW_resources.html
It's a great way to capture the play between trust and betrayal in samurai movies, westerns, and dark action stories.… In HeroQuest Participants: epweissengruber, Mike Holmes.
8/13/2006 iconoplast: Getting ready to run first game. Advice / Town sought. I ran half a session of Dogs months ago, as an impromptu filler session when a D&D game failed to coalesce.
However, I've been talking the game up forever, and… In lumpley games Participants: iconoplast, lumpley, Vaxalon.
8/13/2006 ElliottBelser MKII: [HENSHIN!] A Back Cover Spiel, Plot Sequence and Whether I Need A GM HENSHIN! ...is a game about teenaged Mystical Guardians who defend thier friends and loved ones from the supernatural, at the cost of totally screwing up any chance of a normal… In First Thoughts Participants: ElliottBelser MKII, andrew_kenrick, Mr. Sluagh, c, knicknevin.
8/14/2006 Matthias Wasser: RISK or Civ, roleplayed (Hi! As you might have guessed from my post count, I'm new here. This idea only reached the conscious parts of my brain today, which is why I registered. Also,… In First Thoughts Participants: Matthias Wasser, Vaxalon, komradebob, Sydney Freedberg, lev_lafayette, GregStolze, Ron Edwards, MatrixGamer.
8/14/2006 Eliarhiman6: [DitV] Rule question: Dogs in IIEE Hello! I have a question for Vincent, when he will be back from GenCon (but I would welcome comments and answers by others people, too)
I have a doubt about… In lumpley games Participants: Eliarhiman6, lumpley, Vaxalon, Spooky Fanboy, Claudia Cangini.
8/14/2006 joepub: Why do wolves bite people? Okay, so Clinton ran this Kick Ass game of The Princes' Kingdom on the Sunday night of Gencon.
But this cool, altered version that I'll talk about in a minute.… In Actual Play Participants: joepub, Clinton R. Nixon, Noon, eruditus, Meguey, Supplanter.
8/14/2006 Frank T: [Rim Patrol] Texans and hookers in space. Vodka, too. So we have been asked to post about German game designs in development. Ron, you’re gonna like this one.
The game is called “Randpatrouille” (Rim Patrol) and you can download… In Playtesting Participants: Frank T, abjourne.
8/14/2006 Adam Kleizer: [Mafia Story] Saving the daughter of the Boss [b]Hello![/b]
Last week I had the opportunity to test my game Mafia Story with 3 of my friends. (Get the playtest document [url=http://web.t-online.hu/kleizerne/rpg/mafiastory_briefgameplay.pdf]here[/url]. This document lacks a good overview of… In Playtesting Participants: Adam Kleizer.
8/14/2006 RobNJ: Dice probabilities question and meta-question 1) I am wondering where I can find probability distributions for various dice pools, or how I can generate them. Most of us know the 3d6 bell curve, what I'm… In First Thoughts Participants: RobNJ, stack0v3rflow, TonyLB, Valamir, jerry, Hans, Lxndr, David Artman, Blankshield, efindel.
8/14/2006 Andrew Morris: [GenCon][Unistat] Crazy surreal western/Americana and "Tesla: Dead or Alive" For some reason, I didn't do much role-playing at GenCon. I had lots of fun just hanging out and doing random other stuff. But I did get a chance to… In Actual Play Participants: Andrew Morris, LeSingeSavant, Eric Minton, Sydney Freedberg.
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