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From Day One


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9/12/2005 LordSmerf: Can you/do you write music? There may be money in it for you.
Okay, I've pretty much completed the design document for <i>Trust and Betrayal</i>.  I'm pretty excited about it all, but I've hit a little snag.  The game's pretty far out in…
In Connections
Participants: LordSmerf, devilbunny, xenopulse, gains, M. J. Young.


8/27/2005 LordSmerf: Did you do this on purpose?
Emily, it was great to meet you at GenCon even if I never did get to really talk to you.  Here's one of my big questions after reading through <i>Breaking…
In Black and Green Games
Participants: LordSmerf, Emily Care, GreatWolf, Andrew Morris.


7/5/2005 LordSmerf: Constraint - Secion I (of III), Draft 1
These are the first of three planned sections of the article on "Constraint". The introduction to section II (Designing for constraint) is also included, but will eventually contain analysis of…
In Push Editorial Board
Participants: LordSmerf, Jonathan Walton.


3/20/2005 LordSmerf: [DitV] Blue Skies
We have two Dogs written and initiated. That was last session, and it was fun. We didn't get to a Town. We play Monday, here's what I've got. If you're…
In lumpley games
Participants: LordSmerf, Doug Ruff, Wolfen, Eric Minton.


3/11/2005 LordSmerf: Character death revisited (now with bricolage!)
I've been thinking about Chris Lehrich's stuff on bricolage and long term play, and a couple of comments on this post on Anyway really caught my attention. But I also…
In RPG Theory
Participants: LordSmerf, Marco, Kesher, Silmenume, contracycle, Brendan.


2/18/2005 LordSmerf: Eidetic Reduction, is it only for LARPs?
Split from Bricolage APPLIED (finally)! A Husserl-derivative way of describing the difference between tabletop rpg (and larps very much like it) and experience-creation larps. In the former, the…
In RPG Theory
Participants: LordSmerf, J. Tuomas Harviainen, humis, clehrich, Walt Freitag, M. J. Young, Sean.


2/7/2005 LordSmerf: [Outline] Limiting yourself: why constraint is necessary...
"Limiting yourself: why constraint is necessary for fun roleplaying." Intoduction -Fictional Actual Play w/o Constraint -Define constraint, utilize lines on the road illustration Sources of constraint -Social contract (all Constraint…
In Push Editorial Board
Participants: LordSmerf, Eero Tuovinen.


2/4/2005 LordSmerf: The wonder of indecision
Last night in Mike Holmes's IRC HeroQuest game I had one of the coolest experiences I've ever had in role playing: Mike presented me with a Bang, and I was…
In Actual Play
Participants: LordSmerf, xenopulse, James_Nostack, Sydney Freedberg, Wolfen, Roger Eberhart, TonyLB, matthijs.


1/27/2005 LordSmerf: Toy Quality (A fresh start)
Ben Lehman proposed that we discuss Toy Quality, which he defines as "Any part of the game that is enjoyable when divorced from the SIS" . I quickly derailed the…
In RPG Theory
Participants: LordSmerf, Nathan P., Dantai, Noon, Rich Forest, bcook1971, daMoose_Neo, Caldis, matthijs, M. J. Young, contracycle.


1/27/2005 LordSmerf: Toy Quality (Take 2)
Ben Lehman proposed that we discuss Toy Quality, which he defines as "Any part of the game that is enjoyable when divorced from the SIS" . I quickly derailed the…
In RPG Theory
Participants: LordSmerf.


1/24/2005 LordSmerf: Classifying Techniques
I'm working on an article in which I try to lay out some of the major role playing techniques that have been identified here and elsewhere. My first major task…
In RPG Theory
Participants: LordSmerf, Marco, TonyLB, Bankuei, M. J. Young.


12/3/2004 LordSmerf: Mechanical Facilitation and... Other Stuff?
Over in the GNS Theory forum, specifically in the thread: Setting Premise Narrativism Paul says: How does facilitate setting premise? Don't ask me. I don't think it's a…
In RPG Theory
Participants: LordSmerf, TonyLB, timfire.


11/19/2004 LordSmerf: [Capes] Conflict of interests
This is the second session that I've run for the local university gaming group. The first session is detailed in Breaking the rules. This session saw the introduction of…
In Actual Play
Participants: LordSmerf, TonyLB.


11/12/2004 LordSmerf: [Capes] Aftermath, Complete
This is a copy of the in character log for the session that Travis and I finally got to play through. Timestamps included, the out of character stuff is available…
In Actual Play
Participants: LordSmerf, Vaxalon, John Kim.


11/3/2004 LordSmerf: [Capes] Breakin' the rules
So, we played Capes tonight at my local university RPG club. The group was small (me and two others). The club itself is decently sized, but attendence is pretty bad.…
In Actual Play
Participants: LordSmerf, Vaxalon, TonyLB.


10/20/2004 LordSmerf: Director Stance (more) (split)
Raven (greyorm) mentioned something in the new thread Different Types of Director Stance that really solidified my problems with Stance Theory. My problem starts with and centers on Director Stance.…
In RPG Theory
Participants: LordSmerf, Mike Holmes, Jinx, Ron Edwards, Blankshield, clehrich, Marhault, Valamir, timfire, Shreyas Sampat, M. J. Young, Paganini.


10/19/2004 LordSmerf: Different types of Director Stance
Over in Stance Theory: The Hegemony of One Character is suggested that we should differentiate between different types of Director Stance. Ron replied with: Oooh! New thread, Thomas, new…
In RPG Theory
Participants: LordSmerf, Ron Edwards, TonyLB, greyorm.


10/18/2004 LordSmerf: [Great Ork Gods] One night stand
So I met with the local University gaming group (more on that here). We had an hour or so to kill before the latecomers would arrive, so I convinced the…
In Actual Play
Participants: LordSmerf, Ron Edwards, Jack Aidley.


10/17/2004 LordSmerf: [Primetime Adventure] Dharma Thieves - Hastalakala
So last night in IRC Ben Lehman asks: "What is the topic of conversation tonight?" Jonathan Walton responds with "None so far." so Ben asks "What do you want to…
In Actual Play
Participants: LordSmerf, Ben Lehman, Matt Wilson, Jonathan Walton, C. Edwards, Shreyas Sampat, John Harper, Vaxalon.


10/8/2004 LordSmerf: [Capes] Rough Justice #4 - Unmasked!
For those who have been following our adventure in Rough Justice, the most recent (and final) session can be found here (In Character) and here (Out of Character). One interesting…
In Actual Play
Participants: LordSmerf.


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