Previous Topics 8/17/2006 ElliottBelser MKII: [Conflict: Eridani / The War For Eridani] Power 19, Second Version My old game ideas are rising from the grave and eating my brains. This is Not Good. I only hope some cool gamenosity will result.
1) What is your game… In First Thoughts Participants: ElliottBelser MKII.
8/17/2006 Nick_Bergeron: Basic Publishing Guide Are there any resources floating around the site on how to actually publish an indi game, from step 1? In Publishing Participants: Nick_Bergeron, Zach, Iskander.
8/17/2006 Hans: [Dust Devils] Running out of cards Ok, have any of you ever run out of cards? I did at GenCon, and am interested in solutions. I am loathe to give up my 1888 Grover Cleveland presidential… In Chimera Creative Participants: Hans, Eero Tuovinen, Matt Snyder, Remko.
8/17/2006 Hans: [The Shab-al-Hiri Roach] Disturbed at GenCon I thought about posting this report for a while, trying to decide whether or not I should. I'm not sure if this is an actual play post or an exercise… In Actual Play Participants: Hans, epweissengruber, WhiteRat, urbanpagan, oliof, jasonm, r_donato, Clinton R. Nixon, Mike Holmes, Bret Gillan, Blankshield, Mark Woodhouse, Joshua BishopRoby, Adam Dray, MichaelCurry.
8/17/2006 ivan23: No Rain in Galilee - Dust Devils at GenCon I’ve not written an Actual Play before, so apologies if it’s too system-light, story-heavy, or overly chatty – I’ve called my points out so people can skim. I wasn’t planning… In Actual Play Participants: ivan23, Hans.
8/17/2006 eruditus: mechanical Character Development I have a line of games I am trying to flesh out, of which this is the first. Thanks, in advance, for your input.
First, let me say that I… In First Thoughts Participants: eruditus, TonyLB, aaronil, gains.
8/17/2006 John Harper: Agon Resources [url=http://random.average-bear.com/Agon/HomePage][b]The Agon Wiki[/b][/url]
[url=http://random.average-bear.com/Agon/HomePage]http://random.average-bear.com/Agon/HomePage[/url]
Please feel free to add your Actual Play links (or posts) or whatever else you like to the wiki. I'll manage the FAQ and the Semi-Official… In one.seven design Participants: John Harper, Silverback, Felon.
8/17/2006 John Harper: Agon FAQ The current version of the FAQ can be found on the Agon wiki:
http://random.average-bear.com/Agon/AgonFAQ
As questions crop up here and in Actual Play, I'll expand the FAQ. In one.seven design Participants: John Harper.
8/17/2006 Technocrat13: [The Shab-al-Hiri Roach] More murub, por favor. So, I got to run two sessions of The Shab-al-Hiri Roach on the official books at GenCon this year. It was, obviously, totally awesome.
The first session, which ran from… In Actual Play Participants: Technocrat13, jasonm.
8/17/2006 walkerp: Forge representation at RoyalCon Montreal? [url=http://www.royalcon.ca]RoyalCon [/url]is taking place in Montreal September 23-24. We're a first time con, shooting for 200 people. Our underlying theme is bringing the gaming community together and roleplaying diversity. We… In Conventions Participants: walkerp.
8/17/2006 Nathan P.: Hello and Welcome Hi everybody! Welcome to the new Hamsterprophet Productions forum!
I don't really have much more to say than that. All of the normal Forge rules for decorum apply, though I'm… In ndp design Participants: Nathan P., jasonm, Meguey, mtiru, Kevin Allen Jr.
8/17/2006 Bastoche: [Burning Wheel] The game that didn't lift off I don't know if Ron or any others remembers me. I asked a few GNS related questions a while back before the forum was rearranged. Anyway, those discussions led to… In Actual Play Participants: Bastoche, Paka, Nathan P., eruditus, mtiru.
8/17/2006 btrc: GenCon lost & found Unpacking my stuff, I found a beige mesh sort of thing called a Tonga, which is apparently a baby sling of some type. Would the owner please contact me and… In Conventions Participants: btrc.
8/17/2006 AzureaSkyes: A quick question about equipment "abilities" and flaws Hello everyone,
I have a question about equipment abilities and flaws. I'll ask the flaws part first.
If you have a "keyword" flaw rated, for example, at 17. What does… In HeroQuest Participants: AzureaSkyes, droog, kurukku, sebastianz, Mike Holmes, soviet, Mandacaru.
8/17/2006 pedyo: (AG&G) Questions from Actual Play Hi there,
We played the second session of AG&G yesterday evening - it was a great night: we laughed, had a good time and created a wonderful story together. I… In lumpley games Participants: pedyo, lumpley.
8/17/2006 The Duke: Questions on the Big Model/GNS Hello.
These are not questions on actual, play, I am asking for clarifications on some points of GNS I didn't quite understand. I asked in the First Thoughts forum where… In Actual Play Participants: The Duke, Adam Dray, Gaerik, Ron Edwards.
8/17/2006 greyorm: [ORX] on Indie-netgaming This will be a quick post, mainly to hit a few points sloshing around inside my head.
A few nights or a week or something ago I up and played… In Actual Play Participants: greyorm, Mike Holmes, C. Edwards.
8/17/2006 daMoose_Neo: [Final Twilight - GenCon] Alexis Finals Highlights By "popular request" (or a well placed suggestion), I've written up this actual play post about Final Twilight, and some of the cooler moments of our GenCon special event, the… In Actual Play Participants: daMoose_Neo.
8/17/2006 LordSmerf: [Drifter's Escape] and [Agon] Audio recordings from Gen Con 2006 These are recordings from a pair of after-hours games played at the Embassy Suites at Gen Con this year. Both of them happened in the lobby, so there's an appreciable… In Actual Play Participants: LordSmerf.
8/17/2006 GestaltBennie: [Gen Con] The Mountain Witch The Mountain Witch
Gen Con
August 10, 12 pm - 6 pm
GM: Unknown
Other players: Unknown (four others)
One of the things I wanted to do at this year's… In Actual Play Participants: GestaltBennie, Ron Edwards, Technocrat13, Eric J. Boyd, timfire.
<< more previous topics | | Subsequent Topics 8/17/2006 dunlaing: [TPK] I Got to Play TPK With Actual Kids I had a very interesting experience playing TPK (nice acronym) with actual kids. You can read more here:
http://www.20by20room.com/2006/08/the_adventures_.html
It was very interesting to me how little I missed Escalation.… In CRN Games Participants: dunlaing.
8/17/2006 Roger: Don't Just Stand There This is an idea for a game... process, I guess. It's not really a game mechanic, per se.
The basic definition of it:
"Don't Just Stand There" is a bit… In Endeavor Participants: Roger, Arturo G., oreso, David Artman, Kensan_Oni, TroyLovesRPG.
8/18/2006 Valamir: Forge Booth Triumphant 2006 [b]GenCon Sales Results and Comparison[/b]
Click [url=http://www.indie-rpgs.com/forum/index.php?topic=12402.0]here[/url] for 2004 detail.
Click [url=http://www.indie-rpgs.com/forum/index.php?topic=16573.0]here[/url] for 2005 detail
In 2003 we had 287 separate customer transactions
In 2004 we had 360 separate customer… In Conventions Participants: Valamir, Troy_Costisick, Blankshield, Lxndr, Justin D. Jacobson, timfire, Paka, iago, Andrew Morris, Ron Edwards, Tim C Koppang, Mike Holmes.
8/18/2006 Vaxalon: Amber by the Cards Design Diary, Part One: Power Nineteen I've posted the Power Nineteen for the Amber manuscript I'm working on.
Here's the link: http://vaxalon.livejournal.com/2006/08/17/
Or we could discuss it here:
The introductions have been made. I've started gathering… In First Thoughts Participants: Vaxalon, JakeVanDam, stack0v3rflow, Troy_Costisick, Arturo G., c, demiurgeastaroth, Dotan Dimet.
8/18/2006 Clinton R. Nixon: Forge @ GenCon SoCal 2006 People,
I will be at GenCon SoCal again this year. The deadline for the booth getting is September 26. Lest you think GenCon SoCal is no GenCon at all, know… In Conventions Participants: Clinton R. Nixon, abzu, Justin D. Jacobson, Nathan P., Albert of Feh, joepub, Malcolm, Joshua BishopRoby, Iskander, Jake Richmond, Gordon C. Landis, okiran, Ron Edwards, MarktheAnimator.
8/18/2006 Bankuei: [Universalis] Skatepunks, Dogs, and Steamcorps Hi,
At the Games on Demand room, Daniel, Dev, Shannon and I (that's everyone, right?) had shown up, because rumor had it that Ben Lehman would be doing some Bliss… In Actual Play Participants: Bankuei, Tony Irwin, Mike Holmes.
8/18/2006 Nev the Deranged: [Shock:] Interesting link I ran across while looking around for more Shock: [url]http://yudkowsky.net/sing/shocklevels.html[/url] In glyphpress Participants: Nev the Deranged, nikola, TempvsMortis.
8/18/2006 Hans: Just in case, some Donjon wiki space In case anyone is ever looking for any, Doyce Testerman was kind enough to add a Donjon section to the Random Wiki. I've started putting some stuff there already.
http://random.average-bear.com/Donjon/HomePage In CRN Games Participants: Hans.
8/18/2006 Doyce: [Galactic] Question about the Goals update Over here, Matt said:
Pursuing goals as written in the game is a little hazy. This update tightens it up nicely and provides a good visual resource for dramatic… In Dog Eared Designs Participants: Doyce, Matt Wilson.
8/18/2006 rafial: [Mechaton] Spotting Questions Alright, I finally got to sit down and read through the Mechaton rule I got at GenCon. Most of it looks very straightforward, but I do have a few questions… In lumpley games Participants: rafial, lumpley.
8/18/2006 demiurgeastaroth: Strife and Simple contests According to the text, The Antagonist gets 1 Strife when defeating a Hero in a simple contest. Is this 1 strife per hero defeated in that contest, or 1 strife… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Divine Favour and rerolls. John, in your reply on Luke/abzu's thread, you said that the wrestler could have rerolled all his dice for 2 Divine Favour, if I read you right. But the chart… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Oaths - the helping die I see on the FAQ that the character providing the helping chooses the ability. I'm not sure about this. If they are free to choose d4 and d6 traits, and… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Shield - is it worth it? I'm not completely convinced of the usefulness of the Shield. It gives less dice than either the sword or spear, and when using the spear at least, you can certainly… In one.seven design Participants: demiurgeastaroth, John Harper, Matt Wilson.
8/18/2006 demiurgeastaroth: Minions and Glory I'm unclear on how much glory you get for defeating minions. I think it's either:
a) Base cost of a minion (say, 7), divided by heroes. Then each hero gets… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Hubris - contests into battles You can turn a contest into a battle by invoking Hubris. What if the contest is something like, crossing a river. Does the GM then have to create the river… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Special Manoevres I can see potential abuse (or what seems like abuse to me) here. What's to stop a character who is planning to use one of these from putting as many… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 Silmenume: [Middle Earth - home brew] 2nd day in July 4th '06 week of play. The following morning (if one considers two PM to be morning) I find that I am the last to rise. I bleary my way downstairs to find that some Team… In Actual Play Participants: Silmenume, Valamir, Precious Villain, Caldis, Ron Edwards.
8/18/2006 demiurgeastaroth: Rolls to avoid or cancel specific effects In the rules, players might make contests for the following kind of things:
At the start of a battle, to see if they can choose the starting range.
When… In one.seven design Participants: demiurgeastaroth, John Harper.
8/18/2006 demiurgeastaroth: Sailing The first thing I wondered about when looking at the character sheet - what do you use for Sailing!
I understand that the game is set up so that it… In one.seven design Participants: demiurgeastaroth, John Harper.
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