Previous Topics 9/7/2006 Damakun: Modify existing systems vs. creating new ones : any ideas ? Hello !
I have been lurking on this forum off and on for a while now, and have decided to get into the research/design phase for a CRPG. What I… In First Thoughts Participants: Damakun, Aussigamer, Selene Tan, Kensan_Oni, Hans, contracycle, David Artman, metaltoad, Noon, baron samedi, TroyLovesRPG.
9/7/2006 coffeestain: Oshcon? I don't suppose anyone's heading that way this year?
Information here.
If so, we should schedule some mad indie action. Clyde has made brief mention about trying to run a… In Conventions Participants: coffeestain, c, Matt-M-McElroy, Nathan P., Adam SBG.
9/6/2006 Doyce: [Mortal Coil] Tokens: Red and White and Blue and... So I'm preparing for some Mortal Coil goodness. I dropped on by the store and picked up a pack of poker chips (50 red, 100 white, and 50 blue... something… In Galileo Games Participants: Doyce, GB Steve, inthisstyle, Valamir, Iskander, coffeestain.
9/6/2006 museleading: DitV - Items and traits A conflict was raise in the last game around whether to stay at my chr's (Greg) parents house or not. Greg's parents have no love for him, so he was… In lumpley games Participants: museleading, cdr, Gaerik, lumpley, Taltos, Warren, ffilz, Vaxalon, Eliarhiman6, jlarke, Tindalos.
9/6/2006 David Artman: MACE, High Point, November 10-12 It's a *little* early, but I am pinging the forums now to see if someone is already planning to promote indie gaming at MACE this year.
If not, I'd be… In Conventions Participants: David Artman, abzu, LeSingeSavant, Technocrat13, jasonm, iago, Andy Kitkowski, rafael, TonyLB, Sovem, ShaneJackson, Mel_White, forlorn1, btrc, Adam Dray, drozdal.
9/6/2006 David Artman: [GLASS] Playtest Request [center][url=http://www.davidartman.com/GLASS.pdf][size=14pt][b]GLASS: Generic Live Action Simulation System[/b][/size][/url]
[size=12pt]System Test Document - Request for Playtests[/size][/center]
Because GLASS is a boffer LARP game engine, I do not expect whole groups to be able… In Connections Participants: David Artman.
9/6/2006 demiurgeastaroth: Missing Thread Where's the thread on terrain gone? I was about to respond to that. In one.seven design Participants: demiurgeastaroth, John Harper, Valamir, Bankuei, philaros.
9/6/2006 ed_keer: Consultant Linguist available I am a PhD linguist with a lot of experience in phonology and morphology. I can help in language creation or other language issues. In Connections Participants: ed_keer.
9/6/2006 baron samedi: (Question) Game mechanisms for buildings in RPGs? Hi,
I'm working on a design idea and wondering...
Has there been any RPG out there that integreated the role of *buildings* or places into the game system? I'm not… In First Thoughts Participants: baron samedi, Adam Dray, joepub, Valamir, WhiteRat, Joshua BishopRoby.
9/6/2006 wunderllama: Freelance concept artist Howdy. Those of you who frequent the lumpley forums might know me as the person who did the Dogs Flash animation. Well, I've got a brand new website up with… In Connections Participants: wunderllama.
9/6/2006 Eero Tuovinen: [funny anecdote] MLwM and assorted other games in school So I never get around to writing actual play accounts anymore, and what little I write tends to happen at the Finnish forums, where they're needed. Instead of an actual… In Actual Play Participants: Eero Tuovinen, ( o Y o ), nikola, Clinton R. Nixon, Gaerik, Glendower.
9/6/2006 gds: Art for arts sake? Hi all,
I'm new here, so play nice!
Like it seems everyone else in the world, I have been designing my own rpg, and am reasonably happy with it. It's… In Publishing Participants: gds, devilbunny, c, Ron Edwards, Troy_Costisick, Storn, Sovem, JakeVanDam, daMoose_Neo.
9/6/2006 Eric J. Boyd: [The Committee for the Exploration of Mysteries] Lost City of the Serpent People My Game Chef 2006 entry of pulp exploration storytelling (see link in my sig) continues to develop! With a third member added to our gaming group, I can finally give… In Playtesting Participants: Eric J. Boyd, Lxndr, Graham Walmsley.
9/6/2006 Christopher Kubasik: Questions about Conflict Hi guys,
I posted thes on another thread (I'm just so excited about PtA I lost my mind). Realizing things could get really cloudy, I'm starting a new thread.
I… In Dog Eared Designs Participants: Christopher Kubasik, Matt Wilson.
9/6/2006 TonyLB: Will someone playtest "Roxie Racoon and the $@^*'d-Up Pancakes"? Here's a mini-game, as best I've got it figured out. It looks (to me) like it would run to completion in about ten to twenty minutes. I'd love it if… In Connections Participants: TonyLB.
9/6/2006 Iskander: [Nine Worlds] Some questions [i][MODERATOR EDIT: Note to readers, I screwed up and "modified" instead of "quoted" Iskander's original post, losing some of his original writing. His excellent questions are intact, at least! Sorry,… In Chimera Creative Participants: Iskander, Matt Snyder, Ben Lehman.
9/5/2006 Matt: [Covenant]Thoughts on 15 minute GenCon demos Now that I'm back from vacation, I've been mulling over the 15 minute demos I ran of Covenant and thought that it would be worth covering a few points that… In Actual Play Participants: Matt, cdr.
9/5/2006 qhudspeth: Come Together: A rant on editing I'm annoyed.
I just spent several bucks on an e-edition of a relatively new indie RPG, and while, conceptually, I give it an A+, technically, I'd have to give it… In Publishing Participants: qhudspeth, Clinton R. Nixon, Ron Edwards, Justin D. Jacobson, PatSully98, Eliarhiman6, Rich Forest.
9/5/2006 jburneko: [The Roach @ Gateway] What's the Premise, Where's The Fun? Hello,
So, I brought The Shab-al-Hiri Roach to the Gateway con this weekend. Ten people total showed up and some had played before so we split into two groups of… In Actual Play Participants: jburneko, Christopher Kubasik, Ron Edwards, GB Steve, Jonathan Hastings.
9/5/2006 kevinslkt: Freelance illustrator(New) I'm new here and would be happy to do some RPG illustration work.
Visit http://thegamesguild.com/kevin.html
It is mostly personal stuff and other work that hasn't been submitted elsewhere. You can… In Connections Participants: kevinslkt.
<< more previous topics | | Subsequent Topics 9/7/2006 Aussigamer: Movement system [Nexus] I am trying to get a base guideline for rules for working out a creatures base movement.
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Move (See Text) Armour Penalty
Move represents the base speed a character… In First Thoughts Participants: Aussigamer.
9/7/2006 gds: Ruby - call for playtesters I hope I'm in the right place! I would like to put a call out for some playtesters for a new science fiction game called Ruby. This is a personal… In Connections Participants: gds, Selene Tan.
9/7/2006 bilros02: Rosser Industries "Gaia Saga" Hello everyone. Im new to this forum, so before I say anything else, Id like to just say hello and that my name is Bill Rosser. Since before I can… In First Thoughts Participants: bilros02.
9/7/2006 bilros02: Rosser Industries "Kill" The second game release from Rosser Industries, "Kill" is a VERY short table top game that is all about PvP (Player Versus Player) combat.
Set in modern times, each player… In First Thoughts Participants: bilros02.
9/7/2006 urbwar: What happened to the HTML version of the CoS rules? Keith,
what happened to the free, html version of CoS that you used to have up on your site? I wanted to link to it in a post I was… In Bob Goat Press Participants: urbwar, Keith Senkowski.
9/7/2006 jasonm: The Iron MACE Design Challenge MACE is a local convention in High Point, North Carolina, USA. The organizers are good people and it is a fun time. Last year they ran a Game Chef style… In Endeavor Participants: jasonm, iago, David Artman, Andy Kitkowski.
9/7/2006 urbwar: CoS Modern? Has anyone ever used CoS for a modern conspiracy game? I was thinking the other day it would be fairly easy to do. You just need to whip up weapon… In Bob Goat Press Participants: urbwar, Keith Senkowski.
9/7/2006 Yokiboy: A Black Fucking Spiral! Hi Keith,
I got my copy of Untitled very promptly, kudos to the shipping department at Bob Goat Press! ;)
The presentation is phenomenal. I even convinced my wife that… In Bob Goat Press Participants: Yokiboy, Keith Senkowski, Nev the Deranged.
9/7/2006 AaronLehmann: Redoubled debt Does it have to go back to the same drive it started from? Does it all havde to go to the same drive?
If the Cap'n loses a conflict in… In Muse of Fire Games Participants: AaronLehmann, Hans, TonyLB, TheCzech.
9/7/2006 Hans: How to get rid of debt From another thread...
In my experience the place you get pounded, once you have six debt, is when you get desperate and try to unload it… In Muse of Fire Games Participants: Hans, Bret Gillan, TheCzech, oreso, TonyLB, Andrew Morris, Sindyr, Vaxalon.
9/7/2006 daMoose_Neo: [Final Twilight] "Scar" as character creation basis... I get pestered every so often for a Final Twilight RPG based on my card game of the same name, folks really liking the setting and characters developed for the… In First Thoughts Participants: daMoose_Neo, Doug Ruff.
9/7/2006 Kyle_M: [Providence] Big Three Hey all, I'm totally new to this forum, but the information I've gathered from it so far has been invaluable. It has truly helped me get organized and focused. I… In First Thoughts Participants: Kyle_M, Kensan_Oni, anders_larsen, Spooky Fanboy.
9/7/2006 AaronLehmann: Who's ally am I? Lets say there are three sides of a conflict, and I roll down one of them. To which of the other sides am I now allied?
Aaron Lehmann In Muse of Fire Games Participants: AaronLehmann, Vaxalon, Hans.
9/7/2006 Doyce: Three-corner magic with no Secrets Hi all,
So... I've had TSoY in one incarnation or another for about two years, and I finally sat down last week and forced myself all the way through the… In CRN Games Participants: Doyce, Clinton R. Nixon, shadowcourt.
9/7/2006 Sovem: [Divinity Horizons] Epic Playtesting So, last night we had a terrific playtest of Divinity Horizons. My wife and my two long-term gamers were there, as well as a newcomer to our group. Divinity Horizons… In Playtesting Participants: Sovem, Valamir, Wolfen, Spooky Fanboy, sean2099, TonyLB.
9/7/2006 thefruitfulvoid: A Game About Revenge So. I've been toying around in my head with a game centering around revenge. Specifically, the choice to persue vengeance or not when faced with the knowledge that the object… In First Thoughts Participants: thefruitfulvoid, anders_larsen, knicknevin, metaltoad, Ice Cream Emperor, James Holloway, brainwipe.
9/8/2006 WyzardWhately: Charater Concepts that WGP handles exceptionally well I take the position that supers games necessarily handle some characters better than others. Mayfair DC was horribly unfair to anyone wanting to play a sorceror. HERO does speedsters fantastically… In Incarnadine Press Participants: WyzardWhately, Kat Miller, Michael S. Miller.
9/8/2006 sean2099: looking for advice on RPG promotion Hi all,
I have tried to promote Divinity but I feel like I am not taking advantage of everything that is out there. I have seen some good resources in… In Publishing Participants: sean2099, Trevis Martin, TonyLB.
9/8/2006 Thalaxis: Mythic Russia Arrived last night!
From a first look-over, it's clean-looking and well-written. I'm definitely going to plan on running at TerpCon this year if I can make it.
So far, I… In HeroQuest Participants: Thalaxis, Mike Holmes, GB Steve, Mark Galeotti, rafial, angelopampalone, Nick Brooke.
9/8/2006 Madheretic: Defining Abilities. Handy little gimmick? Lately I have been noodling over the distinction between things like theory and craft, art and technique, etc. and how these kinds of categories can apply to a wide variety… In First Thoughts Participants: Madheretic, Adam Dray, dindenver, Kensan_Oni, Qi Chin, knicknevin, Ron Edwards, nikola, Jonathan Hastings, Hereward The Wake, David Artman, LordRahvin, contracycle, TroyLovesRPG, Call Me Curly.
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