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From Day One


Previous Topics

9/7/2006 Hans: How to get rid of debt
From another thread... In my experience the place you get pounded, once you have six debt, is when you get desperate and try to unload it…
In Muse of Fire Games
Participants: Hans, Bret Gillan, TheCzech, oreso, TonyLB, Andrew Morris, Sindyr, Vaxalon.


9/7/2006 AaronLehmann: Redoubled debt
Does it have to go back to the same drive it started from?  Does it all havde to go to the same drive? If the Cap'n loses a conflict in…
In Muse of Fire Games
Participants: AaronLehmann, Hans, TonyLB, TheCzech.


9/7/2006 Yokiboy: A Black Fucking Spiral!
Hi Keith, I got my copy of Untitled very promptly, kudos to the shipping department at Bob Goat Press!  ;) The presentation is phenomenal. I even convinced my wife that…
In Bob Goat Press
Participants: Yokiboy, Keith Senkowski, Nev the Deranged.


9/7/2006 urbwar: CoS Modern?
Has anyone ever used CoS for a modern conspiracy game? I was thinking the other day it would be fairly easy to do. You just need to whip up weapon…
In Bob Goat Press
Participants: urbwar, Keith Senkowski.


9/7/2006 jasonm: The Iron MACE Design Challenge
MACE is a local convention in High Point, North Carolina, USA.  The organizers are good people and it is a fun time.  Last year they ran a Game Chef style…
In Endeavor
Participants: jasonm, iago, David Artman, Andy Kitkowski.


9/7/2006 urbwar: What happened to the HTML version of the CoS rules?
Keith, what happened to the free, html version of CoS that you used to have up on your site? I wanted to link to it in a post I was…
In Bob Goat Press
Participants: urbwar, Keith Senkowski.


9/7/2006 bilros02: Rosser Industries "Kill"
The second game release from Rosser Industries, "Kill" is a VERY short table top game that is all about PvP (Player Versus Player) combat. Set in modern times, each player…
In First Thoughts
Participants: bilros02.


9/7/2006 bilros02: Rosser Industries "Gaia Saga"
Hello everyone. Im new to this forum, so before I say anything else, Id like to just say hello and that my name is Bill Rosser. Since before I can…
In First Thoughts
Participants: bilros02.


9/7/2006 gds: Ruby - call for playtesters
I hope I'm in the right place! I would like to put a call out for some playtesters for a new science fiction game called Ruby. This is a personal…
In Connections
Participants: gds, Selene Tan.


9/7/2006 Aussigamer: Movement system [Nexus]
I am trying to get a base guideline for rules for working out a creatures base movement. ----------------------------------------------------------------------------------------------------------------------------- Move (See Text) Armour Penalty Move represents the base speed a character…
In First Thoughts
Participants: Aussigamer.


9/7/2006 Ishmayl: Requesting an Artist for a Project
Hullo, Ishmayl here, host of the Campaign Builders' Guild.  I'm currently looking to "hire" an artist for some projects we're doing on the site.  The kind of art I'm interested…
In Connections
Participants: Ishmayl.


9/7/2006 Damakun: Modify existing systems vs. creating new ones : any ideas ?
Hello ! I have been lurking on this forum off and on for a while now, and have decided to get into the research/design phase for a CRPG. What I…
In First Thoughts
Participants: Damakun, Aussigamer, Selene Tan, Kensan_Oni, Hans, contracycle, David Artman, metaltoad, Noon, baron samedi, TroyLovesRPG.


9/7/2006 coffeestain: Oshcon?
I don't suppose anyone's heading that way this year? Information here. If so, we should schedule some mad indie action.  Clyde has made brief mention about trying to run a…
In Conventions
Participants: coffeestain, c, Matt-M-McElroy, Nathan P., Adam SBG.


9/6/2006 Doyce: [Mortal Coil] Tokens: Red and White and Blue and...
So I'm preparing for some Mortal Coil goodness.  I dropped on by the store and picked up a pack of poker chips (50 red, 100 white, and 50 blue... something…
In Galileo Games
Participants: Doyce, GB Steve, inthisstyle, Valamir, Iskander, coffeestain.


9/6/2006 museleading: DitV - Items and traits
A conflict was raise in the last game around whether to stay at my chr's (Greg) parents house or not.  Greg's parents have no love for him, so he was…
In lumpley games
Participants: museleading, cdr, Gaerik, lumpley, Taltos, Warren, ffilz, Vaxalon, Eliarhiman6, jlarke, Tindalos.


9/6/2006 David Artman: MACE, High Point, November 10-12
It's a *little* early, but I am pinging the forums now to see if someone is already planning to promote indie gaming at MACE this year. If not, I'd be…
In Conventions
Participants: David Artman, abzu, LeSingeSavant, Technocrat13, jasonm, iago, Andy Kitkowski, rafael, TonyLB, Sovem, ShaneJackson, Mel_White, forlorn1, btrc, Adam Dray, drozdal.


9/6/2006 David Artman: [GLASS] Playtest Request
[center][url=http://www.davidartman.com/GLASS.pdf][size=14pt][b]GLASS: Generic Live Action Simulation System[/b][/size][/url] [size=12pt]System Test Document - Request for Playtests[/size][/center] Because GLASS is a boffer LARP game engine, I do not expect whole groups to be able…
In Connections
Participants: David Artman.


9/6/2006 demiurgeastaroth: Missing Thread
Where's the thread on terrain gone? I was about to respond to that.
In one.seven design
Participants: demiurgeastaroth, John Harper, Valamir, Bankuei, philaros.


9/6/2006 ed_keer: Consultant Linguist available
I am a PhD linguist with a lot of experience in phonology and morphology. I can help in language creation or other language issues.
In Connections
Participants: ed_keer.


9/6/2006 baron samedi: (Question) Game mechanisms for buildings in RPGs?
Hi, I'm working on a design idea and wondering... Has there been any RPG out there that integreated the role of *buildings* or places into the game system? I'm not…
In First Thoughts
Participants: baron samedi, Adam Dray, joepub, Valamir, WhiteRat, Joshua BishopRoby.


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Subsequent Topics

9/7/2006 Kyle_M: [Providence] Big Three
Hey all, I'm totally new to this forum, but the information I've gathered from it so far has been invaluable.  It has truly helped me get organized and focused.  I…
In First Thoughts
Participants: Kyle_M, Kensan_Oni, anders_larsen, Spooky Fanboy.


9/7/2006 AaronLehmann: Who's ally am I?
Lets say there are three sides of a conflict, and I roll down one of them.  To which of the other sides am I now allied? Aaron Lehmann
In Muse of Fire Games
Participants: AaronLehmann, Vaxalon, Hans.


9/7/2006 Doyce: Three-corner magic with no Secrets
Hi all, So... I've had TSoY in one incarnation or another for about two years, and I finally sat down last week and forced myself all the way through the…
In CRN Games
Participants: Doyce, Clinton R. Nixon, shadowcourt.


9/7/2006 Sovem: [Divinity Horizons] Epic Playtesting
So, last night we had a terrific playtest of Divinity Horizons. My wife and my two long-term gamers were there, as well as a newcomer to our group. Divinity Horizons…
In Playtesting
Participants: Sovem, Valamir, Wolfen, Spooky Fanboy, sean2099, TonyLB.


9/7/2006 thefruitfulvoid: A Game About Revenge
So.  I've been toying around in my head with a game centering around revenge.  Specifically, the choice to persue vengeance or not when faced with the knowledge that the object…
In First Thoughts
Participants: thefruitfulvoid, anders_larsen, knicknevin, metaltoad, Ice Cream Emperor, James Holloway, brainwipe.


9/8/2006 WyzardWhately: Charater Concepts that WGP handles exceptionally well
I take the position that supers games necessarily handle some characters better than others.  Mayfair DC was horribly unfair to anyone wanting to play a sorceror.  HERO does speedsters fantastically…
In Incarnadine Press
Participants: WyzardWhately, Kat Miller, Michael S. Miller.


9/8/2006 sean2099: looking for advice on RPG promotion
Hi all, I have tried to promote Divinity but I feel like I am not taking advantage of everything that is out there.  I have seen some good resources in…
In Publishing
Participants: sean2099, Trevis Martin, TonyLB.


9/8/2006 Thalaxis: Mythic Russia
Arrived last night! From a first look-over, it's clean-looking and well-written. I'm definitely going to plan on running at TerpCon this year if I can make it. So far, I…
In HeroQuest
Participants: Thalaxis, Mike Holmes, GB Steve, Mark Galeotti, rafial, angelopampalone, Nick Brooke.


9/8/2006 Madheretic: Defining Abilities. Handy little gimmick?
Lately I have been noodling over the distinction between things like theory and craft, art and technique, etc. and how these kinds of categories can apply to a wide variety…
In First Thoughts
Participants: Madheretic, Adam Dray, dindenver, Kensan_Oni, Qi Chin, knicknevin, Ron Edwards, nikola, Jonathan Hastings, Hereward The Wake, David Artman, LordRahvin, contracycle, TroyLovesRPG, Call Me Curly.


9/8/2006 charles ferguson: [TOTSG]: Some Hard Lessons Learned
Last night we had our 6th & final session of Throne Of The Spider God in it's current form. That form is heavily drifted from the draft I put on…
In Playtesting
Participants: charles ferguson, c, Valamir, John Harper, Ron Edwards, brainwipe, TonyLB, Reithan.


9/8/2006 hix: [Anti-Pool] Haunted London, and a rules question
I'm currently playing a game set in the universe of "The Haunting of Alaizabel Cray", a novel about an alternate London that suffered massive bombings by the Prussians, leading to…
In Actual Play
Participants: hix, demiurgeastaroth, Mike Holmes.


9/8/2006 GB Steve: [Mortal Coil] Twisted 50s
I've got the bug at the moment so we started a new game of Mortal Coil last night with me as GM. In this first post I'll talk about my…
In Actual Play
Participants: GB Steve, Paka, Ice Cream Emperor, inthisstyle.


9/8/2006 Victor Gijsbers: [1001 Nights] Somewhat chaotic, somewhat short
I played the charming little game 1001 Nights last wednesday with two friends of mine, Eva and Annette. The experience was pretty good, but maybe not 'good' unqualified. So, let…
In Actual Play
Participants: Victor Gijsbers, Ron Edwards, Emily Care, Nathan P., Meguey, lumpley.


9/8/2006 drnuncheon: Good demo/beginner town for 1-2 players?
So I've been demoing some indy games for the owner of my FLGS, letting him get an idea what they're like so he can actually talk them up after he…
In lumpley games
Participants: drnuncheon, ffilz, cdr.


9/8/2006 gds: [Ruby] power 19
Hi, I'm the creator of a game called Ruby, which I have been working on for some time. I'm new to the forge though, and thought this would be a…
In First Thoughts
Participants: gds, baron samedi, Technocrat13, Ron Edwards.


9/8/2006 Emily Care: [Agon] chasing shadows for Hades
We played Agon last night for the first time out here in western Mass.  We had a very fun time slaughtering mercenaries and members of an ancient assassin cult, though…
In Actual Play
Participants: Emily Care, Valamir, nikola, demiurgeastaroth, rafial, John Harper, Tony Irwin.


9/8/2006 rafial: One Shot Scoring
Here's my suggestion for scoring Agon sessions that are deliberate one shots: http://random.average-bear.com/Agon/OneShotScoring It's designed to put a little bit more tension onto the urge to blow through your Fate.
In one.seven design
Participants: rafial.


9/8/2006 rafial: Buffing armor penetration
I've been considering experimenting with a house rule to say that each success spent on armor penetration gives -2 to the armor die roll, instead of -1.  My gut feeling…
In one.seven design
Participants: rafial, Valamir, demiurgeastaroth.


9/8/2006 clockworkjoe: Law & Orcdom: a fantasy remix of Law and Order
Some friends and I put together a new piece called Law & Orcdom. It looks at the world of law enforcement in a world of high fantasy, with stories ripped…
In Connections
Participants: clockworkjoe, Reithan.


9/8/2006 JustinB: Marketing
Has anyone found any really good places to advertise games? Alternatively, can anyone recommend a marketing strategy or a place on this site where this has already been discussed?
In Publishing
Participants: JustinB, daMoose_Neo.


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