The Forge Reference Project: Browse Threads

 

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From Day One


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5/16/2002 Clinton R. Nixon: Simultaneous multiple-scene play
In the Riddle of Steel forum, Ron said that he would explain how easy play with different characters in different scenes simultaneously could be to run, if asked. I'm asking:…
In RPG Theory
Participants: Clinton R. Nixon, Ron Edwards, Bankuei, hardcoremoose, Jared A. Sorensen, Wolfen, Thor Olavsrud.


5/16/2002 Jürgen Mayer: Why Riddle of Steel - the title
I was wondering why the game has the title "The Riddle of Steel" If this was mentioned somewhere in a thread, I must have missed it...
In The Riddle of Steel
Participants: Jürgen Mayer, Ron Edwards, Christopher Kubasik, Nick Pagnucco.


5/16/2002 Balbinus: Sim mechanics supporting actual play
The question seems to have come up with how simulationist mechanics can support actual play. I thought I'd have a stab at illustrating this with examples of actual games I've…
In RPG Theory
Participants: Balbinus.


5/16/2002 wyrdlyng: Little Fears mention in KoDT
Tying into this thread that I started, I just wanted to mention that Little Fears was also listed. And I agree with Ron's comments, I think this is a "big…
In Key 20 Publishing
Participants: wyrdlyng, Jason L Blair.


5/16/2002 Uncle Dark: Gloranthan Metaphysical Ruminations
So, I picked up the Glorantha book a few days back, and it has cleared up a lot of my questions about the setting. It has also confirmed my impression…
In HeroQuest
Participants: Uncle Dark, contracycle, Ian Cooper, Ron Edwards, simon_hibbs, Seth L. Blumberg, Valamir, Gordon C. Landis, Jonas.


5/16/2002 malum: insight rewards
when you have bonus priorities for insight rewards, do the extra priorities cancell out lower priorities (for example instead of abcdef, you have abcdee) or do you get bonus points…
In The Riddle of Steel
Participants: malum, Rattlehead, Wolfen, Jake Norwood.


5/16/2002 wyrdlyng: Sorcerer Sighting... sort of...
In the Parting Shots section of this month's Knights of the Dinner Table there's the humorous question of "How Many Gamers Does It Take To Change A Light Bulb?" broken…
In Adept Press
Participants: wyrdlyng, Ron Edwards, Jake Norwood.


5/16/2002 Christopher Kubasik: Why Riddle of Steel
Hi everybody, Christopher here, recently lurking, but now too curious to hold back. I've plowed through the RPG.net Thread. I've read everything here. (Except, perhaps, Ron's review? I thought he…
In The Riddle of Steel
Participants: Christopher Kubasik, Rattlehead, Wolfen, Nick Pagnucco, Clinton R. Nixon, Bankuei, Jake Norwood, Shadow, Le Joueur, Bob Richter, Brian Leybourne, Lyrax.


5/15/2002 Steve Danielson: Questions about Spiritual Attributes
Having just received the book and quickly read through it I must say I am impressed. There are a few questions that I do have regarding spiritual attributes. There are…
In The Riddle of Steel
Participants: Steve Danielson, Jake Norwood, Bankuei, Wolfen, Nick Pagnucco, Rattlehead, Jaif, Ron Edwards, Atomic Requiem, OllyG, Sneaky Git, Brian Leybourne, Lyrax, Mike Holmes.


5/15/2002 Zak Arntson: Exisiting Focused Sim Games?
This is in Indie Game Design, because I want to find games to study and help me become a better designer. So ... I know there are tons of Sim…
In Indie Game Design
Participants: Zak Arntson, Clinton R. Nixon, Mike Holmes, contracycle, Balbinus, GreatWolf, Le Joueur.


5/15/2002 Blake Hutchins: Doo-dads in Hero Wars
A comment by Ron in the Hero Wars 101 thread got me thinking about how one handles increased scores in "stuff" owned by a character. Does an increased score with,…
In HeroQuest
Participants: Blake Hutchins, Mike Holmes, Ron Edwards, simon_hibbs.


5/15/2002 Ron Edwards: All RPG book publishers take note
Hello, This message is for those of us who publish, or are about to publish, an RPG intended to be available in retail stores. I strongly recommend that company websites…
In Publishing
Participants: Ron Edwards.


5/15/2002 Clinton R. Nixon: Psychological Role-playing
All the recent discussion of Simulationist play has brought up talk about the psychological aspects of role-playing games. I've been more interested in this lately, as well, because of talks…
In RPG Theory
Participants: Clinton R. Nixon, xiombarg, lumpley, Gordon C. Landis, joe_llama, Mike Holmes, GreatWolf, Jared A. Sorensen, Jack Spencer Jr, Fabrice G..


5/15/2002 Mike Holmes: Final Draft Feedback
Hello all, Well, Ralph and I feel that we want to write the final beta and move to Actual Version 1.0. We're looking closely at all suggestions so far. Given…
In Universalis
Participants: Mike Holmes, Ayrizale, amiel, Bankuei, joe_llama, Blake Hutchins, Valamir.


5/15/2002 Matt Gwinn: Mind Body & Soul
I had a dream about 3:30 this morning. In it I was at a CON and I had woken up with an idea for using playing cards as a game…
In Errant Knight Games
Participants: Matt Gwinn, Mike Holmes, xiombarg, Walt Freitag.


5/15/2002 Ian Cooper: Hero Wars prep for play
If this is the right forum here are some notes on my adoption of some of the techniques of scenario design discussed on the forge in prep for play. I’ll…
In Actual Play
Participants: Ian Cooper, joshua neff, Ron Edwards.


5/15/2002 Tim Denee: Tim's new game - "Hotel"
[url=http://homepages.paradise.net.nz/timdenee/hotel.pdf]Hotel.[/url] Believe it or not, it actually took me a while to finish this (the basic rules, that is). I'm quite fond of it. I think perhaps it lacks focus.…
In Indie Game Design
Participants: Tim Denee, Ben Morgan, Mike Holmes.


5/15/2002 Ace: Narrative Tool Kit
It occured to me that a lot of Narrative gaming tricks can be used with any system. Things like The Confessional in InSpecters, Directors stance, Scene Bidding and that sort…
In Indie Game Design
Participants: Ace, Ron Edwards, joshua neff, Le Joueur.


5/15/2002 Michael Hopcroft: How do I get reviewed?
How do I get my game, once it is released in PDF form, reviewed beofre the print book comes out? Would anyone here be interested in doing a review and…
In Review Discussion
Participants: Michael Hopcroft, Ron Edwards, Mike Holmes, GreatWolf.


5/15/2002 Tim Denee: "Where'd you go, psycho-boy?"
1) Simulationism has the goal of exploration; experiencing moments through a character. 2) A person who lives only for themself and to experience the moment is a sociopath. Therefore 3)…
In GNS Model Discussion
Participants: Tim Denee, Clinton R. Nixon, xiombarg, Gordon C. Landis, Mike Holmes, Ron Edwards.


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Subsequent Topics

5/16/2002 Le Joueur: Emergent Techniques: Mystiques and Intrigue
What is a Mystique? The definition is "an aura of heightened value, interest, or meaning surrounding something, arising from attitudes and beliefs that impute special power or mystery to it."…
In Scattershot
Participants: Le Joueur.


5/16/2002 Le Joueur: Ideal to Application: Examining a Technique [Long]
How about another 'ideal game' example? For the sake of brevity, I'll use the movie Ghostbusters as the in-game dialogue of play (saves you the trouble of having to read…
In Indie Game Design
Participants: Le Joueur, Mike Holmes.


5/16/2002 xiombarg: Elfs Metaplot (long)
Okay, I'm re-animating the end of this thread, now that I've finally managed to grab a copy of Elfs. If people are no longer interested in a metaplot parody for…
In Adept Press
Participants: xiombarg, Henry Fitch, Ron Edwards.


5/16/2002 Jake Norwood: TROS Contests
I'd love to run some contests on the forum at some point, rewarding folks for particularly insightful or meaningful posts and threads. Any ideas on how?
In The Riddle of Steel
Participants: Jake Norwood, Bankuei, Brian Leybourne, Wolfen.


5/16/2002 malum: siehe characters
i am a little confused about how to make individual siehe characters. the book gives them all the same bonuses, but it mentions there being many different kinds of seelie…
In The Riddle of Steel
Participants: malum, Nick Pagnucco, Jake Norwood.


5/16/2002 malum: riddle masters and attributes
two questions, and sorry if i ask something already posted, or in the book somewhere, for i havent got to read every word of it yet. first, if a character…
In The Riddle of Steel
Participants: malum, Brian Leybourne, Wolfen, Rattlehead.


5/17/2002 Jared A. Sorensen: Have a little class, people.
Okay, trying to get the ball rolling from a comment made by Herr Edwards in the colorfully named Erm...Hello. Character classes. There's been some talk on RPG.net lately about…
In RPG Theory
Participants: Jared A. Sorensen, Le Joueur, Zak Arntson, Andrew Martin, Wolfen, Gordon C. Landis, Jack Spencer Jr, wyrdlyng, Mike Holmes, Clinton R. Nixon, Ron Edwards, Walt Freitag, :: Declare ::, leomknight, unodiablo, xiombarg, Valamir, Seth L. Blumberg.


5/17/2002 rabidchyld: About to start first Sorcerer game..Humanity question
So I'm about to start my first Sorcerer game. My players and I have come up with the following: Setting: present day, mid sized city. Characters: Katie (yet to be…
In Adept Press
Participants: rabidchyld, Fabrice G., Clay, Mike Holmes, Ron Edwards, Ben Morgan.


5/17/2002 Michael Hopcroft: GenCon
It's big, to the point of almostg ebing bloated. It has that huge castle in the middle of the dealers room. But GenCon is still THE big RPG show and…
In Publishing
Participants: Michael Hopcroft, Jason L Blair, Ron Edwards.


5/17/2002 Atomic Requiem: Balance
Hi there. I guess I'm committing an horrible breach of etiquette or else jumping into the midst of things, depending on how you look at it, by starting a new…
In The Riddle of Steel
Participants: Atomic Requiem, Rattlehead, Bankuei, contracycle.


5/17/2002 Bankuei: ROS: Free Artis!
Tonight we began Clinton's ROS campaign and had a great time. We also ran an entire session without combat. Yes, I said both of those in the same breath, for…
In Actual Play
Participants: Bankuei, Ron Edwards, Clinton R. Nixon, Mike Holmes.


5/17/2002 Michael Hopcroft: Book Size?
My manuscript has finally gotten to its near-finished state of about 50,000 words. My typesetter just suggested printing at 6x9 instead of 8.5x11 like most RPG books becaue of the…
In Publishing
Participants: Michael Hopcroft, Clay, Ron Edwards.


5/17/2002 Ian O'Rourke: Hero Wars and Pendragon
Someone else may have already made the comparison but Hero Wars seems like a perfect match with Pendragon. It would allow for the characters to express relationships, emotions and squires…
In HeroQuest
Participants: Ian O'Rourke, contracycle, Andrew Martin, Ron Edwards, Jonas, Norbert Franz, Ian Cooper.


5/17/2002 Joe Murphy (Broin): My Sim experience: Emmet
Since coming to The Forge, I'd assumed that most of my previous gaming experience sat well in the proto-Narrativist camp. As a GM, I wanted players to cooperate in support…
In Actual Play
Participants: Joe Murphy (Broin), Mike Holmes, Ron Edwards, GreatWolf.


5/17/2002 Rattlehead: Getting together online
This might be bad form, but here goes... Lance (Wolfen) and I have been using OpenRPG, a free program, to stage duels, chat, and spread the word about TROS. Others…
In The Riddle of Steel
Participants: Rattlehead, Wolfen, Brian Leybourne, Draigh, Mokkurkalfe, Jake Norwood, Bob Richter, Lyrax.


5/17/2002 Petter Sandelin: Sorcerers in the forest
Yesterday I finally got to play Sorcerer for the first time and I'm going to put up some general thoughts about the session. Our game is pretty close to the…
In Actual Play
Participants: Petter Sandelin, Ron Edwards, joshua neff.


5/17/2002 Jack Spencer Jr: Metagame in theory
On a base level, RPGs have two types of mechanics. The first is character-centric. The player's character is broken down into traits, a set of numbers. The play environment, including…
In RPG Theory
Participants: Jack Spencer Jr, Walt Freitag, Le Joueur, Mike Holmes, lumpley.


5/17/2002 Jake Norwood: TROS T-Shirts
We've had growing interest in TROS t-shirts (hell, we want 'em). So here's my question... What should it look like? How much would you pay for them (so I can…
In The Riddle of Steel
Participants: Jake Norwood, Clinton R. Nixon, Ace, Bankuei, Brian Leybourne, Henry Fitch, Wolfen, Casey Goddard, Rattlehead, Jhilahd, Jürgen Mayer, Ron Edwards, Shadow.


5/17/2002 Ace: Learning to play and Run the riddle (and a humorous bit)
[quote="contracycle"]I agree with the above - when weapons are actually dangerous, much of the positive feedback powergamers seek vanishes.[/quote] That quote above got me to thinking how hard it is…
In The Riddle of Steel
Participants: Ace, Bankuei, Mike Holmes, Ron Edwards, Jake Norwood, Jaif, jburneko, Wolfen, Rattlehead, contracycle.


5/17/2002 Brian Leybourne: Quick question.. moons?
So, assuming the gods are not really real (yes, it's up to the individual Seneschals to decide)... ... where did the five new moons come from? Ideas? Theories? etc...
In The Riddle of Steel
Participants: Brian Leybourne, malum, Rattlehead, Valamir, OllyG, Sneaky Git, Jake Norwood, J B Bell, Nick Pagnucco, Lyrax.


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