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From Day One


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8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session
See Buttercup Overlook here and the first session writeup here. We had a second session, and at this point I'm at a loss. I think there are issues with the…
In lumpley games
Participants: ffilz.


8/22/2006 ffilz: [DitV] Buttercup Overlook 1st session
Last night, we polished off chargen (the young couple needed gear, and the husband's character needed to clarify his Dogs relationship), did initiation conflicts, and got started on Buttercup Overlook.…
In lumpley games
Participants: ffilz, oliof.


8/16/2006 ffilz: [RuneQuest] A tortuous session
Last night we had a RuneQuest session that was very painful.  I’m curious if my read on things makes sense. Some background first: The players and their characters: The young…
In Actual Play
Participants: ffilz, Lamorak33, r_donato, Glendower, Mike Holmes.


8/16/2006 ffilz: [DitV] Character generation and a positive sign
We wrapped up a frustrating RuneQuest session early last night (I'll be posting in Actual Play about that later when I have more time to compose a post). Since next…
In lumpley games
Participants: ffilz, oliof, Eliarhiman6.


3/27/2006 ffilz: [Burning Wheel] stuck with new campaign
4 weeks ago, I decided that things weren't looking good for my Cold Iron campaign, and suggested to the players we try something else. I pitched several games including Dogs…
In Actual Play
Participants: ffilz, Ron Edwards, Keith Senkowski, Thor Olavsrud, mtiru, Jasper the Mimbo, cmnash, drozdal.


3/6/2006 ffilz: Does anyone have the scripting sheet download available?
I've read all about the loss of the old download area. It looks like the scripting sheet hasn't made it back up yet. Might there be some way for me…
In Burning Wheel
Participants: ffilz, rafial, Wolfen, Thor Olavsrud.


2/25/2006 ffilz: [DitV] Tower Creek Branch in Beaverton
I introduced the young couple in my gaming group to Dogs this evening. I had decided to invite just the two of them so I would be able to really…
In Actual Play
Participants: ffilz.


2/24/2006 ffilz: [DitV] A few questions
Looking back over my one play session, I have some questions: First, in that session, we had a conflict on the way to town. The conflict was cool and all…
In lumpley games
Participants: ffilz, Vaxalon, Joe Zeutenhorst, Eero Tuovinen, lumpley.


2/24/2006 ffilz: [DitV] I'm gonna run Dogs tommorow - need suggestion for a short town
I'm going to run Dogs tommorow for a couple of my players. I'm hoping to be able to get through chargen, initiation, and run a small town. Any suggestions (the…
In lumpley games
Participants: ffilz, jasonm, cdr, Andrew Morris, Supplanter, fmac.


2/17/2006 ffilz: [DitV] Portland Independent RPG play
Joe has named our group the Portland Independent RPG players... We got to our first town last night. I forgot to bring my notes to work with me, so I'll…
In Actual Play
Participants: ffilz, ScottM, Barlennan.


2/16/2006 ffilz: [Troll Slayer] Player and GM power divide
First a confession inspired by the brain damage thread - when I GM games like D&D and Cold Iron, I almost always include an NPC in the party that is…
In Indie Game Design
Participants: ffilz, c, joepub, Dantai, Troy_Costisick, TonyLB, Noon, dindenver.


2/10/2006 ffilz: [Troll Slayer] Characters and attributes
First off, why attributes? Troll Slayer will have a combination of attributes and skills. I like this combination because of the differentiation in characters it provides. Attributes as relatively fixed…
In Indie Game Design
Participants: ffilz.


2/7/2006 ffilz: [Troll Slayer] The role of spell caster characters
Troll Slayer is about killing things in tactical miniatures style combats. Magic is part of the concept. I'm trying to settle on just what the role of spell casting characters…
In Indie Game Design
Participants: ffilz, dindenver, TonyLB, Joshua BishopRoby, Ramidel, Troy_Costisick, Dantai, joepub, Jack Aidley.


2/5/2006 ffilz: [DiTV] First Session - chargen and initiation
A local group has gotten together to play Dogs (yay Find Play!). Joe is GMing, Paul, Jeremy,myself, and one other fellow whose name I've already forgotten are playing. We chatted…
In Actual Play
Participants: ffilz, Joe Zeutenhorst.


2/3/2006 ffilz: [Cold Iron] Recent Play
My recent Cold Iron play has me really thinking about the system, and really thinking about Troll Slayer (working name for my own game). Out last session was interesting in…
In Actual Play
Participants: ffilz.


2/2/2006 ffilz: [Troll Slayer] Power 19 exercise
Troll Slayer is the working name for a game I'm working on inspired by Cold Iron and other games I've played. Currently, I am using my blog Welcome to Franks…
In Indie Game Design
Participants: ffilz.


1/27/2006 ffilz: [Cold Iron] Applying lessons learned
My Cold Iron campaign has been steaming along pretty well. I've really been enjoying not having to prep for hours before the game, though I have sometimes not done prep…
In Actual Play
Participants: ffilz, Ron Edwards.


12/21/2005 ffilz: [Cold Iron] Applying "know what you're rolling for before you pick up the dice"
We had another session of Cold Iron last night, and I got to apply some new rules I've been hashing out. Cold Iron has a perception attribute, Alertness, which has…
In Actual Play
Participants: ffilz, Bankuei.


11/30/2005 ffilz: [Cold Iron] New Campaign
Back here I was talking about starting a new campaign. We ended up settling on Cold Iron after some hashing around between Cold Iron and RuneQuest. The players weren't really…
In Actual Play
Participants: ffilz.


11/30/2005 ffilz: [D20 Arcana Evolved] Campaign wrapup
I don't think I ever posted here on this... I was reminded by Meg and Emiliy's blog. As I mentioned way back here, we decided to wrap up the Arcana…
In Actual Play
Participants: ffilz.


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