The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=21962

From Day One


Previous Topics

10/30/2006 c: [The Grey Man Wants You Dead] Initial thoughts
So the research for Silence Keeps Me a Victim is going a bit slower than I anticipated as it's taking me longer to get through suggested reading and resource materials…
In First Thoughts
Participants: c, jasonm, Valamir, timfire, TroyLovesRPG.


10/30/2006 oliof: roach theme cards
A significant number of people have been telling me they like the roach but for the lack of an overarching structure. So, what I'd like to do is collect a…
In Bully Pulpit Games
Participants: oliof, Eero Tuovinen, jasonm.


10/30/2006 museleading: Helping dice
Ran a conflict last night and a rule question came up.  Someone wanted to raise by shooting (and killing) a demon with a bullet soaked in the blood of a…
In lumpley games
Participants: museleading, demiurgeastaroth, lumpley, Yokiboy.


10/29/2006 Garvey: Polaris in a Play-By-Post Format
I didn't see this discussed anywhere, but I may have missed it. I'm thinking of setting up a Polaris play-by-post game, and I curious if this has been done before…
In These Are Our Games
Participants: Garvey, Ben Lehman, Valamir, Everspinner.


10/29/2006 Adam H.: ideas to complex for first thoughts but not developed enough for playtesting
First Thoughts for Operation Newborn. Operation newborn is an R.P.G. that takes place in a small country inside of a large crater on an unknown planet. The setting is mid-evil…
In Endeavor
Participants: Adam H., Ron Edwards.


10/28/2006 Ron Edwards: [Dead of Night] Werewolves! Men with guns! Mom!
Hello, Last week, Tim A's household was laid low by kid crud, so Tim K, Chris, and I met to play a one-session game in the interim between Shadow of…
In Actual Play
Participants: Ron Edwards, Ben Lehman, inthisstyle, Yokiboy, andrew_kenrick, rumble, charlesperez, Web_Weaver, Tim C Koppang, Tancred.


10/28/2006 Caesar_X: [Touch of Noir] Traits and desperate acts
After analyzing my Touch of Noir playtest from the other night (http://www.indie-rpgs.com/forum/index.php?topic=21915.0), I realized that I wanted to see character traits more defined during play instead of simply during character…
In Playtesting
Participants: Caesar_X, iain, JustinB, c, anders_larsen, Noon, Paul T.


10/28/2006 Ron Edwards: [The Shadow of Yesterday] Drugs, hugs, knives, and Zu
At last! Despite a whole bunch of schedule conflicts, we finally got our game going, with me, Tim A, Tim K, and Chris. Setting up for it reminds me a…
In Actual Play
Participants: Ron Edwards, crowyhead, Frank T, Matt Wilson, pfischer, pedyo, buzz, Miskatonic, Paul T.


10/28/2006 Mark: Regarding the planned publisher rate increase
Regarding the planned publisher rate increase by OBS (formed by the merger of RPGNow.com and DTRPG) - "With the possibility of price hikes, I believe that both vendors and consumers…
In Publishing
Participants: Mark, Narf the Mouse, daMoose_Neo, dindenver.


10/28/2006 Willow: [Agon] Agon is a Harsh Mistress
Our first session writeup was here:  http://www.indie-rpgs.com/forum/index.php?topic=21878.0 Tim, Len, and myself gathered for another session of blood, sweat, and glory. After spending many interludes allowing Alastor to regain his wounds…
In Actual Play
Participants: Willow, John Harper.


10/27/2006 James_Nostack: Tomoe Goezen: wow.
There was a thread about a year ago on David Mason's The Sorcerer's Skull, so I hope this thread isn't inappropriate. I just finished it, and the sequels I ordered…
In Adept Press
Participants: James_Nostack, Ron Edwards, greyorm.


10/27/2006 gooderguy: Flashcards
Having read lots of the RPG theory and come to a novice understanding of Social Contracts and GNS, I've been wanting to play a diceless system for ages now, but…
In First Thoughts
Participants: gooderguy, jasonm, Justice Platt.


10/27/2006 Ron Edwards: [Best Friends] Thor is no damn good
Hello, We played a third session of Best Friends, following up on the events described in Larceny, hatred, and supportive self-actualization, with me, Tod, Julie, and Maura. This…
In Actual Play
Participants: Ron Edwards, Mike Holmes, jrs, Gregor Hutton, sirogit, Graham Walmsley.


10/27/2006 Narf the Mouse: Tales: Thoughts on meta-game rewards - Themes
As stated previously, I'm writing an epic-journey, low-magic fantasy game. On thing I've been thinking about a long time, that I want in there is what I call Themes. Themes…
In First Thoughts
Participants: Narf the Mouse, Troy_Costisick, TroyLovesRPG.


10/26/2006 Troy_Costisick: Having Trouble with Pagemaker 7
Heya guys, I'm having some real trouble with my Pagemaker software.  I've got my games layed out in the regular pmd format and they look great.  I print them on…
In Publishing
Participants: Troy_Costisick, MatrixGamer, David Artman.


10/26/2006 Matt Snyder: Express Media aftermath, anyone?
My understanding is that Express Media dissolved over the summer, after I last dealt with them for Nine Worlds printing. I need to print up some more books. My contact…
In Publishing
Participants: Matt Snyder, Valamir, Jake Richmond, Ron Edwards.


10/26/2006 Trevis Martin: [Vampire: The Requiem] Play as written?...right.
I decided early in 2005 that I wanted to play a game with the new Vampire: The Requiem rules.  It was pretty easy to convince the group to give it…
In Actual Play
Participants: Trevis Martin, sirogit, James_Nostack, Simon C, Joe Murphy (Broin), Lamorak33, TJ.


10/26/2006 sean2099: (split) super power categories
http://www.indie-rpgs.com/forum/index.php?topic=21789.0 is the thread I am splitting from at this point.  As you can probably tell, I am wanting to make some sort of 'supers' game.  I hope the thread…
In First Thoughts
Participants: sean2099, Troy_Costisick, TroyLovesRPG, dindenver, Ken.


10/26/2006 Thomas D: [Lacuna] Character sheet and static notes.
So I'm going to run Lacuna at the upcoming tiny con. (I've already got someone signed up for the con session.  I checked the other games he's signed up for:…
In Actual Play
Participants: Thomas D, Yokiboy.


10/26/2006 Pelgrane: Distribution Data
I'm looking for data from publishers who have swtiched from a pure direct sales model to a mixed direct/retail/distributor model. Ignore any cut that IPR, Key20 or other similar organisation…
In Publishing
Participants: Pelgrane, daMoose_Neo.


<< more previous topics

 

Subsequent Topics

10/30/2006 Ancannios: [Alchemiae] Brainstorm
Hi to all here at the Forge. First of all, this isn't completely a topic with precisely defined requests, so I hope the Forge will not decapitate me for spamming…
In First Thoughts
Participants: Ancannios, Troy_Costisick, nikola, TroyLovesRPG.


10/30/2006 bilros02: Help with ideas on Advertising
Hey guys, I need a little advice on how to advertise my game systems on the net. Ive already gotten the manuals for my games written (Two of them anyway),…
In Publishing
Participants: bilros02, daMoose_Neo, Ron Edwards, abzu, sean2099, rafael.


10/31/2006 Simons: Balance in a flexible gaming system
I have always had an interest in games where the players have complete (or near complete) control over what happens to their characters when they level up (perhaps the best…
In First Thoughts
Participants: Simons, Filip Luszczyk, TroyLovesRPG, bilros02, Simon C, Noon, cottc cid, David Artman.


10/31/2006 jlester: [Unnamed Espionage Project] Playtest
I'm cross posting this over from Story Games for the sake of a wider audience. So, after having realized that my spy game project was too big to get to…
In Playtesting
Participants: jlester.


10/31/2006 Steven Stewart: [Binary] First two Playtest sessions and some questions regarding wanking
Playtest Notes for Binary Introduction I have written this post about a half-dozen times. Each time it ends up being too long. Or too long that I think…
In Playtesting
Participants: Steven Stewart, Danny_K.


10/31/2006 GB Steve: Can we have less beating the meat?
Is it necessary to have "wanking" in subject headers? S'all. Steve
In Site Discussion
Participants: GB Steve, Ron Edwards.


10/31/2006 Primordia: Do you know something like this?
Hey Everybody. I have a while ago started on making a roleplaying world + system. This world is a primordial soup, and the characters play amorphous blobs. I have created…
In First Thoughts
Participants: Primordia, Ron Edwards, nikola.


10/31/2006 memolith: Question about selling items
Can you sell/trade items that your character pulled out with Provisions? I suppose there's no real reason to prohibit it, I just wanted to make sure. I have this weird…
In CRN Games
Participants: memolith, Hans.


10/31/2006 cthulahoops: Polaris at Gaelcon
As part of the Indie-Games track I was organising at Gaelcon this year, I ran Polaris.  I didn't get a chance to get a group together to play it in…
In These Are Our Games
Participants: cthulahoops, Hermes3.


10/31/2006 JohnUghrin: Use for fantasy?
Howdy all. Fascinating idea this Capes game. Kudos to the creators. I'm looking to spring this on an old gaming group. They're a pretty diverse bunch of guys, but can…
In Muse of Fire Games
Participants: JohnUghrin, Zamiel, Andrew Morris, Filip Luszczyk, Gaerik, Glendower.


10/31/2006 trifletraxor: rpgdrivethrough HQ pdf
Hi! I'm an old RQ player who loath Greg for making this horrible HeroQuest and abandoning RuneQuest to the hands of Mongoose! ;-) I am however, starting to realize that…
In HeroQuest
Participants: trifletraxor, Mike Holmes, Erik Nolander.


10/31/2006 WyldKarde: Tabletop Miniatures / Card Game Idea
Hello all, I'm trying to develop a game that combines the strategy and planning of a  tabletop miniature game with the randomness of a collectible card game.  Nothing innovative or…
In First Thoughts
Participants: WyldKarde, Valamir, Hereward The Wake, komradebob, stefoid, sean2099, TroyLovesRPG.


10/31/2006 iain: [Peer Pressure] Time and Trouble
Hi guys, I have started talking about this idea over at <a href="http://www.rpglaboratory.com">RPG lab</a> and I would like to engage the services of you good fellows. 'Peer Pressure' is a…
In First Thoughts
Participants: iain, TroyLovesRPG, Noon, Primordia.


11/1/2006 MacTele: [Trollbabe] novice questions, pls help
Hello I role-play for over 15 years but what i discovered at the Forge few days ago it is a revolution. More on that later. So i bought Trollbabe and…
In Adept Press
Participants: MacTele, James_Nostack, Ron Edwards, Paul Czege, Arturo G., Alan.


11/1/2006 Supplanter: [DitV] We Need a Montage!
I was recently struck with a hazy notion of a Dogs variant where you can run accomplishment conflicts as part of play. Maybe this would replace fallout-based advancement, maybe it…
In lumpley games
Participants: Supplanter, Ramidel, demiurgeastaroth, Web_Weaver.


11/1/2006 Ward: Where to order HeroQuest from in Europe?
I was wondering if anyone happens to know where I might order HeroQuest in Europe? I know I could order it from Warehouse23, but the shipping will be fairly expensive…
In HeroQuest
Participants: Ward, Mike Holmes, Erik Nolander, Fatespinner, Ron Edwards.


11/1/2006 Matt Snyder: [D&D 3.5] Wyrd Tales
This past Sunday evening, we got to play D&D using my new Wyrd experience system. The Group In about May, my group of old friends and younger brother started off…
In Actual Play
Participants: Matt Snyder, Gaerik, Simon C, Aaron, Bankuei, Blake Hutchins, Roger, Ice Cream Emperor, charles ferguson.


11/1/2006 JMendes: [TSoY] Gift Dice and their numbers
Hey, :) Clinton, I'd like to ask you a question: what was the rationale for setting the amount of Gift Dice given to each player each session? The rules state…
In CRN Games
Participants: JMendes, Clinton R. Nixon, Eero Tuovinen, crowyhead, shadowcourt, Andy Kitkowski.


11/1/2006 anders_larsen: [Distant Horizons] Explorations Map - some new thoughts
Distant Horizons is a game about exploring and adventuring. It is about people that leave their home to travel the world, and about how this will change them. The exploration…
In First Thoughts
Participants: anders_larsen, Simon C, Troy_Costisick, Primordia, TroyLovesRPG.


11/1/2006 iago: Agon: Sightings
RPG.net: http://forum.rpg.net/showthread.php?t=294209 "How do I make my game feel more mythic?" And on the latest Ogrecave audio podcast (Oct 13th, I think?) Mike Sugarbaker talks more about Agon -- both…
In one.seven design
Participants: iago, John Harper.


more subsequent topics >>