The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=22190

From Day One


Previous Topics

11/21/2006 Ronaldo: Trollbabe Rules Question
I recently picked up Tollbabe and there is one part that I can't figure out despite reading several times. If there are several Trollbabes on the same side (not against…
In Adept Press
Participants: Ronaldo, Ron Edwards.


11/20/2006 Joshua BishopRoby: My GenCon SoCal 2006 After Action Report
I was one of the designers at the Forge booth at GenCon SoCal this last weekend.  I was there with Full Light, Full Steam, which was released at the convention.…
In Conventions
Participants: Joshua BishopRoby, Justin D. Jacobson, John Wick, Laura Bishop, okiran.


11/20/2006 WDFlores: [Sorcerer] Sensing Humanity?
Hello, My friends and I are setting up a game of Sorcerer (about Greek myth & tragedy) and while mulling over our  proto-definition of Humanity we found ourselves anticipitating loss…
In Adept Press
Participants: WDFlores, Ron Edwards.


11/20/2006 hix: [& Sword] The Heart of Africa - Prep for Session 1
I need your help with Bangs and prep! I had the brainstorming / character generation session for a long-awaited game of Sorceror and Sword yesterday. I'm GMing. The players are…
In Adept Press
Participants: hix, Ron Edwards.


11/20/2006 masqueradeball: The Stars, In Opera
I've known about the Forge for a long time but this is my first attempt at becoming a more active member. Currently, I'm working on a anime/manga mecha game that's…
In First Thoughts
Participants: masqueradeball, Paul Czege, TroyLovesRPG.


11/19/2006 James_Nostack: [Sorc] Fancy-Pants Ritual Technicalities
A thread for listing all kinds of crazy exploits of the rituals.  From page 69 of Sorcerer: the GM might…
In Adept Press
Participants: James_Nostack.


11/19/2006 Ludanto: Fallout Types
I just realized that I had a question regarding fallout die sizes. Let's say an NPC shoots another NPC that I care about in the face, and I'm too stupid…
In lumpley games
Participants: Ludanto, lumpley.


11/19/2006 andrew_kenrick: [Dead of Night] creating a 15 minute demo
I'm going to be attending Dragonmeet at the start of december with a few other UK indie designers. I'm going to be running 15 demos of Dead of Night throughout…
In Conventions
Participants: andrew_kenrick, Ron Edwards, Zathreyel.


11/19/2006 Grand_Commander13: [The Company] Requesting Playtesters
I said it felt right this time, and here I come to you, the Forge community, with a playtestable copy of The Company. The playtester's copy can be found here.…
In Connections
Participants: Grand_Commander13, joepub, Jared A. Sorensen.


11/18/2006 hix: Gametime – a new Kiwi groupblog about RPGs
I’ve just helped establish Gametime, a livejournal community to discuss game design and theory, centred in New Zealand. We’re aiming to contribute to the on-going online conversation about RPGs, and…
In Connections
Participants: hix.


11/18/2006 Uruush: SotC Defense
Forgive me if this has been answered elsewhere. Each combat skill is balanced against another. Guns: offense, range, explicitly no defense, need to have a gun on you. Weapons: offense,…
In Evilhat Productions
Participants: Uruush, iago.


11/18/2006 JamesDJIII: [Dogs in the Vineyard] Our first Dogs experience!
While at MACE in High Point, NC, I got a chance to play in a Dogs game run by Jason Morningstar. My friend, Jon, who travelled with me to the…
In Actual Play
Participants: JamesDJIII, Meguey, Glendower, lumpley.


11/17/2006 billvolk: Amnesiac Adventurers Anonymous
Here are my first thoughts (inspired by a game run by a friend of mine) for part of a system in which character creation and world-building occur almost entirely during…
In First Thoughts
Participants: billvolk, David Artman, iain.


11/17/2006 MatrixGamer: Cartoon version Engle Matrix Game rules PDF available on RPGnow
This post serves two functions. 1. It lets people know that a free PDF version of the Engle Matrix Game rules are available on RPGnow. That is important. It's marketing.…
In Publishing
Participants: MatrixGamer, guildofblades, daMoose_Neo, Valamir.


11/17/2006 Tim C Koppang: Shock: Inspirations
Nothing like a list of 70 upper-level scientists' predictions for the future to get your game of Shock: rolling. Now that you have the science, all you have to do…
In glyphpress
Participants: Tim C Koppang, pfischer, nikola.


11/17/2006 juandsix: [The Call] - short, simplified second cut for addition to any other games.
So let's reconsider this as a bolt-on to any other RPG - a way of amending the ruleset to define a new style of play. 1> The Call is a…
In First Thoughts
Participants: juandsix, masqueradeball.


11/17/2006 Dantai: [The Dragon vs the Gun] The Enemy Without
I had the fortune to play in a complete game of The Dragon vs The Gun last weekend. We managed to go all the way from chargen to endgame in…
In Playtesting
Participants: Dantai.


11/17/2006 Rich Forest: [Basic D&D (Moldvay)] dead elves and grave robbing thieves
A friend (Ben Lehman) is passing through town this week, and this afternoon we fit in a game of D&D. We used the 1981 Moldvay edited edition of Basic. The…
In Actual Play
Participants: Rich Forest, TonyLB, Ben Lehman, James_Nostack, Jon Scott Miller, Noon, Miskatonic, Ron Edwards, Calithena, r_donato, Paul T, Simon C.


11/17/2006 JamesDJIII: [Dogs in the Vineyard] Entering a conflict after it's started
While playing our first game of Dogs last night, a player wanted to know if he could enter a conflict after it's begun. As an example: Dog 1 starts a…
In lumpley games
Participants: JamesDJIII, Vaxalon, lumpley, Ludanto, Neil the Wimp.


11/17/2006 sean2099: (heroes and villains) skills as resources
[url]http://www.indie-rpgs.com/forum/index.php?topic=21789.0[/url] As I was working on character creation, I thought about the idea the ideas of adding skills and resources to the mix.  Right now, I have split skills into…
In First Thoughts
Participants: sean2099, Ken, dindenver.


<< more previous topics

 

Subsequent Topics

11/21/2006 Gaerik: Dogs on RPOL
Just for general consumption, I'm running a 3 player Dogs game over on RPOL.  RPOL is a bulletin board system developed to expedite Play by Post.  If you'd like to…
In lumpley games
Participants: Gaerik, womble, claes.


11/21/2006 Joshua BishopRoby: NerdSoCal.com goes live!
This post is for my fellow Southern Californians.  The rest of you can just wish you lived here. ;) <a href="http://nerdsocal.com">NerdSoCal.com</a> has shaken out its beta stage and is now…
In Connections
Participants: Joshua BishopRoby, nerdnyc.


11/21/2006 Chris Gardiner: Age of Steel
I've been tinkering with a game I'm calling Age of Steel for a good while now. It's a little game intended to create action-packed single-session sword and sorcery adventures. It's…
In Playtesting
Participants: Chris Gardiner, Ben Lehman, andrew_kenrick, Valamir, Simon C.


11/21/2006 redivider: [Heads of State] GenCon SoCal playtest
On Saturday I ran games of Palace Gates and Sic Semper Tyrannus at Gencon Socal. Both games were part of a single session.  During Palace Gates, players invented a fictional…
In Playtesting
Participants: redivider, jasonm.


11/21/2006 GreatWolf: [Legends of Alyria] At last, some Alyria actual play!
At last!  For the first time in a while, I actually have a Legends of Alyria actual play report.  Rejoice! Last Friday, my family got together with some close friends…
In Actual Play
Participants: GreatWolf, Raquel.


11/21/2006 GreatWolf: Legends of Alyria Actual Play
Please post all links to Legends of Alyria actual play in this thread.  This doesn't have to be only threads on the Forge.  If you post on your blog or…
In Dark Omen Games
Participants: GreatWolf, Filip Luszczyk.


11/22/2006 BillT: the hard facts about art!!
Hello Artists, my name is Bill, I am placing this topic here where I believe it will have the most relevance and impact. I am a game dev and I…
In Connections
Participants: BillT, Jennifer Rodgers, jasonm, Ron Edwards, David Artman, rafial, Jon H, greyorm, daMoose_Neo, Jake Richmond, Miskatonic, c.


11/22/2006 Lamorak33: Gatecrasher
Hi Has anyone ever experienced this, its a new one on me. We were playing last night and a guy come over from a group that also use the same…
In Actual Play
Participants: Lamorak33, Storn, contracycle, Ron Edwards, David Artman, Glendower.


11/22/2006 nikola: Shock: errata
Please check in on the Shock: errata thread over at Xenoglyph, the glyphpress discussion board before playing. I'm keeping up on weirdnesses and unclear or  incorrect rules over there. When…
In glyphpress
Participants: nikola, Miskatonic, rafial.


11/22/2006 Neil the Wimp: Stony Creek Branch
(MK-RPG people, I'm intending to run this at the club, so think twice before reading it.) This is my first attempt at a Dogs town.  I'm intending it to be…
In lumpley games
Participants: Neil the Wimp, Tim M Ralphs.


11/22/2006 nystul: Hello All
Hopefully I'm posting this in the right place - I just wanted to give a shout-out to all and sundry. I dropped out of the game industry more than a…
In Site Discussion
Participants: nystul, Ron Edwards.


11/22/2006 nikola: Alphagraphics (formerly RPI) negative experiences
Alphagraphics has been doing some serious ball-dropping with reprinting Shock: I was pretty happy with where we were at before, when they were RPI. I thought a reprint would be…
In Publishing
Participants: nikola, jasonm, Ron Edwards, segedy, iago, Sane, MatrixGamer.


11/22/2006 Mandacaru: Structured GM fun in HQ?
A week or so left, so.... Elsewhere http://forum.rpg.net/showthread.php?t=297441, Tony L-B raised an interesting question: Yeah, yeah, I know ... "the GM wins when other people have fun." Is that really…
In HeroQuest
Participants: Mandacaru, Mike Holmes.


11/22/2006 WDFlores: [Sorcerer] Big Fat Greek Tragedy
Hello, My friends and I have been working together to get a Sorcerer game running. This is going to be our second time playing Sorcerer. Our first was Ghoulish Pyrates,…
In Adept Press
Participants: WDFlores, Ron Edwards.


11/22/2006 Gugliandalf: [DitV] Star Trek: spaceship conflicts
Stardate 200611.22 We just started a new campaign based on Star Trek, and it arose some intriguing topics about character agendas, but more on this later. What is worrying us…
In lumpley games
Participants: Gugliandalf, Thomas Lawrence, Vaxalon.


11/22/2006 Mike Holmes: Does System Matter?
OK, of course I think system matters, and a lot. But...I just wanted to do a reality check for a moment on this. Looking at, say, my HQ IRC play,…
In Actual Play
Participants: Mike Holmes, Calithena, Raedwald Bretwalda, Valamir, jburneko, nystul, Jon Scott Miller, greyorm, masqueradeball, Filip Luszczyk, Brand_Robins, Ron Edwards, Noon, Caldis, Paul T, Danny_K, timfire, c, Paka, Landon Darkwood, Eliarhiman6, Yokiboy, contracycle, davidberg, TroyLovesRPG.


11/22/2006 Ludanto: [DitV] Giving, Taking it and Multiple Opponents
Here's a question that's come up for me. Let's say that Player 2 hooks my ankle and throws me over into my brother, Zeke.  Maybe I take it and he…
In lumpley games
Participants: Ludanto, Glendower, Brand_Robins, Tim M Ralphs.


11/22/2006 Old_Scratch: [Burning Wheel] Inheritance at GenCon SoCal
This was the Burning Wheel viking funeral game, where an extended family gathers to see off the family patriarch, and conflict emerges when the long exiled son who murdered his…
In Actual Play
Participants: Old_Scratch, Albert of Feh, Caesar_X, okiran, Mel_White, abzu, rafial.


11/23/2006 BWA: City by the Sea
I want to design a game, and I need some help. I don't want to design a game because "I have no words and I must design", or design a…
In First Thoughts
Participants: BWA, Bill_White, masqueradeball, Steven Stewart.


11/23/2006 joepub: A List of POD Publishers
Okay, here's the deal: I have a printer I use, Avalon. But... maybe Avalon isn't my best possible choice. I don't really know, because I have a weak handle on…
In Publishing
Participants: joepub, Ron Edwards, Eero Tuovinen, guildofblades, Jake Richmond.


more subsequent topics >>