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From Day One


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5/31/2007 Brimshack: Hmmmm... Entry?
Okay, so I have a miniatures game, ETC, that we have about 90% of the way there. Actually, if I'm reading you guys right, it's about the equivalent of what…
In Site Discussion
Participants: Brimshack, Ron Edwards.


6/8/2007 Brimshack: ETC - Big Gun versus Little Grunt
ETC - The Slaughter Okay, so this was the last game we ran before posting the online version of ETC at Crunch-Waffle. It was between myself and a friend, Chris.…
In Actual Play
Participants: Brimshack, Noon.


6/8/2007 Brimshack: Ethno-Fantasy Setting (Ramble Warning)
Notes Toward a Campaign Setting or Two: Okay, so I've been interested in working concepts from non-standard cultural backgrounds into fantasy gaming for some time. Roughly speaking, I am talking…
In First Thoughts
Participants: Brimshack, Ron Edwards, Age of Fable.


4/13/2009 Brimshack: Binary Trait System
Okay, I'm actually quite a ways down the road on developing this one, but I am not convinced I've tapped the concept for all it's worth, so I'm going to…
In First Thoughts
Participants: Brimshack, JoyWriter.


4/14/2009 Brimshack: Looking for 1 or 2 good Game-test Groups
I am looking for someone willing to Game-Test a High Fantasy Role-playing system with moderate to high crunch. The game uses 3d6 for all essential rolls. Attack and Defense are…
In Connections
Participants: Brimshack.


4/20/2009 Brimshack: Botched Attacks and Botched Dialogues
Okay, I am 2 years into designing this RPG. As part of Game Testing, we have been running a campaign, literally just a campaign that happens to use this system.…
In Playtesting
Participants: Brimshack, ShallowThoughts, chance.thirteen, FredGarber.


4/21/2009 Brimshack: Critical Absences
More and more, I am thinking about what I DON'T want in the bag of tricks for my game. And by that I do not mean major points of style…
In First Thoughts
Participants: Brimshack, Vordark, chance.thirteen, Luke, Noon, Egonblaidd, phatonin, chronoplasm, ShallowThoughts.


5/11/2009 Brimshack: Learning Curves and Tipping Points
Okay, I'm facing a dilemma. I have been developing this RPG (tentatively entitled, "Worlds of Hurt") for about 2 years now, not counting the year or so of working on…
In First Thoughts
Participants: Brimshack, JoyWriter, MacLeod, Luke.


5/15/2009 Brimshack: World (Re-)Creation
[b]Rambling Background Stuff[/b] Okay, I've been rethinking my game system for a few months now (part of the reason I came back and starting posting here lately), trying to retrace…
In First Thoughts
Participants: Brimshack, JoyWriter.


5/25/2009 Brimshack: Metagaming - a Rule and a Side-Effect
Okay, so as general rule I do not allow free tactical discussion during my games. The rule says that characters may say anything irrelevant to combat they want whenever they…
In Playtesting
Participants: Brimshack, Bercilac, Noon, Vulash, Ron Edwards, Vulpinoid, contracycle.


6/2/2009 Brimshack: A System of Magic
Okay, so let's look at a system for spell-casting in Worlds of Hurt. This is a high fantasy RPG, and I am just going to outline the magic system, partly…
In First Thoughts
Participants: Brimshack, Lance D. Allen, Wordman, Guy Srinivasan, Ashirgo, trick, dindenver, MacLeod.


7/2/2009 Brimshack: Kitchen Sink Fantasy Setting
I am trying to put together the beginnings of a campaign setting. One of the central ideas of this setting is that all the peoples of the real world should…
In First Thoughts
Participants: Brimshack, Dr. Velocity.


5/21/2010 Brimshack: Focused Playtest
Hello, I don't know if anyone will remember, but about a year ago I made some posts here about a game I've been working on called Worlds of Hurt. In…
In Connections
Participants: Brimshack, alloneword.


5/23/2010 Brimshack: Diplomacy as an Ability - Brainstorming options
I have been trying to work my mind around the prospect of adding a special Diplomacy option to Worlds of Hurt  WOH is in principle a conventional high fantasy role-playing…
In First Thoughts
Participants: Brimshack, Noon.


9/5/2011 Brimshack: Stealth Magic and Challeges Eclipsing a Single Encounter
Okay, so I have a pretty conventional high fantasy RPG, Worlds of Hurt, I've posted about it off and on here over the years). It's largely encounter-based, but I have…
In Game Development
Participants: Brimshack, Noon, Ron Edwards, contracycle, Rubbermancer, 1Plus2D6.


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