Previous Topics 5/24/2007 Darcy Burgess: [MLwM] - The Horror Revealed I had the pleasure of experiencing my first My Life with Master game this past weekend. It was a wonderful romp, with friends old and new, as well as new… In Half Meme Press Participants: Darcy Burgess, Paul Czege, lee-anne.
5/13/2007 Darcy Burgess: [Godlike] - Marines on Guadalcanal Given my current projects (Black Cadillacs and Escape from Pleasant Palace), it's no surprise that I've been thinking about war and rpgs a lot lately. When I talk about war,… In Actual Play Participants: Darcy Burgess, lumpley, GregStolze, Ron Edwards.
5/5/2007 Darcy Burgess: [Sorcerer] - Help - Slaves to the Rhythm Hi,
I'm working on developing a sorcerer game. In fact, its genesis is detailed here. I'm pretty stoked about the basic idea, but I'm at loggerheads about the definition of… In Adept Press Participants: Darcy Burgess, James_Nostack, Arturo G..
5/1/2007 Darcy Burgess: [Sorcerer] - short & long con Demos Hi Gang,
I'm running an indie demo-table at my local con (CanGames) later this month.
I've got a slew and a half of games lined up, and most of my… In Adept Press Participants: Darcy Burgess, angelfromanotherpin, hix.
4/9/2007 Darcy Burgess: CanGame 07 -- Ottawa, Ontario Just a quick heads up to the community.
When: May 19 & 20, 2007
What: Demo table of indie rpgs during the day. Participants get to vote for the "full-on"… In Conventions Participants: Darcy Burgess, Ned, walkerp, Ron Edwards.
9/27/2006 Darcy Burgess: [Shock] Missing Rules? I remember back in the heady days of the playtest editions that there was some talk re: fixing the game for two players.
Did that ever happen? From my reading… In glyphpress Participants: Darcy Burgess, nikola.
9/25/2006 Darcy Burgess: [Black Cadillacs] Playtester(s) needed [quote][i][size=14pt]It was really, really dark.[/size][/i]
We were running lights out so that the Krauts wouldn't spot us. I was at the head of the column, and nervous as hell. Every… In Connections Participants: Darcy Burgess.
7/28/2006 Darcy Burgess: [Walk With Dragons] RPG/Boardgame query I'm in the early stages of a tragic-yet-satyrical project called Walk With Dragons. It's shaping up to be a weird mixture of Fellowship of the Ring and 1930's Germany. That's… In First Thoughts Participants: Darcy Burgess, slavemind, stuartr, Wolfen, Lxndr, joepub, coldblackwind.
6/28/2006 Darcy Burgess: [DitV] -- Rebuilding towns & breaking Metaphysical rules So, a couple of nice people showed me the light about why my first Dogs town, Prudence Gulch really didn't grab us.
They did it by suggesting specific ways of… In lumpley games Participants: Darcy Burgess, Vaxalon, lumpley, Call Me Curly.
6/21/2006 Darcy Burgess: [DitV] -- First Session falls a little flat. Help! So, we played our first town last night. Generally, it was ok. Everyone got involved and mixed things up.
However, I just didn't feel that the session was...well...grabby.
I'm interested… In lumpley games Participants: Darcy Burgess, lumpley, nikola, Call Me Curly, Gaerik.
6/2/2006 Darcy Burgess: [Drill] - Vive la Résistance! [b][i][color=Red]Vive la Résistance![/color][/i][/b]
a high-stakes drill
[color=Blue][u]Introduction[/u]
a word on black-balling[/color]
I don't know where the term originated, but the first time I heard it used was in reference to… In Endeavor Participants: Darcy Burgess.
5/26/2006 Darcy Burgess: [Domus] - Defending is for suckers! Domus (see sig) has been going through a severe overhaul. The last round of playtesting revealed that the game's strength lies in a gm-less, fully "co-opetitive" format. So, that's what… In Playtesting Participants: Darcy Burgess, Everspinner.
5/5/2006 Darcy Burgess: [paladin] -- rules clarification Our group is likely going to be playing a paladin game v. soon (open source rules, setting will be derived from Werewolf: the Apocalypse -- basically taking "warriors for Gaia"… In CRN Games Participants: Darcy Burgess, Artanis.
2/5/2006 Darcy Burgess: [Domus] - Second Playtest & Situation Back about a month ago, we got together and ran Domus through the wringer again. After the good times of playtest #1, I was all ready for some smooth sailing.… In Playtesting Participants: Darcy Burgess, Bryan Hansel.
12/30/2005 Darcy Burgess: [Domus] The Colour of Verbal Diarrhea yeah, yeah. EWWWWWWWW.....but you clicked on it, didn't you?
I'm starting this thread to bat the ball around regarding an interesting behaviour I witnessed during a playtest of Domus.
While… In Actual Play Participants: Darcy Burgess.
12/30/2005 Darcy Burgess: [Domus] Post-playtest development Domus saw its first playtest last night, and I'm glad to say that it was a lot of fun (that's a fact for me, and a pretty solid conjecture for… In Indie Game Design Participants: Darcy Burgess, dindenver, Emily Care, Ron Edwards, Shreyas Sampat, talysman.
12/20/2005 Darcy Burgess: Stakes, Con Res and Honesty I've had a personal epiphany of late. Or, rather, my academic lobe has had an epiphany and I think that my GM habits lobe is standing in the dust going… In Actual Play Participants: Darcy Burgess, TonyLB.
12/18/2005 Darcy Burgess: Everybody loves cards! But do you have a tuckbox? I can think of one or two games 'round here that have come out recently that involve cards -- custom or otherwise.
I thought that this might be a useful… In Publishing Participants: Darcy Burgess, Joshua BishopRoby, nikola, guildofblades, Mike Sugarbaker, daMoose_Neo, Veritas Games.
12/12/2005 Darcy Burgess: [Domus] Teaser/One-Page as Marketing tool Has anyone tried writing up a standalone teaser for their game? I'm contemplating doing this for Domus, in development - here -. My agenda is two-fold:
use it as… In Publishing Participants: Darcy Burgess, Joshua BishopRoby, tj333, nikola.
12/3/2005 Darcy Burgess: [Domus] -- refining the overwrought beast I've been doing some rework on my submission for Andy K's Mini Chef contest that he ran about a month ago, and I'm ready to open it up to others.… In Indie Game Design Participants: Darcy Burgess, talysman, Shreyas Sampat.
<< more previous topics | | Subsequent Topics 6/10/2007 Darcy Burgess: [Gathering Storm] -- can't shake the war! So, here's the deal: I just can't shake war as a theme. It's in all of my design ideas -- it just won't go away.
And here's its latest iteration. … In First Thoughts Participants: Darcy Burgess, jasonm, Noclue.
6/26/2007 Darcy Burgess: [Gathering Storm] -- That Gut-Wrenching feeling [url=http://www.indie-rpgs.com/forum/index.php?topic=24100.0]The original genesis thread[/url].
[b]What the game's about[/b]
Telling short (brutal?) stories set in Britain during the [url=http://en.wikipedia.org/wiki/The_Blitz]Blitz[/url] (1940-41).
[b]What's changed since the genesis?[/b]
The game will be driven by… In First Thoughts Participants: Darcy Burgess, BigElvis, Zeigfreid, Sane, jasonm, Sydney Freedberg.
7/20/2007 Darcy Burgess: [the Infected] Corporate Whores! [b]Social Set-up[/b]
This past Wednesday (July 18, 2007), I had the opportunity to run the ashcan version of [url=http://www.ericsrpgs.com]The Infected[/url] for a mixed group - the players included a long-time… In Playtesting Participants: Darcy Burgess, Tim Sellmer, Technocrat13, lee-anne.
8/10/2007 Darcy Burgess: [the Infected] Zombies of the Carribean [b]Social Set-Up[/b]
For my second game of [u]the Infected[/u], I was back with my regular gaming group. In fact, this game marked my return to "regularly scheduled gaming" from a… In Playtesting Participants: Darcy Burgess, Technocrat13, TomTancredi.
10/5/2007 Darcy Burgess: [Black Cadillacs] - Barbed Wired & Bayonets Hi,
Black Cadillacs is a game I've been working on for about a year now. It's my attempt to make some sense out of war. By "make sense" I don't… In Playtesting Participants: Darcy Burgess, Noon.
10/24/2007 Darcy Burgess: [Agon] - Let's talk about balance Hi John,
Would you mind lifting the hood a bit on your decision to not include a mechanic to give the GM more Strife as the Heroes improve?
Thanks,
Darcy In one.seven design Participants: Darcy Burgess, John Harper.
10/30/2007 Darcy Burgess: [Lacuna] Learning to re-love Task Res Two saturdays ago, I got to play my first game of Lacuna at HoundCon, a birthday party for a long-time friend.
I'll lead by saying that the setup was not… In Actual Play Participants: Darcy Burgess, M Jason Parent, Danny_K.
11/12/2007 Darcy Burgess: [Black Cadillacs] Things not to do in Kon Tum when y'ain't dead Hi,
A few weeks back, I had an opportunity to run a one-off playtest of Black Cadillacs at a friend's birthday party-slash-mini con. I've posted some early (effusive) reactions to… In Playtesting Participants: Darcy Burgess.
11/21/2007 Darcy Burgess: [Squamous] - the unspeakable horror of the thing that should not be! [i]Squamous[/i] is my take on Lovecraftian exploration. It's all about ashen shores, unthinkable evils, nefarious cultists, and misshapen appendages. Its roots are a weird mash-up of the [i]Anti-Pool[/i] and [i]Lacuna[/i].… In First Thoughts Participants: Darcy Burgess, Simon C, Noon, Vulpinoid.
1/2/2008 Darcy Burgess: Looking for Graphic Design Guidance Hi,
I'm working on the logo for my imprint, and I could use some guidance. I've started a thread over at Story Games, since participants can include images without seeking… In Connections Participants: Darcy Burgess.
1/8/2008 Darcy Burgess: [Agon] - Fun & Death on the Island of Skyros I recently had the pleasure of teaming up with my pre-fatherhood gaming group; we got together five days ago. We started early (10am), and in a nod to days of… In Actual Play Participants: Darcy Burgess, John Harper, Valamir, Noclue, Mel_White, hermes, demiurgeastaroth.
1/8/2008 Darcy Burgess: [Agon] - AP-based rules questions. Hi John,
These questions come straight out of my experience on the Island of Skyros.
1. It became apparent that since Players are free to angle towards contests that they… In one.seven design Participants: Darcy Burgess, John Harper.
2/3/2008 Darcy Burgess: [AGON] - The Poor, Over-worked GM Hi,
Ben's questions about armour got me to thinking a some more about my recent experiences with Agon (ap and questions).
The first issue is John's answer to my "Do… In one.seven design Participants: Darcy Burgess, Mel_White, demiurgeastaroth, Ben Robbins, John Harper.
2/7/2008 Darcy Burgess: [CanGames 2008 - Ottawa, Ontario] IGE needs GMs! The thread title more or less says it all.
CanGames, Ottawa's annual gaming con is going to have an Indie Games Explosion this year. I'm not 100% sure what form… In Conventions Participants: Darcy Burgess.
3/13/2008 Darcy Burgess: [Black Cadillacs] - Cards of Fate Hi,
Something that's crept into my mind during my last batch of Black Caddies playtests is a disatisfaction with the way a certain segment of the mechanics requires a small… In Playtesting Participants: Darcy Burgess, Ron Edwards, Ned.
3/17/2008 Darcy Burgess: [GenCon 2008] - The Helping Hand of G.o.D Hi,
The ugly truth is that I was cleverly tricked into doing this. The beautiful truth is that I'm really glad that I was tricked into it -- this should… In Conventions Participants: Darcy Burgess, Mike Holmes, Double King.
3/22/2008 Darcy Burgess: [Dogs] I will brook no Dissent. [url=http://www.imdb.com/title/tt0452623/]Gone Baby Gone[/url] = Dogs
In every important way.
Submit!
D In lumpley games Participants: Darcy Burgess, GreatWolf, lachek.
3/25/2008 Darcy Burgess: [CanGames 2008] - Indie Games Explosion in Ottawa Hi,
After the pleasant success of last year's Indie RPG Demo Table at Cangames, we've expanded our GM crew and are returning for a full-on Indie Games Explosion.
In fact,… In Conventions Participants: Darcy Burgess.
4/9/2008 Darcy Burgess: [Dust Devils (Revenged)] - Chips Question Hi Matt,
We just kicked off a DD game last week, and two of the guys are used to the first edition of the rules. I don't know if their… In Chimera Creative Participants: Darcy Burgess, Hans, Matt Snyder.
5/7/2008 Darcy Burgess: [Go-Play Ottawa] Spooling Up Hey!
Go-Play Ottawa is looking for GMs and players!
Not only that, we're looking for a venue and a date!
Wow, we're really organized.
But we're Ottawa's only casual gaming… In Conventions Participants: Darcy Burgess, Ned.
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