The Forge Reference Project: Browse Threads

 

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From Day One


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10/22/2007 ChrisMcDee: [Inheritance] Early Draft - Looking for Feedback
[I] Jorng has stories of great heroes moving mountains, God Kings that shaped the empires of today and beings sent by wicked Gods to destroy the world as we know…
In First Thoughts
Participants: ChrisMcDee, Filip Luszczyk, lighthouse.


10/22/2007 rycanada: Two kinds of conflict - what does them well?
I was in a project management course last week and one of the catchphrase like sayings that the instructor was using really stuck in my brain. It was along the…
In First Thoughts
Participants: rycanada, RobNJ, Conteur, VoidDragon, Valamir, Noclue.


10/22/2007 masqueradeball: Paradigms in RPGs
Hi everyone. I was just wondering if anyone had any ideas on how to deal with this little problem: I'm working on a fantasy RPG based on both the real-world…
In First Thoughts
Participants: masqueradeball, Vulpinoid, sirogit, Filip Luszczyk, Rafu, David Artman, rekyl, lighthouse, davidberg, jag, Charrua, jefgodesky, johntfrazer, Burrito.


10/21/2007 Conteur: [Kissanil] Answers to Power 19
It's a great bunch of questions to help me focus my game. Answers to Power 19 1.) What is your game about?It’s about strong dilemas like “If I could drain…
In First Thoughts
Participants: Conteur, davidberg, pells.


10/21/2007 cydmab: [bliss stage] different functions, different burdens
I persuaded a couple friends to try a game of bliss stage, and it did not go over very well. We played using the Final act scenario in the back…
In Actual Play
Participants: cydmab.


10/21/2007 Filip Luszczyk: Dice Ladder
This is an idea for a core dice mechanic that I want to consider in separation from the game at large. I came up with it in the context of…
In First Thoughts
Participants: Filip Luszczyk, Artanis, masqueradeball, phatonin.


10/20/2007 RobNJ: [Galactic] Big problem
Unless I'm misreading, the places on pages 52 and 53 where conflicts resolution is described doesn't actually state the conditions for winning a conflict. They say that the example conflict…
In Dog Eared Designs
Participants: RobNJ, Matt Wilson, Brad Murray.


10/20/2007 Paul T: [TSoY] Help me poison my lover
Hello. I'm hoping to run a game of TSoY in the near future. I've been reading over the text that's just been put up on the CRN wikipage, and everything…
In CRN Games
Participants: Paul T, Clinton R. Nixon, oliof, shadowcourt, Eero Tuovinen.


10/20/2007 GregStolze: [REIGN] Another ransom success! W00t!
(Note that all 733t speak is used ironically.) http://www.gregstolze.com/reign/Owners_of_the_Seas.zip There it is, another case of "to the worker shall go his wages."  This one took a lot longer than the…
In Publishing
Participants: GregStolze, xenopulse.


10/20/2007 typo: Western Game: Trying to Take the Next Step
Being a big fan of the genre, I've long wanted to write a game based on TV and film Westerns.  Recently, I brainstormed up a concept for a non-historical Western-styled…
In First Thoughts
Participants: typo, StrongBadMun, Simon C, Filip Luszczyk, Catalyst N, Vulpinoid, Matt Snyder, masqueradeball, phatonin, Noon.


10/19/2007 Coyote247: London Particular
After completing the Other as a freeware project to prove some artistic sensibility to what started as an irreverent game to play with 4channers, I'v now had my next idea…
In First Thoughts
Participants: Coyote247, Teataine.


10/19/2007 GreatWolf: Rationale for initial character setup
In another thread, Per wrote: Seth, could you perhaps share your thoughts on how the initial characters in the game are written - why did you choose this approach,…
In Dark Omen Games
Participants: GreatWolf, pfischer.


10/19/2007 Artanis: Questions on dirty dice
Hi Seth Some questions and probably a typo: p. 53: "The Authority opens the bidding if this is the first Exchange" versus p.55: "You may not Push a Violence…
In Dark Omen Games
Participants: Artanis, GreatWolf.


10/19/2007 SabreCat: [Blazing Rose] Power 19 and attendant questions
So I've got this crazy bug to write a story game, inspired by dating sims and harem anime and every other bit of fiction that involves several characters in romantic…
In First Thoughts
Participants: SabreCat, Eric J. Boyd.


10/19/2007 jefgodesky: [Fifth World] Core mechanic
Sgëno! I've been working on and off for a while now on an RPG called "The Fifth World."  The last version, 0.2, came out almost a year ago.  It basically…
In First Thoughts
Participants: jefgodesky, Vulpinoid, phatonin, PlatonicPimp, monstah, c.


10/18/2007 Neil the Wimp: [DitV] Conflicts are tensionless
I finally get to play in a mini-campaign of DitV and things aren't going so well.  We're doing a 'rotating GM' thing where each of us takes it in turn…
In lumpley games
Participants: Neil the Wimp, lumpley, Eliarhiman6, aescleal, knicknevin, David Artman, Noclue, ffilz, Claudia Cangini, John Harper.


10/18/2007 Troels: [TSoY] Curses and necromancy
Hi A question and an idea I'm rather proud of. Question: Here's an idea for a Secret: Cursing. It's sort of Blessing in reverse. The idea is, you make an…
In CRN Games
Participants: Troels, Clinton R. Nixon, Eero Tuovinen, lucky.


10/18/2007 Sydsquicious: Pantaloons & Poltergeists - Playtesters Wanted
Pantaloons & Poltergeists is a Victorian era gothic horror finishing school game coming out soon from game designer Matt Schlotte (Atarashi Games, co-designer of Panty Explosion) and Kim Baker-Schlotte.  We…
In Connections
Participants: Sydsquicious, sirelfinjedi.


10/18/2007 rekyl: A Game about Alienation and Boredom (how can it be fun?)
Ok, first of all Im new to this forum and I know that its not really ok to start a "forum-career" by making a new thread/subject in it, but I…
In First Thoughts
Participants: rekyl, Vulpinoid, lighthouse, David Artman, Noon.


10/18/2007 cdr: [Bliss Stage] Edible Adults?
So the adults that fall into Bliss don't need food or water, but can you eat them?  At least before the remote drones carry them all away to be neatly…
In These Are Our Games
Participants: cdr, Ben Lehman.


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Subsequent Topics

10/22/2007 Filip Luszczyk: [Sorcerer] Function of power durations?
This might have been discussed before, but I've never delved into this sub-forum before and I have neither time nor energy to dig through 40 pages of threads. What is…
In Adept Press
Participants: Filip Luszczyk, Ron Edwards, ijonchrist.


10/23/2007 Tythorin: Alpha: Call of the Pack - Feedback Request
Hey everyone. I'm new here to the forums here and have always had an interest in RPG design. This is realy the first real project I'm taking on and I'm…
In First Thoughts
Participants: Tythorin, Simon C, masqueradeball.


10/23/2007 MartiniPhilosopher: My Re-Magi-Nation Entry: Sansoli
Sansoli Part the first: The world of Sansoli Two hundred years ago, the sun failed to rise and the night failed to yield. Panic ensued as the creatures of the…
In First Thoughts
Participants: MartiniPhilosopher, Vulpinoid, StrongBadMun.


10/23/2007 cdr: [Bliss Stage] Endgame Report: One Kiss Kills
Let me start by saying I adore Bliss Stage and hope to run it a lot, probably mostly at conventions or game stores for people who have never played before…
In These Are Our Games
Participants: cdr.


10/23/2007 Age of Fable: Tables for Fables - free random tables for fantasy RPGs
I've started a page of random tables, which should work with any fantasy RPG rules (though obviously not with every fantasy setting): www.apolitical.info/webgame/tables Let me know what you think.
In First Thoughts
Participants: Age of Fable, lighthouse.


10/23/2007 ChrisMcDee: [BSU] "Blowing Stuff Up" - Basic Draft
This system is something I knocked up quickly with the aim of it being a fun game that I could play with friends that aren't gamers but (like me) love…
In First Thoughts
Participants: ChrisMcDee, Vulpinoid.


10/24/2007 cdr: [ZomV] Corporate Zombies at Endgame Minicon October
I ran episode 6 of Zombies in the Vineyard at the October Endgame minicon last Saturday and strongly confirmed that having prior relationships among the PCs is the way to…
In lumpley games
Participants: cdr.


10/24/2007 Brad Murray: [Galactic] Importance of setting
After Clinton Nixon's recent hard line discussion on the relevance of very specific setting details in TSOY to playing the game he intended to deliver, I need to ask you…
In Dog Eared Designs
Participants: Brad Murray, Matt Wilson, RobNJ.


10/24/2007 Wormwood: [Genetic System (d20 - variant)] Task as Conflict
A few years ago I put together a d20 variant due to a specific design request for a Firefly series RPG. This has since evolved into a generic OGL system,…
In Playtesting
Participants: Wormwood, Meadslosh.


10/24/2007 Darcy Burgess: [Agon] - Let's talk about balance
Hi John, Would you mind lifting the hood a bit on your decision to not include a mechanic to give the GM more Strife as the Heroes improve? Thanks, Darcy
In one.seven design
Participants: Darcy Burgess, John Harper.


10/24/2007 izlear: Dice pool mechanic I'm curious about.
I am new to this forum and am really looking forward to being here and seeing all of the great things that come out of here.  I have been toying…
In First Thoughts
Participants: izlear, Castlin, masqueradeball, xenopulse, vgunn.


10/24/2007 davidberg: [Lendrhald] helping GMs create Challenges
In the game I am designing, I would like for the system to help GMs in constructing Challenges (in the Gamist sense). Does anyone know of any games out there…
In First Thoughts
Participants: davidberg, Vulpinoid, Paka, Selene Tan, Noon, masqueradeball, xenopulse, VoidDragon, Rafu.


10/25/2007 ChrisLane: first thoughts for Not Yet Rated
So, I have an idea for a game that just won't get out of my head. I recently played Primetime Adventures for the first time.  I loved it, but I…
In First Thoughts
Participants: ChrisLane, Filip Luszczyk.


10/25/2007 cdr: [Bliss] ANIMa console for easier handling
An idea others may find useful: at the bottom of the character sheets I made for Bliss Stage I put a row of nine 20mm boxes with the leftmost three…
In These Are Our Games
Participants: cdr, GreatWolf.


10/25/2007 Slaglet: Hi, Some feedback please.
Hey I have been looking at the forge forums lately and decided to try and think up my own game. Anyway, if this has already been thought up, just give…
In First Thoughts
Participants: Slaglet, masqueradeball, Filip Luszczyk, Darcy Burgess, Age of Fable.


10/26/2007 Age of Fable: [Dungeon Squad] rules question
Hi, I've just downloaded this game, and I have a rules question: You assign a dice to Magician, but it also says you can assign your d6 and/or your d10…
In Bully Pulpit Games
Participants: Age of Fable.


10/26/2007 Castlin: F'n Metal
Here's a half- idea I've had for a while: The game is a heavy-metal concept album, each encounter being a song. There is a cast of characters associated…
In First Thoughts
Participants: Castlin, dikaiosunh, Vulpinoid, Noon, Ron Edwards, WyldKarde, Age of Fable, Filip Luszczyk, JackTheOwner, rekyl, contracycle.


10/26/2007 Harlequin: The Anvil of Dike - Spoilers (read me 2nd)
Here's the surprises I don't want my players to be forced to find out prematurely.  Most discussion should be kept to the original thread (link shortly), except where it bears…
In Actual Play
Participants: Harlequin.


10/26/2007 Harlequin: [Nine Worlds] The Anvil of Dike
[i]"For truly the injustice of him who has unjustly transgressed the sovereign majesty of Zeus lies on the ground trampled under foot. The anvil of Dike (Justice) is planted firm.…
In Actual Play
Participants: Harlequin, tonyd, Lord_Steelhand, Ron Edwards, Matt Snyder, Blankshield.


10/26/2007 Mel_White: Turtling in RPGs
Over the past year or so I've heard the term 'turtling' to describe player actions in RPGs.  I wasn't sure exactly what constituted turtling, although it seemed to be a…
In Actual Play
Participants: Mel_White, Danny_K, WildElf, Ron Edwards, Noon.


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