The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=25268

From Day One


Previous Topics

11/26/2007 Glendower: [DITV] Orchard Plains - two buy in, one buys out.
Yesterday was my first game with Jeff, Colin, and Kyle, friends who I'd role played with about 2-3 years ago. We've been communicating via Facebook to get together for role…
In Actual Play
Participants: Glendower, Noclue, lumpley, Filip Luszczyk, Noon.


11/26/2007 Web_Weaver: [SotC] - Narrativist growing pains - seeking advice
I have been running a game of Spirit of the Century for the last couple of months and have been quite surprised by the results. The intention was to run…
In Actual Play
Participants: Web_Weaver, Ron Edwards, Miskatonic, Valamir, Landon Darkwood, Noclue, Filip Luszczyk, Roger.


11/26/2007 epweissengruber: [Inspectres] A marial arts metaphor for Inspectres game play
IndieRPG Toronto has started up an Inspectres mini-campaign. Play reports and characters will be available here: (http://games.groups.yahoo.com/group/indierpgtoronto/message/439) One of our players came up with a martial arts metaphor to describe…
In Actual Play
Participants: epweissengruber, Artanis.


11/26/2007 Bjorn: Curse of the promised land
First off, i'm not 100% sure this topic is appropriate for this forum. It has to do with things related to the site but not in the technical sense. If…
In Actual Play
Participants: Bjorn, Artanis.


11/26/2007 BubbaBrown: [D10-0] Analysis of purpose
I've been working on this system off to the side for the past few years, trying to find out what to do with it.  I think I've found it with…
In First Thoughts
Participants: BubbaBrown, J Tolson.


11/26/2007 opsneakie: Thoughts on a 'see-saw' or 'push-pull' Magic system
Okay, the rest of the ideas for my system might be in disorganized shambles right now, but I like this idea, so far. Briefly, this game is about telling sweeping,…
In First Thoughts
Participants: opsneakie, Vulpinoid, Grinning Moon, jmhpfan, Narf the Mouse, Xerxes, Capulet, blodwin.


11/26/2007 Simon C: Savage Donjon Squad
"Savage Donjon Squad" is a mashup of Clinton Nixon's "Donjon", with Jason Morningstar's "Dungeon Squad".  I used a few ideas from "Savage Worlds" as well, mostly so I could add…
In Playtesting
Participants: Simon C, jag.


11/25/2007 jburneko: A D&D Exercise for Sorcerer Players
Or How To Play Epic Characters At First Level Reading all the threads about Sherman Tank Demons and what not reminded me of a discussion I had a few years…
In Adept Press
Participants: jburneko, Tor Erickson, xenopulse, LandonSuffered.


11/24/2007 Ron Edwards: Interview with Vincent and me
Hi there, Clyde has now posted his GenCon interview with Vincent and me at Theory from the Closet; it's Show 025. I really enjoyed the discussion here following my previous…
In Adept Press
Participants: Ron Edwards, ADGBoss, Artanis, Wolfen, Valamir, Darcy Burgess, Nev the Deranged, Noon, lumpley, Noclue, Christopher Kubasik, Marshall Burns, c, Miskatonic, Eero Tuovinen.


11/24/2007 Superstar: [Grey Ranks] Realy can't get me head around this...
After giving Grey Ranks a double read through I can't wait to get playing. It seems awesome. However I'm having some troubles with the "put in a low dice -…
In Bully Pulpit Games
Participants: Superstar, jasonm, segedy.


11/24/2007 matthijs: Do you want a review of your game?
I sometimes review stuff for RPG.net. I haven't done so for a while, but I'd like to write a few reviews again. Have you written/published a game you want me…
In Connections
Participants: matthijs.


11/24/2007 StrongBadMun: [Red Alert!] Sci-Fi Roleplay with a twist!
I've had an idea buzzing in my head that I want people's opinions on, it's something I think would be pretty fun and have already started scribbling out concept notes…
In First Thoughts
Participants: StrongBadMun, Vulpinoid, Darcy Burgess.


11/24/2007 Nev the Deranged: [Pace/Otherkind Hybrid] Swashbuckling Librarian & Demonic Cheerleader!
Hanging out tonight, a friend and I were bored, so I decided to fiddle around with the simple dice mechanic Vincent posted about (http://www.lumpley.com/archive/148.html). To start with a little momentum…
In Actual Play
Participants: Nev the Deranged, Ron Edwards, GregStolze, Paul T, Valamir.


11/24/2007 TheThingInTheMirror: sociopath by proxy
I don't necessarily propse any scenario or character from the following. Its more of a thought experiment to test how these things work. A sorcerer decides to kill a bunch…
In Adept Press
Participants: TheThingInTheMirror, Ron Edwards, James_Nostack, Chris_Chinn, Plotin, Noon.


11/23/2007 James_Nostack: Sherman tank demon (split)
[quote]2. The demon's actual impact on play will be defined by its abilities, and upon its Power score. One might have a Sherman tank demon, but if it has a…
In Adept Press
Participants: James_Nostack, Ron Edwards, TheThingInTheMirror.


11/23/2007 Eric J. Boyd: [Children of the Magi] Children's Game Looking for Playtesters & Feedback
For Game Chef 2007 I designed Children of the Magi, a children's storytelling game of ancient Persia with young Magi-in-training helping people throughout the emperor's palace and learning the importance…
In Eric J. Boyd Designs
Participants: Eric J. Boyd.


11/23/2007 Troll66: Demo or newbie adventure
hello folks first post. I am keen to get a game of Agon underway. What I am in need of is an adventure to run with 2-4 players as a…
In one.seven design
Participants: Troll66, Mel_White.


11/23/2007 StrongBadMun: Need female partner for RPG project.
Ember is nearing completion and the first supplement is mostly complete as well so I've had time to think of new ideas and I suddenly find myself obsessed with one…
In Connections
Participants: StrongBadMun.


11/23/2007 Peter Nordstrand: [While We Were Fighting] Character Generation
I am designing this game. It is called While We Were Fighting. I've scheduled two playtest sessions next week with different groups. Problem is that character generation is flawed. I'll…
In First Thoughts
Participants: Peter Nordstrand, hix.


11/22/2007 hix: [Soth] It's Call of Cthulu after you've gone mad (and a publishing experiment)
I'm writing an extremely short horror-comedy game, which I want to use to break through my fear of publishing (I've been writing my "big" game - Bad Family, aka The…
In First Thoughts
Participants: hix.


<< more previous topics

 

Subsequent Topics

11/26/2007 epweissengruber: Ice-O-Hedron: a mid-winter d20 mini-con
This is a proposal.  Hopefully some Torontonians get back to me and/or I get some feedback on the potential of this proposal to gather players. ********************************************************************** I haven't seen any…
In Connections
Participants: epweissengruber.


11/27/2007 Peter Nordstrand: [While We Were Fighting] A Bad Day for the Gherardini Family
I've had a first playtest of While We Were Fighting. (See this thread for first thoughts on character generation.) Over all the playtest went very well. I had a lot…
In Playtesting
Participants: Peter Nordstrand, hix, Måns.


11/27/2007 Filip Luszczyk: Crow Fortunes & The Awesome Game
So, a while back Kamil ordered some games at Lulu. The package came delayed, though, and instead of Dirty Secrets he received this, possibly due to ordering The Princess Kingdom…
In First Thoughts
Participants: Filip Luszczyk.


11/27/2007 Grinning Moon: [Doomsday] Initial Idea & Character Creation
I don't know if anyone's ever played a computer game called 'Evil Genius'? Brilliant idea, excellent production values... really sloppy execution and boring gameplay. Which is such a shame, since…
In First Thoughts
Participants: Grinning Moon, northerain.


11/27/2007 DracoDruid: I need help on Ability choice for my system
Hi everybody. I recently got her from a friend of mine and I really hope I will get the inspiration I need at the moment. Ok off we go: For…
In First Thoughts
Participants: DracoDruid, Lobo, Darcy Burgess, opsneakie, Conteur, Marshall Burns, Narf the Mouse, Llogres.


11/27/2007 epweissengruber: Ice-O-Hedron: a mid-winter d20 mini-con
Ice-O-Hedron: a mid-winter d20 mini-con This is a proposal.  Hopefully some Torontonians get back to me and/or I get some feedback on the potential of this proposal to gather players.…
In Conventions
Participants: epweissengruber.


11/27/2007 jmhpfan: Dogs in the Tower (a Stephen King hack)
    I am a big fan of Dogs in the Vineyard and of Stephen King's Dark Tower series.  I keep thinking that these two were made for each other. …
In First Thoughts
Participants: jmhpfan, J Tolson, northerain.


11/27/2007 davidberg: [Lendrhald] Rat Island - player priorities
The attempt to spawn a series of threads that will add up to something useful for my game design continues!  The first two threads wandered a lot:  helping GMs…
In Playtesting
Participants: davidberg, Ron Edwards, masqueradeball, xenopulse, Chris_Chinn, Groorg.


11/28/2007 jmhpfan: Dogs in the Tower (a Stephen King hack)
    I am a big fan of Dogs in the Vineyard and of Stephen King's Dark Tower series.  I keep thinking that these two were made for each other. …
In lumpley games
Participants: jmhpfan, lumpley, Filip Luszczyk, LordAsteroth, zornwil.


11/28/2007 Valamir: Neat thread on Board Game Geek
[url=http://www.boardgamegeek.com/thread/243289]Thread on Gimmicks to make Uni more competitive, like Once Upon a Time[/url] Check it out if you're interested. Ralph
In Universalis
Participants: Valamir.


11/28/2007 StrongBadMun: Standard Publishing Font
Ok so this may be totally the wrong place for the question but I was just curious what the "standard" or at least most common font and font size are…
In Publishing
Participants: StrongBadMun, Ben Lehman, Ron Edwards, Vulpinoid, Wolfen, MatrixGamer, Matt Snyder, Clay, KeithBVaughn, rafael, casquilho, masqueradeball.


11/28/2007 jburneko: Elric & Moonglum
So, this is a topic I've wanted to discuss in this forum for a while but haven't really gotten around to it.  I've read the "core" Elric saga twice.  By…
In Adept Press
Participants: jburneko, Alan, Ron Edwards.


11/28/2007 MatrixGamer: Plans for the new year
I've been gearing up for the new year for the last few weeks. At the beginning of November I decided what games I'd put out next year. I'm thinking of…
In Publishing
Participants: MatrixGamer, guildofblades, Ron Edwards.


11/28/2007 Capulet: Getting the Word Out
Okay, I've written the game. Playtested the game. Rewritten the game. The layout, graphics, and printing are done. I've got a stack of them in the corner. Now what? How…
In Publishing
Participants: Capulet, Ron Edwards, Wolfen, Troy_Costisick, xenopulse, preludetotheend, Eero Tuovinen, guildofblades, pells.


11/28/2007 J Tolson: Guerilla and Viral Advertising Tactics
Though it will probably be years before my game is actually finished and I need to start thinking about advertising, I noticed that there wasn’t much discussion (okay, none that…
In Publishing
Participants: J Tolson, Ron Edwards, Paul Czege, Eero Tuovinen.


11/29/2007 Noon: In the pursuit of shiny objects
I have an idea for keeping play in a certain type of flux, but it needs just a bit more push. Basically I'm imagining a grided map, with an objective…
In First Thoughts
Participants: Noon, jag, contracycle, Simon C, dindenver.


11/29/2007 ocasta: Dirty Secrets: Some questions and thoughts
Let me start by saying that to date I have only read the rules (a couple of times) and am really looking forward to playing my first game of Dirty…
In Dark Omen Games
Participants: ocasta, Valamir, Artanis, GreatWolf.


11/29/2007 earwig: System with changing skills
Okay, I'm going to try to be as short with this as possible, since I have a habit of rambling. I am working on an RPG where the players play…
In First Thoughts
Participants: earwig, opsneakie, Simon C, Marshall Burns.


11/29/2007 Troels: [TSoY] Shadows of Other Settings
I think I'm getting the hang of it now. I had been a bit worried that TSoY would be cool in Near, and not-so-cool elsewhere, because setting and system are…
In CRN Games
Participants: Troels, Ron Edwards, oliof, shadowcourt, Greis.


11/29/2007 StrongBadMun: Ember and Magic or "AUGH IT BURNS!!!"
Ok so in my game Ember the laws of magic are stripped away, making it difficult to predict and even more difficult to control.  I don't want the "mages" to…
In First Thoughts
Participants: StrongBadMun, Simon C, Simons, Noon, crackrat, OnnoTasler, Capulet, chronoplasm.


more subsequent topics >>