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From Day One


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11/30/2007 masqueradeball: Random Character Creation
I've heard a lot against random character creation on the Forge and from other sources and I was wondering just how far these feelings ran. To be honest, I love…
In Actual Play
Participants: masqueradeball, Ron Edwards, Marshall Burns, contracycle, Capulet, FredGarber, Frank Tarcikowski.


11/30/2007 Marshall Burns: baby pictures -- summary of early RPG experiences, & one real game example
In this thread I briefly described my history of roleplaying -- namely that, lacking access to RPGs, my friends and I simply made up our own.  Larry Lade asked that…
In Actual Play
Participants: Marshall Burns, Miskatonic, Ron Edwards, wreckage.


11/30/2007 Elizabeth: [It's Complicated] Relationship-map Twister
So I've been writing/re-writing/tweaking this game for a couple weeks; it's called "It's Complicated." (Those rules aren't precisely current; I'll be updating them this weekend.) JasonP, Scurve, stryck, and Adrienne…
In Playtesting
Participants: Elizabeth, Ron Edwards, David Artman.


11/30/2007 Dustin of the Dead: Teaching a co-narrative game to traditional players
I know that Dust Devils and Nine worlds is not the only co-narrative games on this forum, but after reading Nine Worlds, I really want to play that game. I…
In Chimera Creative
Participants: Dustin of the Dead, Hans, Ron Edwards, Valamir, Matt Snyder.


11/30/2007 oliof: [TSOY] Return to Oran
What follows is a back translation of my current vision of Oran, inspired by Clinton and Eero elsewhere on this forum. Onno Tasler helped a lot with making this Oran,…
In CRN Games
Participants: oliof, Eero Tuovinen, shadowcourt.


11/30/2007 Marshall Burns: American Wizards, detailed character, loose resolution
I'm currently working on a game called American Wizards and would like to get thoughts on certain aspects of its design.  BUT I want to presage this with a touch…
In First Thoughts
Participants: Marshall Burns, Troy_Costisick, Miskatonic, c.


11/30/2007 JohnUghrin: I got to (finally) play Capes!
Well, last Saturday, I had a houseguest-gamer who usually isn't around, and half of my regular group didn't show. (Holiday weekend here in the States.) It was universally loved. I…
In Muse of Fire Games
Participants: JohnUghrin, TheCzech, Tony Irwin.


11/30/2007 Capulet: Lesson Learned: Know your base mechanic's desired result.
Hello all. I wanted to share some of the “fun” I had in refining my basic mechanics for my game system. Or maybe refining is too gentle a word –…
In Playtesting
Participants: Capulet, Wolfen.


11/29/2007 StrongBadMun: Ember and Magic or "AUGH IT BURNS!!!"
Ok so in my game Ember the laws of magic are stripped away, making it difficult to predict and even more difficult to control.  I don't want the "mages" to…
In First Thoughts
Participants: StrongBadMun, Simon C, Simons, Noon, crackrat, OnnoTasler, Capulet, chronoplasm.


11/29/2007 Troels: [TSoY] Shadows of Other Settings
I think I'm getting the hang of it now. I had been a bit worried that TSoY would be cool in Near, and not-so-cool elsewhere, because setting and system are…
In CRN Games
Participants: Troels, Ron Edwards, oliof, shadowcourt, Greis.


11/29/2007 earwig: System with changing skills
Okay, I'm going to try to be as short with this as possible, since I have a habit of rambling. I am working on an RPG where the players play…
In First Thoughts
Participants: earwig, opsneakie, Simon C, Marshall Burns.


11/29/2007 ocasta: Dirty Secrets: Some questions and thoughts
Let me start by saying that to date I have only read the rules (a couple of times) and am really looking forward to playing my first game of Dirty…
In Dark Omen Games
Participants: ocasta, Valamir, Artanis, GreatWolf.


11/29/2007 Noon: In the pursuit of shiny objects
I have an idea for keeping play in a certain type of flux, but it needs just a bit more push. Basically I'm imagining a grided map, with an objective…
In First Thoughts
Participants: Noon, jag, contracycle, Simon C, dindenver.


11/28/2007 J Tolson: Guerilla and Viral Advertising Tactics
Though it will probably be years before my game is actually finished and I need to start thinking about advertising, I noticed that there wasn’t much discussion (okay, none that…
In Publishing
Participants: J Tolson, Ron Edwards, Paul Czege, Eero Tuovinen.


11/28/2007 Capulet: Getting the Word Out
Okay, I've written the game. Playtested the game. Rewritten the game. The layout, graphics, and printing are done. I've got a stack of them in the corner. Now what? How…
In Publishing
Participants: Capulet, Ron Edwards, Wolfen, Troy_Costisick, xenopulse, preludetotheend, Eero Tuovinen, guildofblades, pells.


11/28/2007 MatrixGamer: Plans for the new year
I've been gearing up for the new year for the last few weeks. At the beginning of November I decided what games I'd put out next year. I'm thinking of…
In Publishing
Participants: MatrixGamer, guildofblades, Ron Edwards.


11/28/2007 jburneko: Elric & Moonglum
So, this is a topic I've wanted to discuss in this forum for a while but haven't really gotten around to it.  I've read the "core" Elric saga twice.  By…
In Adept Press
Participants: jburneko, Alan, Ron Edwards.


11/28/2007 StrongBadMun: Standard Publishing Font
Ok so this may be totally the wrong place for the question but I was just curious what the "standard" or at least most common font and font size are…
In Publishing
Participants: StrongBadMun, Ben Lehman, Ron Edwards, Vulpinoid, Wolfen, MatrixGamer, Matt Snyder, Clay, KeithBVaughn, rafael, casquilho, masqueradeball.


11/28/2007 Valamir: Neat thread on Board Game Geek
[url=http://www.boardgamegeek.com/thread/243289]Thread on Gimmicks to make Uni more competitive, like Once Upon a Time[/url] Check it out if you're interested. Ralph
In Universalis
Participants: Valamir.


11/28/2007 jmhpfan: Dogs in the Tower (a Stephen King hack)
    I am a big fan of Dogs in the Vineyard and of Stephen King's Dark Tower series.  I keep thinking that these two were made for each other. …
In lumpley games
Participants: jmhpfan, lumpley, Filip Luszczyk, LordAsteroth, zornwil.


<< more previous topics

 

Subsequent Topics

11/30/2007 Troll66: Some Agon questions
hello I have a couple of Agom questions and would appreciate any help...ere goes: 1) p 44 if heroes want to set starting conditions for a battle - what conditions…
In one.seven design
Participants: Troll66, Mel_White, John Harper, Noclue.


12/1/2007 Narf the Mouse: One of my projects has born fruit - Realms
One of the ways I refine my RPGs is to write character sheets. So, one day, I had this idea hanging around my head - So I started writing a…
In First Thoughts
Participants: Narf the Mouse, Raymond Caleatry, anders_larsen.


12/1/2007 Marshall Burns: scattershot pitches
Ok, I've been trying to hold back from doing this all day, but I think I might explode if I don't. The following are abstracts of game concepts that I…
In First Thoughts
Participants: Marshall Burns, earwig, StrongBadMun, Ken, Castlin.


12/1/2007 Troll66: Hubris has me stumped
hello how do you use hubris - i confess it has me a little stumped as to how what and why it can be used? The main 'problem' i have…
In one.seven design
Participants: Troll66, rafial, John Harper.


12/2/2007 patrick80: Question for the experts
From what I've read here, no one is comfortable calling themselves an expert, but you all have much more experience than I do, so you are experts to me. I'm…
In Publishing
Participants: patrick80, Eero Tuovinen, preludetotheend, xenopulse, iago.


12/2/2007 Eliarhiman6: Random Elfs Creation
[url=http://www.indie-rpgs.com/forum/index.php?topic=25298.msg244149#msg244149]Here[/url] Ron said: [quote]Hey! Anyone! Invent a cool randomized Elfs character creation system, and I'll give you a prize (uncool entries will not get a prize).[/quote] A prize? Well, let's…
In Adept Press
Participants: Eliarhiman6, Ron Edwards, James_Nostack.


12/2/2007 Meadslosh: "Knowledges" as primary statistics?
Hello, everyone, and welcome to my first post on the Forge. I'm glad to be here. I have been ruminating upon the desire to write an RPG for quite some…
In First Thoughts
Participants: Meadslosh, WyldKarde, Hans.


12/2/2007 earwig: Starting on a Wiki?
Hey all.  I'm putting together my first RPG, and I wanted to design the whole thing as a Wiki first.  The pages would be locked at first, until I hash…
In First Thoughts
Participants: earwig, Capulet, Meadslosh, David Artman, dindenver, davidberg, northerain.


12/3/2007 rafael: Graphic designer needed
Hello! I need an artist who can deliver some graphic designs for me. Specifically, I need book cover text. I have four books. I will soon have cover art for…
In Connections
Participants: rafael, cns1138, iago, jessejesse.


12/3/2007 zornwil: Update on Action-Adventure Dogs - Introducing Weaknesses, other tweaks
This is basically an update following http://www.indie-rpgs.com/forum/index.php?topic=24903.0 The updated rules document is at http://www.realschluss.org/action_dogs/Dogs-provisional-action-rules.doc The document was updated to have Story Arc as the default but still discusses how to…
In lumpley games
Participants: zornwil, lumpley.


12/3/2007 Hans: Among the Ruins: a post-apocalyptic Dust Devils hack idea
Not happy with the name, but here it is...post-apocalyptic Dust Devils that I am prepping for a 2-4 session run.  It is very sketchy at the moment; I would love…
In Chimera Creative
Participants: Hans.


12/3/2007 hix: Soth - The first playtest
On Saturday, we playtested Soth - a game where you play insane cultists in a small town, trying to summon your God and avoid discovery by investigators (it's the flip…
In Playtesting
Participants: hix, Simon C, Ron Edwards, Troy_Costisick.


12/3/2007 Ignus: A question regarding Shields + Divine Weapons
Hi there. Just started a campaign of Agon with my gaming group and we're loving it so far. Refreashing, I think, was their comment. Anyhoo, I think we've got the…
In one.seven design
Participants: Ignus, Mel_White.


12/3/2007 MTLloyd: A couple of questions on my first thoughts...
Okay, so the idea wandered into my head unbidden and now refuses to go away, so I figure I may as well roll with it. First of all, some questions:…
In First Thoughts
Participants: MTLloyd, Ron Edwards, J Tolson.


12/4/2007 Aaron: Advantages and other things
We had our first game of Agon on the weekend and it was pretty successful.  There were a few things that I wasn't sure about though. I had a group…
In one.seven design
Participants: Aaron, John Harper.


12/4/2007 Dredj: A site hard SF afficianados might like.
This may be the best hard SF site on the web. http://www.projectrho.com/rocket/index.html
In glyphpress
Participants: Dredj, epweissengruber, nikola, David Artman.


12/4/2007 Eero Tuovinen: [Dead of Night] Hair
[i]A week and a half ago I was in Oulu as part of a cross-cultural gaming convention thing set up by the local talent round there. A thing about Oulu…
In Actual Play
Participants: Eero Tuovinen, Ron Edwards, Artanis, andrew_kenrick, Sam!.


12/4/2007 shays: Basic Mechanic building from the ground up
I've been bouncing from idea to idea trying to nail down a mechanic that will work well for a super-heroic RPGs.  My challenge is to...Well develope a scale for challenges. …
In First Thoughts
Participants: shays, Ken, Capulet, Noon, Darcy Burgess, hermes, jag.


12/4/2007 JC: [DITV] Special edition cover?
hi :) a friend\'s birthday is coming up, and I\'d like to get him one of those special edition DITV books, with a different cover can anyone tell me if…
In lumpley games
Participants: JC, lumpley, David Artman.


12/4/2007 Dustin of the Dead: Astronomical Playing Cards
Hey look, playing cards for Nine Worlds: http://www.thoughthammer.com/astronomical-playing-cards-p-4678.html
In Chimera Creative
Participants: Dustin of the Dead, Matt Snyder.


more subsequent topics >>