Previous Topics 1/17/2008 David Artman: Frequency of "Fast Wrap"? We had our second session of Tea Creek last night, which generally went quite well, I thought (AP to follow, prolly from GM). There's was, however, one thing that seemed...… In lumpley games Participants: David Artman, JamesDJIII, 5niper9, Thomas Lawrence.
1/10/2008 David Artman: Alternate Rules For Healer Fallout Dice So, having heard that healer fallout is d4s (we ended a session in doubt), I have considered a few alternate fallout dice rules for healers, just for grins:
Take the… In lumpley games Participants: David Artman, lumpley.
1/8/2008 David Artman: Why Relationships With People? Or, to be more specific, why would I ever want to establish my unassigned Relationship dice with an individual in a particular Town?
OK, I see the basic benefit of… In lumpley games Participants: David Artman, Ben Lehman, devonapple, lumpley, zornwil, Noclue.
10/15/2007 David Artman: Alternate Ideas for Coins A recent thread has me wondering (ALERT! POLL THREAD!)....
Coins are fairly common and are easy to acquire and cost relatively little (as low as 1ยข per coin--or even lower,… In Universalis Participants: David Artman, rycanada, Valvorik, Robotech_Master.
8/27/2007 David Artman: [Ebb & Flow] Resource-Driven, High Verisimilitude Combat System As I am at risk of thread-jacking, I have split this topic from its origin thread:
Hit Location Matrix
If you… In First Thoughts Participants: David Artman, xenopulse, MartiniPhilosopher, Noon, davidberg.
8/3/2007 David Artman: Ice Game Design Competition for Summer 2007 has begun! Hi, all;
Just trying to make sure I ping as many channels as possible (yep, spamming a bit, but it's cool, hearty, nutritious spam!). Though I know The Forge is… In Endeavor Participants: David Artman.
5/17/2007 David Artman: GLASSCutters.org Up and Running; GLASS in Final Design Stages [After much deliberation and Sticky-reading, I *think* this is germane and appropriate, here. Move to Connections (?) or just delete it, if not.]
Hi, folks;
This is just an FYI… In First Thoughts Participants: David Artman, pells.
5/8/2007 David Artman: [brainstorm] Use of Music and/or Singing as Mechanics Hi, folks;
Due to other threads here at The Forge and at RPG.net, I have begun thinking about how one could use music performance, singing, both, or some other poesy… In First Thoughts Participants: David Artman, jasonm, Simon C, Noclue, okaynowa.
4/23/2007 David Artman: POD Pricing: Ethical Issues? Damned Internal Server errors....
Hi, all;
This one's for the POD publishers and ethics pundits in general....
I am hoping to release the full GLASS rules via POD ("shot GLASS"… In Publishing Participants: David Artman, xenopulse, Eero Tuovinen.
3/21/2007 David Artman: Icehouse Pyramids RPG (game name pending) Hi again, all; been away a while, but I'm back with some gaming goodness (I hope!).
I have just put a new role-playing game into Ready for Playtesting status at… In First Thoughts Participants: David Artman.
2/16/2007 David Artman: Alternate Settings for DitV & Product Concepts I probably should search--I suspect I am not the first to think of this--but I can't for the life of me think of good terms to get appropriate hits. So… In lumpley games Participants: David Artman, lumpley, Filip Luszczyk, zornwil.
11/30/2006 David Artman: Anti-Spamming Techniquees As we seem to have a few spammers getting through the site registration, perhaps you would benefit from reading this thread:
http://www.somniturne.com/gtp/forum/viewtopic.php?t=425
Basically, I asked for a minor tweak to… In Site Discussion Participants: David Artman, Ron Edwards, anders_larsen, c.
11/14/2006 David Artman: [Contenders] Questions/Suggestions after MACE game The nature of this post makes it hard for me to categorize, so forgive me if I am in the wrong forum. I hope to provide feedback via questions and… In Actual Play Participants: David Artman, jasonm, Ron Edwards, Dantai.
9/6/2006 David Artman: MACE, High Point, November 10-12 It's a *little* early, but I am pinging the forums now to see if someone is already planning to promote indie gaming at MACE this year.
If not, I'd be… In Conventions Participants: David Artman, abzu, LeSingeSavant, Technocrat13, jasonm, iago, Andy Kitkowski, rafael, TonyLB, Sovem, ShaneJackson, Mel_White, forlorn1, btrc, Adam Dray, drozdal.
9/6/2006 David Artman: [GLASS] Playtest Request [center][url=http://www.davidartman.com/GLASS.pdf][size=14pt][b]GLASS: Generic Live Action Simulation System[/b][/size][/url]
[size=12pt]System Test Document - Request for Playtests[/size][/center]
Because GLASS is a boffer LARP game engine, I do not expect whole groups to be able… In Connections Participants: David Artman.
8/23/2006 David Artman: Booth Design: Size, Layout, and Theme [size=8pt]...Ooookayyy. Maybe the third time's the charm--surely, I can't get booted out of my own topic....[/size]
Please feel free to post your thoughts, suggestions, and experiences with regards to the… In Conventions Participants: David Artman, Gregor Hutton, TonyLB.
<< more previous topics | | Subsequent Topics 2/6/2008 David Artman: RFP: "Roguelike Digsiversalis Hack" Hi, folks; cranking on my first "Story Game" concept (I think--it's pretty gamist, actually).
<a href="http://docs.google.com/Doc?id=dgf9k524_1f4cgr3x9">Roguelike Dogsiversalis Hack</a> (working, tongue-in-cheek title)
My requests:
1) PLEASE playtest; full name (or handle),… In Playtesting Participants: David Artman.
3/6/2008 David Artman: [ASCII @HACK] One-Shot Gear I am developing a roguelike RPG simulator which balances somewhat-freeform character creation and situation generation against a die rank and success-counting system, with the aim of playing out any genre… In First Thoughts Participants: David Artman, Darcy Burgess, JoyWriter, Falc, dindenver.
3/24/2008 David Artman: 4:3 Aspect Ratio (or "Have You Already Done My Research For Me?") I want to release ASCII @HACK in a print format which most-closely resembles the 4:3 aspect ratio of (pre-widescreen) monitors, for reason which are obvious if one even glances at… In Publishing Participants: David Artman, Ron Edwards, iago, JustinB, guildofblades.
4/2/2008 David Artman: [ASCII @HACK] Playtesters wanted Hi, folks;
My little mash-up project, ASCII @HACK, is ready for playtesting:
http://docs.google.com/View?docID=dgf9k524_1f4cgr3x9&revision=_latest
Basically, if you understand narration-rights economy (Universalis), trait invocation (DitV), and freeform scene setting (Red Box Hack)… In Connections Participants: David Artman.
4/21/2008 David Artman: NC Game Day? Anyone going to NC Game Day at Talley Student Center, NCSU, Raleigh, NC on April 26th and 27th? I am hoping to put some faces to names and maybe get… In Connections Participants: David Artman, rafael.
4/28/2008 David Artman: [IAWA] First Play Yielded Questions So I finally got to play IAWA at NC Game Day on Saturday, and we had a couple of questions. As I also "won" a copy of the rules--the GM… In lumpley games Participants: David Artman, lumpley.
4/30/2008 David Artman: [IAWA] Forms Dice Values: Covert or Overt? I've been closely following the Battle for the Ring thread(s); and they made me think of a related, but by no means critical, question:
Should players keep their Forms Dice… In lumpley games Participants: David Artman, Eliarhiman6, lumpley.
5/9/2008 David Artman: Forum Performance? Is it just me, or luck, or what--the site has become very, very slow to respond, with many 504 Errors (Service Unavailable). Maybe the forum database needs some pruning or… In Site Discussion Participants: David Artman, lumpley.
5/20/2008 David Artman: For Mature Audiences [FMA] Reviewer Request Hi, folks;
I have come out of Game Chef with some feedback which is great and some which has be a bit lost. I am seeking some way to "write… In First Thoughts Participants: David Artman, dindenver, Illetizgerg, TempvsMortis.
5/29/2008 David Artman: Game Chef 2008 Layout Competition The Game Chef 2008 Layout Competition is ON and the <a href="http://game-chef.com/af2008/comments.php?DiscussionID=663">Game Chef site</a>.
Thanks in advance for your participation! In Endeavor Participants: David Artman.
7/22/2008 David Artman: FLGS Profit Margins Splitting from a thread in which it was ignored:
Does anyone know what an FLGS expects in terms of per-book-sale profit, on a book-only RPG product?
I am thinking there's… In Publishing Participants: David Artman, Ron Edwards, iago, Thunder_God, guildofblades, First Oni.
7/29/2008 David Artman: [IAWA] At Trinoc*coN, Durham, NC In spite of Trinoc*coN having NO advertising or promotion of gaming other than a handful of RPGA games, I managed to corral a group of four (plus me) to run… In lumpley games Participants: David Artman, lumpley.
9/4/2008 David Artman: [IAWA] Everway Cards as Oracles Just wondering if anyone's tried to use Everway cards as Oracles and how it worked out. I haven't looked at mine in a coon's age, but I'd imagine some might… In lumpley games Participants: David Artman, rycanada.
9/23/2008 David Artman: DC Residents GO HELP! http://www.veteransforpeace.org/
If you live in the DC area, PLEASE go join these guys, like RIGHT NOW! They are likely to be arrested any minute, if there's no witnesses to support… In Site Discussion Participants: David Artman, Ron Edwards.
10/3/2008 David Artman: [IAWA] Six-Player Con Session Yep, I may have fucked up a bit--I set the player numbers for my session at MACE to 3-6... and I got 5 already (in two days of Pre-Reg).
I… In lumpley games Participants: David Artman, lumpley.
2/4/2009 David Artman: Trinoc*coN 10 - Raleigh, NC - July 3-5, 2009 Hi, folks;
As some of you may already know from Story Games, I'm the Gaming Chair for Trinoc*coN, and I want to have a really strong Indie Gaming Track at… In Conventions Participants: David Artman, rafael.
3/29/2009 David Artman: Ultimate Mechaton LEGO Set Folks, RUN, don't walk, to buy this set on sale at LEGO.com:
Space Skulls - http://shop.lego.com/Product/?p=10192
956 mostly Mechaton-sized bits for $20 + shipping! I just got mine and opened… In lumpley games Participants: David Artman, Mantisking.
6/3/2009 David Artman: What Does "POD" and "Short Run" Mean in 2009? In another thread:... POD board and box making at print runs starting at 100 units.I couldn't help but double-take. I have always used "POD" as "Print On… In Publishing Participants: David Artman, Ron Edwards, guildofblades, iago, MatrixGamer.
1/31/2011 David Artman: [IAWA] Oracle Generator app for Android I wanted to play with App Inventor, but I didn't want to, you know, actually INVENT an app. So I lobbed, with this:
<a href="http://davidartman.com/design/iawa-oracles-for-android">IAWA Oracles for Android</a>
Any typos… In lumpley games Participants: David Artman, lumpley, Artanis.
4/7/2012 David Artman: [Banter] Check out my four threads! This is... too damned weird:
Early ideas
Unresolved Complications
Need help with a core mechanic
Unsung Done (kinda -- revised, certainly)
THREE great games, one… In Last Chance Game Chef Participants: David Artman, jackson_tegu, joepub.
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