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From Day One


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1/19/2008 sirogit: [TMW] Castlevania Hack: The Punisher as a Fish and River kill Dracula
So I put finally together a MW game based on Castlevania, like I said I would since I playtested the game. The transistion effort was pretty minimal, with eastern fantasy …
In Actual Play
Participants: sirogit, Eero Tuovinen.


12/23/2007 sirogit: [It's Complicated] What I didn't mention was that I poisoned everyone
Ran a game of Its Complicated, with just me and my brother Chris. By the author's suggestion, we both ran two characters. The setup: D&D Dungeon Crawl Situation: We're in…
In Playtesting
Participants: sirogit, Elizabeth, Ron Edwards, Marshall Burns, Artanis, David Artman, Madheretic.


9/19/2007 sirogit: Psychic Residue redux, with more backyard meth labs.
I'm setting up another Sorcerer game, largely based on my previous one-sheet but polished abit and set in a very poor, angry little town. Desperation, Bikers n' meth labs mixed…
In Adept Press
Participants: sirogit, Ron Edwards, 5niper9, GreatWolf.


5/16/2007 sirogit: [Gears of Pain] Prequels
So I did a little actual play for my IRC persistant game, "Gears of Pain". http://gop.awardspace.com/gop.html I felt the game wasn't quickly moving enough, which is what I'd like to…
In First Thoughts
Participants: sirogit.


5/8/2007 sirogit: Looking for Playesters on IRC, for Gears of Pain
Hello, I'm looking for playtesters for my persistant online IRC-based RPG, Gears of Pain. http://gop.awardspace.com/gop.html Its in a very early stage of the design process, but the environment its based…
In Connections
Participants: sirogit, Johnbert18.


5/4/2007 sirogit: [Gears of Pain]The needs of the environment.
One of my latest developmental projects is Gears of Pain: http://gop.awardspace.com/gop.html , an attempt at a vigorous persistant online game with rules largely influenced by PTA, TSOY and Burnig Wheel…
In First Thoughts
Participants: sirogit, xenopulse, Eric J., Noon.


11/23/2006 sirogit: Reward System Idea: Asking Questions
The basic idea is, on each character's sheet, there is a space called "Questions", at any time, any of the players may add a question that they're intereasted in to…
In First Thoughts
Participants: sirogit, nystul, Simon C, dindenver, Noon, Wolfen, Ron Edwards.


11/10/2006 sirogit: Starting up an Afraid game
Hi, I'm starting up a game of Afraid, and I'm a little confused - Is there anything written on it besdies the playtest docs on anyway? Also, I'm planning on…
In lumpley games
Participants: sirogit, Ludanto.


10/4/2006 sirogit: Inter-party conflict, role communication and TMW.
I'm trying to evaluate the different ways that inter-party conflict(Conflict between PCs in a close knit group of some kind.) seems to bring on somewhat ugly hardcore gamism, and how…
In Actual Play
Participants: sirogit, timfire, Storn, Phlophouse.


9/21/2006 sirogit: Thematic Generation Session with index cards
I came up with this method of pinpointing good, personal and challenging themes for a game. I figure it could be used both prior to game setup or character creation,…
In First Thoughts
Participants: sirogit, Joshua BishopRoby, TroyLovesRPG, TonyLB, epweissengruber, WhiteRat.


6/18/2006 sirogit: [Other Family] What more should I add before open playtesting?
This is the latest version of Other Family: http://bmdproductions.tripod.com/of2.html If you've looked at the last version, I'm exploring the weariness token idea, and I'm removed the Hard dice for now,…
In First Thoughts
Participants: sirogit, Ron Edwards.


6/8/2006 sirogit: [Other Family] Conflict resoloution and player choice.
So today I wrote up this nifty little game about vampires and family: http://bmdproductions.tripod.com/of.html Right now I have come to a quandry about if the conflict resoloution allows for enough…
In First Thoughts
Participants: sirogit, Jack Aidley.


5/25/2006 sirogit: [Polaris] Memento, with ice castles and lightsabres.
Second session: We had a little bit more time for this session, but it was still pretty short. On the other hand, we're appreciating how the brevity of the sessions…
In Actual Play
Participants: sirogit, demiurgeastaroth, Ben Lehman, GreatWolf, Raquel.


5/23/2006 sirogit: [Polaris] Underacheiving Lesbian Orphans
I got the pleasure of playing the first session a polaris game tonight after abit of waitng. The players were my brother Chris, Tony, and the unfortunately soon-to-be-moving Kevin, which…
In Actual Play
Participants: sirogit, demiurgeastaroth, Emily Care, Madheretic, dysjunct, Ben Lehman.


5/1/2006 sirogit: [Play Right!] Matrix Sequels
I gave Play-Write! a whirl last night. It was a bit more difficult to find a story 4 people were all familiar/invested in than either I thought or the text…
In Actual Play
Participants: sirogit.


4/17/2006 sirogit: [Inspectres] Get in the box.
I got to run Inspectres last night and hopefully again sometime soon with a new player. The characters were "snooty filmmaker taking a day job", "big man in highschool... 3…
In Actual Play
Participants: sirogit, Nathan P., Jared A. Sorensen.


3/29/2006 sirogit: Wiki-based mythic gaming
Here's the idea: Influenced by Heroquest, The Shadow of Yesterday, Exalted and Nine Worlds. Mythic fantasy rpg, with a very strong focus on both creating legendary exploits and emulating the…
In First Thoughts
Participants: sirogit, Graham Walmsley, TonyLB, Thunder_God.


2/13/2006 sirogit: [tMW]Toshi from 7 Samurai teams up with The Tall Man.
So I ran my first session of The Mountain Witch. The players were my brother Chris, Eric and Eeyore!. I really wanted to have 3 other prospective players, but one…
In Actual Play
Participants: sirogit, JC.


1/26/2006 sirogit: Starting ideas on a game about LA, dreams and material success.
I have the basic starting ground for a game, based mostly on idle imagining and the song "Californication.", but I'm having some trouble moving past that in a satisfactory manner.…
In Indie Game Design
Participants: sirogit, Troy_Costisick, Joshua BishopRoby, Andy Kitkowski.


1/17/2006 sirogit: [General Mud]A short playtest
Last Sunday me and two friends played some General Mud. It was a pretty good time, with a few misgivings. Character creation went pretty smooth, but one of the players…
In Actual Play
Participants: sirogit, ptevis, Rob MacDougall.


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Subsequent Topics

2/5/2008 sirogit: [Mortal Coil]Newbie Questions
Hi! I'm starting a game of Mortal Coil this week, and I had a few questions. 1. When someone proposes a fact like "Vampires Exist", what is the price? Is…
In Galileo Games
Participants: sirogit, inthisstyle.


2/15/2008 sirogit: [Mortal Coil]Black Pegacorn
INSTIGATION Near the end of my previous roleplaying game, I asked my girlfriend what sort of game would be good. She said "Changeling sounds really neat!". I talked to her…
In Actual Play
Participants: sirogit, inthisstyle, Ron Edwards, Lord_Steelhand, Madheretic.


3/9/2008 sirogit: RPG database
Hello, For a school project, I'm building an RPG database utility for cataloging RPGs according to 30 or so criteria. When finished, it should be fairly simple for users to…
In Connections
Participants: sirogit, Willow.


4/13/2008 sirogit: Seperate "Seasons"
So my plans for my Mortal Coil are: Run the game into a "Season finale" (Current situation is resolved, new situation develops) and present the choice to the group to…
In Galileo Games
Participants: sirogit, inthisstyle.


7/30/2008 sirogit: Scene-type Flexibility
Hello, Gearing up to run my first game of WGP on friday. I had a few questions about the flexibility of scene types: 1) When is the type of scene…
In Incarnadine Press
Participants: sirogit, Kai_lord, James_Nostack, scottdunphy, Michael S. Miller.


8/20/2008 sirogit: [WGP] Jumper Hellboy and an Art teacher take on star girl and a yeti.
I'm 3 sessions into a WGP game. We choose a setting that's 'kind of like sunnydale', a suburban community that's serene conformist outside with corruption and evil powers and people…
In Actual Play
Participants: sirogit.


12/3/2008 sirogit: First Reactions / Stephen King / 2 Player Secrets Variation
First off, yay! You sold it! I gave you money and I got a vampire book! Secondly, I'm abit perplexed by the line "I wrote this game where the metaphor…
In ndp design
Participants: sirogit, Nathan P..


12/5/2008 sirogit: Phases of Customer Involvement
I've been molling this over in my head for awhile, a model of various phases of customer involvement involved in the purchase of tabletop roleplaying games. If someone wanted to…
In Publishing
Participants: sirogit.


1/8/2009 sirogit: [Annalise] Needless Space Violence
So I started first session of playing Annalise. Its a game I looked forward to for quite awhile as 'game-to-play-with-my-girlfriend' as its about vampires and she's into that and I'm…
In Actual Play
Participants: sirogit, GreatWolf, Nathan P..


7/18/2011 sirogit: [Game Chef 2011] Sean's whacky game thread
Not sure if I'll finish this because I have a lot of other stuff going on, but I'll give a shot at it. The game is about polyamory in monogamous…
In Endeavor: Game Chef 2011
Participants: sirogit, Jason Petrasko.


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