The Forge Reference Project: Browse Threads

 

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From Day One


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2/20/2008 Capulet: Post Con of the North 2008
Or, What I learned at my first Con as an indie game publisher. Follow up to: "First Con as Publisher, Looking for Advice" (Full blog post with photos: http://othercourt.livejournal.com/ )…
In Conventions
Participants: Capulet.


2/20/2008 jburneko: [OrcCon 2008][Spione] Hey, it worked again!
So, I ran Spione in the 8pm Sunday slot of OrcCon here in Los Angeles.  It worked out really well again.  Hey, that's two successful runs of a Ron Edwards…
In Actual Play
Participants: jburneko, Ron Edwards.


2/20/2008 williamhessian: my first post, my CCG, and pictures!
this is my first post. i am so excited to find this forum (i found it by searching google). In the last ten years i have designed 4 CCG (or…
In Publishing
Participants: williamhessian, Nev the Deranged, Ron Edwards, _haroharo_, Willow, masqueradeball, btrc.


2/20/2008 _haroharo_: System is Completed and Being Playtested -What Now?
  The main reason I am here is because I hAve created an RPG system which I want to somehow sell to the masses whether that be through PDF, print-on-demand,…
In Publishing
Participants: _haroharo_, lachek.


2/20/2008 rafael: Looking for a MySpace guru
My current MySpace page needs a revision. If you can build me a new one from scratch, I will give you a free copy of my game (and a free…
In Connections
Participants: rafael.


2/20/2008 Eliarhiman6: [Contenders] Confused by the only connection
Hi! I am going to play CONTENDERS this saturday, and I am confused by the rules for the "connection scenes" at page 23. Previously (page 13) the manual says that…
In Actual Play
Participants: Eliarhiman6, Ron Edwards, Yokiboy.


2/20/2008 hix: [In a Wicked Age] Help me understand dice matching
I'm enjoying reading through the game, but the "Dice, Action & Consequences" chapter still baffles me after several readings. My basic confusion is whether the person who is answering compares…
In lumpley games
Participants: hix, Eliarhiman6, Alan, Wolfen, lumpley.


2/20/2008 Axe4Eye: Destroy your EGO. Size matters not, or does it?
[b]I need help with a Body/Size/Strength/etc. stat[/b].  I have experimented with a lot of Ideas over the years.  I need it to be universal, like Mayfair's MEGS system (covers an…
In First Thoughts
Participants: Axe4Eye, Ron Edwards, Creatures of Destiny, chronoplasm, MKAdams.


2/20/2008 Marshall Burns: [Nicotine Girls] Wow. Ouch. Wow.
Paul, I just wanted to let you know that I just read Nicotine Girls, and it's brilliant.  So brilliant that I don't think I'll ever be able to play it. …
In Half Meme Press
Participants: Marshall Burns, jburneko, Wolfen, Paul Czege.


2/19/2008 Yokiboy: [Dirty Secrets] Print Issues?
Hello, Is it just my version of Dirty Secrets or do the rest of you have doubles of pages 53-54 and 127-128 as well? TTFN, Yoki
In Dark Omen Games
Participants: Yokiboy, GreatWolf.


2/19/2008 Gabe McKean: Scenario generator for sci-fi action game
I've started thinking about designing a science-fiction action game, possibly using d20 (specifically D&D 4th edition, which is coming out in a few months) as the basis to start working…
In First Thoughts
Participants: Gabe McKean, Everspinner, brainwipe, Age of Fable, greyorm.


2/19/2008 Morte: [Shock]
Hi, I've been reading through Shock 1.1 getting ready to play my first game on Sunday. There are a few things I'd like to clarify. 1. Can more than one…
In glyphpress
Participants: Morte, nikola, newsalor, Nocker.


2/19/2008 fig: Combat Schools
This is the premise on which I’m currently operating. This is predominantly for a low-fantasy medieval setting, but it will carry over (at least in principle) to a modern setting…
In First Thoughts
Participants: fig, jasonm, JustinB, opsneakie, Ben Lehman, walruz, Creatures of Destiny, Llogres, Latigo.


2/19/2008 Geoff Hall: [Anarchy] Charatcer creation questions
Okay, so a bit of background.  A long time ago now (really, we're talking well over a year) I started to work vaguely on a game called Anarchy.  I even…
In First Thoughts
Participants: Geoff Hall, Grinning Moon.


2/19/2008 fig: scaling attributes and skills
I have two tiers of attributes and one of skills that I’m trying to get to play nice together. I’ll explain what I have so far, and then why it…
In First Thoughts
Participants: fig, Catalyst N.


2/19/2008 jasonm: [Grey Ranks] The Durham Crew
(Cross-posted at Story Games) We played the first three chapters of Grey Ranks last night – me, Clinton, Remi, and Joe. Our plan is to play a complete, ten chapter…
In Actual Play
Participants: jasonm, Ron Edwards, Clinton R. Nixon, fjj, Mk1.


2/19/2008 masqueradeball: A Language for "The Package"
I've really been thinking about SIM play a lot lately and one thing that struck me is that creating a group language for how define a package might be a…
In First Thoughts
Participants: masqueradeball, Ron Edwards, Rich F, davidberg, Marshall Burns.


2/19/2008 GreatWolf: [A Flower for Mara] Actual Play videos
When we playtested A Flower for Mara last month, we videotaped the whole thing.  I'm still working on assembling footage, but these are approximately the first half of the game:…
In Dark Omen Games
Participants: GreatWolf.


2/19/2008 Mick Bradley: A Harping Monkey and His Lovely Wife Want to Edit Your Manuscript!
Hi, I'm Mick Bradley from the Harping Monkey Web site. I'm diving deeper and deeper into the whole indie-hippie-story games scene and based on some encouragement from recent self-publishing seminars…
In Connections
Participants: Mick Bradley, jasonm.


2/18/2008 GreatWolf: [Nine Worlds] Euro roleplaying in the Nine Worlds
It’s been a long time coming, but finally our group was able to sit down and play Nine Worlds.  Last week we did chargen, but we didn’t actually play until…
In Actual Play
Participants: GreatWolf, Ron Edwards.


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Subsequent Topics

2/21/2008 Finarvyn: [DitV] Total Newbie
I'm a total newbie to Dogs in the Vineyard. So new, in fact, that the copy I ordered hasn't even come in the mail yet. I should probably hold off…
In lumpley games
Participants: Finarvyn, JC, lumpley, Eliarhiman6, Transit, Warren.


2/21/2008 Christopher Kubasik: [Orccon][HeroQuest] In Glorantha, of all places!
I ran a game for three players at Orccon this past Sunday morning. (I ran two other games at the con: Primetime Adventures and Pendragon.  I plan on doing an…
In Actual Play
Participants: Christopher Kubasik, jburneko, Web_Weaver, Eliarhiman6, Melinglor, charles ferguson.


2/21/2008 a_verheaghe: [IaWA] Actual play threads or play examples anywhere?
I've got the rules, read them and went wow! I really want to play and it seems so simple, but then I started thinking about it, and after a few…
In lumpley games
Participants: a_verheaghe.


2/21/2008 Willow: Llulu/Print on Demand File Formatting
So, when I upload my PDF file, which is the interior of the book, is the first page the inside of the cover, or is it the first physical paper…
In Publishing
Participants: Willow, Ron Edwards.


2/21/2008 williamhessian: POD Card Printing, Maybe (split)
once you are accepting outside orders i would like to put in an order for 100-250 cards (depending on how many i have finished at that point). I am guessing…
In Publishing
Participants: williamhessian, Ron Edwards, guildofblades, Nev the Deranged.


2/21/2008 chronoplasm: Pathodyne Power 19 in Progress
First the 19: 1) What is your game about? Myers-Briggs typology and inner struggle. 2) What do the characters do? The characters strive to deal with their inner problems and…
In First Thoughts
Participants: chronoplasm, Grinning Moon, Axe4Eye, danielsan.


2/21/2008 williamhessian: card game ideas and concepts
Back a bunch of years I created a game using buildable cards, in which a robot (think Gundam) is used to be build up/ upgraded by laying cards on top…
In First Thoughts
Participants: williamhessian, chronoplasm, Catalyst N, Nev the Deranged.


2/21/2008 davidberg: The Forge as Reference
In my time spent learning Big Model concepts and terms at the Forge, many folks have been very helpful in giving me links to older threads where some term was…
In Site Discussion
Participants: davidberg, Eero Tuovinen, Ron Edwards.


2/21/2008 Christopher Kubasik: I ask Vincent a bunch of questions like I was a horde of flying monkeys
I wrote a long post in another thread, and then realized this was it's own thread. The original thread is here: http://www.indie-rpgs.com/forum/index.php?topic=25765.0. Each "to hit" roll…
In lumpley games
Participants: Christopher Kubasik, Eliarhiman6, Alan, lumpley, DainXB, demiurgeastaroth, John Harper.


2/22/2008 Peter Nordstrand: [While We Were Fighting] Scene Framing the Renaissance
So we played While We Were Fighting at OmniCon, and it went really well. (See footnote for a description of WWWF.) I learned a lot from this session, but I'll…
In Playtesting
Participants: Peter Nordstrand, Marshall Burns, Anders.


2/22/2008 Matt Gwinn: Gencon Declares Bankruptcy
I was just watching G4 and they said Gencon llc is declaring bankruptcy. Anyone else hear about this?  Any idea how it's going to effect future conventions? Apparently they owe…
In Conventions
Participants: Matt Gwinn, iago, Ron Edwards.


2/22/2008 Grinning Moon: The Gygax
I had asked Ron via PM if he had a personal hatred of Gary Gygax, perhaps as a result of meeting / talking with him in person, because that was…
In Adept Press
Participants: Grinning Moon, Ron Edwards, Paka, Eero Tuovinen, M. J. Young, Gaerik.


2/22/2008 Alan: [IaWA] Advantage dice question
Hi again Vincent, Advantage dice. It's clear from the text that an advantage dice bought from the Owe list is kept until the end of a conflict, but I find…
In lumpley games
Participants: Alan, lumpley, WildElf, rycanada, Valvorik.


2/22/2008 lachek: Setting of [Kult] in [Sorcerer]
One of my fave game settings of all time is in the Swedish horror RPG "Kult": http://en.wikipedia.org/wiki/Kult The game's base mechanics consist of your standard BRP-derived "roll under your skill",…
In Adept Press
Participants: lachek, Peter Nordstrand, Ron Edwards, Marshall Burns, Valamir, joshua neff, greyorm.


2/22/2008 mratomek: Game Design Assistance
I am looking for someone that wants to help finish a game. The game is about 90% complete--but don't fret. I really want a fresh POV on the game, and…
In Connections
Participants: mratomek, williamhessian, Eero Tuovinen.


2/22/2008 williamhessian: CCG gameplay help (balancing experience advantage)
images and concepts of my game can be found here: http://www.indie-rpgs.com/forum/index.php?topic=25791.0 My main gameplay problem so far is balancing out the advantage to skilled players as to novices. My game…
In Playtesting
Participants: williamhessian, btrc.


2/22/2008 SaintandSinner: OmegaCon Birmingham March 14th-16th, 2008
I will be running the following events.  If interested, let me know. Don't Rest Your Head:  Friday 9pm till late? "The Asylum" The players (all teens) have been sent by…
In Conventions
Participants: SaintandSinner.


2/22/2008 SaintandSinner: [DRYH and Dresden Files] at OmegaCon Birmingham March 14th-16th, 2008
Don't Rest Your Head:  Friday 9pm till late? "The Asylum" The players (all teens) have been sent by the government to a converted military complex deep underneath a mountain. You…
In Evilhat Productions
Participants: SaintandSinner, iago.


2/22/2008 derthnada: PDF...again
I see that this has been brought up a few times over the years, but I just wanted to share my opinion, in case it matters: If this game was…
In Universalis
Participants: derthnada, Valamir, snej, Robotech_Master, David Artman.


2/22/2008 Marshall Burns: [The Rustbelt] GM flails, but at least the system rocks
The latest incarnation of my baby, The Rustbelt, finally got a test run.  It was kind of spur of the moment, so it took a while to get ready as…
In Playtesting
Participants: Marshall Burns, Eero Tuovinen, Peter Nordstrand, Knarfy, Ron Edwards, davidberg.


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