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From Day One


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2/26/2008 Paka: Learning to Game
I was IMing with Thor about different generations of gamers and how they learned to game and it made me think about how I learned to play RPG's.  This isn't…
In Actual Play
Participants: Paka, RobNJ, Valamir, buzz, Nev the Deranged, greyorm, Ilmryn, Michael S. Miller, Kevin Smit.


2/26/2008 Eliarhiman6: [contenders] match duration
Hi! A few days ago I played a session of Contenders (my first one) with some out-or-town friends. I did choose that game because I wanted to try it and…
In Actual Play
Participants: Eliarhiman6, Yokiboy, Filip Luszczyk, Dantai.


2/26/2008 jefgodesky: [Fifth World] How might you model tracking with beads and a mancala board?
[i]These previous threads should help introduce some of the concepts this game idea works with: [url=http://www.indie-rpgs.com/forum/index.php?topic=25218.0]Power 19 for the Fifth World[/url], [url=http://www.indie-rpgs.com/forum/index.php?topic=25076.0]previous discussion about a core mechanic[/url].  I also started…
In First Thoughts
Participants: jefgodesky, Guy Srinivasan, Creatures of Destiny, PlatonicPimp, madunkieg.


2/26/2008 SavageInOz: [DitV] Judges in the Mega-City - alternate setting
Had a great idea for an alternate setting for DitV (although I love the standard setting): Judges in the Mega-City ----------------------------------- Based on the 2000AD comic Judge Dread. Really easy…
In lumpley games
Participants: SavageInOz, Peturabo, zornwil, demiurgeastaroth.


2/25/2008 Valvorik: [IAWA] Excerpts of AP and some Q's
Siege of Akar Dal Vincent noted lack of AP reports with dice/round by round included etc. This was a game couple of weeks back over Skype, two sessions, hoping to…
In lumpley games
Participants: Valvorik, DainXB.


2/25/2008 AGP: Black Cadillacs playtest
Two months ago I had the opportunity to participate in a playtest of "Black Cadillacs." This is a war RPG created by Darcy Burgess ("Black Cadillacs" is WWII Canadian Slang…
In Playtesting
Participants: AGP, Ron Edwards, Darcy Burgess.


2/25/2008 fig: Toronto is not scary enough
For my contemporary occult/horror setting, I want to use Toronto as a location. I figure that NY and LA have become pretty cliché, but other American cities pale in comparison.…
In First Thoughts
Participants: fig, lachek, northerain, MKAdams, epweissengruber.


2/25/2008 robotsunshine: Timeline - a year-long game dealing with aliens.
Timeline is an idea I came up with while waiting for the bus.  The fluff is that your character was abducted by aliens and injected with a powerful virus.  This…
In First Thoughts
Participants: robotsunshine, VoidDragon, greyorm.


2/25/2008 jrs: [Go Play Peoria] Thanks!
This is a big "thank you" to Seth and Crystal and all the other Peoria gamers for organizing the first Go Play Peoria event. It was a very satisfying day,…
In Conventions
Participants: jrs, Matt Snyder, GreatWolf, Nev the Deranged, Tim C Koppang, Valamir, Gaerik.


2/25/2008 Catalyst N: [InSpectres] First game, and new to player authorship.
I just recently played InSpectres for the first time. I was GM for three friends who have role-played with me before. None of us had ever played a game with…
In Actual Play
Participants: Catalyst N, Willow, Ron Edwards, Nathan P., jydog1.


2/25/2008 davidberg: page size questions
I've just ported my game text (still being revised) into Adobe InDesign to work on some presentation issues, and I figure it might save me some hassles down the road…
In Publishing
Participants: davidberg, Eero Tuovinen, Clinton R. Nixon, Peter Nordstrand, Ben Lehman.


2/25/2008 Rimke: [DSA/D&D] How to stage a really exciting battle?
For 18 years I’ve played DSA now, which is a rule wise a kind of D&D (though I might offend DSA players by saying that). At first we played everything…
In Actual Play
Participants: Rimke, Eero Tuovinen, contracycle, masqueradeball, Peter Nordstrand, Entech, Kevin Smit, Galadrin, AnyaTheBlue, davidberg, mr.ogren.


2/24/2008 Creatures of Destiny: Qualities - a nifty little resolution thing?
Okay so after doing the Power 19 and looking at feedback for Creatures of Destiny I realised that I wanted characters to start out fairly vague so that they develop…
In First Thoughts
Participants: Creatures of Destiny, Axe4Eye, wild_card2007.


2/24/2008 robotsunshine: Neverwake - loss and coping in a surreal dream world.
Hi everyone.  Back in 2006, I came here with an idea for a system called Neverwake, which I was very excited about.  Shortly after, life got in the way, and…
In First Thoughts
Participants: robotsunshine, JoyWriter, Falc, joepub.


2/24/2008 Frank Tarcikowski: Special Damage Less Lethal
Okay, so in my group I've got four players with demons of power 6-9 and each has special damage (lethal). There's also lots of armor and protection around. If I…
In Adept Press
Participants: Frank Tarcikowski, angelfromanotherpin, Ron Edwards, lumpley.


2/24/2008 GeeX Underground: Greetings to All
Hello everyone, I thought I'd introduce myself. My name is Raymond Repass and I am currently working on starting my own entertainment company. My own interests lie in RPGs, card…
In First Thoughts
Participants: GeeX Underground, StrongBadMun.


2/24/2008 Rustin: [IaWA] Consequential Damage to NPC forms
Do we lower the highest dice? Do we lower both dice? Does the victor chose which dice to lower?
In lumpley games
Participants: Rustin, lumpley, Valvorik, WildElf.


2/24/2008 Knucklebones: How to keep magic magical?
I've been trying to find a way to properly incorporate magic into my game system, but to do it in such a way that its effects are more flexible and…
In First Thoughts
Participants: Knucklebones, Eero Tuovinen, greyorm, Manveru, Axe4Eye, davidberg, Adrian F., contracycle, Marshall Burns, dindenver.


2/24/2008 Grinning Moon: Things that just ARE plain taboo, as far as RPGs are concerned
Okay. So there's a review of a game at RPG.net that just... bugs me (not the review or reviewer - the game being reviewed): http://www.rpg.net/reviews/archive/13/13640.phtml Okay, okay - maybe there's…
In Publishing
Participants: Grinning Moon, Eero Tuovinen, Velcanthus, Axe4Eye, StrongBadMun, Clinton R. Nixon, Ron Edwards, Willow, Ben Lehman, guildofblades, David Artman, joepub, btrc, tymotzues.


2/23/2008 Eero Tuovinen: [Primitive] Such glorious incoherency
I've played two sessions of Primitive after getting a bunch of copies in a recent batch of indie games from America. The game looks rather striking and it's cheap, so…
In Actual Play
Participants: Eero Tuovinen, Artanis.


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Subsequent Topics

2/26/2008 GreatWolf: [Go Play Peoria][Dirty Secrets] A simple plan….
Why yes, the title is a film reference.  But the concept is so very noir.  We’ll just transgress the boundaries just this once, and no one will get hurt.  The…
In Actual Play
Participants: GreatWolf, Nev the Deranged, Raquel, Ron Edwards, Tim C Koppang.


2/26/2008 Nyarly: [IaWA] 3 rounds?
We're planning to actually give In a Wicked Age a shot this evening, and having read the rules text, I'm pretty clear on how everything works.  What I'm trying to…
In lumpley games
Participants: Nyarly, Thor Olavsrud, Valvorik, lumpley.


2/26/2008 etheruk: High Stakes: A superhero game using cards
Hello I'm in the early stages of designing a new superhero roleplaying system. One that can accurately represents the conflicts in the comic books. The heart of the system is…
In First Thoughts
Participants: etheruk, Creatures of Destiny, danielsan, vgunn.


2/26/2008 masqueradeball: Websites
I just signed up to a web host and am working on a website that I hope to be a central hub for my games and other activities (art and…
In Publishing
Participants: masqueradeball, Eero Tuovinen, Peter Nordstrand, jag, anders_larsen, guildofblades.


2/26/2008 Erundale: Homebrew dragaera
I'm not sure if this is the appropiate forum, but did not find anyone better. Sorry, also, for my lamentable english grammar The issue: I'm working in a home-brew project,…
In First Thoughts
Participants: Erundale.


2/27/2008 Aaron: Hunting the Boar (Agon)
We had our second session on sunday of Agon where our heroes finished off the quest to collect the tusks of the golden boar of Ion. The session started with…
In Actual Play
Participants: Aaron, John Harper.


2/27/2008 Aaron: Helping dice
Is it possible to aid another character with a helping dice and use they same dice yourself in the current contest? Example The character come to a raging river and…
In one.seven design
Participants: Aaron, Mel_White, John Harper, Ben Robbins.


2/27/2008 Alan: [IaWA] Play Aid for Best Interests
I came up with an idea for mapping Best Interests to help focus play preparation. Here's the sheet I came up with and a tutorial for using it. It places…
In lumpley games
Participants: Alan, Valvorik, rycanada, oliof, jenskot, David Artman.


2/27/2008 StrongBadMun: Seeking readers for Ember first draft
I am looking for people who are willing to read the first draft of Ember which will be finished in the next day or so.  There will of course be…
In Connections
Participants: StrongBadMun, joepub.


2/27/2008 btrc: Downloadable board game!
I've just made Black Death active at RPGnow.com. This is a full, pro-quality board game in terms of its components, but you have to print and assemble it yourself. In…
In Publishing
Participants: btrc, Eero Tuovinen, williamhessian.


2/27/2008 Grinning Moon: [Lines in the Sand] Power 19, and some 'down the road' questions
1.) What is your game about? It's about 'drawing lines' against certain issues based on personal values, and the consequences thereof. 2.) What do the characters do? Characters are people…
In First Thoughts
Participants: Grinning Moon.


2/27/2008 Ian.Plumb: Archiving
Hi, Back in its glory days The Riddle of Steel had an amazingly active forum on The Forge. There is a wealth of material here on TRoS in particular its…
In Site Discussion
Participants: Ian.Plumb, lumpley.


2/27/2008 fig: Frankensetting
I’m developing my occult/horror setting which is based in Toronto. I’m being intentionally vague with my hooks, not just because subtlety works better with a place like Toronto, but it’s…
In First Thoughts
Participants: fig, Creatures of Destiny, northerain.


2/28/2008 Nyarly: [IaWA] Three soft places
So, LA gamers took the Wicked Age for a spin last night, and we were our usual ruthless selves with the rules.  Dice worked out fine, we had a lot…
In lumpley games
Participants: Nyarly, Valvorik.


2/28/2008 MikeSands: [Spione] A successful, thought-provoking first go
Last night, me and a few others had a first game of Spione. Overall the game went very well - we had a lot of fun and I feel like…
In Actual Play
Participants: MikeSands, Malcolm, Ron Edwards, hix, eddee.


2/28/2008 northerain: Horror Game Creators wanted
I've found out it's hard to talk about creating a horror game with other designers that aren't really familiar with the horror genre. The obvious solution is to discuss horror…
In Connections
Participants: northerain, StrongBadMun, lachek, rafael, MartiniPhilosopher.


2/28/2008 Vulpinoid: [8th Sea] Some thoughts about scene framing
I was reading through Peter Nordstrand's Scene Framing the Renaissance, and I hit apon an idea for kernels of this concept could be applied to…
In First Thoughts
Participants: Vulpinoid, wild_card2007.


2/29/2008 Greymorn: [DitV] To the bitter end?
I'm re-reading the rules and hoping I can put a group of Dogs together to run my first full game. I ran into a confusing point. (This is hypothetical, I…
In lumpley games
Participants: Greymorn, lumpley.


2/29/2008 Emily Care: Under my Skin in playtest
Hi all, So, I said I was taking a break on the relationship games, but somehow I've got a host of games in active development and Under my Skin has…
In Black and Green Games
Participants: Emily Care, GreatWolf, Blankshield.


2/29/2008 Tancred: [IAWA] Conflict questions/clarifications
I ran In a Wicked Age for the first time last week for 4 players and it worked very well I think. There were a couple of minor questions that…
In lumpley games
Participants: Tancred, lumpley.


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