The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

5/14/2008 MikeF: [Trollbabe] Escaping from a fight
Just picked up my copy of Trollbabe, and firstly let me say how much I love the reroll system. I've been toying a lot with the Token Effort system of…
In Adept Press
Participants: MikeF, Alan, jburneko, Arturo G., Ron Edwards.


5/14/2008 wunderllama: [Business Solutions] Playtest at Nerdly
At Camp Nerdly, I was lucky to participate in a playtest of Jason Morningstar’s Business Solutions – a game in which you play hapless photocopier repairpersons. Character creation is a…
In Playtesting
Participants: wunderllama, jasonm, Nathan Herrold, jhosmer1, Solamasa, travisfarber, Valamir.


5/14/2008 c: [Silence Keeps Me A Victim] First successful playtest.
Last Friday I had the first playtest where I felt like I was starting to get where I want to go with Silence. Again the game has broad changes from…
In Playtesting
Participants: c, ChadDubya, Artanis, Paul Czege.


5/14/2008 Michael Johnson: Interested in running a forum game :D
Since this is my first topic, I would like to say hello to all the members here *waves* I would like to know if anyone is interested in starting a…
In First Thoughts
Participants: Michael Johnson.


5/14/2008 TempvsMortis: Ownership
Maybe someone else has asked this, but I haven't seen it. In the book it says that people can't have an Issue for their character if they own it, but…
In glyphpress
Participants: TempvsMortis, nikola.


5/13/2008 TempvsMortis: Zie/Hir
I know you can't change this in the current edition, but if there's ever a "Shock: 1.2" then this might be useful to note. I'd like to point out that…
In glyphpress
Participants: TempvsMortis, rafial, Eero Tuovinen, nikola.


5/13/2008 Marshall Burns: [American Wizards] a new way to handle "difficulty"
[i]American Wizards[/i] is a game idea I've been working on about students at a wizard college called the American Institute of Wizard Arts.  I've posted about it [url=http://www.indie-rpgs.com/forum/index.php?topic=25292.msg244089#msg244089]before[/url], mostly regarding…
In First Thoughts
Participants: Marshall Burns, Plognark, davidberg, Spooky Fanboy, Everspinner.


5/13/2008 Illetizgerg: What do Game Designers want to play?
I'm curious, in a community of RPG game designers and developers, what kinds of games do people really enjoy? What kinds of things get you excited? I'm mostly interested because…
In Publishing
Participants: Illetizgerg, Vulpinoid, lumpley, TonyLB, Marshall Burns, Plognark, madunkieg, guildofblades.


5/12/2008 Eero Tuovinen: Producing game cards
Continuing with my zombie game production theme of tonight: I'm quite sure that at least two separate parties have been writing here about their new card manufacturing methods. One is…
In Publishing
Participants: Eero Tuovinen, guildofblades.


5/12/2008 Eero Tuovinen: A little question about artist's supplies
I'm making that zombie game, and one component I'm thinking of is a suitably sized (4"x6" or so) canvas panel like this. (I'm using them in making cheap game boards…
In Publishing
Participants: Eero Tuovinen, Will, preludetotheend.


5/12/2008 Krippler: [Rustbelt] A betrayal & shooting at angry mobs twice
Hello there! This is Wilmer reporting from session three of my Rustbelt campaign. We played draft 2 of the Rustbelt rules plus a new set of psyche dynamics PM'd by…
In Playtesting
Participants: Krippler, Marshall Burns, jag, Wolfen, JoyWriter, xdiox.


5/12/2008 greyorm: [WHS] Seeking Input on Site Design
I've been aware for some time that the Wild Hunt Studios website isn't exactly a stunning piece of visual design (though the coding was a pain in the ass), and…
In Wild Hunt Studios
Participants: greyorm, Eero Tuovinen, Matt.


5/12/2008 baron samedi: (philosophical SF RPG) Help brainstorming Story Tracks
Hello, I've been trying for some time to construct a few "generic" story-design models for creating scenarios in relation to a specific theme, in order to draw a resource-management system…
In First Thoughts
Participants: baron samedi.


5/12/2008 Hawky: New Role play game - Nucleus
If anyone is interested myself and a group of (role playing) friends have been developing our tabletop own role play system for a few years now, and it has got…
In Connections
Participants: Hawky.


5/12/2008 Calithena: How to promote a contest?
So, I've been working on this magazine called Fight On!, which is an old-school fantasy fanzine. All you indie designers who started out in the old days, if you have…
In Publishing
Participants: Calithena, Paul Czege.


5/12/2008 Jesse Hill: Feasibility of Color Art...
Hello friends and countrymen. I've been lurking around here for a while, and I first want to say "Thank you" for all the advise you've given over the years. It…
In Publishing
Participants: Jesse Hill, Eero Tuovinen, guildofblades, Ron Edwards.


5/12/2008 steven807: [WGP] First session
3 of us just gave WGP a whirl.  One long session (almost 7 hours, made longer by the fact that we weren't expecting to play it, so no one knew…
In Incarnadine Press
Participants: steven807.


5/12/2008 Meinberg: [The Few] Power 19
I'm Michael Meinberg, and after reading through Socratic Designs' archives, I've decided to go ahead and put forth my first game design for some perusal. As is often the case,…
In First Thoughts
Participants: Meinberg.


5/11/2008 Calithena: Announcing a Summer Adventure Contest!
[img]http://www.otherworld.me.uk/images/shared/omlogo.jpg[/img] and [IMG]http://i35.photobucket.com/albums/d164/Calithena/greenlogo.png[/img] are proud to announce our first joint adventure contest! Our panel of five judges includes the following RPG legends: [list][*]Frank Mentzer [*]S. John Ross [*]James M. Ward[/list]…
In Endeavor
Participants: Calithena.


5/10/2008 Standback: [PTA] Souls of the Damned - Starting Without a Spark
So, after falling in love with PTA, I've finally found the time to run a full campaign. Yay! Problem - it isn't working. I'm not sure why, but from the…
In Dog Eared Designs
Participants: Standback.


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Subsequent Topics

5/14/2008 Roadkill: [Power 19] - RPW Role-playing-wargame
Hi there, heres a power 19 for a game which has no name yet. I'd like to know what you guys think? 1.What is your game about? Its about mighty…
In First Thoughts
Participants: Roadkill, dindenver.


5/15/2008 Ghola: Coming of age magic school drama
I got this little seed of an idea in my head, and I can't seem to make it grow. Yet. Here's the pitch: It's Harry Potter meets Saved by the…
In First Thoughts
Participants: Ghola, Marshall Burns, dindenver, TempvsMortis.


5/15/2008 Regin Smith: Help with ideas for Thera, action adventure in the subconscious.
I have been slowly developping a game for my gaimng group over quite some period of time. Themes and rule structures have been constructed and dismanteled in an ongoing process.…
In First Thoughts
Participants: Regin Smith, Illetizgerg.


5/15/2008 TempvsMortis: The Cardinal Emotions
Okay, I'm making a game where the primary division of social group and abilities is based on emotions. (It relates to how they use their powers.) The thing is, I…
In First Thoughts
Participants: TempvsMortis, madunkieg, Brendan Day, Michael Johnson, MikeF, dindenver, Vulpinoid.


5/15/2008 pygstasis: [Sorcerer] Contacting/Total Failure - I must have missed a rule somewhere
In Sorcerer, on page 86, the rules for Contacting with the help of hallucinogens state "the sorcerer must roll his will vs dice equal to the number of hits dropped. …
In Adept Press
Participants: pygstasis, Marshall Burns, Ron Edwards.


5/16/2008 TempvsMortis: This is what I'm gunna play with my freinds
I'll be sure to get you a transcript or something afterward. I thought of some awesome stuff and my friends have never heard of Shock:, so we're gunna start out…
In glyphpress
Participants: TempvsMortis, Ben Lehman, Michael Johnson.


5/16/2008 Filip Luszczyk: [IAWA] Action vs Maneuvering
I need a couple of examples that illustrate the practical difference between Action and Maneuvering. Or, a foolproof formula for deciding which of the two should apply.
In lumpley games
Participants: Filip Luszczyk, lumpley.


5/16/2008 Miedvied: [TSoY] Elven Sacrifice Question, and Cross-Species Key (AP)
I don't know quite how much detail to go into: I could probably leave a lot out and still ask the question, but it was so damn cool I just…
In Actual Play
Participants: Miedvied, Eero Tuovinen, oliof, Abkajud.


5/16/2008 TempvsMortis: GNS and Tokens
In GNS there's there types of conflict resolution: narrative, by which the conflict is narrated out, with rules making sure arguments don't stall the game (Polaris is the purest example…
In First Thoughts
Participants: TempvsMortis, Eero Tuovinen, Michael Johnson, Ron Edwards.


5/17/2008 Tark: Wu Shu Rengades: Looking for local playtesters.
Tryign to find playtesters for Wu Shu Renegades. Some info about the game can be found here andhere Willing to give an IRC game a shot but certainly not a…
In Connections
Participants: Tark.


5/17/2008 Kynn: DBAs, Business Licenses, LLCs, Corporations, etc...
Those of you who self-publish your games, have you set yourselves up as businesses? Do you have a business license, have you printed a "DBA" in the local paper, do…
In Publishing
Participants: Kynn, Eero Tuovinen, Ron Edwards, guildofblades, Valamir.


5/17/2008 EdEdEd: [Power 19] Minions
Hey folks. I've been playing with an idea for a while now, and a friend pointed me toward this forum as a good place to get feedback, so, here goes.…
In First Thoughts
Participants: EdEdEd, Vulpinoid, Willow, Greg 1.


5/19/2008 forlorn1: [DexCon 2008]
Is anyone organizing the Indie games at Dexcon this year?  (as has been the case in years past) or are we all just registering our game proposals seprately? Jeff
In Conventions
Participants: forlorn1, TonyLB, Bill_White.


5/19/2008 James_Nostack: [Sorcerer] The Cool Chart in Chapter 7: still cool?
On page 119 of Sorcerer, there is a neat little chart describing a couple of sorcerous traditions, describing typical methods, prices, demon-types, and so so on.  I have a lot…
In Adept Press
Participants: James_Nostack, Ron Edwards.


5/19/2008 logos7: Re: Post Game Chef Apathy the Calling Looking for Hearts and Minds
Hello Everyone, My name is Joshua MacKay, and I'm just coming out of game chef, with a game half designed and was wondering if I could get some help/reflection upon…
In First Thoughts
Participants: logos7, Ben Lehman, Eero Tuovinen.


5/19/2008 error808: rock-paper-sissors
Hi I've searched the site until I get "server is taking the dog for a walk" message that I get alot here. are there such a thing as rock paper…
In First Thoughts
Participants: error808, Eero Tuovinen, quixoteles, Ken, Capulet, Mike Welker, neko ewen.


5/20/2008 Ben Robbins: [Agon] free adventure "Beast of Kolkoris" unleashed
<i>In the labyrinth of Kolkoris a monster lurks, hiding its face from the immortal gods. It has ravaged countries and eaten the flesh of the living, but now the gods…
In one.seven design
Participants: Ben Robbins, NathanFrund, Entsuropi.


5/20/2008 Paidin: Generic Science Fiction Roleplaying
Greetings! Having recently discovered your forum and perused it for a couple hours now I'd like to say hello and make sure I'm posting in the right area as the…
In First Thoughts
Participants: Paidin, Eero Tuovinen.


5/20/2008 David Artman: For Mature Audiences [FMA] Reviewer Request
Hi, folks; I have come out of Game Chef with some feedback which is great and some which has be a bit lost. I am seeking some way to "write…
In First Thoughts
Participants: David Artman, dindenver, Illetizgerg, TempvsMortis.


5/21/2008 baron samedi: [Tapeworms] an indie rpg taunting indie rpgs
Back in 2003, I wrote a one-page RPG about bowel tapeworms as an inside joke among friends on my lunch hour (60 minutes design in all), the original idea being…
In First Thoughts
Participants: baron samedi, Roadkill, Michael Johnson, Ron Edwards, Will, anansi.


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