The Forge Reference Project: Browse Threads

 

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From Day One


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7/27/2008 Jumanji83: Advice sought for introducing Universalis in a con
This fall, I will be running games for the first time at a con (Draconis, in Montreal), and one of the game I'm thinking of maybe running is Universalis. Now,…
In Universalis
Participants: Jumanji83, David Artman.


7/27/2008 Brennen Reece: The Libertines: Affliction, Addiction, Madness and Ennui
Will and I are working on a game about degenerate 18th century noblemen who fight evil out of boredom. It's really about fighting or embracing one's personal demons, and the…
In First Thoughts
Participants: Brennen Reece, Double King, SpoDaddy, Marshall Burns, Abkajud, Armoury99.


7/27/2008 DrNostromo: "To Be King" - Public Release - Still Needs Help
Hello, everyone I finally have an opportunity to release "To Be King" to the public after more than a year of development. TBK is a completely original (not an adaption)…
In Connections
Participants: DrNostromo.


7/27/2008 jinchoung: long time rpg fan - just found PTA... wondering where the heck it came from....
howdy, so i'm a longtime rpg fan and have done a lot of reading (less playing) of d&d and shadowrun and d6 and starwarsd6 and d20 etc... stats heavy kinda…
In Dog Eared Designs
Participants: jinchoung, Andy Kitkowski.


7/27/2008 Latreya Sena: [The Pool]
Hi all, I'm thinking of running the Pool (first time) with a small group, however, because of the nature of the game, I'm a little baffled about prep. It probably…
In Actual Play
Participants: Latreya Sena, Ron Edwards, Wolfen, Frank Tarcikowski, Arturo G., Eliarhiman6.


7/27/2008 Filip Luszczyk: [Bliss Stage] Timing Anchor Abilities
The player places a minus both in Safety and Mission. He calls for a flashback. After the flashback, the anchor uses her ability to re-roll a die in Safety, potentially…
In These Are Our Games
Participants: Filip Luszczyk, Ben Lehman.


7/26/2008 tootalltipton: Good Example of a Sorcerer/Demon...
My nephew recently got me to watch a strange little anime called Death Note. This is probably the best example I could think of to show the relationship between a…
In Adept Press
Participants: tootalltipton.


7/26/2008 Foltor: Need Help with a Title
I've been doodling around with a system and setting on and off for a few years, and it's coming along pretty well.  I've got a draft of the manual, done…
In First Thoughts
Participants: Foltor, Double King, SpoDaddy, GregStolze.


7/25/2008 Matt-M-McElroy: Horror Game Design Essays Wanted at Flames Rising
The first in a series of horror game design essays is now available at Flames Rising. Preston DuBose from 12 to Midnight tells us about the design process that went…
In Connections
Participants: Matt-M-McElroy.


7/25/2008 ynnen: Design Philosophy: Success & Failure
Working with a variety of different RPG engines over the last few weeks has lead to some interesting and insightful conversations with co-workers and gaming buddies. One that really struck…
In First Thoughts
Participants: ynnen, greyorm, Marshall Burns, wild_card2007, Adam Dray, TempvsMortis, migo.


7/25/2008 Melinglor: [Sorcerer] Cascadiapunk (specifics)
Well, my post is up in actual play. The Happy Sunshine portion is complete. . .I'll be posting some questions and stuff later tonight. I'll relate some relevant stuff here…
In Adept Press
Participants: Melinglor, Ron Edwards.


7/25/2008 Melinglor: [Sorcerer] Cascadiapunk!
I GMed my first session of a Sorcerer game last week, which a bunch of players all new to Sorcerer as well. It was cool and fun! The players were:…
In Actual Play
Participants: Melinglor, Ron Edwards.


7/24/2008 Arturo G.: [Poison'd] The Resolute's last stance
This was a one-shoot session of around 2 hours and a half. One of the players was leaving on vacation the day after. Thus, the intention was only to show…
In Actual Play
Participants: Arturo G., lumpley.


7/24/2008 Guy Srinivasan: Rules: challenge of name, shield, athletics vs range, creative ability x2
I'm about to run some Agon! And I have some rules questions. :) 1. During interludes, all sorts of impairment fall under the same rules? "I call for a challenge…
In one.seven design
Participants: Guy Srinivasan, Ben Robbins.


7/24/2008 Christopher Kubasik: Play Sorcerer: Narrative Tools and Techniques for Social Storytelling
Hi All, After some discussions with Ron, I've decided to write a compliment guide to Ron Edwards’ Sorcerer. The tools and techniques within Sorcerer do a bang up job of…
In Adept Press
Participants: Christopher Kubasik, Ben Lehman, greyorm, jburneko, Ron Edwards, Frank Tarcikowski, Peter Nordstrand, Finarvyn.


7/23/2008 SpoDaddy: A setting that revolves around murderers seeking redemption on an alien world
I've been bouncing this idea around in my head for a long time. A prison ship crashes on an uncharted alien world.  This alien world is largely populated by a…
In First Thoughts
Participants: SpoDaddy, preludetotheend, greyorm, GregStolze.


7/23/2008 Tasseomancer: Cover Bonus on Stamina Rolls
First off I'd just like to say hi. This is my first post on this forum. Next I'd like to pose all my questions I have about the Cover Bonus…
In Adept Press
Participants: Tasseomancer, Ron Edwards.


7/23/2008 Capulet: Meta-Gaming Technique: Outside reading for DP
So, this is the first time I've use this particular Technique. We're about 5 sessions into the campaign, and most players are taking me up on it. Results, so far,…
In Actual Play
Participants: Capulet, Vulpinoid, Hituro, Ron Edwards, SoftNum.


7/23/2008 Martians: points based character creation
Hi all, im just looking to compile a list of the best points based character creation systems people have used... post here with any that you have found to be…
In First Thoughts
Participants: Martians, dindenver, Selene Tan, migo.


7/23/2008 Eero Tuovinen: [Zombie Cinema] Writing really short rules
[url=http://isabout.wordpress.com/2008/07/23/zombie-cinema-rules-critique/]Here[/url] I have the rules for my game, [i]Zombie Cinema[/i]. I explain the backgrounds a bit out there in my blog, but the basic proposition is that the game is…
In Publishing
Participants: Eero Tuovinen.


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Subsequent Topics

7/28/2008 Martians: [Terra Fantastica] Power 19
Hi all, i finally did it...i sat down today and filled out a power 19 for my game Terra Fantastica, here it is i tried not to give away to…
In First Thoughts
Participants: Martians, dindenver, jasonm.


7/28/2008 Eliarhiman6: Playing (and reading) Away Jordan
Hi! Yesterday I played, at last, Steal Away Jordan with some out-of-town friends. We didn't have all the day and so we could not finish the stories of the character,…
In Stone Baby Games
Participants: Eliarhiman6, Parthenia.


7/28/2008 Gregor Hutton: [Solipsist] The King of Monaco and a girl's undead father
At UK Games Expo I ran a long-format game of Solipsist on the games schedule. I had three signups, which was very good considering most other games that weren't D&D4e…
In Actual Play
Participants: Gregor Hutton, Hituro.


7/28/2008 JoystickJunkies: Starblazer Adventures - Free Preview available!
Hi folks we've got the free preview of Starblazer Adventures up for you to check out over at Cubicle 7 plus a growing list of character sheets and other goodies…
In Evilhat Productions
Participants: JoystickJunkies, iago.


7/28/2008 Bomb Cat: Phaethos RPG Playtest
OK. So I have a 176 page pdf with bookmarks (easy to navigate) and most of the rules for the Phaethos RPG. I know most everyone has their own stuff…
In Connections
Participants: Bomb Cat, Vulpinoid.


7/28/2008 wild_card2007: Determining difficulty of actions
A quick intro: I'm going for a hybrid game system in which the actual resolution and reward mechanics are fairly crunchy/gamist but a lot of "what happens" can be narrative,…
In First Thoughts
Participants: wild_card2007, Arturo G., Vulpinoid.


7/28/2008 TonyLB: My project for GenCon: A Capes Scenario
Yeah, it's a little crazy to be doing final assembly this close to a convention, but what the hey ... all my other preparations were done, and I've had this…
In Muse of Fire Games
Participants: TonyLB, hix, 5niper9.


7/29/2008 greyorm: Pale Blue Dot: Sorcerer supers one-sheet
Remember those space-based superhero cartoons from the 60's and 70's? Space Ghost...Herculoids...the occasional Superfriends? Remember the newer cartoons that ran with those ideas, especially a whole lot of Justice League?…
In Adept Press
Participants: greyorm, AnyaTheBlue.


7/29/2008 Frank Tarcikowski: Prepping for The Pool: Hogwarts Class of ’79 (long)
Over in this thread there was a question about prepping for The Pool. As I’m in the middle of prepping for an ambitious game of The Pool which I’ll be…
In Actual Play
Participants: Frank Tarcikowski, charles ferguson, Demiurges.


7/29/2008 David Artman: [IAWA] At Trinoc*coN, Durham, NC
In spite of Trinoc*coN having NO advertising or promotion of gaming other than a handful of RPGA games, I managed to corral a group of four (plus me) to run…
In lumpley games
Participants: David Artman, lumpley.


7/29/2008 Pilgrim: Backgrounds by Neel Krishnaswami
Liberated from Neel Krishnaswami's site. Here's a rules mod for Nine Worlds that I'd like to try out, once we sort out our social style issues. The idea is to…
In Chimera Creative
Participants: Pilgrim.


7/29/2008 GreatWolf: [Go Play Peoria] Go Play Peoria summer minicon
I know that the current buzz is all about GenCon, but we're still pressing on with our Go Play Peoria minicons. The next one will be held on August 30,…
In Conventions
Participants: GreatWolf, Nev the Deranged, Darcy Burgess, Ron Edwards.


7/30/2008 sirogit: Scene-type Flexibility
Hello, Gearing up to run my first game of WGP on friday. I had a few questions about the flexibility of scene types: 1) When is the type of scene…
In Incarnadine Press
Participants: sirogit, Kai_lord, James_Nostack, scottdunphy, Michael S. Miller.


7/30/2008 malladin_ben: Reviewers wanted for Gateway
Hi folks, We've just released Gateway, our first attempt at an indie RPG, and are looking to try and generate some interest/awareness of it within the indi rpg community. Is…
In Connections
Participants: malladin_ben, Everspinner.


7/30/2008 Gethyn: [3:16] Terra 1 - Aliens 0
Inspired by Ron's recent AP post, I looked into Gregor Hutton's game '3:16', liked what I saw, got it, and now just completed my first session. Players: Three of my…
In Actual Play
Participants: Gethyn, Gregor Hutton, demiurgeastaroth.


7/31/2008 Zamiel: [3:16] The Hellworlds Chronicles, Live Audio Recording!
In a fit of madness (and possibly because it's always good to make things as entertaining as possible), I arranged to have our inaugral game of Gregor Hutton's 3:16 recorded…
In Actual Play
Participants: Zamiel, Gregor Hutton, Ron Edwards, Gethyn.


7/31/2008 jasongreeno: Experienced Art Director Looking to Expand Portfolio into Game Arena
As a long-time gamer I'm interested in applying my career skills (graphic design) to my love of games. I'd be happy to talk with developers about their games and budget.…
In Connections
Participants: jasongreeno.


7/31/2008 JoystickJunkies: Starblazer - now taking pre-orders!
hey folks, thanks to everyone's hard work we're now taking pre-orders for the print edition which includes a free copy of the 632 page pdf too! http://shop.cubicle7store.com/epages/es113347.sf
In Evilhat Productions
Participants: JoystickJunkies, oliof.


8/1/2008 tombowings: What to do on a Space Ship?
I'm brainstorming ideas for an RPG based on the social aspects of tight budgeted space travel and adventure. Ok, maybe I can't quite put it into words. Think firefly, though,…
In First Thoughts
Participants: tombowings, Vulpinoid, Eero Tuovinen, Arturo G., Lazy Wombat, David Artman, Will, opsneakie, NN, chance.thirteen, Vile, Susan Calvin.


8/1/2008 Vulpinoid: The GAS Project
I was first lured to the Forge by the contests, but lately there hasn't been too much of that happening. So I've decided to see if there is any interest…
In Endeavor
Participants: Vulpinoid, jasonm, LordKiwi, madunkieg, Paul Czege.


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