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From Day One


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12/11/2007 signoftheserpent: Shadowmen system II (split)
A new day and a fresh look at one of my old ideas (playing the matrix online has reinvigorated my interest). In the game characters will experience a rollercoaster ride…
In First Thoughts
Participants: signoftheserpent, kouato_terra, Ron Edwards, Ken.


10/6/2007 signoftheserpent: Basic Mechanics
Cut and pasted from Word (yay), here are the base mechanics for a Heroes-inspired (ie people that aren't superheroes - nosiree - with superpowers in the real world) rpg I'm…
In First Thoughts
Participants: signoftheserpent, Ken, Noon.


8/13/2007 signoftheserpent: Shadowmen system ideas
(This has been posted, somewhat, elsewhere as well). Shadowmen http://tomorrowcity.blogspot.com/ is a pulp setting (think Nevermen, Matrix, The Shadow, wierd pulpnoirness) to which I am trying to marry a cool…
In First Thoughts
Participants: signoftheserpent, Ron Edwards.


4/13/2007 signoftheserpent: Wuxia Space Opera
I've started a blog for my design of a wuxia space opera game (something i brought up here briefly a long while back), initially dealing with the setting (gotta have…
In First Thoughts
Participants: signoftheserpent, preludetotheend, Thenomain, Ron Edwards.


2/27/2007 signoftheserpent: My system idea
For the game idea I've been working on (see city design thread below for slightly more info), I have a basic task resolution mechanic using d10 that works thus: Players…
In First Thoughts
Participants: signoftheserpent, xenopulse, Yakk.


2/22/2007 signoftheserpent: city design
I need some advice with how to layout and design a modernish, comicbookesque/city of tomorrow sort of noir city setting (somewhere between the setting for Nevermen, Astro City, Mega City…
In First Thoughts
Participants: signoftheserpent, andrew_kenrick, Caesar_X, TroyLovesRPG, Sentience, Thenomain.


2/11/2007 signoftheserpent: Idea for A Game About Alchemists Who Died But Didn't Really Die
Something like that. NOTE: This idea came to me while reading Promethean; I have a general fondness for the WW style and it's associated idiosyncrasies. The writeup is as purple…
In First Thoughts
Participants: signoftheserpent, c, joepub.


7/23/2006 signoftheserpent: Designging the City of Tomorrow
Hi, I am soliciting advice and suggestions for the landmarks and makeup of a Metropolis style city; a 'city of tomorrow' in the pulp vein. Not somewhere set in the…
In First Thoughts
Participants: signoftheserpent, andrew_kenrick, TonyLB, Ken, dindenver, Latigo.


7/16/2006 signoftheserpent: serious supers for serious peopl
Yes, it's time for another superhero game. Even worse, a poe-faced aberrant ripoff that doesn't even have a name yet! Seriously though, I am devising a game that's a serious…
In First Thoughts
Participants: signoftheserpent, matthijs, dindenver, Bankuei, Certified, Dumirik, Ken.


2/22/2006 signoftheserpent: CITY - the fight for control
It occurs to me that cities are arguably the best settings for rpg's. It's part of the reason, I believe, the oWoD was so successful. with that in mind I…
In First Thoughts
Participants: signoftheserpent, Adam Dray, Ben Lehman, Certified, anders_larsen, Eric Bennett.


2/6/2006 signoftheserpent: (REQUEST) egyptian magic
Apologies if this is the wrong place, but I am looking for websites with detailed nformationon egyptian magic and mysticism. Thanks.
In Indie Game Design
Participants: signoftheserpent, Eero Tuovinen, preludetotheend.


1/30/2006 signoftheserpent: noble houses
There are a few games (Game of Thrones and Fading Suns most notably IMO) featuring players who are part of a noble house or  feudal society. Assomeone writing a game…
In Indie Game Design
Participants: signoftheserpent, timopod, Joshua BishopRoby, Andrew Morris, dindenver, Ramidel, Jack Aidley, Sydney Freedberg, IagainstI, tygertyger, shlo.


3/13/2005 signoftheserpent: SF Space Monopoly
I want to create a SF setting where - like Dune - there is a monopoly on space travel. I want this concept because it opens a lot of interesting…
In Indie Game Design
Participants: signoftheserpent, Matt Wilson, Ben Lehman, Simon Kamber, Sydney Freedberg, Kedamono, Gaerik, gorckat, daMoose_Neo, Harlequin, Jeff Powers, TonyLB, Michael Brazier.


2/20/2005 signoftheserpent: setting ideas?
Can these be discussed here (sans systems) or is this primarily a mechanics forum?
In Indie Game Design
Participants: signoftheserpent, TonyLB, Ron Edwards.


1/31/2005 signoftheserpent: Whatever happened to Danger Patrol rpg
the pulp SF game. I notice that the eponymous website got heartily hacked. :(
In Publishing
Participants: signoftheserpent, Matt Wilson.


4/12/2004 signoftheserpent: wargame design
I know this is an rpg design site, ostensibly, but do other types of design get a look in (such as the subject)? thanks
In Site Discussion
Participants: signoftheserpent, Ron Edwards, Mike Holmes, quozl.


12/9/2003 signoftheserpent: roll lowest sweet chariot
From a review for a boardgame the name of which escapes me now on rpg.net comes this idea which strikes me as very simple and very effective. Ilike simple idaas.…
In Indie Game Design
Participants: signoftheserpent, Christopher Weeks, Mike Holmes, SarimRune, Andrew Martin.


6/8/2003 signoftheserpent: review request: wushu
i am interested in finding reviews on Wushu or similar articles. this is posted here because i dont know where else it should be. thank you.
In Actual Play
Participants: signoftheserpent, Brand_Robins, John Harper.


3/27/2003 signoftheserpent: space patrol galactic history
a reposting of sorts from below (because im somwhat bored and termninally insecure). dont take the writing style too seriously ;) *** Space Patrol: Galactic History Then: The Mentors and…
In Indie Game Design
Participants: signoftheserpent, Matt Wilson.


3/17/2003 signoftheserpent: pulp sf ideas - citizens, don your criticism helmets please
i am trying to write a background for a pulp/classic/cheesy SF action/adventure/space opera style game. i am trying to find a focus for the antagonistic elements within the setting in…
In Indie Game Design
Participants: signoftheserpent, Rich Stokes, ADGBoss, Ron Edwards, John Harper, Thomas Tamblyn.


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