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8/26/2002 Jasper: Backed into a corner... request for help
Hi, everyone. I ran my group's first full adventure with TRoS last night (they chose it, of their own accord, over Orkworld and Ars Magicka, which pleased me no end).…
In The Riddle of Steel
Participants: Jasper, Mike Holmes, Brian Leybourne, Valamir, Lyrax, Sneaky Git, Wolfen, Thirsty Viking.


9/3/2002 Jasper: Dark Nights: Role-playing Excalibur (more or less)
This is what I've been working on the last week or two. Inspiration hit after remembering the movie Excalibur and other such "dark" interpretations of classic knightly legends. This is…
In Indie Game Design
Participants: Jasper, Mike Holmes, Andrew Martin, Palaskar.


9/16/2002 Jasper: Hard Rocking with InSpectres
A couple of freinds and I got together to do some role-playing last night, and they chose InSpectres, despite my having just printed the thing out for them. In brief,…
In Actual Play
Participants: Jasper, Ron Edwards.


1/14/2003 Jasper: A crunchy problem
I'm tinkering with mechanics for a science fiction game now; specifically the rules for warring starships, and the damage calculation for the guns. Now, there are three different "inputs" that…
In RPG Theory
Participants: Jasper, Le Joueur, szilard, Shreyas Sampat, contracycle, simon_hibbs.


1/24/2003 Jasper: The West Wind: N/S Fantasy about the Process of adventuring
Hello everyone, I realise fully that there is no dearth of fantasy games -- especially ones involving "adventuring" -- and I don't want to be writing a game that only…
In Indie Game Design
Participants: Jasper, Rich Forest, Mike Holmes, Shreyas Sampat, Blake Hutchins, Walt Freitag, ThreeGee.


2/2/2003 Jasper: The West Wind playtest
Hello, I don't know how many people have checked out my game The West Wind, but I ran a brief session of it last night with a few friends. For…
In Actual Play
Participants: Jasper, Andrew Martin, Tony Irwin.


2/5/2003 Jasper: The West Wind: Help with Hope (rules rework)
Hi everyone, I've been mulling over the many suggestions I've recieved here, in Actual Play, from friends, and over at RPG.net. Thanks to one friend's suggestions in particular, I've gotten…
In Indie Game Design
Participants: Jasper, Tony Irwin, ThreeGee, Mike Holmes.


2/15/2003 Jasper: The West Wind: Structuring Play and "Feel"
Okay, so the new (and very largely complete -- as in no holes) version of my current game is up here: The West Wind v.0.3 Magic is written up:…
In Indie Game Design
Participants: Jasper, Mike Holmes.


9/1/2003 Jasper: Graal: Arthurian Romance Questing
Hello everyone, I've been away from the Forge for a while, but now have some more free time, and a game I'd like to talk about. A few of you…
In Indie Game Design
Participants: Jasper, anonymouse, simon_hibbs, lumpley.


12/30/2003 Jasper: In the Court
Hi everyone, This is a game about social interactions; probably centered around court intrigues, but not limited to that alone. Get it here (in HTML). It's frequently been noted here…
In Indie Game Design
Participants: Jasper, Loki, Shreyas Sampat.


2/2/2004 Jasper: [Principia Novae] Spirit and Investment
Hello, I'm presently working on a particular mechanic for my game Principia Novae (PN) that I would appreciate some advice on. Before getting into it I should probably outline one…
In Indie Game Design
Participants: Jasper.


2/9/2004 Jasper: [Principia Novae] That occasional burst of relevance....
I'm taking another look at conflict resolution in my current project, Principia Novae (which is about rebuilding society after the fall of the Roman Empire; you can read more about…
In Indie Game Design
Participants: Jasper, Mike Holmes.


2/18/2004 Jasper: [Principia Novae] First playtest draft
[size=24px]PRINCIPIA NOVAE[/size] [b]Survival and Legacy at the End of Civilization[/b] [b]A Role Playing Game of the Iron Age[/b] [i]by Jasper McChesney [/i] A [url=http://people.umass.edu/jasperm/primeval]Primeval Press[/url] Game [size=20px]Introduction[/size] It's the end…
In Indie Game Design
Participants: Jasper, John Harper.


3/11/2004 Jasper: [PRINCIPIUM NOVA] Resources and Scalability
In Principium Nova (recently renamed to the singular), I have a resolution system that is designed to scale in terms of task size and specificity, so that it can handle…
In Indie Game Design
Participants: Jasper, Eero Tuovinen.


3/21/2004 Jasper: online presentation: divorced setting / rules?
Hello. I've done a search for past threads but haven't found anything specifically addressing this. I'm currently developing my game Principium Novum and am planning on a web-based release some…
In Publishing
Participants: Jasper, Eero Tuovinen.


3/30/2004 Jasper: PN: divided, rotating GM powers
Principium Novum is progressing nicely. What I've been working on recently is the potential for dividing the typical GM powers between the players. I still want to retain a central…
In Indie Game Design
Participants: Jasper, Mike Holmes.


4/6/2004 Jasper: How I bowed out
I'd just like to relate my recent experience with bowing out of what would have been a regular gaming night.... So this one guy who I know invites me to…
In Actual Play
Participants: Jasper, Valamir, silburnl, Matt Wilson, Ron Edwards, Peter Hollinghurst, Andrew Norris.


4/7/2004 Jasper: ABSQVE ROMA - playtesters wanted
[size=26px]ABSQVE ROMA[/size] [b][size=14px]The Legions Have Left You The Emperors Forgotten You The Barbarians Surrounded You [i]Can You Keep Civilization Alive?[/i][/b][/size] ABSQVE ROMA is ready for a first bout of open…
In Connections
Participants: Jasper.


4/8/2004 Jasper: Questioning Deprotagonization and Railroading
In the Railroading Fun thread, One of the commonly accepted rules in roleplaying is that what a PC thinks, feels, and decides to do is completely up to the player.…
In RPG Theory
Participants: Jasper, Shreyas Sampat, CPXB, montag, Ron Edwards, clehrich, Mike Holmes, Paul Czege, Andrew Norris, Seth L. Blumberg, Walt Freitag, contracycle, Noon, FredGarber.


5/28/2004 Jasper: Absque Roma IIc: Romanitas and some other matters
Hi, Having taken about a month long hiatus from ABSQUE ROMA to get some perspective on it, I've come back to make some changes to the design. I'm going to…
In Indie Game Design
Participants: Jasper, Eero Tuovinen, Valamir, Mike Holmes, Tobias.


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