The Forge Reference Project: Browse Threads

 

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From Day One


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11/3/2008 lumpley: Have we already reached everyone?
Here's Jesse from another thread: ...what I've observed is a general attitude that "everyone who can be reached, has been reached."  ...just last con I ran…
In Publishing
Participants: lumpley, preludetotheend, Cynthia Celeste Miller, iago, Pelgrane, Jake Richmond, greyorm, guildofblades, Valamir, jburneko, eyebeams, Ron Edwards.


11/3/2008 Cynthia Celeste Miller: Printer-Friendly PDF?
How does one go about making a printer-friendly version of an existing PDF product? This may sound like a rather silly question, considering that I've been involved with PDF publishing…
In Publishing
Participants: Cynthia Celeste Miller, Vulpinoid, iago, btrc.


11/3/2008 DWeird: [Rustbelt] Changing setting
Split off from this thread here, as requested: http://www.indie-rpgs.com/forum/index.php?topic=26919.0 (though I *am* having some troubles with the complete lack of tidbits…
In Beyond the Wire Productions
Participants: DWeird, Marshall Burns, Wolfen.


11/3/2008 Bret Gillan: [The Final Girl] Scenes and Endgame
I ran my first playtest of The Final Girl, my "pick them off one by one" horror movie game with Judd (of Paka fame), my college buddy Chris, and my…
In Playtesting
Participants: Bret Gillan, Ron Edwards, Paul Czege, Jonathan Walton, jasonm.


11/3/2008 Willow: Escape From Tentacle City- Halloween in Tentacle City
Last week I played a game of Escape From Tentacle City, using the new set of rules and tweaks to the mechanics.  I found it played pretty well, but I…
In Playtesting
Participants: Willow, Ron Edwards, davidberg.


11/3/2008 vgunn: Resource Management / d6 Pool system -- I need some help in developing
Okay, here are my first thoughts. Please feel free to make suggestions, I am not married to anything at this point. My intitial desire is to create a d6 die…
In First Thoughts
Participants: vgunn, Tom Garnett.


11/3/2008 Peter Nordstrand: [While We Were Fighting]Playtesting With Strangers
I've done a number of playtests with strangers, people at conventions that ended up playing my game without really knowing anything about it. I've discovered a few things that seem…
In Playtesting
Participants: Peter Nordstrand, Ron Edwards, Altaem.


11/3/2008 David C: The Power 19 cheat sheet?
I was writing my power 19 and I started encountering questions that definitely got me thinking about things. To begin, I need to provide you some background on my game…
In First Thoughts
Participants: David C, soundmasterj, Eero Tuovinen, dindenver, Peter Nordstrand.


11/3/2008 David C: Pretty easy request - Bookmark/Tab icon
There is an icon associated with many web pages that appears next to a bookmark or a tab.  I would appreciate it if you guys added this for the forge,…
In Site Discussion
Participants: David C, Eero Tuovinen, lumpley, soundmasterj, jag, Miskatonic.


11/3/2008 David C: Mechanic for advancing the game's calender
I have a mechanic that advances the calender of a game.  In many games, I became annoyed that (using a fantasy setting) we went from common farmers to slaying dragons…
In First Thoughts
Participants: David C, Eero Tuovinen, Nath, walruz, Levyathyn.


11/3/2008 decline: how to do very large combats/wars?
several times when running a game i've found the pc's getting into some very large combats of potentially hundreds/thousands of people.  in other words, they are in the midst of…
In First Thoughts
Participants: decline, Eero Tuovinen, David C, chance.thirteen, Nath.


11/3/2008 preludetotheend: Gaming store models
 Hello folks so I have my thread on http://www.indie-rpgs.com/forum/index.php?action=post;board=12.0 in regards to intellectual property purchasing, but I also have a business model for development that I am looking to get…
In Publishing
Participants: preludetotheend, Eero Tuovinen, jag, David Artman, Paul Czege, Wolfen, Ron Edwards, guildofblades.


11/3/2008 GregStolze: [3:16] Planet Bosch: Stop Picking At It
I'd been eager to try out 3:16 Carnage Among the Stars, and when we had an unexpected GM-less session, I whipped up Planet Bosch and threw the players into it.…
In Actual Play
Participants: GregStolze, Eero Tuovinen, LandonSuffered, Wolfen, Ron Edwards.


11/2/2008 James_Nostack: Reading Suggestions for Humanity = Hope for the Future
After a many month hiatus, our gang is gearing up to run Sorcerer again, using Dictionary of Mu.  I'm keen to try some of the Humanity-focused stuff from Sorcerer's Soul,…
In Adept Press
Participants: James_Nostack, Ron Edwards.


11/2/2008 EvilCat: Are there any Universalis gaming communities online?
I got to know this wonderful system during an RPG event in my city, but currently I reside in other, smaller town with no RPG community. Suffice to say, I…
In Universalis
Participants: EvilCat, Lord Goon, Trevis Martin.


11/2/2008 Darcy Burgess: [Go-Play Ottawa] - November 8
We're baaaaaaack... We had a riotous good time during the summer, so GPO is back for its second installment. We're looking for more folks willing to run games!  We've got…
In Conventions
Participants: Darcy Burgess, Ned.


11/1/2008 soundmasterj: [Otherknight] Conflict in Conflict, I donĀ“t know what to do
A while ago, I wrote this game and I finally came around to playing it for the first time. Since the Forge helped me immensly in peparing the first drafts…
In Playtesting
Participants: soundmasterj, Adrian F., Artanis, Ron Edwards, Valamir.


11/1/2008 jmhpfan: MACE Nov. 7-9 2008
I am going to be at MACE down in Highpoint, NC in a few weekends and I will be running a Dogs game and a BW game.  I was just…
In Conventions
Participants: jmhpfan.


10/31/2008 visioNationstudios: [dLITE] Power 19, First Draft
Allow me to preface this Power 19 list with a note that this game is primarily intended for play over the internet, via chat-based systems such as OpenRPG.  Also, it…
In First Thoughts
Participants: visioNationstudios, Vulpinoid.


10/31/2008 Paul T: [IaWA] Negotiating consequences based on circumstances
This is a rule application question that arose for me during a game of IaWA. My character had a Best Interest to convince an illegal surgeon to stop from carrying…
In lumpley games
Participants: Paul T, Brand_Robins, lumpley.


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Subsequent Topics

11/4/2008 Peter Nordstrand: Lovecraft, copyrights, trademarks, and other horrors
If I wanted to make a game based on Lovecraft's fiction, could I do that? Or are his stories still covered by copyrights? What about trademarks and such, such as…
In Publishing
Participants: Peter Nordstrand, preludetotheend, Eero Tuovinen, Dementia Games, Graham Walmsley, Pelgrane.


11/4/2008 Paul T: [Land of Nodd] Mermaid Sashimi (is antagonism a mirror to protagonism?)
Over the last few weeks, I've been playing a game of my own design, Land of Nodd, with three friends. It's been an interesting experience on many levels, and I'd…
In Actual Play
Participants: Paul T, Peter Nordstrand, Ron Edwards, jenskot, Demiurge.


11/4/2008 David C: My play history: Discovering myself
I apologize in advance for how long this is. I also added "titles" to help break up my wall of text. Part 1 My play history starts, as they often…
In Actual Play
Participants: David C, soundmasterj, Eero Tuovinen.


11/4/2008 Aman the Rejected: [Grande Finale] Console style gaming, Problems with Conflict Resolution
So, I'm working on a game I've been calling Grande Finale. You can find the alpha doc <a href="http://adamantineangel.livejournal.com/">here</a> or <a href="http://markcausey.wordpress.com/">here</a>. So, I have two main mechanics in the…
In First Thoughts
Participants: Aman the Rejected, Noon, StrongBadMun, dindenver.


11/4/2008 iago: THIS BOARD HAS BEEN RETIRED
Hi folks! While I hope to keep this forum board around as an archive, Evil Hat is going to be discontinuing the use of this board for active discussion of…
In Evilhat Productions
Participants: iago.


11/4/2008 jburneko: Sorcerer: The Book That Rewrites Itself While You Sleep
So, up in Actual Play in a thread about texts Ron wrote this: "(I should make a parody Sorcerer text of what the game would be like based on accounts…
In Adept Press
Participants: jburneko, James_Nostack, Ron Edwards, Frank Tarcikowski, Peter Nordstrand.


11/5/2008 Neil the Wimp: [Shooting the Moon]: Character sheet downloads?
Are there any downloadable versions of the Shooting the Moon character sheets anywhere?  I couldn't find any on the Black & Green website, but that could be just me. Ta,…
In Black and Green Games
Participants: Neil the Wimp, Emily Care.


11/5/2008 Jon H: A new art service for publishers: illodeli.com
Hi All, Gosh I haven't posted hereabouts in a very long time(remember me from the Dust Devils cover, or Spione cover, or maybe even George's Children?).  Myself and my partners…
In Connections
Participants: Jon H, iago, Gregor Hutton, jag, Ron Edwards, Eero Tuovinen, Darcy Burgess, Clay, David C, Sebastian.


11/5/2008 Redeemer: New game and first post: Redeemer a game about choices and survival.
This is a basic intro to Redeemer, a post apocalyptic game I'm working on and I think I'm at the point where I need more feedback. I'll try to break…
In First Thoughts
Participants: Redeemer, Darcy Burgess, Ryel_ril_Ers, greyorm, David C.


11/5/2008 shadowcourt: [TSOY] Near's Arid North, Part 1: Sohakaimet
So, as promised, here's some of the brainstorming I've been doing about what lies beyond the map we know for Near, up to the north. All of this is predicated…
In Arkenstone Publishing
Participants: shadowcourt, oliof, Eero Tuovinen, dindenver.


11/5/2008 Marshall Burns: [GRiM] Lemme borrow your ears for a bit
Ok, so, as you probably know, I put together a CD of original music to accompany the Rustbelt ashcan.  The idea was for the songs to serve the same purposes…
In Beyond the Wire Productions
Participants: Marshall Burns, davidberg.


11/5/2008 David C: "Destiny Mechanic" game meets story
This is actually a branch off of my other topic, "The power 19 cheat sheet." In my game, there is a gamist agenda, as well as some crunch. However, I…
In First Thoughts
Participants: David C, dindenver, Eero Tuovinen, Dementia Games, soundmasterj.


11/5/2008 Vulpinoid: Using CDs as a playing surface.
I'm not really sure whether this belongs more as a "first thought", or as a publishing idea. Since it's still in the first stages of development, I've included it here.…
In First Thoughts
Participants: Vulpinoid, David C, Eero Tuovinen, StrongBadMun, David Artman.


11/5/2008 chance.thirteen: evaluating relative values of abstracted goals
Such an endearing title, but I wanted to be specific. I enjoyed reading through Burning Empires, but the end of conflict left me feeling rudderless. There were to be concessions,…
In First Thoughts
Participants: chance.thirteen, Eero Tuovinen.


11/6/2008 dindenver: [TSoY] My little corner of Near, what do you think?
All,   OK, so I am setting up some factions for a small corner of Near.   I created a little place called Sanctum. Its a new Marldor castle town…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/6/2008 guildofblades: Game Design & Publishing Workshop - Sun, Nov 23rd
The Guild of Blades Retail Group is hosting a FREE game design and independent publishing workshop on Sunday, November 23rd at our new Game Retail Store in Madison Heights (…
In Publishing
Participants: guildofblades, Eero Tuovinen, preludetotheend.


11/6/2008 Filip Luszczyk: [DitV] Shooting UFOs and escalations
In our last game we had the following situation: The conflict was about the community's trust in the Sorcerer. We've already "opened" Just Talking and Physical arenas, it was still…
In lumpley games
Participants: Filip Luszczyk, Warren, lumpley, David Artman, Paul T.


11/6/2008 vgunn: Triumph System -- please give feedback
Okay, I think that I might have finally settled on a system that I would like to develop. I appreciate all of the feedback from previous threads I've posted.  My…
In First Thoughts
Participants: vgunn, jmhpfan, Redeemer, soundmasterj.


11/6/2008 jmhpfan: Trouble I had running The Sword
I just want to preface this by saying that this is in no way a bad reflection on the Sword scenario things happened while we were playing that made things…
In Actual Play
Participants: jmhpfan, Ron Edwards, The Dragon Master, abzu.


11/6/2008 deinol: Can't Find Dogs in Store
I was going to put in an order for Dogs in the Vineyard today at the IPR site, but I can't find it listed anymore. Is there no way to…
In lumpley games
Participants: deinol, Ben Lehman, lumpley, Eero Tuovinen, Ante, Axhead, Dionysus, Eliarhiman6.


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