Previous Topics 6/23/2009 Seamus: Illustrator Programs for making diagrams I need to draw some diagrams of the combat grid and miniatures for our combat system. I believe I need an illustrator program to do this. But we can't afford… In Publishing Participants: Seamus, Wordman, Selene Tan.
6/23/2009 rgrassi: At the roots of roleplaying Hi all... I'd need to have feedback about this.
My opinion is that, at the roots of roleplaying are the following statements:
1) The players desire that something happens (as… In Actual Play Participants: rgrassi, Adam Dray, M. Burrell, Ron Edwards, Eliarhiman6, Noon, contracycle, Caldis, FredGarber, JMendes.
6/23/2009 zediekiel: Something completely different Recently, I have been going over the basic premise of sorcerer and have come up with a shocking idea for a session.
However I fear that this idea may break… In Adept Press Participants: zediekiel, Ron Edwards.
6/23/2009 chronoplasm: Random Musings: Overthrow the Dungeon Master! Player: "OK, so what number do I have to roll?"
DM: "Don't ask me how high you have to roll; just roll the dice and I'll tell you whether you… In First Thoughts Participants: chronoplasm, Abkajud, whiteknife.
6/22/2009 Zzarchov: New Publishing Concept: Electronic Format, non-PDF. One of the RPG's im working on, I chose to put out in the format of a rules viewer program instead of a PDF. This means a program you launch… In Publishing Participants: Zzarchov, chance.thirteen, Eliarhiman6, jerry, Wordman, Clay, btrc.
6/22/2009 Zzarchov: Choosing between two different Social Conflict Mechanics So, Im looking for opinions from anyone who likes mechanics involved in resolving social conflicts (debates, arguments etc). If you prefer to purely talk it out, thats fine, just not… In First Thoughts Participants: Zzarchov, M. Burrell, chance.thirteen.
6/22/2009 lumpley: Psi*Run at a creepy-odd angle A little while ago I ran Psi*Run for Meg, Julia, and Rob. We played it in 3 sessions.
I was thinking that Psi*Run would be really good for survival horror,… In Playtesting Participants: lumpley, Marshall Burns, John Harper, RobNJ, Darcy Burgess, Meguey, jdfristrom, ophidian_flux.
6/22/2009 Pussycat669: Survival mechanisms... concepts? Hi y’all,
I hope it’s ok to post ideas about cRPGs in here as well. Apologies if that’s not the case.
What I’m specifically looking for are conceptual errors in… In First Thoughts Participants: Pussycat669, chance.thirteen, AJ_Flowers, flossy.
6/22/2009 Eliarhiman6: [PTA] Changing traits Hi, Matt!
From page 41 of PTA:
"There are three times available for a player to change a trait, if he or she wants:
• Between seasons of the series.… In Dog Eared Designs Participants: Eliarhiman6, Matt Wilson.
6/22/2009 Omar_Ramirez: quick question about favours called in from secondary characters [color=navy]Hi there!
I just bought the game friday night, spent all night reading half the book (I know, I could have read the whole thing but I was kinda sleepy)… In Twisted Confessions Participants: Omar_Ramirez, Lxndr.
6/20/2009 Seamus: Copyright: Naming characters from movies, television and books Is it okay to mention the name of a major character from a television series, film or book to illustrate a point. In the character creation section of our rule… In Publishing Participants: Seamus, Tyler.Tinsley, Ron Edwards, Eero Tuovinen, guildofblades, David C, Gregor Hutton, RabbitHoleGames.
6/20/2009 neosonichdghg: Happy Free RPG Day! Have a game This post heralds the distribution of the first beta draft (version 0.21) of the Garreth pen-and-paper RPG. I’ve been working on this system for three years now, and I think… In Connections Participants: neosonichdghg, Ron Edwards, misteradam.
6/19/2009 Charlie Gilb: [Mechaton] Played it, LOVE it, have some questions Hey!
I played my first game of Mechaton last night with a friend of mine. What a great game!
We did have a few rules questions that cropped up:
1.… In lumpley games Participants: Charlie Gilb, lumpley.
6/19/2009 the cat: Ultimate shonen showdown! * *actual game name pending
Hello, I go by The Cat here and at RPG.net. I am working on a game that can emulate battles in shonen anime. Even if my… In First Thoughts Participants: the cat, M. Burrell, trick.
6/19/2009 M. Burrell: Reading-List for Forge Neophytes There is, I'm aware, a vast backlog of articles, essays and protracted threads regarding the practice and theory of RPGs and their construction here on the Forge.
However, is there… In Site Discussion Participants: M. Burrell, Ron Edwards, Artanis, Adam Dray, Eliarhiman6.
6/19/2009 bobert: How do you feel about death? Hello Forum,
I am looking for some feeback on a large mechanic in a game I am working on that I feel might come off as offputting for older pen… In First Thoughts Participants: bobert, M. Burrell, Vordark, Noon, dindenver, flossy, chronoplasm, HenryT, JoyWriter, David C, ShallowThoughts, Ron Edwards.
6/19/2009 bobert: A very simple dice question... I think... I can build a galaxy in my head with a working history across several planets... but I cannot find a formula that explains whether or not rolling one 12 sided… In First Thoughts Participants: bobert, M. Burrell, Vordark, MacLeod, Wordman, Jasper Flick, dindenver, Vulpinoid.
6/18/2009 Marshall Burns: [Challenge: Play This!] Rebellion in the Mushroom Kingdom This is a contest. There won't be a prize, because I can't afford to put one up, but it's still a contest.
It's a play contest, you dig?
THIS IS… In Endeavor Participants: Marshall Burns, Eero Tuovinen, Melinglor.
6/18/2009 neneoracle: Advice required before the next step For all on the Forge,
I have been developing a Final Fantasy TTRPG for the last three years. It started while I was at university, going through a number of… In Publishing Participants: neneoracle, Eero Tuovinen, hoefer, Airafice, wizopizo.
6/18/2009 M. Burrell: [Polaris] First ever RPG experience? Off the bat, I'm a sucker for Polaris - ice-palaces and star-light blades dance in my dreams.
However, is my enthusiasm for the game somewhat deluding me when I consider… In These Are Our Games Participants: M. Burrell, jefgodesky, Ben Lehman, Quizoid.
<< more previous topics | | Subsequent Topics 6/23/2009 Quizoid: [Polaris] Rules Question I just wanted to make sure of something. I'm almost positive I'm doing it right, but I wanted to check.
In a string of phrases... one can only ever go… In These Are Our Games Participants: Quizoid, Ben Lehman, Hermes3.
6/24/2009 Tyler.Tinsley: writing exercise, practice? Any of you writers out there have any tips about getting better at writing? Like methods of practice or something? good books? I think my concepts are strong but my… In First Thoughts Participants: Tyler.Tinsley, Eero Tuovinen, Adam Dray, Warrior Monk, Grimgor, trick, ShallowThoughts, JoyWriter.
6/24/2009 henricius: Bet with markers. I have some ideas on a little conflict system.
Right now i am using skills between 1 and 12 and two D6 dice that are added together.
In a fight… In First Thoughts Participants: henricius, David Artman, trick, mjbauer, JoyWriter.
6/24/2009 Ben Lehman: Thoughts on Psychological Survival Horror I want to write a game that occupies a space I think of in my head as Psychological Survival Horror: basically things which are like Silent Hill, or Braid. Basically,… In First Thoughts Participants: Ben Lehman, Elizabeth, greyorm, Rafu, Charlie Gilb, jburneko, chronoplasm, sirogit, noahtrammell.
6/24/2009 Emily Care: [Kagematsu] Tea and Banditry I ran Kagematsu at JiffyCon earlier this month. The players included 2 men and four women: Liz, Kim, Rachel, Jim, John and myself. Only one of them had heard of… In Playtesting Participants: Emily Care, Ron Edwards, Pauls Girl.
6/24/2009 szelest: Letter from Poland:) Hi Vincent,
on the 27 march 2009 I have ordered following books in Un-store: In a Wicked Age and Dogs in the Vineyard.
I have paid through Pay Pal and… In lumpley games Participants: szelest, lumpley.
6/24/2009 Klaus Graziade: How You Use It... Dear Forge,
Well, I've been sitting on several ideas for a while, and I'd love some input on a particular idea that's been giving me trouble. In my current project,… In First Thoughts Participants: Klaus Graziade, Adam Dray, David Artman, Ron Edwards, JoyWriter, Luke.
6/24/2009 Tim C Koppang: [S/lay W/Me] The Lion, the Wretch, and the Woman Ron and I gave one of his three (four?) ongoing projects a playtest last night. As our regular Tuesday night group has dwindled to just the two of us, it… In Playtesting Participants: Tim C Koppang, Ron Edwards, Gregor Hutton, Rod Anderson, Patrice.
6/24/2009 Seamus: Module Writer Placed this ad on en world:
Bedrock Games is looking for a module writer to complete a 20,000 word mission for a Modern RPG (original rules system). Prefer someone with… In Connections Participants: Seamus.
6/25/2009 Ron Edwards: [Mars Colony] Just a little lying, this once Hello,
1. I know they've always been around, but lately it seems to me as if a number of game designers have been turning their attention to, for lack of… In Playtesting Participants: Ron Edwards, Ben Lehman, Tim C Koppang, Willow, Dev.
6/25/2009 Vulpinoid: [Rajah Spiny Rat] Revelation of a newly finished game contest entry... A few months ago, an idea was proposed over on Story Games for a "Random RPG Cover" contest. Each contestant was given three titles, three pictures, and three quotes from… In First Thoughts Participants: Vulpinoid, Patrice, JoyWriter, Bret Gillan.
6/25/2009 jasongreeno: Pro Bono Graphic Design Services Let me create a powerful layout and graphics for your product as I build a new portfolio focusing exclusively on the game industry...for free!
I have 10 years experience in… In Connections Participants: jasongreeno, Seamus.
6/25/2009 jasonm: Go Play Northwest Hey, I'll be in Seattle for GPNW this weekend - if you are there, please grab me and say hello.
I'll be running Fiasco and Carolina Death Crawl, as well… In Bully Pulpit Games Participants: jasonm.
6/25/2009 Ron Edwards: Game parameters icons (Euro-style) Does anyone know how to find and use those icons frequently seen on the backs of European games?
They denote number of players, minimum age suggested, time to play, difficulty,… In Publishing Participants: Ron Edwards, GreatWolf, Chris S, Eero Tuovinen.
6/26/2009 Bill_White: [Virtual Play] Episode 40: Do We Really Know GNS When We See It? While my brother Mel is stationed overseas, I'm filling in for him on his actual play podcast Virtual Play. The episode I just posted is called "Do We Really Know… In Actual Play Participants: Bill_White, Ron Edwards.
6/26/2009 robotsunshine: Hide 'n Seek I'm planning a short book on live-action games. Not necessarily LARP, but games you have to go out and about to play, and games that utilize mechanics in such a… In First Thoughts Participants: robotsunshine.
6/26/2009 Abkajud: Hitting a wall with my Greek adventure design [cross-posted at story-games.com]
Hey, gang,
I'm working on a mechanic for my Greek adventure game, The Hellenes. I've been tinkering with it quite a bit, trying to achieve Story Now,… In First Thoughts Participants: Abkajud, chronoplasm, JoyWriter, jasonm, Jonathan Walton, Darcy Burgess.
6/26/2009 chronoplasm: The D&D Edition Wars in my Game's Setting I'm thinking of making fun of the edition wars in my games default setting.
There used to be an ancient and wondrous empire called Tee'essar, but after it fell into… In First Thoughts Participants: chronoplasm, David C, Adam Dray, ShallowThoughts, whiteknife.
6/26/2009 M. Burrell: Content and Conflict Generation for Instant Narrative One frustrating experience I've had as both game-master and player is the length and style of set-up that certain 'classic' RPGs require. Players must generate characters (often insulated from the… In First Thoughts Participants: M. Burrell, Adam Dray, whiteknife.
6/26/2009 jmhpfan: The Gods Must be Crazy Listening to http://www.thismoderndeath.com This Modern Death the other day in their show about religon got me thinking about what if the only way your character could interact with the game… In Connections Participants: jmhpfan, Ron Edwards.
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