The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=12526&fromaround=28314

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

3/24/2010 SAW: What happened to the Mechaton Community?
So, I just recently discovered Mechaton, however, when I started to read the various blogs, they all seem to have died out around the same time (between like March and…
In lumpley games
Participants: SAW, Mantisking, Simon C, Zeek, David Artman, Ar Kayon.


4/2/2010 SAW: A Luckless, Escalation-driven System
Ok, so, I'm working on an idea and I figure rather than keeping it to myself and hoping for the best, I'd see if I could gather some opinions. This…
In First Thoughts
Participants: SAW, Mobius, PeterBB, dindenver, horomancer, stefoid, Shimera9.


4/3/2010 SAW: [Sticky-Note] Possible Dice Mechanic
Ok, so, I was originally going to give a bit of an explanation as to how this idea even came about, especially since in another post I was aiming for…
In First Thoughts
Participants: SAW, noahtrammell, horomancer, dindenver.


4/6/2010 SAW: Universal Systems vs Setting Specific?
So, I was just curious what the general consensus is regarding a Universal System compared to one built around a specific setting? From looking at the existing RPGs, it seems…
In First Thoughts
Participants: SAW, horomancer, Mobius, Ar Kayon, dindenver, ObsidianSoul, FetusCommander, Luminous, ShallowThoughts, SageThe13th, StevenS, Baenlynn.


4/12/2010 SAW: [Sticky-Note] Looking for Comments on an "Overload" mechanic.
Alright, so, working on my conflict resolution system, I've come to a point where I need some comments. Things you need to know. Push: The amount of Attack Points the…
In First Thoughts
Participants: SAW.


4/20/2010 SAW: Random-Element determining which abilities characters can use?
So, I was thinking of something, but I wasn't sure how well it would actually go over. How do you think players would react to there being a random element…
In First Thoughts
Participants: SAW, jprussell, FetusCommander, Vulpinoid.


7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs
So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so…
In lumpley games
Participants: SAW, Falc.


3/21/2011 SAW: [DitV] A Mod: Tension in place of Demonic Influence
So, I've been making way my through some RPG books lately, including Wolsung and Mouse Guard, and as I've been doing that, I couldn't help but have a couple of…
In lumpley games
Participants: SAW.


more subsequent topics >>