Previous Topics No previous topics. | | Subsequent Topics 3/24/2010 SAW: What happened to the Mechaton Community? So, I just recently discovered Mechaton, however, when I started to read the various blogs, they all seem to have died out around the same time (between like March and… In lumpley games Participants: SAW, Mantisking, Simon C, Zeek, David Artman, Ar Kayon.
4/2/2010 SAW: A Luckless, Escalation-driven System Ok, so, I'm working on an idea and I figure rather than keeping it to myself and hoping for the best, I'd see if I could gather some opinions.
This… In First Thoughts Participants: SAW, Mobius, PeterBB, dindenver, horomancer, stefoid, Shimera9.
4/3/2010 SAW: [Sticky-Note] Possible Dice Mechanic Ok, so, I was originally going to give a bit of an explanation as to how this idea even came about, especially since in another post I was aiming for… In First Thoughts Participants: SAW, noahtrammell, horomancer, dindenver.
4/6/2010 SAW: Universal Systems vs Setting Specific? So, I was just curious what the general consensus is regarding a Universal System compared to one built around a specific setting?
From looking at the existing RPGs, it seems… In First Thoughts Participants: SAW, horomancer, Mobius, Ar Kayon, dindenver, ObsidianSoul, FetusCommander, Luminous, ShallowThoughts, SageThe13th, StevenS, Baenlynn.
4/12/2010 SAW: [Sticky-Note] Looking for Comments on an "Overload" mechanic. Alright, so, working on my conflict resolution system, I've come to a point where I need some comments.
Things you need to know.
Push: The amount of Attack Points the… In First Thoughts Participants: SAW.
4/20/2010 SAW: Random-Element determining which abilities characters can use? So, I was thinking of something, but I wasn't sure how well it would actually go over.
How do you think players would react to there being a random element… In First Thoughts Participants: SAW, jprussell, FetusCommander, Vulpinoid.
7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so… In lumpley games Participants: SAW, Falc.
3/21/2011 SAW: [DitV] A Mod: Tension in place of Demonic Influence So, I've been making way my through some RPG books lately, including Wolsung and Mouse Guard, and as I've been doing that, I couldn't help but have a couple of… In lumpley games Participants: SAW.
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